Life has been in a bit of an upheaval the past few days.
I’m looking forward to sitting down and playing the next move, but not sure when, right now
I hope you don’t mind, thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 22
Purchase Units - Americans
Americans buy 1 artillery, 1 factory_minor, 4 fighters, 3 infantry, 2 marines and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
3 infantry moved from Iraq to Turkey
1 infantry moved from Northwest Persia to Turkey
2 mech_infantrys moved from Volgograd to Turkey
4 fighters and 1 tactical_bomber moved from Volgograd to Turkey
1 infantry moved from Western Germany to Holland Belgium
Americans take Holland Belgium from Germans
6 fighters moved from Norway to Sweden
6 fighters moved from 112 Sea Zone to Sweden
1 bomber moved from Western Germany to Novgorod
1 bomber moved from Caucasus to Turkey
1 bomber moved from Caucasus to Turkey
5 fighters moved from Western Germany to Sweden
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
5 infantry moved from Norway to Sweden
1 infantry moved from Norway to Finland
Americans take Finland from Germans
Combat - Americans
Strategic bombing raid in Novgorod
Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Novgorod causes 3 damage total.
Battle in Java
Battle in Celebes
Battle in Sweden
Americans attack with 17 fighters and 5 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 17 fighters and 5 infantry in Sweden, round 2 : 9/22 hits, 9.33 expected hits
Neutral_True roll dice for 6 infantry in Sweden, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Sweden
Americans win, taking Java from Japanese, taking Celebes from Japanese, taking Sweden from Neutral_True with 17 fighters and 3 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 6 infantry
Battle in Turkey
Americans attack with 2 bombers, 4 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 8 infantry
Americans roll dice for 2 bombers, 4 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 4/13 hits, 5.00 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 5/8 hits, 2.67 expected hits
4 infantry owned by the Americans, 4 infantry owned by the Neutral_True and 1 mech_infantry owned by the Americans lost in Turkey
Americans roll dice for 2 bombers, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Turkey, round 3 : 4/8 hits, 4.17 expected hits
Neutral_True roll dice for 4 infantry in Turkey, round 3 : 1/4 hits, 1.33 expected hits
1 fighter owned by the Americans and 4 infantry owned by the Neutral_True lost in Turkey
Americans win, taking Turkey from Neutral_True with 2 bombers, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter, 4 infantry and 1 mech_infantry
Casualties for Neutral_True: 8 infantry
Non Combat Move - Americans
1 artillery and 7 infantry moved from Volgograd to Caucasus
3 marines moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 artillery, 1 battleship, 13 carriers, 2 cruisers, 6 destroyers, 1 fighter, 1 infantry, 3 marines, 3 submarines and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Line Islands to 29 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 29 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
9 tactical_bombers moved from 33 Sea Zone to Queensland
8 fighters moved from 33 Sea Zone to Queensland
3 fighters moved from 33 Sea Zone to 42 Sea Zone
5 fighters moved from 33 Sea Zone to Queensland
1 artillery and 1 infantry moved from 42 Sea Zone to Java
3 marines moved from 42 Sea Zone to Java
17 fighters moved from Sweden to Western Germany
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 aaGun moved from Norway to Sweden
1 bomber moved from Novgorod to Norway
1 fighter moved from Turkey to Iraq
2 fighters moved from Turkey to Caucasus
1 bomber moved from Turkey to Western Germany
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 tactical_bomber moved from Turkey to Caucasus
2 infantry moved from Norway to Finland
1 aaGun moved from Norway to Finland
1 bomber moved from Turkey to Caucasus
Place Units - Americans
1 factory_minor placed in Caucasus
2 marines placed in Norway
1 transport placed in 112 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
4 fighters placed in Western United States
2 infantry placed in Iraq
Turn Complete - Americans
Americans collect 81 PUs; end with 81 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 4 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
22 fighters moved from Western Germany to Greece
1 armour moved from Western Germany to Greater Southern Germany
British take Greater Southern Germany from Germans
1 armour moved from Greater Southern Germany to Western Germany
4 armour and 26 mech_infantrys moved from Caucasus to Greece
3 mech_infantrys moved from Iraq to Greece
1 bomber, 11 fighters and 2 tactical_bombers moved from Volgograd to Greece
Combat - British
Battle in Greece
British attack with 4 armour, 1 bomber, 33 fighters, 29 mech_infantrys and 2 tactical_bombers
Germans defend with 1 airfield, 7 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 10 infantry, 6 mech_infantrys and 11 tactical_bombers; Japanese defend with 1 bomber, 2 fighters and 1 tactical_bomber
British roll dice for 4 armour, 1 bomber, 33 fighters, 29 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 24/69 hits, 25.33 expected hits
Germans roll dice for 7 artilleries, 2 bombers, 4 fighters, 10 infantry, 6 mech_infantrys and 12 tactical_bombers in Greece, round 2 : 16/41 hits, 16.67 expected hits
16 mech_infantrys owned by the British, 1 bomber owned by the Japanese, 6 artilleries owned by the Germans, 1 bomber owned by the Germans, 10 infantry owned by the Germans and 6 mech_infantrys owned by the Germans lost in Greece
British roll dice for 4 armour, 1 bomber, 33 fighters, 13 mech_infantrys and 2 tactical_bombers in Greece, round 3 : 22/53 hits, 22.67 expected hits
Germans roll dice for 1 artillery, 4 fighters and 12 tactical_bombers in Greece, round 3 : 10/17 hits, 9.00 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 10 mech_infantrys owned by the British, 1 artillery owned by the Germans, 2 fighters owned by the Germans and 11 tactical_bombers owned by the Germans lost in Greece
British win, taking Greece from Germans with 4 armour, 1 bomber, 33 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 178
Casualties for British: 26 mech_infantrys
Casualties for Germans: 7 artilleries, 1 bomber, 2 fighters, 10 infantry, 6 mech_infantrys and 11 tactical_bombers
Casualties for Japanese: 1 bomber, 2 fighters and 1 tactical_bomber
Non Combat Move - British
1 bomber moved from Greece to Western Germany
33 fighters and 2 tactical_bombers moved from Greece to Turkey
1 aaGun moved from Caucasus to Turkey
1 mech_infantry moved from Volgograd to Turkey
3 aaGuns, 11 artilleries and 34 infantry moved from Volgograd to Caucasus
3 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 destroyer and 1 submarine moved from 71 Sea Zone to 80 Sea Zone
4 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 7 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from United Kingdom to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
1 battleship moved from 33 Sea Zone to 42 Sea Zone
Place Units - British
3 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
4 artilleries, 1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -1.50
Germans AA : -0.17
Germans regular : 0.33
Neutral_True regular : 2.00
British regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 22
Purchase Units - Italians
Italians repair damage of 1x factory_minor; Remaining resources: 9 PUs;
Italians buy 3 infantry; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
1 armour moved from Germany to Northern Italy
Germans take Greater Southern Germany from British
1 mech_infantry moved from Northern Italy to Holland Belgium
4 fighters and 1 tactical_bomber moved from Germany to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Italians roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/6 hits, 2,83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Holland Belgium
Italians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Northern Italy
3 fighters moved from Holland Belgium to Germany
1 tactical_bomber moved from Holland Belgium to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
2 artilleries moved from Tambov to Samara
Place Units - Italians
2 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,2,4,6,5,2
Italians collect 12 PUs (5 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Italians regular : -1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 22
Purchase Units - Italians
Italians repair damage of 1x factory_minor; Remaining resources: 9 PUs;
Italians buy 3 infantry; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
1 armour moved from Germany to Northern Italy
Germans take Greater Southern Germany from British
1 mech_infantry moved from Northern Italy to Holland Belgium
4 fighters and 1 tactical_bomber moved from Germany to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Italians roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/6 hits, 2,83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Holland Belgium
Italians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Northern Italy
3 fighters moved from Holland Belgium to Germany
1 tactical_bomber moved from Holland Belgium to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
2 artilleries moved from Tambov to Samara
Place Units - Italians
2 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,2,4,6,5,2
Italians collect 12 PUs (5 lost to blockades); end with 12 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Greater Southern Germany: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,67
Italians regular : -1,83
1 italian inf to GSG.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 42 Sea Zone
Non Combat Move - ANZAC
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to 42 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 1 marine and 4 submarines moved from 33 Sea Zone to 42 Sea Zone
3 fighters moved from Caroline Islands to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 56 PUs;
Germans buy 4 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from Americans
1 infantry moved from Tambov to Volgograd
Germans take Volgograd from Americans
Combat - Germans
Non Combat Move - Germans
1 armour moved from Germany to Northern Italy
1 aaGun moved from Tambov to Samara
2 aaGuns, 10 armour, 14 artilleries, 61 infantry and 13 mech_infantrys moved from Tambov to Volgograd
7 infantry moved from Karelia to Novgorod
3 artilleries moved from Karelia to Novgorod
10 artilleries and 16 infantry moved from Karelia to Novgorod
3 infantry moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Ukraine to Rostov
8 artilleries and 10 infantry moved from Slovakia Hungary to Germany
1 mech_infantry moved from Northern Italy to Spain
Germans take Spain from Neutral_True
Place Units - Germans
4 artilleries and 6 infantry placed in Germany
1 fighter and 2 infantry placed in Novgorod
1 infantry placed in France
1 infantry placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Italians to Germany: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,2,5,4,2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 49 PUs (9 lost to blockades); end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 64 PUs
Combat Hit Differential Summary :
No dice rolled. Decided to keep all air in Berlin.
Before G23
Structure | Axis | TUV | Allies | TUV |
---|---|---|---|---|
MIC | 2 | 60 | 4 | 120 |
mIC | 12 | 144 | 9 | 108 |
ab | 8 | 120 | 16 | 240 |
nb | 10 | 150 | 16 | 240 |
Total | 32 | 474 | 41 | 708 |
Units | Axis | TUV | Allies | TUV |
- | - | - | - | - |
539 | 2514 | 478 | 2895 |
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 23
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
2 fighters, 1 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
Combat - Russians
Battle in Holland Belgium
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Russians win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.83
@trulpen said in TT Pejones (X) vs adam-dominion (A+16) BM3:
Units Axis TUV Allies TUV 539 2514 478 2895
Another tough blow to lose 178 TUV of valuable air. When will it ever end!?
@trulpen said in TT Pejones (X) vs adam-dominion (A+16) BM3:
178 TUV of valuable air
Meant 200 TUV of air. TUV-swing was 178.
@trulpen probably when you stop leaving your air in vulnerable positions
@ksmckay said in TT Pejones (X) vs adam-dominion (A+16) BM3:
@trulpen probably when you stop leaving your air in vulnerable positions
True that. Exactly what I’m curious about when that will finally happen.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 2 transports; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 bomber and 1 fighter moved from Eastern Persia to 80 Sea Zone
1 destroyer and 1 submarine moved from 39 Sea Zone to 80 Sea Zone
4 fighters and 4 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone
4 fighters and 4 tactical_bombers moved from 34 Sea Zone to 45 Sea Zone
4 fighters and 4 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 35 Sea Zone
8 artilleries and 39 infantry moved from Eastern Persia to Persia
Japanese take Persia from Americans
1 fighter moved from 34 Sea Zone to 44 Sea Zone
3 fighters moved from Philippines to Celebes
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 80 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
British defend with 2 destroyers and 2 submarines
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 80 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
British roll dice for 2 submarines in 80 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
British roll dice for 2 destroyers in 80 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
2 submarines owned by the British lost in 80 Sea Zone
Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 80 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits
British roll dice for 2 destroyers in 80 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 80 Sea Zone, round 4 : 1/3 hits, 1,50 expected hits
British roll dice for 2 destroyers in 80 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits
1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 80 Sea Zone
Japanese roll dice for 1 bomber and 1 fighter in 80 Sea Zone, round 5 : 2/2 hits, 1,17 expected hits
British roll dice for 1 destroyer in 80 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 80 Sea Zone
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 destroyers and 2 submarines
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 46 Sea Zone
Japanese attack with 4 fighters and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 4 fighters and 4 tactical_bombers in 46 Sea Zone, round 2 : 6/8 hits, 4,67 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 4 fighters and 4 tactical_bombers in 35 Sea Zone, round 2 : 5/8 hits, 4,67 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 3 fighters
Americans defend with 1 artillery
Japanese roll dice for 3 fighters in Celebes, round 2 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Celebes
Japanese win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 45 Sea Zone
Japanese attack with 4 fighters and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 4 fighters and 4 tactical_bombers in 45 Sea Zone, round 2 : 3/8 hits, 4,67 expected hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
3 submarines moved from 36 Sea Zone to 43 Sea Zone
1 carrier and 2 destroyers moved from 37 Sea Zone to 43 Sea Zone
1 aaGun moved from Eastern Persia to Persia
1 infantry moved from West India to Afghanistan
Japanese take Afghanistan from Neutral_True
1 infantry moved from Turkmenistan to Eastern Persia
3 infantry moved from Tambov to Volgograd
1 infantry moved from Samara to Volgograd
2 armour and 2 mech_infantrys moved from Vologda to Volgograd
1 infantry moved from Vologda to Samara
1 infantry moved from Yunnan to Burma
1 transport moved from 39 Sea Zone to 43 Sea Zone
1 fighter moved from 44 Sea Zone to 43 Sea Zone
4 fighters and 4 tactical_bombers moved from 45 Sea Zone to 43 Sea Zone
3 fighters and 4 tactical_bombers moved from 46 Sea Zone to 43 Sea Zone
1 artillery, 2 battleships, 15 carriers, 2 cruisers, 5 destroyers, 5 fighters, 3 infantry, 1 marine, 11 submarines and 2 transports moved from 34 Sea Zone to 43 Sea Zone
2 fighters moved from 37 Sea Zone to West India
1 bomber and 1 fighter moved from 80 Sea Zone to West India
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Yunnan
3 fighters moved from Celebes to 43 Sea Zone
1 infantry moved from Rostov to Volgograd
3 artilleries and 3 infantry moved from India to West India
3 infantry moved from West India to Eastern Persia
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
Place Units - Japanese
2 fighters placed in Japan
1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Malaya
3 infantry placed in India
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : -1,17
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 23
Purchase Units - Americans
Americans buy 6 armour, 3 factory_minors, 1 fighter, 2 marines, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Caucasus to Rostov
2 fighters and 1 tactical_bomber moved from Caucasus to Rostov
1 bomber moved from Caucasus to Volgograd
1 bomber moved from Western Germany to Southern Italy
1 bomber moved from Norway to Northern Italy
1 infantry moved from Western Germany to Greater Southern Germany
16 fighters moved from Western Germany to Greater Southern Germany
1 infantry moved from Finland to Karelia
Americans take Karelia from Germans
1 infantry moved from Finland to Vyborg
Americans take Vyborg from Germans
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 32 Sea Zone
1 fighter moved from Hawaiian Islands to Marshall Islands
2 artilleries and 2 infantry moved from 32 Sea Zone to Marshall Islands
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 submarine moved from 42 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
5 fighters moved from 42 Sea Zone to 41 Sea Zone
Combat - Americans
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Northern Italy causes 4 damage total.
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Strategic bombing raid in Southern Italy
Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Italy rolls: 8 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern Italy causes 4 damage total.
Battle in New Guinea
Battle in Paulau Island
Battle in Marshall Islands
Americans attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Marshall Islands, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Marshall Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking New Guinea from Japanese, taking Paulau Island from Japanese, taking Marshall Islands from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Greater Southern Germany
Americans attack with 16 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 16 fighters and 1 infantry in Greater Southern Germany, round 2 : 8/17 hits, 8.17 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 16 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Rostov
Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Americans win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 41 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters in 41 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 marines moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
5 fighters moved from 41 Sea Zone to 34 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 artillery, 1 battleship, 13 carriers, 1 cruiser, 5 destroyers, 5 fighters, 1 infantry, 2 marines, 2 submarines and 1 transport moved from 42 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
2 marines moved from 34 Sea Zone to Paulau Island
1 fighter moved from Marshall Islands to 32 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 32 Sea Zone
1 fighter moved from Queensland to 32 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
4 fighters moved from Western United States to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Volgograd to Caucasus
1 bomber moved from Northern Italy to Western Germany
1 bomber moved from Southern Italy to Western Germany
2 marines moved from Norway to 112 Sea Zone
1 armour and 1 infantry moved from Norway to 112 Sea Zone
1 armour, 1 infantry and 2 marines moved from 112 Sea Zone to Western Germany
5 infantry moved from Norway to Finland
3 infantry moved from Sweden to Finland
1 aaGun moved from Sweden to Finland
3 infantry moved from Norway to Finland
2 infantry moved from Norway to Finland
2 infantry moved from Norway to Finland
16 fighters moved from Greater Southern Germany to Western Germany
1 mech_infantry moved from Turkey to Iraq
2 fighters and 1 tactical_bomber moved from Rostov to Caucasus
10 tactical_bombers moved from Queensland to 34 Sea Zone
6 fighters moved from Queensland to 34 Sea Zone
6 fighters moved from Queensland to Caroline Islands
Place Units - Americans
1 factory_minor placed in Turkey
1 factory_minor placed in Denmark
1 factory_minor placed in Sweden
2 marines placed in Norway
1 transport placed in 112 Sea Zone
3 armour placed in Caucasus
3 armour placed in Iraq
1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 81 PUs; end with 82 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : -1.00
Germans AA : -0.17
Germans regular : -0.67
Italians AA : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 23
Purchase Units - Americans
Americans buy 6 armour, 3 factory_minors, 1 fighter, 2 marines, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Caucasus to Rostov
2 fighters and 1 tactical_bomber moved from Caucasus to Rostov
1 bomber moved from Caucasus to Volgograd
1 bomber moved from Western Germany to Southern Italy
1 bomber moved from Norway to Northern Italy
1 infantry moved from Western Germany to Greater Southern Germany
16 fighters moved from Western Germany to Greater Southern Germany
1 infantry moved from Finland to Karelia
Americans take Karelia from Germans
1 infantry moved from Finland to Vyborg
Americans take Vyborg from Germans
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 32 Sea Zone
1 fighter moved from Hawaiian Islands to Marshall Islands
2 artilleries and 2 infantry moved from 32 Sea Zone to Marshall Islands
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 submarine moved from 42 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
5 fighters moved from 42 Sea Zone to 41 Sea Zone
Combat - Americans
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Northern Italy causes 4 damage total.
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Strategic bombing raid in Southern Italy
Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Italy rolls: 8 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern Italy causes 4 damage total.
Battle in New Guinea
Battle in Paulau Island
Battle in Marshall Islands
Americans attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Marshall Islands, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Marshall Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking New Guinea from Japanese, taking Paulau Island from Japanese, taking Marshall Islands from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Greater Southern Germany
Americans attack with 16 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 16 fighters and 1 infantry in Greater Southern Germany, round 2 : 8/17 hits, 8.17 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 16 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Rostov
Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Americans win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 41 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters in 41 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 marines moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
5 fighters moved from 41 Sea Zone to 34 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 artillery, 1 battleship, 13 carriers, 1 cruiser, 5 destroyers, 5 fighters, 1 infantry, 2 marines, 2 submarines and 1 transport moved from 42 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
2 marines moved from 34 Sea Zone to Paulau Island
1 fighter moved from Marshall Islands to 32 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 32 Sea Zone
1 fighter moved from Queensland to 32 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
4 fighters moved from Western United States to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Volgograd to Caucasus
1 bomber moved from Northern Italy to Western Germany
1 bomber moved from Southern Italy to Western Germany
2 marines moved from Norway to 112 Sea Zone
1 armour and 1 infantry moved from Norway to 112 Sea Zone
1 armour, 1 infantry and 2 marines moved from 112 Sea Zone to Western Germany
5 infantry moved from Norway to Finland
3 infantry moved from Sweden to Finland
1 aaGun moved from Sweden to Finland
3 infantry moved from Norway to Finland
2 infantry moved from Norway to Finland
2 infantry moved from Norway to Finland
16 fighters moved from Greater Southern Germany to Western Germany
1 mech_infantry moved from Turkey to Iraq
2 fighters and 1 tactical_bomber moved from Rostov to Caucasus
10 tactical_bombers moved from Queensland to 34 Sea Zone
6 fighters moved from Queensland to 34 Sea Zone
6 fighters moved from Queensland to Caroline Islands
Place Units - Americans
1 factory_minor placed in Turkey
1 factory_minor placed in Denmark
1 factory_minor placed in Sweden
2 marines placed in Norway
1 transport placed in 112 Sea Zone
3 armour placed in Caucasus
3 armour placed in Iraq
1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 81 PUs; end with 82 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 2 artilleries, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 artillery and 4 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Turkey to Caucasus
4 armour and 3 mech_infantrys moved from Greece to Caucasus
1 aaGun moved from Turkey to Iraq
3 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from United Kingdom to Western Germany
4 transports moved from 112 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany
1 aaGun and 15 infantry moved from Norway to Finland
1 battleship moved from 42 Sea Zone to 34 Sea Zone
12 fighters and 1 tactical_bomber moved from Turkey to Caucasus
1 mech_infantry moved from Iraq to Caucasus
14 fighters moved from Turkey to Iraq
5 fighters moved from Turkey to Western Germany
1 tactical_bomber moved from Turkey to Western Germany
1 fighter moved from Turkey to Western Germany
1 fighter moved from Turkey to Caucasus
Place Units - British
1 infantry and 2 mech_infantrys placed in Greece
3 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South Africa
2 artilleries and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : -1.00
Germans AA : -0.17
Germans regular : -0.67
Italians AA : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 23
Purchase Units - Italians
Italians repair damage of 5x factory_minor; Remaining resources: 7 PUs;
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Greater Southern Germany
4 fighters and 1 tactical_bomber moved from Germany to Greater Southern Germany
Combat - Italians
Battle in Greater Southern Germany
Italians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Italians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 2/6 hits, 2,83 expected hits
Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Greater Southern Germany
Italians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
4 fighters and 1 tactical_bomber moved from Greater Southern Germany to Germany
3 armour, 8 infantry and 4 mech_infantrys moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
2 artilleries moved from Samara to Volgograd
Place Units - Italians
1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,4,2,2,2,3
Italians collect 9 PUs (8 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Italians regular : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Dutch New Guinea
Battle in Sumatra
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from New South Wales to Queensland
1 marine moved from Java to 42 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 1 marine and 4 submarines moved from 42 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Sorry, meant to send the italian pansar to Bulgaria. Not affected by Franz, so hope it’s ok.
@trulpen said in TT Pejones (X) vs adam-dominion (A+16) BM3:
Sorry, meant to send the italian pansar to Bulgaria. Not affected by Franz, so hope it’s ok.
ok