sent a chat so we don’t clutter up this thread
TT Pejones (X) vs adam-dominion (A+16) BM3
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TripleA Turn Summary: Germans round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 25 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 57 PUs; Germans buy 1 airfield, 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Slovakia Hungary to Greater Southern Germany Germans take Greater Southern Germany from Americans 3 mech_infantrys moved from Bulgaria to Turkey 9 fighters moved from Bulgaria to Turkey 1 infantry moved from Novgorod to Vyborg Germans take Vyborg from Americans 13 artilleries and 28 infantry moved from Novgorod to Karelia 1 fighter moved from Novgorod to Karelia Combat - Germans Battle in Turkey Germans attack with 9 fighters and 3 mech_infantrys British defend with 1 infantry; Americans defend with 1 aaGun, 1 factory_minor and 2 infantry Americans roll AA dice in Turkey : 0/3 hits, 0,50 expected hits Germans roll dice for 9 fighters and 3 mech_infantrys in Turkey, round 2 : 3/12 hits, 5,00 expected hits Americans roll dice for 1 aaGun and 3 infantry in Turkey, round 2 : 0/3 hits, 1,00 expected hits 1 aaGun owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Turkey Germans roll dice for 9 fighters and 3 mech_infantrys in Turkey, round 3 : 5/12 hits, 5,00 expected hits Americans roll dice for 1 infantry in Turkey, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Turkey Germans win, taking Turkey from Americans with 9 fighters and 3 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Americans: 1 aaGun and 2 infantry Casualties for British: 1 infantry Battle in Karelia Germans attack with 13 artilleries, 1 fighter and 28 infantry Americans defend with 2 infantry Germans roll dice for 13 artilleries, 1 fighter and 28 infantry in Karelia, round 2 : 9/42 hits, 11,67 expected hits Americans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Karelia Germans win, taking Karelia from Americans with 13 artilleries, 1 fighter and 27 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Germans 1 infantry moved from Ukraine to Rostov 4 artilleries and 19 infantry moved from Yugoslavia to Bulgaria 1 infantry moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Slovakia Hungary to Germany 5 fighters moved from Bulgaria to Germany 1 fighter moved from Karelia to Novgorod 9 fighters moved from Turkey to Volgograd Place Units - Germans 1 airfield placed in Germany 1 fighter and 1 tactical_bomber placed in Germany 3 artilleries placed in Volgograd 3 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,2 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : -1,00 Americans AA : -0,50 Germans regular : -4,67
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TripleA Turn Summary: Germans round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 25 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 57 PUs; Germans buy 1 airfield, 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Slovakia Hungary to Greater Southern Germany Germans take Greater Southern Germany from Americans 3 mech_infantrys moved from Bulgaria to Turkey 9 fighters moved from Bulgaria to Turkey 1 infantry moved from Novgorod to Vyborg Germans take Vyborg from Americans 13 artilleries and 28 infantry moved from Novgorod to Karelia 1 fighter moved from Novgorod to Karelia Combat - Germans Battle in Turkey Germans attack with 9 fighters and 3 mech_infantrys British defend with 1 infantry; Americans defend with 1 aaGun, 1 factory_minor and 2 infantry Americans roll AA dice in Turkey : 0/3 hits, 0,50 expected hits Germans roll dice for 9 fighters and 3 mech_infantrys in Turkey, round 2 : 3/12 hits, 5,00 expected hits Americans roll dice for 1 aaGun and 3 infantry in Turkey, round 2 : 0/3 hits, 1,00 expected hits 1 aaGun owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Turkey Germans roll dice for 9 fighters and 3 mech_infantrys in Turkey, round 3 : 5/12 hits, 5,00 expected hits Americans roll dice for 1 infantry in Turkey, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Turkey Germans win, taking Turkey from Americans with 9 fighters and 3 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Americans: 1 aaGun and 2 infantry Casualties for British: 1 infantry Battle in Karelia Germans attack with 13 artilleries, 1 fighter and 28 infantry Americans defend with 2 infantry Germans roll dice for 13 artilleries, 1 fighter and 28 infantry in Karelia, round 2 : 9/42 hits, 11,67 expected hits Americans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Karelia Germans win, taking Karelia from Americans with 13 artilleries, 1 fighter and 27 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Germans 1 infantry moved from Ukraine to Rostov 4 artilleries and 19 infantry moved from Yugoslavia to Bulgaria 1 infantry moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Slovakia Hungary to Germany 5 fighters moved from Bulgaria to Germany 1 fighter moved from Karelia to Novgorod 9 fighters moved from Turkey to Volgograd Place Units - Germans 1 airfield placed in Germany 1 fighter and 1 tactical_bomber placed in Germany 3 artilleries placed in Volgograd 3 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,2 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : -1,00 Americans AA : -0,50 Germans regular : -4,67
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TripleA Turn Summary: Russians round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 25 Combat Move - Russians 1 infantry moved from Western Germany to Greater Southern Germany 2 fighters and 1 tactical_bomber moved from Western Germany to Greater Southern Germany Combat - Russians Battle in Greater Southern Germany Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Greater Southern Germany Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Greater Southern Germany to Western Germany 1 infantry moved from Switzerland to Northern Italy 1 infantry moved from Holland Belgium to Western Germany Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 1.17
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TripleA Turn Summary: Japanese round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 25 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 4 fighters, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 37 Sea Zone to 46 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 6/7 hits, 3,83 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 3 artilleries and 11 infantry moved from Eastern Persia to Persia 3 infantry moved from West India to Eastern Persia 1 artillery and 2 infantry moved from India to West India 2 submarines moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 marine moved from Sumatra to 41 Sea Zone 1 battleship and 1 marine moved from 41 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Shan State 6 carriers moved from 41 Sea Zone to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to Philippines 3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone 9 fighters and 2 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 3 fighters moved from 44 Sea Zone to 35 Sea Zone 3 fighters moved from 42 Sea Zone to 35 Sea Zone 3 tactical_bombers moved from 44 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Persia 1 fighter moved from India to 37 Sea Zone 2 infantry moved from Shan State to Burma 1 transport moved from 38 Sea Zone to 37 Sea Zone 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 bomber moved from Volgograd to India 2 infantry moved from Rostov to Volgograd 1 infantry moved from Kazakhstan to Afghanistan 2 armour and 2 mech_infantrys moved from Volgograd to Afghanistan 1 infantry moved from Sikang to Kazakhstan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Burma 3 infantry moved from French Indo China to Yunnan Place Units - Japanese 1 artillery and 2 infantry placed in India 3 submarines placed in 37 Sea Zone 3 infantry placed in French Indo China 4 fighters placed in Japan 1 factory_minor placed in Persia Turn Complete - Japanese Japanese collect 76 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 2,50 ANZAC regular : 0,67
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TripleA Turn Summary: Chinese round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 25 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
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first half of the game, you guys spammed inf… now it’s our turn to spam :)
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TripleA Turn Summary: Chinese round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 25 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Norway: 1 aaGun EDIT: Adding units owned by Americans to Finland: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@axis-dominion said in TT Pejones (X) vs adam-dominion (A+16) BM3:
first half of the game, you guys spammed inf… now it’s our turn to spam :)
Don’t see your move, but I have a hunch…
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TripleA Turn Summary: UK_Pacific round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 25 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 108 PUs; Americans buy 1 factory_minor, 22 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry moved from Caucasus to Turkey 1 fighter moved from Iraq to Turkey 1 tactical_bomber moved from Western Germany to Turkey 2 fighters moved from Western Germany to Turkey 1 bomber moved from Morocco to Turkey 1 bomber moved from Caucasus to Persia 2 fighters moved from Western Germany to Turkey 1 fighter moved from Western Germany to Vyborg 1 fighter moved from Western Germany to Vyborg 1 infantry moved from Finland to Vyborg 1 bomber moved from Norway to Vyborg 2 fighters moved from 91 Sea Zone to Venezuela 1 marine moved from Spain to 91 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone 1 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 89 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 91 Sea Zone to 89 Sea Zone 1 infantry, 2 marines and 2 mech_infantrys moved from 89 Sea Zone to Venezuela 2 infantry moved from Iraq to Saudi Arabia 1 armour and 1 mech_infantry moved from Iraq to Saudi Arabia 2 fighters moved from Caucasus to Saudi Arabia 5 fighters moved from Caucasus to Persia 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Guam 1 infantry moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from Wake Island to 6 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Rio de Oro Combat - Americans Air Battle in Persia Americans attacks with 6 units heading to Persia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Persia Japanese roll AA dice in Persia : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Persia causes 0 damage total. Battle in Manchuria Battle in Rio de Oro Battle in Guam Battle in Iwo Jima Battle in Korea Battle in Saudi Arabia Americans attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry Neutral_True defend with 2 infantry Americans roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 0/6 hits, 2.00 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Saudi Arabia, round 3 : 3/6 hits, 2.00 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Saudi Arabia Americans win, taking Manchuria from Japanese, taking Rio de Oro from Neutral_True, taking Guam from Japanese, taking Iwo Jima from Japanese, taking Korea from Japanese, taking Saudi Arabia from Neutral_True with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Venezuela Americans attack with 2 fighters, 1 infantry, 2 marines and 2 mech_infantrys Neutral_True defend with 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Venezuela, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 2 fighters, 1 infantry, 2 marines and 2 mech_infantrys in Venezuela, round 2 : 4/7 hits, 2.17 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 2 infantry owned by the Neutral_True and 1 mech_infantry owned by the Americans lost in Venezuela Americans win, taking Venezuela from Neutral_True with 2 fighters, 2 marines and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Neutral_True: 2 infantry Battle in Turkey Americans attack with 1 bomber, 5 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 mech_infantrys Americans roll dice for 1 bomber, 5 fighters, 3 infantry and 1 tactical_bomber in Turkey, round 2 : 2/10 hits, 4.33 expected hits Germans roll dice for 3 mech_infantrys in Turkey, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Turkey Americans roll dice for 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber in Turkey, round 3 : 1/8 hits, 4.00 expected hits Germans roll dice for 1 mech_infantry in Turkey, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Turkey Americans win, taking Turkey from Germans with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Casualties for Germans: 3 mech_infantrys Battle in Vyborg Americans attack with 1 bomber, 2 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Vyborg, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Americans win, taking Vyborg from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Cleaning up after air battles Non Combat Move - Americans 5 fighters moved from Persia to Caucasus 1 bomber moved from Turkey to Caucasus 2 fighters moved from Saudi Arabia to Iraq 5 fighters and 1 tactical_bomber moved from Turkey to Caucasus 3 fighters moved from Western Germany to Iraq 1 bomber and 2 fighters moved from Vyborg to Finland 3 infantry moved from Sweden to Finland 2 infantry moved from Denmark to Western Germany 1 aaGun moved from Norway to Finland 3 infantry moved from Norway to Finland 1 submarine moved from 98 Sea Zone to 80 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone 3 submarines moved from 91 Sea Zone to 64 Sea Zone 1 carrier moved from 91 Sea Zone to 64 Sea Zone 2 fighters moved from Venezuela to British Guiana 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 3 marines moved from Caroline Islands to 33 Sea Zone 1 battleship, 2 cruisers and 3 marines moved from 33 Sea Zone to 17 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone 17 fighters moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 34 Sea Zone to 20 Sea Zone 2 submarines moved from 33 Sea Zone to 19 Sea Zone 3 fighters moved from Western United States to 6 Sea Zone 1 battleship, 2 cruisers and 3 marines moved from 17 Sea Zone to 6 Sea Zone 3 marines moved from 6 Sea Zone to Korea 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 14 carriers, 1 destroyer and 5 fighters moved from 33 Sea Zone to 6 Sea Zone 4 tactical_bombers moved from Caroline Islands to 6 Sea Zone 1 armour moved from Southern France to Western Germany Place Units - Americans 1 factory_minor placed in Spain 1 infantry and 2 mech_infantrys placed in Southern France 3 infantry placed in Normandy Bordeaux 3 infantry placed in Denmark 3 infantry placed in Norway 3 infantry placed in Sweden 3 infantry placed in Finland 3 infantry placed in Caucasus 3 infantry placed in Iraq 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 82 PUs; end with 82 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 112 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 117 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 122 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Norway: 1 aaGun EDIT: Adding units owned by Americans to Finland: 1 aaGun EDIT: Turning off Edit Mode Purchase Units - British British repair damage of 1x factory_minor; Remaining resources: 55 PUs; British buy 1 armour, 1 artillery, 1 fighter, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Western Germany to Greater Southern Germany British take Greater Southern Germany from Germans 1 infantry moved from Portugal to 91 Sea Zone 1 infantry moved from Portugal to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sicily 1 infantry moved from Caucasus to Rostov 10 fighters moved from Caucasus to Rostov Combat - British Battle in Sicily Battle in Rostov British attack with 10 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 10 fighters and 1 infantry in Rostov, round 2 : 7/11 hits, 5.17 expected hits Japanese roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov British win, taking Sicily from Italians, taking Rostov from Japanese with 10 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 2 artilleries and 3 infantry moved from Portugal to 91 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 2 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany 1 battleship and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to Finland 1 armour and 1 mech_infantry moved from Southern Italy to Western Germany 3 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 10 fighters moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Western Germany to Iraq 1 fighter moved from Western Germany to Iraq 1 cruiser moved from 91 Sea Zone to 95 Sea Zone 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 1 battleship moved from 33 Sea Zone to 6 Sea Zone Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 armour and 2 mech_infantrys placed in Southern Italy 1 artillery, 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 48 PUs; end with 48 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 60 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -4.50 Japanese regular : -0.33 Japanese AA : 0.83 Germans regular : 0.33 Neutral_True regular : 1.00 British regular : 1.83
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TripleA Turn Summary: Italians round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 25 Combat Move - Italians 1 mech_infantry moved from Greece to Turkey 1 fighter and 1 tactical_bomber moved from Germany to Turkey 1 fighter moved from Germany to Turkey 1 artillery moved from Germany to Greater Southern Germany 2 fighters moved from Germany to Greater Southern Germany Combat - Italians Battle in Turkey Italians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Turkey, round 2 : 2/4 hits, 1,83 expected hits Americans roll dice for 1 infantry in Turkey, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Turkey Italians win, taking Turkey from Americans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Greater Southern Germany Italians attack with 1 artillery and 2 fighters British defend with 1 infantry Italians roll dice for 1 artillery and 2 fighters in Greater Southern Germany, round 2 : 0/3 hits, 1,33 expected hits British roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 2 fighters in Greater Southern Germany, round 3 : 2/3 hits, 1,33 expected hits British roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Greater Southern Germany Italians win, taking Greater Southern Germany from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Greater Southern Germany to Germany 2 fighters and 1 tactical_bomber moved from Turkey to Greece 6 infantry moved from Bulgaria to Greece 3 armour and 3 mech_infantrys moved from Bulgaria to Greece Turn Complete - Italians
Combat Hit Differential Summary :
Americans regular : -0,33 Italians regular : -0,50 British regular : -0,67
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TripleA Turn Summary: French round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 25 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung 1 submarine moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC ANZAC creates battle in territory 6 Sea Zone Battle in Shantung Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Shantung from Japanese with 1 destroyer remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - ANZAC 1 fighter and 1 infantry moved from New South Wales to Queensland 1 marine moved from Caroline Islands to 33 Sea Zone 1 carrier, 1 cruiser and 1 marine moved from 33 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 submarines moved from 33 Sea Zone to 19 Sea Zone 5 fighters moved from 6 Sea Zone to Caroline Islands 2 fighters moved from 33 Sea Zone to 6 Sea Zone Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter and 2 infantry moved from Norway to Finland Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -0.33
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TripleA Turn Summary: French round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 25 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung 1 submarine moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC ANZAC creates battle in territory 6 Sea Zone Battle in Shantung Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Shantung from Japanese with 1 destroyer remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - ANZAC 1 fighter and 1 infantry moved from New South Wales to Queensland 1 marine moved from Caroline Islands to 33 Sea Zone 1 carrier, 1 cruiser and 1 marine moved from 33 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 submarines moved from 33 Sea Zone to 19 Sea Zone 5 fighters moved from 6 Sea Zone to Caroline Islands 2 fighters moved from 33 Sea Zone to 6 Sea Zone Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter and 2 infantry moved from Norway to Finland Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Western Germany: 1 fighter EDIT: Adding units owned by ANZAC to Southern Italy: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -0.33
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edited fig to rome. plz use latest
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Sure thing, will do!
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TripleA Turn Summary: Germans round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 26 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Rostov 9 fighters moved from Volgograd to Rostov 2 fighters moved from Germany to Vyborg 1 fighter moved from Novgorod to Vyborg 1 infantry moved from Karelia to Vyborg Combat - Germans Battle in Rostov Germans attack with 9 fighters and 1 infantry British defend with 1 infantry Germans roll dice for 9 fighters and 1 infantry in Rostov, round 2 : 3/10 hits, 4,67 expected hits British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Rostov Germans win, taking Rostov from British with 9 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Vyborg Germans attack with 3 fighters and 1 infantry Americans defend with 1 infantry Germans roll dice for 3 fighters and 1 infantry in Vyborg, round 2 : 1/4 hits, 1,67 expected hits Americans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Vyborg Germans win, taking Vyborg from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 3 fighters moved from Vyborg to Novgorod 13 artilleries and 26 infantry moved from Karelia to Novgorod 9 fighters moved from Rostov to Greece 11 armour, 4 artilleries, 19 infantry and 16 mech_infantrys moved from Bulgaria to Greece 1 infantry moved from Yugoslavia to Bulgaria 5 fighters and 1 tactical_bomber moved from Germany to Greece Place Units - Germans 3 artilleries placed in Volgograd 2 infantry placed in Novgorod 1 fighter and 3 tactical_bombers placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,1 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Germans regular : -2,33 British regular : -0,33
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TripleA Turn Summary: Russians round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 26 Combat Move - Russians 1 infantry moved from Western Germany to Greater Southern Germany 2 fighters and 1 tactical_bomber moved from Western Germany to Greater Southern Germany Combat - Russians Battle in Greater Southern Germany Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 artillery in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Greater Southern Germany Russians win, taking Greater Southern Germany from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Greater Southern Germany to Caucasus Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.83
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Must apologise in advance since I am out travelling with work and have a lot on my plate. Will play asap.
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@Pejon_88 said in TT Pejones (X) vs adam-dominion (A+16) BM3:
Must apologise in advance since I am out travelling with work and have a lot on my plate. Will play asap.
no worries, thanks for the heads up
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TripleA Turn Summary: Japanese round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 26 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 7 infantry, 1 submarine and 4 tactical_bombers; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 46 Sea Zone to 21 Sea Zone 1 fighter moved from Japan to 17 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Guam 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Anhwe to Shantung 1 fighter moved from Japan to 19 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Shantung 2 fighters moved from 35 Sea Zone to Guam 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from 35 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to Shantung 1 fighter moved from Philippines to Guam 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 2 fighters moved from Japan to 21 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Paulau Island Battle in Solomon Islands Battle in 21 Sea Zone Japanese attack with 5 fighters, 1 submarine, 2 tactical_bombers and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 5 fighters, 2 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 21 Sea Zone Japanese win, taking Paulau Island from Americans, taking Solomon Islands from ANZAC with 5 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 2 submarines and 1 transport; ANZAC defend with 2 submarines and 1 transport 2 submarines owned by the Americans and 2 submarines owned by the ANZAC submerged 1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 1 transport Casualties for ANZAC: 1 transport Battle in 20 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Guam Japanese attack with 5 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 artillery and 1 infantry Japanese roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Guam, round 2 : 6/9 hits, 4,17 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Shantung Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Shantung, round 2 : 4/9 hits, 4,83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Shantung Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - Japanese 1 battleship, 11 carriers, 2 cruisers, 5 destroyers and 15 submarines moved from 35 Sea Zone to 19 Sea Zone 1 fighter moved from 17 Sea Zone to Japan 3 fighters moved from 21 Sea Zone to Japan 1 marine moved from Shan State to 37 Sea Zone 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 battleship, 6 carriers, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 37 Sea Zone to 19 Sea Zone 5 fighters and 2 tactical_bombers moved from Guam to 19 Sea Zone 4 fighters and 4 tactical_bombers moved from Shantung to 19 Sea Zone 9 fighters and 3 tactical_bombers moved from 37 Sea Zone to 19 Sea Zone 3 fighters and 2 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to Japan 2 fighters moved from 21 Sea Zone to 19 Sea Zone 2 fighters moved from 19 Sea Zone to Japan 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 1 infantry moved from Hunan to Anhwe 1 infantry moved from Chahar to Jehol 1 infantry moved from Hopei to Chahar 1 infantry moved from Kweichow to Hopei 1 infantry moved from Yunnan to Hunan 2 infantry moved from Yunnan to Kweichow 2 infantry moved from French Indo China to Yunnan 3 infantry moved from Eastern Persia to Persia 2 armour and 2 mech_infantrys moved from Afghanistan to Persia 1 infantry moved from Afghanistan to Eastern Persia 1 artillery and 2 infantry moved from West India to Eastern Persia 1 artillery and 2 infantry moved from India to West India 1 fighter moved from Persia to India 1 bomber moved from India to Yunnan 1 bomber moved from Yunnan to Szechwan Place Units - Japanese 4 tactical_bombers placed in Japan 1 armour and 2 infantry placed in India 3 artilleries placed in Persia 1 submarine placed in 6 Sea Zone 3 infantry placed in French Indo China 2 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3,4,6,6,1,4,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,2,5,1,2,1,3,1,3,2,3,4,5,3,6,3,6,5,1,4,5,3,5,2,4,6,1,2,6,4,2,4,1,3,6,2,5,2,2,4,1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2 Japanese collect 50 PUs (15 lost to blockades); end with 50 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -1,33 Japanese regular : 1,67
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TripleA Turn Summary: Chinese round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 26 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Chinese undo move 1. 1 infantry placed in Shantung Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
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