Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - Russians
        Russians buy 2 artilleries and 10 infantry; Remaining resources: 1 PUs; 
    Combat Move - Russians
    Non Combat Move - Russians
        1 aaGun and 2 infantry moved from Smolensk to Bryansk
        2 armour, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk
        1 infantry moved from Volgograd to Rostov
        2 infantry moved from Volgograd to Tambov
        6 infantry moved from Timguska to Novosibirsk
    Place Units - Russians
        2 artilleries and 8 infantry placed in Russia
        2 infantry placed in Volgograd
    Turn Complete - Russians
        Russians collect 26 PUs; end with 27 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Oh, ok. Well, mainly looking at to place 1 mech more in WG and leaving 1 inf, 1 art in Finland. Trust that’s ok. If it is, Peter can take care of that before executing battles with J.
@trulpen said in TT Pejones (X) vs adam-dominion (A+16) BM3:
Oh, ok. Well, mainly looking at to place 1 mech more in WG and leaving 1 inf, 1 art in Finland. Trust that’s ok. If it is, Peter can take care of that before executing battles with J.
Oh oops didn’t see, yeah all good.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - Japanese
        Japanese buy 2 carriers, 2 destroyers, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Japan to 6 Sea Zone
        1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
        1 infantry moved from 2 Sea Zone to Alaska
        1 destroyer moved from 42 Sea Zone to 44 Sea Zone
        1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
        1 battleship, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
        2 carriers moved from 42 Sea Zone to 35 Sea Zone
        1 carrier and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
        1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
        2 artilleries moved from French Indo China to Yunnan
        1 infantry moved from Shensi to Tsinghai
              Japanese take Tsinghai from Chinese
        1 infantry moved from Kweichow to Szechwan
              Japanese take Szechwan from Chinese
        1 artillery moved from Kweichow to Yunnan
        2 infantry moved from Hunan to Yunnan
        2 artilleries and 3 infantry moved from Kwangsi to Yunnan
        1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
        1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
        1 submarine moved from 42 Sea Zone to 35 Sea Zone
    Combat - Japanese
        Battle in Alaska
        Battle in 35 Sea Zone
            Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
            ANZAC defend with 1 submarine
                Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 submarine owned by the ANZAC lost in 35 Sea Zone
            Japanese win, taking Alaska from Americans, taking 35 Sea Zone from ANZAC with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for ANZAC: 1 submarine
        Battle in 44 Sea Zone
            Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
            Americans defend with 1 submarine
                Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
                Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Americans lost in 44 Sea Zone
            Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Americans: 1 submarine
        Battle in Yunnan
            Japanese attack with 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry in Yunnan, round 2 : 4/12 hits, 4,00 expected hits
                Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
    Non Combat Move - Japanese
        1 aaGun moved from Hunan to Yunnan
        1 infantry moved from Hopei to Shensi
        1 infantry moved from Anhwe to Hopei
        1 infantry moved from Anhwe to Kweichow
        1 infantry moved from Anhwe to Hunan
        1 infantry moved from Anhwe to Kweichow
        3 infantry moved from Shantung to Anhwe
        1 submarine moved from 37 Sea Zone to 74 Sea Zone
        1 marine moved from Guam to 21 Sea Zone
        1 battleship, 1 carrier, 1 fighter, 1 marine and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
        1 marine moved from 6 Sea Zone to Japan
        2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
        1 destroyer moved from 20 Sea Zone to 35 Sea Zone
        1 fighter and 1 tactical_bomber moved from Kiangsi to Japan
        1 fighter moved from Japan to 6 Sea Zone
        1 infantry moved from Malaya to Shan State
        1 transport moved from 37 Sea Zone to 41 Sea Zone
        1 infantry moved from Sumatra to 41 Sea Zone
        1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
        1 infantry moved from Java to 42 Sea Zone
        1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
        1 infantry moved from Celebes to 44 Sea Zone
        2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
        2 infantry moved from 35 Sea Zone to Philippines
        1 infantry moved from Borneo to 43 Sea Zone
        1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
        1 infantry moved from 35 Sea Zone to Philippines
        1 artillery moved from Kwangtung to Kwangsi
        1 infantry moved from 36 Sea Zone to French Indo China
    Place Units - Japanese
        2 carriers and 2 destroyers placed in 6 Sea Zone
        3 infantry placed in Shantung
        1 factory_minor placed in French Indo China
    Turn Complete - Japanese
        Japanese collect 65 PUs; end with 65 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : -0,17
Japanese regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        2 infantry moved from Sikang to Szechwan
        1 fighter moved from Sikang to Szechwan
        6 infantry moved from Sikang to Tsinghai
    Combat - Chinese
        Battle in Szechwan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Tsinghai
            Chinese attack with 6 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 6 infantry in Tsinghai, round 2 : 1/6 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Tsinghai
            Chinese win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Szechwan to Burma
    Place Units - Chinese
        2 infantry placed in Tsinghai
    Turn Complete - Chinese
        Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - Americans
        Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 fighter moved from Eastern United States to Alaska
        1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
        1 infantry and 1 mech_infantry moved from 1 Sea Zone to Alaska
    Combat - Americans
        Battle in Alaska
            Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
            Japanese defend with 1 infantry
                Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Alaska, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Alaska, round 3 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Alaska
            Americans win, taking Alaska from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Americans
        1 fighter moved from Alaska to British Columbia
        1 mech_infantry moved from Central United States to Western United States
        1 aaGun and 2 mech_infantrys moved from Central United States to 101 Sea Zone
        3 infantry moved from Central United States to 101 Sea Zone
        1 marine moved from Morocco to 91 Sea Zone
        1 armour moved from Morocco to 91 Sea Zone
        1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 marine, 1 submarine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 armour and 1 marine moved from 110 Sea Zone to United Kingdom
        1 aaGun, 3 infantry, 2 mech_infantrys, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
        1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
        2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
        1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
        1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
        1 bomber moved from Gibraltar to United Kingdom
        1 fighter moved from Gibraltar to United Kingdom
        1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone
        1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
        3 fighters moved from Hawaiian Islands to Queensland
        1 marine moved from Hawaiian Islands to 26 Sea Zone
        1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 26 Sea Zone to 54 Sea Zone
        1 marine moved from 54 Sea Zone to Queensland
    Place Units - Americans
        1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
        1 bomber, 1 infantry and 1 tactical_bomber placed in Western United States
    Turn Complete - Americans
        Americans collect 51 PUs; end with 51 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        2 infantry moved from Sikang to Szechwan
        1 fighter moved from Sikang to Szechwan
        6 infantry moved from Sikang to Tsinghai
    Combat - Chinese
        Battle in Szechwan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Tsinghai
            Chinese attack with 6 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 6 infantry in Tsinghai, round 2 : 1/6 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Tsinghai
            Chinese win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Szechwan to Burma
    Place Units - Chinese
        2 infantry placed in Tsinghai
    Turn Complete - Chinese
        Chinese collect 3 PUs; end with 5 PUs
    Purchase Units - British
        British buy 1 artillery, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 1 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 mech_infantry moved from Belgian Congo to Kenya
              British take Kenya from Italians
        1 transport moved from 81 Sea Zone to 98 Sea Zone
        1 infantry moved from Alexandria to 98 Sea Zone
        1 artillery moved from Egypt to 98 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
        1 artillery and 1 infantry moved from 99 Sea Zone to Crete
        1 infantry moved from Trans-Jordan to Syria
        1 mech_infantry moved from Iraq to Syria
        2 fighters moved from Egypt to Syria
        1 transport moved from 91 Sea Zone to 110 Sea Zone
        2 infantry moved from United Kingdom to 110 Sea Zone
        2 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              British take Ethiopia from Italians
        1 mech_infantry moved from Belgian Congo to French Central Africa
              British take French Central Africa from Neutral_Axis
        1 infantry moved from Brazil to French Guiana
              British take French Guiana from Neutral_Axis
    Combat - British
        Battle in Normandy Bordeaux
        Battle in Syria
            British attack with 2 fighters, 1 infantry and 1 mech_infantry
            Neutral_Axis defend with 1 infantry
                British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Syria, round 2 : 1/4 hits, 1.33 expected hits
                Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Neutral_Axis lost in Syria
            British win, taking Normandy Bordeaux from Germans, taking Syria from Neutral_Axis with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Neutral_Axis: 1 infantry
        Battle in Crete
            British attack with 1 artillery and 1 infantry
            Germans defend with 1 infantry
                British roll dice for 1 artillery and 1 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits
                Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Crete
            British win, taking Crete from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - British
        1 destroyer moved from 80 Sea Zone to 75 Sea Zone
        2 fighters moved from Syria to Persia
        3 fighters and 1 tactical_bomber moved from Egypt to Gibraltar
        2 fighters moved from Gibraltar to United Kingdom
        1 bomber moved from Gibraltar to United Kingdom
        1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
        1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
        1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
        1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
        1 aaGun moved from Algeria to Morocco
        1 marine moved from Anglo Egyptian Sudan to 81 Sea Zone
        1 cruiser and 1 marine moved from 81 Sea Zone to 75 Sea Zone
        3 aaGuns, 5 artilleries, 17 infantry and 1 mech_infantry moved from India to Burma
        3 mech_infantrys moved from Union of South Africa to Belgian Congo
        2 infantry moved from Brazil to 86 Sea Zone
        2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
        2 infantry moved from 91 Sea Zone to Morocco
        1 infantry moved from Brazil to French Guiana
        1 infantry moved from United Kingdom to 110 Sea Zone
        2 infantry moved from Iraq to Northwest Persia
        1 armour moved from Iraq to Persia
        1 artillery and 1 infantry moved from Trans-Jordan to Iraq
        3 infantry moved from Egypt to Trans-Jordan
        1 battleship moved from 33 Sea Zone to 54 Sea Zone
        1 tactical_bomber moved from India to Burma
    Place Units - British
        2 fighters and 1 submarine placed in 110 Sea Zone
        1 artillery and 2 infantry placed in Egypt
    Turn Complete - British
        British collect 40 PUs; end with 41 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
    Place Units - UK_Pacific
        3 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 6 PUs; end with 6 PUs
        Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : -0.67
Japanese regular : -0.33
Germans regular : -0.33
Neutral_Axis regular : -0.33
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - Italians
        Italians buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - Italians
        2 armour and 2 mech_infantrys moved from Bessarabia to Rostov
        2 infantry moved from France to Normandy Bordeaux
        1 bomber moved from Southern Italy to Normandy Bordeaux
        1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
    Combat - Italians
        Battle in Normandy Bordeaux
            Italians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
            British defend with 1 factory_minor, 1 harbour and 2 infantry
                Italians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2,17 expected hits
                British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                2 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
            Italians win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
            Casualties for British: 2 infantry
        Battle in Rostov
            Italians attack with 2 armour and 2 mech_infantrys
            Russians defend with 1 infantry
                Italians roll dice for 2 armour and 2 mech_infantrys in Rostov, round 2 : 1/4 hits, 1,33 expected hits
                Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
            Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
            Casualties for Italians: 1 mech_infantry
            Casualties for Russians: 1 infantry
    Non Combat Move - Italians
        1 aaGun moved from Northern Italy to France
        1 aaGun moved from Northern Italy to Southern Italy
        1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
        1 bomber moved from Normandy Bordeaux to Southern Italy
        2 infantry moved from Northern Italy to France
        1 artillery and 2 infantry moved from Northern Italy to Western Germany
        1 artillery and 1 infantry moved from Libya to Tunisia
        2 artilleries and 1 infantry moved from Romania to Bessarabia
        3 mech_infantrys moved from Romania to Ukraine
        1 infantry moved from Southern Italy to Northern Italy
    Place Units - Italians
        1 transport placed in 97 Sea Zone
        1 artillery and 2 infantry placed in Southern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
        Italians collect 15 PUs (2 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -0,50
Russians regular : 0,67
British regular : 0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Combat Move - French
Combat Hit Differential Summary :
I’ll let Adam do France
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - ANZAC
        ANZAC buy 1 infantry, 1 marine and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        1 submarine moved from 33 Sea Zone to 44 Sea Zone
    Combat - ANZAC
        Battle in 44 Sea Zone
            ANZAC attack with 1 submarine
            Japanese defend with 1 destroyer
                ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
            Japanese win with no units remaining. Battle score for attacker is 2
            Casualties for ANZAC: 1 submarine
            Casualties for Japanese: 1 destroyer
    Non Combat Move - ANZAC
        2 submarines moved from 62 Sea Zone to 54 Sea Zone
        2 submarines moved from 33 Sea Zone to 54 Sea Zone
        1 destroyer moved from 33 Sea Zone to 54 Sea Zone
        1 cruiser moved from 33 Sea Zone to 62 Sea Zone
        2 infantry moved from New South Wales to Queensland
        1 aaGun moved from New South Wales to Queensland
        1 tactical_bomber moved from New South Wales to Queensland
        2 fighters moved from Caroline Islands to 26 Sea Zone
        2 fighters moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from Caroline Islands to 54 Sea Zone
        2 infantry moved from Trans-Jordan to Iraq
    Place Units - ANZAC
        1 transport placed in 62 Sea Zone
        1 infantry and 1 marine placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 11 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 artillery, 10 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        3 armour and 3 mech_infantrys moved from Ukraine to Volgograd
        2 mech_infantrys moved from Ukraine to Tambov
        1 mech_infantry moved from Ukraine to Caucasus
              Germans take Caucasus from Russians
        2 bombers moved from Eastern Poland to Russia
        1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
        1 tactical_bomber moved from Southern Italy to 99 Sea Zone
        1 infantry moved from Belarus to Smolensk
              Germans take Smolensk from Russians
        1 infantry moved from Archangel to Vologda
              Germans take Vologda from Russians
        1 armour moved from Ukraine to Volgograd
    Combat - Germans
        Strategic bombing raid in Russia
                Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits
            Bombing raid in Russia rolls: 8,6 and causes: 14 damage to unit: factory_major
            Bombing raid in Russia causes 14 damage total. 
        Battle in 99 Sea Zone
            Germans attack with 1 tactical_bomber
            British defend with 1 transport
                1 transport owned by the British lost in 99 Sea Zone
            Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
            Casualties for British: 1 transport
        Battle in Volgograd
            Germans attack with 4 armour and 3 mech_infantrys
            Russians defend with 1 factory_minor and 2 infantry
                Germans roll dice for 4 armour and 3 mech_infantrys in Volgograd, round 2 : 1/7 hits, 2,50 expected hits
                Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Russians lost in Volgograd
                Germans roll dice for 4 armour and 3 mech_infantrys in Volgograd, round 3 : 3/7 hits, 2,50 expected hits
                Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
            Germans win, taking Volgograd from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
            Casualties for Russians: 2 infantry
            Casualties for Germans: 1 mech_infantry
        Battle in Tambov
            Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
            Russians defend with 2 infantry
                Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1,50 expected hits
                Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Russians lost in Tambov
                Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 3 : 2/4 hits, 1,50 expected hits
                Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
            Germans win, taking Tambov from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
            Casualties for Russians: 2 infantry
            Casualties for Germans: 1 mech_infantry
    Non Combat Move - Germans
        2 bombers moved from Russia to Novgorod
        1 transport moved from 115 Sea Zone to 114 Sea Zone
        2 infantry moved from Germany to 114 Sea Zone
        2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
        2 infantry moved from 115 Sea Zone to Finland
        1 aaGun, 4 artilleries and 8 infantry moved from Novgorod to Belarus
        2 aaGuns, 7 armour, 5 artilleries, 24 infantry and 9 mech_infantrys moved from Ukraine to Rostov
        3 mech_infantrys moved from Bessarabia to Rostov
        1 aaGun and 2 infantry moved from Western Ukraine to Ukraine
        1 infantry moved from Eastern Poland to Western Ukraine
        1 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
        1 artillery moved from Poland to Eastern Poland
        1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
        1 fighter and 1 tactical_bomber moved from Tambov to Rostov
        1 tactical_bomber moved from 99 Sea Zone to Western Germany
        1 fighter moved from Southern Italy to Western Germany
        1 fighter moved from Southern Italy to Western Germany
        1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
        1 submarine moved from 125 Sea Zone to 113 Sea Zone
        1 tactical_bomber moved from Western Germany to Novgorod
        1 aaGun moved from Western Germany to Germany
        1 mech_infantry moved from Southern Italy to Western Germany
        1 mech_infantry moved from Western Germany to Germany
        2 mech_infantrys moved from Western Germany to Poland
    Place Units - Germans
        1 artillery and 2 infantry placed in France
        3 infantry placed in Ukraine
        3 infantry placed in Novgorod
        2 infantry placed in Germany
        3 mech_infantrys placed in Germany
        4 mech_infantrys placed in Western Germany
        Germans undo move 6.
        1 mech_infantry placed in Germany
        3 mech_infantrys placed in Western Germany
    Turn Complete - Germans
        Germans collect 56 PUs; end with 56 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Russians regular : 0,00
Germans regular : -1,00
Russians AA : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - Russians
        Russians buy nothing; Remaining resources: 34 PUs; 
    Combat Move - Russians
        1 artillery moved from Russia to Vologda
        2 fighters and 1 tactical_bomber moved from Bryansk to Tambov
        1 infantry moved from Bryansk to Tambov
        4 infantry moved from Novosibirsk to Vologda
        1 infantry moved from Novosibirsk to Vologda
    Combat - Russians
        Battle in Vologda
            Russians attack with 1 artillery and 5 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 artillery and 5 infantry in Vologda, round 2 : 2/6 hits, 1.33 expected hits
                Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Vologda
            Russians win, taking Vologda from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Tambov
            Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
            Germans defend with 1 mech_infantry
                Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.83 expected hits
                Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
            Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 mech_infantry
    Non Combat Move - Russians
        2 fighters and 1 tactical_bomber moved from Tambov to Russia
        1 infantry moved from Novosibirsk to Samara
        4 aaGuns, 2 armour, 3 artilleries, 54 infantry and 2 mech_infantrys moved from Bryansk to Russia
    Turn Complete - Russians
        Russians collect 18 PUs; end with 52 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 55 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 57 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - Japanese
        Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Shensi to Sikang
              Japanese take Sikang from Chinese
        2 infantry moved from Kweichow to Szechwan
        2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
        1 submarine moved from 6 Sea Zone to 1 Sea Zone
    Combat - Japanese
        Battle in 1 Sea Zone
            Japanese attack with 1 submarine
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 1 Sea Zone
            Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in Szechwan
            Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 4/6 hits, 2,83 expected hits
                Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Szechwan
            Japanese win, taking Szechwan from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
    Non Combat Move - Japanese
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 infantry moved from Hopei to Shensi
        1 infantry moved from Anhwe to Hopei
        1 infantry moved from Anhwe to Kweichow
        1 infantry moved from Hunan to Yunnan
        1 infantry moved from Anhwe to Hunan
        1 transport moved from 2 Sea Zone to 7 Sea Zone
        1 infantry moved from Shantung to Jehol
        2 infantry moved from Shantung to Anhwe
        2 infantry moved from Philippines to 35 Sea Zone
        2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
        1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
        2 carriers, 1 destroyer and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
        1 fighter moved from Japan to 20 Sea Zone
        1 fighter moved from 20 Sea Zone to 37 Sea Zone
        1 fighter moved from 6 Sea Zone to 20 Sea Zone
        1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
        1 tactical_bomber moved from Japan to 7 Sea Zone
        1 submarine moved from 74 Sea Zone to 41 Sea Zone
        2 infantry moved from 37 Sea Zone to Shan State
        1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
        2 fighters moved from Kwangsi to 37 Sea Zone
        2 bombers, 1 fighter and 1 tactical_bomber moved from Szechwan to Shan State
        1 aaGun, 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry moved from Yunnan to Shan State
        1 infantry moved from French Indo China to Shan State
        1 transport moved from 36 Sea Zone to 35 Sea Zone
        1 infantry moved from Philippines to 35 Sea Zone
        1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
        1 infantry moved from 20 Sea Zone to Kwangtung
        1 destroyer moved from 35 Sea Zone to 55 Sea Zone
        1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
        3 fighters moved from 35 Sea Zone to Shan State
    Place Units - Japanese
        1 factory_minor placed in Malaya
        3 infantry placed in French Indo China
        3 infantry placed in Shantung
        1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 63 PUs; end with 63 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : 1,17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - Japanese
        Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Shensi to Sikang
              Japanese take Sikang from Chinese
        2 infantry moved from Kweichow to Szechwan
        2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
        1 submarine moved from 6 Sea Zone to 1 Sea Zone
    Combat - Japanese
        Battle in 1 Sea Zone
            Japanese attack with 1 submarine
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 1 Sea Zone
            Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in Szechwan
            Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 4/6 hits, 2,83 expected hits
                Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Szechwan
            Japanese win, taking Szechwan from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
    Non Combat Move - Japanese
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 infantry moved from Hopei to Shensi
        1 infantry moved from Anhwe to Hopei
        1 infantry moved from Anhwe to Kweichow
        1 infantry moved from Hunan to Yunnan
        1 infantry moved from Anhwe to Hunan
        1 transport moved from 2 Sea Zone to 7 Sea Zone
        1 infantry moved from Shantung to Jehol
        2 infantry moved from Shantung to Anhwe
        2 infantry moved from Philippines to 35 Sea Zone
        2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
        1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
        2 carriers, 1 destroyer and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
        1 fighter moved from Japan to 20 Sea Zone
        1 fighter moved from 20 Sea Zone to 37 Sea Zone
        1 fighter moved from 6 Sea Zone to 20 Sea Zone
        1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
        1 tactical_bomber moved from Japan to 7 Sea Zone
        1 submarine moved from 74 Sea Zone to 41 Sea Zone
        2 infantry moved from 37 Sea Zone to Shan State
        1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
        2 fighters moved from Kwangsi to 37 Sea Zone
        2 bombers, 1 fighter and 1 tactical_bomber moved from Szechwan to Shan State
        1 aaGun, 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry moved from Yunnan to Shan State
        1 infantry moved from French Indo China to Shan State
        1 transport moved from 36 Sea Zone to 35 Sea Zone
        1 infantry moved from Philippines to 35 Sea Zone
        1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
        1 infantry moved from 20 Sea Zone to Kwangtung
        1 destroyer moved from 35 Sea Zone to 55 Sea Zone
        1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
        3 fighters moved from 35 Sea Zone to Shan State
    Place Units - Japanese
        1 factory_minor placed in Malaya
        3 infantry placed in French Indo China
        3 infantry placed in Shantung
        1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 63 PUs; end with 63 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
        EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
        EDIT: Adding units owned by Japanese to 46 Sea Zone: 1 destroyer
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        1 fighter moved from Burma to Sikang
        2 infantry moved from Tsinghai to Sikang
        4 infantry moved from Tsinghai to Kansu
    Combat - Chinese
        Battle in Kansu
            Chinese attack with 4 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 4 infantry in Kansu, round 2 : 2/4 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
            Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Sikang
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 4 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Sikang
            Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Sikang to Tsinghai
    Place Units - Chinese
        1 infantry placed in Tsinghai
    Turn Complete - Chinese
        Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - Americans
        Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 submarine moved from 54 Sea Zone to 46 Sea Zone
        1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
        1 fighter moved from 54 Sea Zone to 46 Sea Zone
        3 fighters moved from Queensland to 55 Sea Zone
        1 fighter moved from 54 Sea Zone to 55 Sea Zone
        1 destroyer moved from 10 Sea Zone to 1 Sea Zone
        1 fighter moved from British Columbia to 1 Sea Zone
        1 tactical_bomber moved from Western United States to 1 Sea Zone
        1 bomber moved from Western United States to 1 Sea Zone
        1 armour moved from United Kingdom to 110 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
        1 armour moved from 125 Sea Zone to Norway
        1 bomber moved from United Kingdom to France
    Combat - Americans
        Strategic bombing raid in France
                Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
            Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
            Bombing raid in France causes 6 damage total. 
        Battle in Norway
        Battle in 46 Sea Zone
            Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 46 Sea Zone
            Americans win, taking Norway from Germans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 55 Sea Zone
            Americans attack with 4 fighters
            Japanese defend with 1 destroyer
                Americans roll dice for 4 fighters in 55 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
            Americans win with 3 fighters remaining. Battle score for attacker is -2
            Casualties for Americans: 1 fighter
            Casualties for Japanese: 1 destroyer
        Battle in 1 Sea Zone
            Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
            Japanese defend with 1 submarine
                Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 1 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Japanese lost in 1 Sea Zone
            Americans win, taking 1 Sea Zone from Japanese with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
    Non Combat Move - Americans
        1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
        1 marine moved from Queensland to 54 Sea Zone
        1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 infantry, 1 marine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
        1 artillery, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
        3 fighters moved from 55 Sea Zone to 33 Sea Zone
        2 fighters moved from 46 Sea Zone to 33 Sea Zone
        1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
        1 fighter and 1 tactical_bomber moved from 1 Sea Zone to 26 Sea Zone
        1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
        1 carrier, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
        1 mech_infantry moved from Alaska to Western United States
        1 infantry moved from Alaska to British Columbia
        1 bomber moved from 1 Sea Zone to Hawaiian Islands
        1 artillery and 2 mech_infantrys moved from Morocco to 91 Sea Zone
        1 aaGun moved from Gibraltar to 91 Sea Zone
        1 bomber moved from France to United Kingdom
        1 marine moved from United Kingdom to 110 Sea Zone
        1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
        1 marine moved from 112 Sea Zone to Norway
        1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
        1 fighter moved from United Kingdom to 112 Sea Zone
        3 infantry moved from Morocco to 91 Sea Zone
        1 infantry moved from Gibraltar to 91 Sea Zone
        1 aaGun, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 112 Sea Zone
        1 aaGun, 1 artillery, 4 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
        2 submarines moved from 91 Sea Zone to 112 Sea Zone
        1 submarine moved from 110 Sea Zone to 91 Sea Zone
    Place Units - Americans
        1 tactical_bomber placed in Eastern United States
        1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
        1 infantry placed in Western United States
        2 fighters placed in Western United States
    Turn Complete - Americans
        Americans collect 54 PUs; end with 54 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        1 fighter moved from Burma to Sikang
        2 infantry moved from Tsinghai to Sikang
        4 infantry moved from Tsinghai to Kansu
    Combat - Chinese
        Battle in Kansu
            Chinese attack with 4 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 4 infantry in Kansu, round 2 : 2/4 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
            Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Sikang
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 4 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Sikang
            Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Sikang to Tsinghai
    Place Units - Chinese
        1 infantry placed in Tsinghai
    Turn Complete - Chinese
        Chinese collect 3 PUs; end with 5 PUs
    Purchase Units - British
        British buy 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        2 infantry moved from Northwest Persia to Caucasus
        2 fighters moved from Persia to Caucasus
        1 bomber moved from United Kingdom to Germany
    Combat - British
        Strategic bombing raid in Germany
                Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
            Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
            Bombing raid in Germany causes 7 damage total. 
        Battle in Caucasus
            British attack with 2 fighters and 2 infantry
            Germans defend with 1 mech_infantry
                British roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 3/4 hits, 1.33 expected hits
                Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
            British win, taking Caucasus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
            Casualties for British: 1 infantry
            Casualties for Germans: 1 mech_infantry
    Non Combat Move - British
        1 bomber moved from Germany to Norway
        1 infantry moved from 125 Sea Zone to Norway
        1 transport moved from 91 Sea Zone to 88 Sea Zone
        2 infantry moved from French Guiana to 88 Sea Zone
        2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
        2 infantry moved from 91 Sea Zone to Gibraltar
        1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
        1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
        1 aaGun, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
        1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
        1 destroyer moved from 91 Sea Zone to 112 Sea Zone
        2 fighters moved from 110 Sea Zone to 112 Sea Zone
        1 infantry moved from Iraq to Northwest Persia
        3 infantry moved from Trans-Jordan to Iraq
        1 infantry moved from Syria to Iraq
        1 mech_infantry moved from Syria to Persia
        1 artillery and 2 infantry moved from Egypt to Trans-Jordan
        1 infantry moved from Ethiopia to Anglo Egyptian Sudan
        1 mech_infantry moved from Kenya to Egypt
        1 mech_infantry moved from French Central Africa to French Equatorial Africa
        3 mech_infantrys moved from Belgian Congo to Egypt
        3 aaGuns, 5 artilleries, 17 infantry, 1 mech_infantry and 1 tactical_bomber moved from Burma to India
        1 fighter moved from India to Eastern Persia
        1 tactical_bomber moved from India to Eastern Persia
        1 destroyer moved from 75 Sea Zone to 77 Sea Zone
        1 cruiser and 1 marine moved from 75 Sea Zone to 71 Sea Zone
        1 marine moved from 71 Sea Zone to Union of South Africa
        1 battleship moved from 54 Sea Zone to 33 Sea Zone
        2 fighters moved from United Kingdom to Norway
        1 submarine moved from 110 Sea Zone to 91 Sea Zone
        2 fighters moved from Caucasus to Eastern Persia
        2 fighters and 1 tactical_bomber moved from Gibraltar to Norway
    Place Units - British
        3 infantry placed in Egypt
        3 mech_infantrys placed in Union of South Africa
        2 fighters and 1 infantry placed in United Kingdom
    Turn Complete - British
        British collect 38 PUs; end with 38 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    Place Units - UK_Pacific
        2 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 6 PUs; end with 6 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
        Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : -0.17
Japanese regular : -0.17
Germans AA : -0.33
Germans regular : 0.67
British regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - Italians
        Italians buy 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Italians
        2 armour moved from Rostov to Caucasus
        1 mech_infantry moved from Rostov to Caucasus
        2 mech_infantrys moved from Ukraine to Caucasus
        1 bomber moved from Southern Italy to Crete
        1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
        1 mech_infantry moved from Ukraine to Caucasus
        1 artillery moved from Southern Italy to 97 Sea Zone
        1 artillery and 1 transport moved from 97 Sea Zone to 99 Sea Zone
        1 infantry moved from Cyprus to 99 Sea Zone
        1 artillery and 1 infantry moved from 99 Sea Zone to Crete
        1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Algeria
    Combat - Italians
        Battle in Crete
            Italians attack with 1 artillery, 1 bomber and 1 infantry
            British defend with 1 artillery and 1 infantry
                Italians roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 0/2 hits, 1,17 expected hits
                Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 3/3 hits, 1,33 expected hits
                British roll dice for 1 artillery and 1 infantry in Crete, round 2 : 1/2 hits, 0,67 expected hits
                1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Crete
            Italians win, taking Crete from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
            Casualties for Italians: 1 infantry
            Casualties for British: 1 artillery and 1 infantry
        Battle in Algeria
            Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
            French defend with 1 infantry
                Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Algeria, round 2 : 3/7 hits, 2,17 expected hits
                French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
            Italians win, taking Algeria from French with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
            Casualties for Italians: 1 infantry
            Casualties for French: 1 infantry
        Battle in Caucasus
            Italians attack with 2 armour and 4 mech_infantrys
            British defend with 1 infantry
                Italians roll dice for 2 armour and 4 mech_infantrys in Caucasus, round 2 : 2/6 hits, 1,67 expected hits
                Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in Caucasus
            Italians win, taking Caucasus from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
    Non Combat Move - Italians
        1 submarine moved from 97 Sea Zone to 98 Sea Zone
        1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
        1 aaGun and 2 infantry moved from France to Western Germany
        1 infantry moved from Normandy Bordeaux to France
        1 infantry moved from Northern Italy to Western Germany
        2 infantry moved from Southern Italy to Northern Italy
        1 bomber moved from Crete to Southern Italy
        1 destroyer moved from 97 Sea Zone to 99 Sea Zone
        1 cruiser moved from 97 Sea Zone to 99 Sea Zone
        2 artilleries and 1 infantry moved from Bessarabia to Ukraine
        1 aaGun moved from Southern Italy to Northern Italy
    Place Units - Italians
        1 transport placed in 97 Sea Zone
        3 infantry placed in Northern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
        Italians collect 18 PUs (2 lost to blockades); end with 18 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
French regular : 0,67
Italians regular : 1,67
Russians regular : -0,33
British regular : 0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Politics - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - ANZAC
        ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
        1 marine moved from New South Wales to 62 Sea Zone
        1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
        1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
        1 submarine moved from 54 Sea Zone to 41 Sea Zone
        1 submarine moved from 54 Sea Zone to 44 Sea Zone
        1 submarine moved from 54 Sea Zone to 42 Sea Zone
        1 submarine moved from 54 Sea Zone to 43 Sea Zone
        1 destroyer moved from 54 Sea Zone to 26 Sea Zone
        1 tactical_bomber moved from Queensland to Caroline Islands
        1 aaGun and 2 infantry moved from Queensland to New South Wales
    Place Units - ANZAC
        1 submarine and 1 transport placed in 62 Sea Zone
        1 artillery placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    Politics - French
    Combat Move - French
    Non Combat Move - French
        1 fighter moved from Gibraltar to Norway
    Turn Complete - French
Combat Hit Differential Summary :
I would like to ask if you’re ok with an italian edit?
The idea is to move the 2 inf, 1 art that were in WG to Berlin.
I’d say that it isn’t affected by ANZAC or French.