Life has been in a bit of an upheaval the past few days.
I’m looking forward to sitting down and playing the next move, but not sure when, right now
I hope you don’t mind, thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
Combat - Russians
Non Combat Move - Russians
3 aaGuns, 1 armour, 5 artilleries, 70 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
2 aaGuns and 12 infantry moved from Manchuria to Korea
Turn Complete - Russians
Combat Hit Differential Summary :
uh ohhh, what’s that big ball of red doing on its way to berlin???
@axis-dominion said in TT Pejones (X) vs adam-dominion (A+16) BM3:
uh ohhh, what’s that big ball of red doing on its way to berlin???
I think they’re on a pursuit for picnic. Jolly tidings.
i think some honest-to-goodness revenge is on the horizon…
Won’t happen. But you’re welcome to try.
@trulpen said in TT Pejones (X) vs adam-dominion (A+16) BM3:
Won’t happen. But you’re welcome to try.
if you say so!!!
Of course, you are the masters, so I wouldn’t be surprised if you have some magic tricks up your sleeves.
saw some dice earlier, japan never posted the final turn?
Correct. Just checking the NCMs.
@trulpen said in TT Pejones (X) vs adam-dominion (A+16) BM3:
Correct. Just checking the NCMs.
so are we gonna get it soon, like today? or are you gonna make us wait till tomorrow… the allies are all fired up you know!
Well, it’s 2 AM here now, so dear Peter is sound asleep. The turn will find its way to your greedy-beady eyes in a couple of hours. I guess about 6.
@trulpen said in TT Pejones (X) vs adam-dominion (A+16) BM3:
Well, it’s 2 AM here now, so dear Peter is sound asleep. The turn will find its way to your greedy-beady eyes in a couple of hours. I guess about 6.
Excuses excuses :)
True, excuses is all I have.
@axis-dominion Sorry for being the guy everyone is waiting for :)
I feel important!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 4 fighters, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Paulau Island
1 fighter moved from Philippines to Paulau Island
1 fighter moved from 44 Sea Zone to 34 Sea Zone
7 artilleries and 24 infantry moved from Shan State to Burma
3 infantry moved from Yunnan to Burma
1 fighter moved from Japan to 6 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Paulau Island
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Paulau Island, round 2 : 3/6 hits, 2,67 expected hits
Americans roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Paulau Island
Japanese win, taking Paulau Island from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Burma
Japanese attack with 7 artilleries and 27 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 7 artilleries and 27 infantry in Burma, round 2 : 14/34 hits, 8,00 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 7 artilleries and 26 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Shan State to Burma
3 infantry moved from Malaya to Shan State
2 submarines moved from 39 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 armour and 1 mech_infantry moved from Hunan to Yunnan
1 carrier moved from 44 Sea Zone to 37 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Shan State
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from Shantung to Japan
1 fighter and 1 tactical_bomber moved from Philippines to Japan
2 fighters and 2 tactical_bombers moved from Paulau Island to 35 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 79 Sea Zone to 37 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Hunan to Anhwe
3 infantry moved from Anhwe to Shantung
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Chahar to Jehol
1 infantry moved from Hopei to Chahar
1 infantry moved from Kweichow to Hopei
1 infantry moved from Hunan to Kweichow
2 bombers moved from French Indo China to Hunan
Place Units - Japanese
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
4 fighters placed in Japan
3 infantry placed in Shantung
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Buryatia: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : 6,33
UK_Pacific regular : 0,33
Wohoo! You’re on!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Will UK play soon? I’m eager! :grin:
@trulpen said in TT Pejones (X) vs adam-dominion (A+16) BM3:
Will UK play soon? I’m eager! :grin:
Calm down, sheeeshhhh!!! :)
@axis-dominion said in TT Pejones (X) vs adam-dominion (A+16) BM3:
@trulpen said in TT Pejones (X) vs adam-dominion (A+16) BM3:
Will UK play soon? I’m eager! :grin:
Calm down, sheeeshhhh!!! :)
Haha