Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
    Purchase Units - Italians
        Italians buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Politics - Italians
        Italians takes Political Action: Political Action Axis To War With Russians
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    Combat Move - Italians
        1 infantry moved from Kenya to Belgian Congo
        1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
        1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
        1 infantry moved from Alexandria to 98 Sea Zone
        2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
        1 infantry moved from 99 Sea Zone to Cyprus
        1 transport moved from 97 Sea Zone to 98 Sea Zone
        1 infantry moved from Alexandria to 98 Sea Zone
        1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
        1 infantry moved from 96 Sea Zone to Malta
        1 submarine moved from 97 Sea Zone to 92 Sea Zone
        1 armour moved from Romania to Bessarabia
              Italians take Bessarabia from Russians
        1 armour moved from Bessarabia to Eastern Poland
              Italians take Eastern Poland from Russians
        1 bomber and 2 fighters moved from Southern Italy to 114 Sea Zone
    Combat - Italians
        Battle in Cyprus
        Battle in Malta
        Battle in 114 Sea Zone
            Italians attack with 1 bomber and 2 fighters
            Russians defend with 1 cruiser
                Italians roll dice for 1 bomber and 2 fighters in 114 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                1 fighter owned by the Italians and 1 cruiser owned by the Russians lost in 114 Sea Zone
            Italians win, taking Cyprus from British, taking Malta from British with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
            Casualties for Italians: 1 fighter
            Casualties for Russians: 1 cruiser
        Battle in 92 Sea Zone
            Italians attack with 1 submarine
            British defend with 1 cruiser
                Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                British roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                1 cruiser owned by the British lost in 92 Sea Zone
            Italians win with 1 submarine remaining. Battle score for attacker is 12
            Casualties for British: 1 cruiser
        Battle in Belgian Congo
            Italians attack with 1 artillery and 2 infantry
            British defend with 1 infantry
                Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 1/3 hits, 0,83 expected hits
                British roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
            Italians win, taking Belgian Congo from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Italians: 1 infantry
            Casualties for British: 1 infantry
    Non Combat Move - Italians
        1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk
        1 infantry moved from Libya to Tunisia
              Italians take Tunisia from Neutral_Axis
        1 artillery moved from Tobruk to Libya
        1 armour and 1 mech_infantry moved from Tobruk to Libya
        2 artilleries and 1 infantry moved from Greece to Bulgaria
        1 bomber moved from 114 Sea Zone to Western Germany
        1 fighter moved from 114 Sea Zone to Germany
        1 armour moved from Slovakia Hungary to Eastern Poland
        2 mech_infantrys moved from Northern Italy to Romania
        1 infantry moved from Southern Italy to Northern Italy
        1 infantry moved from Southern Italy to Northern Italy
    Place Units - Italians
        1 infantry and 3 mech_infantrys placed in Northern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
        Italians collect 17 PUs; end with 17 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
        Turning on Edit Mode
        EDIT: Changing PUs for Italians from 22 to 21
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1,83
Russians regular : 0,50
British regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 transport moved from 42 Sea Zone to 55 Sea Zone
        1 infantry moved from Northern Territory to 55 Sea Zone
        1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
        1 infantry moved from 45 Sea Zone to Dutch New Guinea
              ANZAC take Dutch New Guinea from Dutch
        1 submarine moved from 62 Sea Zone to 54 Sea Zone
    Place Units - ANZAC
        3 submarines placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 14 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
@Adam514 will do the French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 transport moved from 42 Sea Zone to 55 Sea Zone
        1 infantry moved from Northern Territory to 55 Sea Zone
        1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
        1 infantry moved from 45 Sea Zone to Dutch New Guinea
              ANZAC take Dutch New Guinea from Dutch
        1 submarine moved from 62 Sea Zone to 54 Sea Zone
    Place Units - ANZAC
        3 submarines placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 14 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    Politics - French
        French takes Political Action: Political Action French To War With Japanese
            French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
            French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 armour, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    Politics - Germans
        Germans takes Political Action: Political Action Axis To War With Russians
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    Combat Move - Germans
        1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
        1 infantry moved from Finland to Karelia
              Germans take Karelia from Russians
        7 infantry moved from Finland to Vyborg
              Germans take Vyborg from Russians
        2 infantry moved from Poland to Baltic States
        1 infantry moved from Norway to 112 Sea Zone
        1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
        1 infantry moved from 115 Sea Zone to Novgorod
        1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
        1 infantry moved from 99 Sea Zone to Crete
        2 mech_infantrys moved from Romania to Ukraine
        1 mech_infantry moved from Romania to Western Ukraine
              Germans take Western Ukraine from Russians
        2 bombers moved from Alexandria to Ukraine
        1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
    Combat - Germans
        Battle in Crete
        Battle in 110 Sea Zone
            Germans attack with 1 fighter and 1 tactical_bomber
            British defend with 1 destroyer
                Germans roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the British lost in 110 Sea Zone
            Germans win, taking Crete from Neutral_Allies with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for British: 1 destroyer
        Battle in 115 Sea Zone
            Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
            Russians defend with 1 submarine
                Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Russians lost in 115 Sea Zone
            Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
            Casualties for Russians: 1 submarine
        Battle in Novgorod
        Battle in Ukraine
            Germans attack with 2 bombers and 2 mech_infantrys
            Russians defend with 1 factory_minor and 2 infantry
                Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 2 : 3/4 hits, 1,67 expected hits
                Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
            Germans win, taking Novgorod from Russians, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
            Casualties for Germans: 1 mech_infantry
            Casualties for Russians: 2 infantry
        Battle in Baltic States
            Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1,50 expected hits
                Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Baltic States
            Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        3 armour and 3 mech_infantrys moved from Poland to Eastern Poland
        8 armour and 12 mech_infantrys moved from Germany to Eastern Poland
        1 aaGun moved from Romania to Eastern Poland
        2 aaGuns and 5 artilleries moved from Romania to Bessarabia
        2 bombers moved from Ukraine to Eastern Poland
        3 mech_infantrys moved from Western Germany to Poland
        2 artilleries moved from Western Germany to Germany
        1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
        1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
        1 submarine moved from 112 Sea Zone to 125 Sea Zone
        1 aaGun moved from Finland to Vyborg
        1 artillery moved from Norway to Finland
        2 fighters and 2 tactical_bombers moved from Alexandria to Southern Italy
        1 fighter moved from Anglo Egyptian Sudan to Libya
        27 infantry moved from Romania to Bessarabia
    Place Units - Germans
        1 armour, 1 infantry and 8 mech_infantrys placed in Germany
        1 infantry and 1 mech_infantry placed in Western Germany
        1 infantry placed in France
    Turn Complete - Germans
        Germans collect 49 PUs; end with 49 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -0,17
Germans regular : 1,17
British regular : -0,33
The german train for Moscow is set in motion.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
    Purchase Units - Russians
        Russians buy 13 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        2 infantry moved from Bryansk to Ukraine
        1 fighter moved from Rostov to Ukraine
        1 infantry moved from Bryansk to Western Ukraine
        1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
    Combat - Russians
        Battle in Western Ukraine
            Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Germans defend with 1 mech_infantry
                Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits
                Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Germans lost in Western Ukraine
            Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Germans: 1 mech_infantry
        Battle in Ukraine
            Russians attack with 1 fighter and 2 infantry
            Germans defend with 1 factory_minor and 1 mech_infantry
                Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits
                Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Germans lost in Ukraine
            Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 mech_infantry
    Non Combat Move - Russians
        1 fighter moved from Ukraine to Russia
        1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
        1 armour and 1 mech_infantry moved from Rostov to Bryansk
        10 infantry moved from Russia to Bryansk
        1 aaGun and 2 infantry moved from Belarus to Smolensk
        1 aaGun, 1 armour, 3 artilleries, 21 infantry and 1 mech_infantry moved from Belarus to Bryansk
        2 armour and 2 mech_infantrys moved from Bryansk to Russia
        6 infantry moved from Yenisey to Timguska
        1 submarine moved from 109 Sea Zone to 105 Sea Zone
    Place Units - Russians
        10 infantry placed in Russia
        3 infantry placed in Volgograd
    Turn Complete - Russians
        Russians collect 32 PUs; end with 32 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : -1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
    Purchase Units - Japanese
        Japanese buy 1 carrier, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Politics - Japanese
        Japanese takes Political Action: Political Action Japanese To War With Americans
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    Combat Move - Japanese
        Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
        1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
        1 marine moved from Japan to 6 Sea Zone
        1 battleship and 1 marine moved from 6 Sea Zone to 21 Sea Zone
        1 marine moved from 21 Sea Zone to Guam
        1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
        1 infantry moved from 41 Sea Zone to Sumatra
        1 infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery moved from Kwangsi to 36 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
        1 artillery and 1 infantry moved from 42 Sea Zone to Java
        1 artillery moved from Kiangsi to 20 Sea Zone
        1 infantry moved from Kiangsi to Kwangtung
        1 armour and 1 mech_infantry moved from Anhwe to Kwangtung
        1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
        1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
        1 infantry moved from 44 Sea Zone to Celebes
        1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
        2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
        2 infantry moved from 43 Sea Zone to Borneo
        1 artillery and 1 infantry moved from Japan to 6 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
        1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
        1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
        1 cruiser moved from 37 Sea Zone to 42 Sea Zone
        1 fighter moved from 33 Sea Zone to 45 Sea Zone
        2 infantry moved from Hunan to Yunnan
        1 infantry moved from Suiyuyan to Shensi
              Japanese take Shensi from Chinese
        1 artillery and 1 infantry moved from Hopei to Kweichow
        4 infantry moved from Anhwe to Kweichow
        2 artilleries and 3 infantry moved from Hunan to Kweichow
        1 fighter and 1 tactical_bomber moved from Jehol to Kwangtung
        1 fighter and 1 tactical_bomber moved from Kiangsu to French Indo China
        1 artillery and 1 infantry moved from Siam to French Indo China
        1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
        1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
        2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
        1 bomber moved from Kwangsi to Yunnan
        1 bomber moved from Kwangsi to Philippines
        1 fighter moved from Kwangsi to French Indo China
        1 fighter moved from Kwangsi to Kwangtung
Combat Hit Differential Summary :
@Pejon_88 said in TT Pejones (X) vs adam-dominion (A+16) BM3:
@Pejon_88 Please disregard the manual post. Just showing my proposed move to @trulpen and accidentally posted on the forum…
ahhh!! now we know all your secrets!!
@axis-dominion we are doomed!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
    Purchase Units - Japanese
        Japanese buy 1 carrier, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Politics - Japanese
        Japanese takes Political Action: Political Action Japanese To War With Americans
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    Combat Move - Japanese
        Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
        1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
        1 marine moved from Japan to 6 Sea Zone
        1 artillery and 1 infantry moved from Japan to 6 Sea Zone
        1 battleship and 1 marine moved from 6 Sea Zone to 21 Sea Zone
        1 marine moved from 21 Sea Zone to Guam
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
        1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
        1 infantry moved from Caroline Islands to 33 Sea Zone
        2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
        2 infantry moved from 42 Sea Zone to Java
        1 cruiser moved from 37 Sea Zone to 42 Sea Zone
        1 infantry moved from 37 Sea Zone to Malaya
        1 infantry moved from Siam to Shan State
              Japanese take Shan State from UK_Pacific
        1 artillery moved from Siam to French Indo China
        1 artillery moved from Kwangsi to French Indo China
        1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
        1 infantry moved from 41 Sea Zone to Sumatra
        1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
        1 infantry moved from 44 Sea Zone to Celebes
        1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
        1 infantry moved from 43 Sea Zone to Borneo
        1 infantry moved from Anhwe to Kweichow
        1 armour and 1 mech_infantry moved from Anhwe to Kwangtung
        1 infantry moved from Kiangsi to Kwangtung
        1 artillery moved from Kiangsi to Kwangtung
        2 infantry moved from Hunan to Yunnan
        1 fighter moved from 33 Sea Zone to 45 Sea Zone
        1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
        1 bomber moved from Kwangsi to Philippines
        1 bomber moved from Kwangsi to Yunnan
        1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
        1 fighter and 1 tactical_bomber moved from Jehol to Kweichow
        1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
        1 battleship moved from 36 Sea Zone to 42 Sea Zone
        1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
        1 cruiser moved from 36 Sea Zone to 37 Sea Zone
        1 fighter moved from Kwangsi to Malaya
        1 fighter moved from Kwangsi to Malaya
        1 tactical_bomber moved from Kiangsu to Kwangtung
        1 artillery moved from Hopei to Kweichow
        1 infantry moved from Suiyuyan to Kansu
              Japanese take Kansu from Chinese
        1 infantry moved from Hopei to Shensi
              Japanese take Shensi from Chinese
    Combat - Japanese
        Battle in Borneo
        Battle in Celebes
        Battle in Sumatra
        Battle in Guam
        Battle in 45 Sea Zone
            Japanese attack with 1 fighter
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 45 Sea Zone
            Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Sumatra from Dutch, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Philippines
            Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
            Americans defend with 1 airfield, 1 harbour and 2 infantry
                Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 4/5 hits, 2,50 expected hits
                Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the Americans lost in Philippines
            Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Americans: 2 infantry
        Battle in Yunnan
            Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
            Chinese defend with 2 infantry
                Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2,17 expected hits
                Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 2 infantry
        Battle in French Indo China
            Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
            British defend with 2 infantry
                Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in French Indo China, round 2 : 3/4 hits, 1,83 expected hits
                UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the British lost in French Indo China
            Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for British: 2 infantry
        Battle in 25 Sea Zone
            Japanese attack with 1 fighter and 1 tactical_bomber
            Americans defend with 1 destroyer
                Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Americans lost in 25 Sea Zone
            Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in Java
            Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
            ANZAC defend with 1 aaGun and 1 infantry
                ANZAC roll AA dice in Java : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1,17 expected hits
                ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
            Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 1 aaGun and 1 infantry
        Battle in Kweichow
            Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
            Chinese defend with 2 infantry
                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1,83 expected hits
                Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the Chinese lost in Kweichow
            Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Chinese: 2 infantry
        Battle in Kwangtung
            Japanese attack with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
            British defend with 2 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 2,00 expected hits
                UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
            Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for British: 2 infantry
        Battle in Malaya
            Japanese attack with 2 fighters and 1 infantry
            ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits, 0,50 expected hits
                Japanese roll dice for 2 fighters and 1 infantry in Malaya, round 2 : 0/3 hits, 1,17 expected hits
                UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 2 fighters and 1 infantry in Malaya, round 3 : 1/3 hits, 1,17 expected hits
                UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0,33 expected hits
                1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
            Japanese win, taking Malaya from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
            Casualties for Japanese: 1 fighter
            Casualties for ANZAC: 1 infantry
    Non Combat Move - Japanese
        1 infantry moved from Chahar to Suiyuyan
        1 infantry moved from Jehol to Chahar
        1 infantry moved from Anhwe to Hopei
        1 aaGun and 2 infantry moved from Anhwe to Hunan
        1 infantry moved from Jehol to Anhwe
        3 infantry moved from Shantung to Anhwe
        1 carrier moved from 37 Sea Zone to 42 Sea Zone
        1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
        1 fighter moved from Malaya to 37 Sea Zone
        1 carrier moved from 33 Sea Zone to 42 Sea Zone
        1 carrier moved from 35 Sea Zone to 37 Sea Zone
        1 fighter moved from 45 Sea Zone to 42 Sea Zone
        1 tactical_bomber moved from Philippines to 42 Sea Zone
        1 destroyer moved from 33 Sea Zone to 34 Sea Zone
        1 destroyer moved from 33 Sea Zone to 42 Sea Zone
        1 destroyer moved from 35 Sea Zone to 20 Sea Zone
        1 carrier moved from 6 Sea Zone to 21 Sea Zone
        1 fighter moved from Philippines to 21 Sea Zone
        1 tactical_bomber moved from Kwangtung to 21 Sea Zone
        1 bomber moved from Yunnan to Kwangsi
        1 bomber moved from Philippines to Kwangsi
        1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
        1 tactical_bomber moved from French Indo China to 37 Sea Zone
        1 fighter moved from French Indo China to Kwangsi
        1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
        1 tactical_bomber moved from 33 Sea Zone to Japan
        1 fighter moved from Caroline Islands to Japan
        1 fighter moved from Yunnan to Kwangsi
        1 tactical_bomber moved from Yunnan to Kiangsi
        1 fighter moved from Kiangsu to Kiangsi
        1 submarine moved from 37 Sea Zone to 42 Sea Zone
        2 artilleries and 3 infantry moved from Hunan to Kwangsi
        1 destroyer moved from 37 Sea Zone to 42 Sea Zone
    Place Units - Japanese
        1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
        3 infantry placed in Shantung
    Turn Complete - Japanese
        Japanese collect 61 PUs; end with 61 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : -1,00
Japanese regular : 2,50
ANZAC AA : -0,33
ANZAC regular : 0,67
UK_Pacific regular : 0,00
@Pejon_88 said in TT Pejones (X) vs adam-dominion (A+16) BM3:
@axis-dominion we are doomed!
No, we are dominioned.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        2 infantry moved from Szechwan to Yunnan
        1 fighter moved from Szechwan to Yunnan
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        5 infantry moved from Szechwan to Sikang
        1 fighter moved from Yunnan to Sikang
    Place Units - Chinese
        3 infantry placed in Sikang
    Turn Complete - Chinese
        Chinese collect 4 PUs; end with 5 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
    Purchase Units - Americans
        Americans buy 1 fighter, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    Politics - Americans
        Americans takes Political Action: Political Action Americans To War With Germans
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
        Americans takes Political Action: Political Action Americans To War With Italians
            Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
        Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
        1 armour and 1 infantry moved from Central United States to 101 Sea Zone
        1 marine moved from Central United States to 101 Sea Zone
        1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 armour, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco
        1 bomber moved from Eastern United States to Morocco
        1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
        1 submarine moved from 54 Sea Zone to 44 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
        1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
        1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
    Combat - Americans
        Battle in 44 Sea Zone
            Americans attack with 1 submarine
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 44 Sea Zone
            Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Morocco
            Americans attack with 1 armour, 1 bomber, 1 infantry and 1 marine
            Neutral_Axis defend with 1 infantry
                Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                Americans roll dice for 1 armour, 1 bomber, 1 infantry and 1 marine in Morocco, round 2 : 1/4 hits, 1.67 expected hits
                Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
            Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 bomber and 1 marine remaining. Battle score for attacker is 0
            Casualties for Americans: 1 infantry
            Casualties for Neutral_Axis: 1 infantry
        Battle in Caroline Islands
            Americans attack with 1 artillery and 3 infantry
            Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1.17 expected hits
                Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits, 1.00 expected hits
                Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits
                1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 4 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Caroline Islands
            Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
            Casualties for Americans: 1 infantry
            Casualties for Japanese: 1 aaGun and 1 infantry
        Battle in 34 Sea Zone
            Americans attack with 1 fighter and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 34 Sea Zone
            Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        1 carrier, 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
        1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
        1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
        1 marine moved from Western United States to 10 Sea Zone
        1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
        1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
        1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 89 Sea Zone
        1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
        1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
        1 fighter moved from Eastern United States to Gibraltar
        2 mech_infantrys moved from Western United States to Central United States
        1 bomber moved from Morocco to Gibraltar
    Place Units - Americans
        2 submarines and 3 transports placed in 101 Sea Zone
        3 infantry placed in Central United States
        1 fighter placed in Eastern United States
    Turn Complete - Americans
        Americans collect 51 PUs; end with 51 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        2 infantry moved from Szechwan to Yunnan
        1 fighter moved from Szechwan to Yunnan
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        5 infantry moved from Szechwan to Sikang
        1 fighter moved from Yunnan to Sikang
    Place Units - Chinese
        3 infantry placed in Sikang
    Turn Complete - Chinese
        Chinese collect 4 PUs; end with 5 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    Purchase Units - British
        British buy 1 destroyer, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 destroyer moved from 91 Sea Zone to 92 Sea Zone
        1 fighter moved from Egypt to 99 Sea Zone
        1 fighter moved from Egypt to 96 Sea Zone
        1 infantry moved from Egypt to Alexandria
              British take Alexandria from Italians
        3 mech_infantrys moved from Union of South Africa to Belgian Congo
        1 infantry moved from Tanganyika Territory to Belgian Congo
        1 marine moved from French Madagascar to 72 Sea Zone
        1 cruiser and 1 marine moved from 72 Sea Zone to 81 Sea Zone
        1 marine moved from 81 Sea Zone to Anglo Egyptian Sudan
        1 infantry moved from Egypt to Anglo Egyptian Sudan
        1 infantry moved from Northwest Persia to Iraq
        1 armour moved from Egypt to Iraq
        1 tactical_bomber moved from Burma to 41 Sea Zone
        1 fighter and 1 infantry moved from Burma to Shan State
        1 bomber and 1 fighter moved from Gibraltar to 92 Sea Zone
        1 mech_infantry moved from Egypt to Iraq
        2 infantry moved from Persia to Iraq
        2 fighters moved from Egypt to Belgian Congo
        1 tactical_bomber moved from Egypt to Iraq
        1 fighter moved from Egypt to Anglo Egyptian Sudan
        1 fighter moved from Egypt to Anglo Egyptian Sudan
        1 infantry moved from Persia to Iraq
    Combat - British
        Battle in 96 Sea Zone
            British attack with 1 fighter
            Italians defend with 1 transport
                1 transport owned by the Italians lost in 96 Sea Zone
            British win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Italians: 1 transport
        Battle in 99 Sea Zone
            British attack with 1 fighter
            Italians defend with 1 transport
                1 transport owned by the Italians lost in 99 Sea Zone
            British win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Italians: 1 transport
        Battle in 41 Sea Zone
            British attack with 1 tactical_bomber
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 41 Sea Zone
            British win with 1 tactical_bomber remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Iraq
            British attack with 1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
            Neutral_Axis defend with 3 infantry
                British roll dice for 1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/7 hits, 2.00 expected hits
                Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
            British win, taking Iraq from Neutral_Axis with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for British: 2 infantry
            Casualties for Neutral_Axis: 3 infantry
        Battle in Shan State
            British attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
            British win with 1 fighter remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Anglo Egyptian Sudan
            British attack with 2 fighters, 1 infantry and 1 marine
            Italians defend with 1 infantry
                British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits
                British roll dice for 2 fighters, 1 infantry and 1 marine in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.50 expected hits
                Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Anglo Egyptian Sudan
            British win, taking Anglo Egyptian Sudan from Italians with 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
        Battle in 92 Sea Zone
            British attack with 1 bomber, 1 destroyer and 1 fighter
            Italians defend with 1 submarine
                British roll dice for 1 bomber, 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Italians lost in 92 Sea Zone
            British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
            Casualties for Italians: 1 submarine
        Battle in Belgian Congo
            British attack with 2 fighters, 1 infantry and 3 mech_infantrys
            Italians defend with 1 artillery and 1 infantry
                British roll dice for 2 fighters, 1 infantry and 3 mech_infantrys in Belgian Congo, round 2 : 0/6 hits, 1.67 expected hits
                Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the British lost in Belgian Congo
                British roll dice for 2 fighters and 3 mech_infantrys in Belgian Congo, round 3 : 3/5 hits, 1.50 expected hits
                Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 3 : 1/2 hits, 0.67 expected hits
                1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Belgian Congo
            British win, taking Belgian Congo from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry and 1 mech_infantry
            Casualties for Italians: 1 artillery and 1 infantry
    Non Combat Move - British
        2 fighters moved from Belgian Congo to Egypt
        2 fighters moved from Anglo Egyptian Sudan to Egypt
        1 fighter moved from 99 Sea Zone to Egypt
        1 tactical_bomber moved from Iraq to Egypt
        1 fighter moved from 96 Sea Zone to Gibraltar
        1 fighter moved from 92 Sea Zone to Gibraltar
        1 bomber moved from 92 Sea Zone to Gibraltar
        1 carrier moved from 89 Sea Zone to 91 Sea Zone
        1 infantry moved from British Guiana to Brazil
              British take Brazil from Neutral_Allies
        1 transport moved from 88 Sea Zone to 86 Sea Zone
        1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
        1 armour and 1 infantry moved from 91 Sea Zone to Morocco
        1 battleship, 1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
        1 fighter moved from Shan State to India
        1 tactical_bomber moved from 41 Sea Zone to India
        2 aaGuns, 1 artillery and 10 infantry moved from Burma to India
        1 destroyer moved from 79 Sea Zone to 80 Sea Zone
        1 transport moved from 80 Sea Zone to 81 Sea Zone
        1 battleship moved from 54 Sea Zone to 33 Sea Zone
    Place Units - British
        1 destroyer and 1 transport placed in 106 Sea Zone
        3 infantry placed in Egypt
        Turning on Edit Mode
        EDIT: Removing units owned by British from Egypt: 1 artillery and 2 infantry
        EDIT: Adding units owned by British to Trans-Jordan: 1 artillery and 2 infantry
        EDIT: Turning off Edit Mode
        3 mech_infantrys placed in Union of South Africa
    Turn Complete - British
        British collect 34 PUs; end with 34 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    Place Units - UK_Pacific
        3 artilleries and 3 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 6 PUs; end with 6 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
        Some Units in India change ownership: 3 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -3.17
Italians regular : 0.17
Japanese regular : 0.67
Neutral_Axis regular : 1.67
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
    Purchase Units - Italians
        Italians buy 1 artillery, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Combat Move - Italians
    Non Combat Move - Italians
        1 fighter moved from Germany to Southern Italy
        1 bomber moved from Western Germany to Southern Italy
        1 artillery moved from Libya to Tunisia
        1 armour and 1 mech_infantry moved from Libya to Tunisia
        1 artillery and 1 infantry moved from Tobruk to Libya
        2 mech_infantrys moved from Romania to Bessarabia
        2 armour moved from Eastern Poland to Bessarabia
        2 artilleries and 1 infantry moved from Bulgaria to Romania
        3 mech_infantrys moved from Northern Italy to Romania
        2 infantry moved from Northern Italy to France
        1 infantry moved from Northern Italy to Southern Italy
    Place Units - Italians
        1 tactical_bomber placed in Southern Italy
        1 artillery placed in Northern Italy
        1 submarine placed in 97 Sea Zone
    Turn Complete - Italians
        Italians collect 15 PUs; end with 15 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
    Purchase Units - ANZAC
        ANZAC buy 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 submarine moved from 54 Sea Zone to 35 Sea Zone
    Combat - ANZAC
        Battle in 35 Sea Zone
            ANZAC attack with 1 submarine
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 35 Sea Zone
            ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
    Non Combat Move - ANZAC
        3 submarines moved from 62 Sea Zone to 33 Sea Zone
        1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
        3 fighters moved from Queensland to Caroline Islands
        1 aaGun, 1 artillery and 2 infantry moved from Queensland to New South Wales
        2 infantry moved from Egypt to Trans-Jordan
        1 infantry moved from Dutch New Guinea to New Guinea
    Place Units - ANZAC
        1 tactical_bomber placed in New South Wales
        2 submarines placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
    Purchase Units - ANZAC
        ANZAC buy 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 submarine moved from 54 Sea Zone to 35 Sea Zone
    Combat - ANZAC
        Battle in 35 Sea Zone
            ANZAC attack with 1 submarine
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 35 Sea Zone
            ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
    Non Combat Move - ANZAC
        3 submarines moved from 62 Sea Zone to 33 Sea Zone
        1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
        3 fighters moved from Queensland to Caroline Islands
        1 aaGun, 1 artillery and 2 infantry moved from Queensland to New South Wales
        2 infantry moved from Egypt to Trans-Jordan
        1 infantry moved from Dutch New Guinea to New Guinea
    Place Units - ANZAC
        1 tactical_bomber placed in New South Wales
        2 submarines placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 armour, 3 artilleries, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 infantry moved from Bessarabia to Western Ukraine
        5 artilleries and 25 infantry moved from Bessarabia to Ukraine
        11 armour and 15 mech_infantrys moved from Eastern Poland to Ukraine
        2 bombers, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
        1 infantry moved from Baltic States to Belarus
              Germans take Belarus from Russians
        1 infantry moved from Novgorod to Archangel
              Germans take Archangel from Russians
    Combat - Germans
        Battle in Ukraine
            Germans attack with 11 armour, 5 artilleries, 25 infantry and 15 mech_infantrys
            Russians defend with 1 factory_minor and 2 infantry
                Germans roll dice for 11 armour, 5 artilleries, 25 infantry and 15 mech_infantrys in Ukraine, round 2 : 18/56 hits, 14,67 expected hits
                Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
            Germans win, taking Ukraine from Russians with 11 armour, 5 artilleries, 24 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
            Casualties for Russians: 2 infantry
        Battle in Western Ukraine
            Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/6 hits, 2,83 expected hits
                Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Western Ukraine
            Germans win, taking Western Ukraine from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 aaGun moved from Eastern Poland to Western Ukraine
        2 aaGuns moved from Bessarabia to Ukraine
        1 infantry moved from Baltic States to Eastern Poland
        1 infantry moved from Karelia to Novgorod
        1 aaGun and 7 infantry moved from Vyborg to Novgorod
        1 artillery moved from Finland to Karelia
        1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
        1 transport moved from 115 Sea Zone to 114 Sea Zone
        1 artillery and 1 infantry moved from Germany to 114 Sea Zone
        1 artillery moved from Germany to Poland
        3 mech_infantrys moved from Poland to Bessarabia
        1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
        2 bombers moved from Western Ukraine to Eastern Poland
        1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
        1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
        1 infantry moved from Western Germany to Germany
        1 mech_infantry moved from Western Germany to Southern Italy
        1 fighter moved from Libya to Southern Italy
        1 fighter and 1 tactical_bomber moved from Western Ukraine to Novgorod
    Place Units - Germans
        1 armour and 1 infantry placed in Germany
        3 artilleries placed in Novgorod
        2 mech_infantrys placed in Western Germany
        1 mech_infantry placed in Western Germany
        7 mech_infantrys placed in Germany
        Germans undo move 4.
        1 mech_infantry placed in Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
        Germans collect 50 PUs (1 lost to blockades); end with 50 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : 0,00
Germans regular : 3,50
Hold on, might do some NCM-tweaks.