Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
Changed my mind about the blitz after checking during NCM. Hope that’s ok.
@axis-dominion, notice that there has not been much german fleet this game. Screwed it up early. ;)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
    Combat Move - Russians
        1 infantry moved from Belarus to Eastern Poland
              Russians take Eastern Poland from Italians
    Combat - Russians
    Non Combat Move - Russians
        3 aaGuns, 1 armour, 5 artilleries, 70 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
        2 aaGuns and 12 infantry moved from Manchuria to Korea
    Turn Complete - Russians
Combat Hit Differential Summary :
uh ohhh, what’s that big ball of red doing on its way to berlin???
@axis-dominion said in TT Pejones (X) vs adam-dominion (A+16) BM3:
uh ohhh, what’s that big ball of red doing on its way to berlin???
I think they’re on a pursuit for picnic. Jolly tidings.
i think some honest-to-goodness revenge is on the horizon…
Won’t happen. But you’re welcome to try.
@trulpen said in TT Pejones (X) vs adam-dominion (A+16) BM3:
Won’t happen. But you’re welcome to try.
if you say so!!!
Of course, you are the masters, so I wouldn’t be surprised if you have some magic tricks up your sleeves.
saw some dice earlier, japan never posted the final turn?
Correct. Just checking the NCMs.
@trulpen said in TT Pejones (X) vs adam-dominion (A+16) BM3:
Correct. Just checking the NCMs.
so are we gonna get it soon, like today? or are you gonna make us wait till tomorrow… the allies are all fired up you know!
Well, it’s 2 AM here now, so dear Peter is sound asleep. The turn will find its way to your greedy-beady eyes in a couple of hours. I guess about 6.
@trulpen said in TT Pejones (X) vs adam-dominion (A+16) BM3:
Well, it’s 2 AM here now, so dear Peter is sound asleep. The turn will find its way to your greedy-beady eyes in a couple of hours. I guess about 6.
Excuses excuses :)
True, excuses is all I have.
@axis-dominion Sorry for being the guy everyone is waiting for :)
I feel important!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
    Purchase Units - Japanese
        Japanese buy 1 artillery, 4 fighters, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Celebes to 44 Sea Zone
        1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
        1 infantry moved from Philippines to 35 Sea Zone
        2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
        2 infantry moved from 34 Sea Zone to Paulau Island
        1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Paulau Island
        1 fighter moved from Philippines to Paulau Island
        1 fighter moved from 44 Sea Zone to 34 Sea Zone
        7 artilleries and 24 infantry moved from Shan State to Burma
        3 infantry moved from Yunnan to Burma
        1 fighter moved from Japan to 6 Sea Zone
    Combat - Japanese
        Battle in 6 Sea Zone
            Japanese attack with 1 fighter
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 6 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in 34 Sea Zone
            Japanese attack with 1 fighter and 1 transport
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 34 Sea Zone
            Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in Paulau Island
            Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
            Americans defend with 1 infantry
                Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Paulau Island, round 2 : 3/6 hits, 2,67 expected hits
                Americans roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Americans lost in Paulau Island
            Japanese win, taking Paulau Island from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
        Battle in Burma
            Japanese attack with 7 artilleries and 27 infantry
            British defend with 1 artillery and 1 infantry
                Japanese roll dice for 7 artilleries and 27 infantry in Burma, round 2 : 14/34 hits, 8,00 expected hits
                UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
            Japanese win, taking Burma from UK_Pacific with 7 artilleries and 26 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 infantry
            Casualties for British: 1 artillery and 1 infantry
    Non Combat Move - Japanese
        1 aaGun moved from Shan State to Burma
        3 infantry moved from Malaya to Shan State
        2 submarines moved from 39 Sea Zone to 37 Sea Zone
        1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
        1 infantry moved from Java to 42 Sea Zone
        2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
        2 infantry moved from 37 Sea Zone to Shan State
        1 infantry moved from Philippines to 35 Sea Zone
        2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
        2 infantry moved from 37 Sea Zone to Shan State
        1 armour and 1 mech_infantry moved from Hunan to Yunnan
        1 carrier moved from 44 Sea Zone to 37 Sea Zone
        1 marine moved from Celebes to 44 Sea Zone
        1 cruiser and 1 marine moved from 44 Sea Zone to 37 Sea Zone
        1 marine moved from 37 Sea Zone to Shan State
        1 fighter moved from 6 Sea Zone to Japan
        1 fighter moved from Shantung to Japan
        1 fighter and 1 tactical_bomber moved from Philippines to Japan
        2 fighters and 2 tactical_bombers moved from Paulau Island to 35 Sea Zone
        2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
        1 fighter moved from 34 Sea Zone to 35 Sea Zone
        1 tactical_bomber moved from 79 Sea Zone to 37 Sea Zone
        1 carrier, 1 destroyer and 1 transport moved from 79 Sea Zone to 41 Sea Zone
        1 fighter moved from 35 Sea Zone to 37 Sea Zone
        1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
        1 infantry moved from Hunan to Anhwe
        3 infantry moved from Anhwe to Shantung
        3 infantry moved from French Indo China to Yunnan
        1 infantry moved from Chahar to Jehol
        1 infantry moved from Hopei to Chahar
        1 infantry moved from Kweichow to Hopei
        1 infantry moved from Hunan to Kweichow
        2 bombers moved from French Indo China to Hunan
    Place Units - Japanese
        1 transport placed in 37 Sea Zone
        1 artillery and 1 infantry placed in Malaya
        4 fighters placed in Japan
        3 infantry placed in Shantung
        3 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 59 PUs; end with 59 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter
        EDIT: Adding units owned by Japanese to Buryatia: 1 fighter
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : 6,33
UK_Pacific regular : 0,33
Wohoo! You’re on!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
    Place Units - Chinese
        1 infantry placed in Manchuria
    Turn Complete - Chinese
        Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Will UK play soon? I’m eager! :grin:
@trulpen said in TT Pejones (X) vs adam-dominion (A+16) BM3:
Will UK play soon? I’m eager! :grin:
Calm down, sheeeshhhh!!! :)