L20 #3 trulpen (X) vs simon33 (A+16) BM3

  • '19 '17 '16

    Testing Forum poster

    Test summary from TripleA, engine version: 2.1.20365, time: 7:42:23 pm
    Savegame


  • I suggest you update the client. Will probably solve your issues.

  • '19 '17 '16

    Where did you get build 20400 from? I can only see 20365 on triplea-game.org.


  • It’s in the pre-release compartment.

  • '19 '17 '16

    Thanks. I couldn’t find that page for some reason - I guess github redesigned it.

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Eastern United States to Western United States
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 battleship and 1 cruiser moved from 30 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 tactical_bomber moved from 30 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 fighter and 1 marine placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Shensi to Yunnan
            2 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                 retreated to Yunnan
                Japanese win with 1 artillery remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Szechwan to Sikang
            1 fighter moved from Yunnan to Sikang
            3 infantry moved from Shensi to Sikang
    
        Place Units - Chinese
            4 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 factory_minor and 1 transport; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 carrier and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 artillery moved from Persia to 80 Sea Zone
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
            1 bomber moved from Syria to Kenya
            1 mech_infantry moved from Syria to Iraq
            2 fighters and 1 tactical_bomber moved from Syria to Iraq
            2 infantry moved from Persia to Iraq
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Egypt
            1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Combat - British
            Battle in Kenya
                British attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Kenya, round 2 : 3/3 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                British win, taking Kenya from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Iraq
                British attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 2.17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 artillery and 3 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 3 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Anglo Egyptian Sudan
                    British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 4 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Anglo Egyptian Sudan
                    British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 5 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Kenya to Egypt
            2 infantry moved from Rhodesia to Belgian Congo
            2 fighters and 1 tactical_bomber moved from Iraq to Egypt
            1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from Egypt to 98 Sea Zone
            1 fighter moved from 98 Sea Zone to Egypt
            1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
            1 armour, 1 infantry and 2 mech_infantrys moved from India to Burma
            2 infantry moved from Shan State to Burma
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to India
            2 fighters moved from Java to 39 Sea Zone
            1 tactical_bomber moved from Java to India
            1 mech_infantry moved from Eire to United Kingdom
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 destroyer moved from 45 Sea Zone to 54 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Persia
            1 airfield placed in Egypt
            1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 32 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            1 carrier placed in 39 Sea Zone
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 23 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 infantry
                Some Units in 39 Sea Zone change ownership: 1 carrier
    

    Combat Hit Differential Summary :

    Chinese regular : -2.17
    Italians regular : 0.67
    Japanese regular : 1.00
    Neutral_Axis regular : 1.00
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 mech_infantry moved from Tobruk to Tunisia
                  Italians take Tunisia from French
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
    
        Combat - Italians
            Battle in Cyprus
    
        Non Combat Move - Italians
            1 armour moved from Greece to Romania
            1 armour moved from Southern France to Yugoslavia
            1 artillery and 1 infantry moved from Southern France to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            1 artillery and 2 infantry moved from Greece to Bulgaria
            2 artilleries and 3 infantry moved from Tobruk to Alexandria
            1 armour moved from Tobruk to Tunisia
    
        Place Units - Italians
            4 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Interesting use of a suiciding transport in SZ99.

  • '19 '17 '16

    Can I move the UK troops in Burma? That isn’t right.


  • What do you mean?

  • '19 '17 '16

    I got the NCM wrong on the UK turn.


  • Aha, I understand. Sure, it’s not affected by Italy.

  • '19 '17 '16

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Shan State to Malaya
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 infantry moved from Burma to Malaya
            EDIT: 3 aaGuns, 1 armour, 1 artillery, 10 infantry and 2 mech_infantrys moved from Burma to India
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            3 fighters moved from Java to India
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            2 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Trans-Jordan to Egypt
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 79 Sea Zone to 39 Sea Zone
            3 infantry moved from Algeria to Morocco
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 106 Sea Zone
                  French take 106 Sea Zone from Germans
            1 infantry moved from Nigeria to French Equatorial Africa
            1 infantry moved from Trans-Jordan to Egypt
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 armour moved from Eastern Poland to Baltic States
            1 tactical_bomber moved from Southern Italy to 98 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            2 fighters and 2 tactical_bombers moved from Yugoslavia to 98 Sea Zone
            1 fighter moved from France to 98 Sea Zone
            2 bombers moved from Holland Belgium to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble z98?


  • Another chance at glory and bounty? ;)

  • '19 '17 '16

    @trulpen said in L20 #3 trulpen (X) vs simon33 (A+16) BM3:

    Another chance at glory and bounty? ;)

    Glory and bounty, right on. Full scramble.

    Going to be a squeeze to get enough into Egypt though.

    I think I didn’t consider the Italians providing the landing spot. Bummer.

    It seems running the CV up to Egypt rather than escaping to the Atlantic was really, really, ill advised.


  • That’s the spirit!

    Yes, but it is for a great cost other than risking air, namely letting free rein for the commies up north.


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 armour moved from Eastern Poland to Baltic States
            1 tactical_bomber moved from Southern Italy to 98 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            2 fighters and 2 tactical_bombers moved from Yugoslavia to 98 Sea Zone
            1 fighter moved from France to 98 Sea Zone
            2 bombers moved from Holland Belgium to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
            Battle in Crete
            Battle in 109 Sea Zone
                Germans attack with 1 battleship, 1 cruiser and 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 109 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Russians lost in 109 Sea Zone
                Germans win, taking Crete from Neutral_Allies, taking 109 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in 98 Sea Zone
                Germans attack with 2 bombers, 5 fighters and 5 tactical_bombers
                British defend with 1 carrier, 1 destroyer, 4 fighters and 1 tactical_bomber
                    Germans roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in 98 Sea Zone, round 2 : 8/12 hits, 7,17 expected hits
                    British roll dice for 1 carrier, 1 destroyer, 4 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits
                    1 tactical_bomber owned by the British, 1 destroyer owned by the British, 2 fighters owned by the Germans, 2 tactical_bombers owned by the Germans, 4 fighters owned by the British and 1 carrier owned by the British lost in 98 Sea Zone
                Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 33
                Casualties for Germans: 2 fighters and 2 tactical_bombers
                Casualties for British: 1 carrier, 1 destroyer, 4 fighters and 1 tactical_bomber
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun and 6 infantry moved from Finland to Norway
            2 infantry moved from Western Germany to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            2 armour and 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
            10 mech_infantrys moved from Germany to Baltic States
            3 armour moved from Germany to Eastern Poland
            1 armour moved from Poland to Eastern Poland
            2 mech_infantrys moved from Romania to Eastern Poland
            2 mech_infantrys moved from Romania to Baltic States
            2 mech_infantrys moved from Poland to Baltic States
            1 armour moved from Germany to Baltic States
            1 armour moved from Germany to Eastern Poland
            1 infantry moved from Germany to Poland
            1 armour moved from Romania to Eastern Poland
            1 aaGun moved from Romania to Eastern Poland
            2 aaGuns, 5 artilleries and 24 infantry moved from Romania to Bessarabia
            EDIT: 2 fighters and 3 tactical_bombers moved from 98 Sea Zone to Greece
            2 bombers and 1 fighter moved from 98 Sea Zone to Alexandria
    
        Place Units - Germans
            2 infantry placed in Western Germany
            8 mech_infantrys placed in Germany
            2 submarines placed in 110 Sea Zone
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,17
    Germans regular : 1,33
    British regular : 0,17
    

    Savegame


  • @simon33 said in L20 #3 trulpen (X) vs simon33 (A+16) BM3:

    It seems running the CV up to Egypt rather than escaping to the Atlantic was really, really, ill advised.

    Yes, z91 together with the frenchies and an ab in Gib would’ve been better.

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