5 hits total, OOL?
47f933cc-72de-442d-9320-7b2cc2539f98-image.png
Hey, man, you forgot to move your Scotland-fleet.
No, wait, something seems to be screwed up. Like I’m in current, but it shows history.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 artillery and 2 infantry moved from Ethiopia to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 1 infantry moved from Libya to Tunisia
1 bomber moved from Northern Italy to Tunisia
1 battleship and 1 cruiser moved from 99 Sea Zone to 100 Sea Zone
1 cruiser moved from 97 Sea Zone to 101 Sea Zone
1 cruiser moved from 101 Sea Zone to 100 Sea Zone
2 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Egypt
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Egypt
2 fighters moved from Southern Italy to Tunisia
Combat - Italians
Combat Hit Differential Summary :
Or maybe I was in history still?
Anyway, scramble Tunisia?
Nah, you can kill a Frenchman…
For this version 2.0, every so often when loading a new turn, I get a message that TripleA doesn’t have a map for the game. I have to restart the program to fix, ie. I don’t need to download anything, just the program not finding the directory for some reason. Was wondering if you see that as well?
Nope, never see that.
ok thanks
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 artillery and 2 infantry moved from Ethiopia to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 1 infantry moved from Libya to Tunisia
1 bomber moved from Northern Italy to Tunisia
1 battleship and 1 cruiser moved from 99 Sea Zone to 100 Sea Zone
1 cruiser moved from 97 Sea Zone to 101 Sea Zone
1 cruiser moved from 101 Sea Zone to 100 Sea Zone
2 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Egypt
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Egypt
2 fighters moved from Southern Italy to Tunisia
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery and 3 infantry
British defend with 1 harbour and 1 infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1,67 expected hits
Italians roll dice for 1 artillery and 3 infantry in Egypt, round 2 : 2/4 hits, 1,00 expected hits
British roll dice for 3 infantry in Egypt, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the ANZAC, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Tunisia, round 2 : 2/5 hits, 2,17 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
2 fighters moved from Tunisia to Libya
1 bomber moved from Tunisia to Southern Italy
1 armour moved from Albania to Slovakia Hungary
1 armour moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Albania to Bulgaria
1 destroyer and 1 submarine moved from 97 Sea Zone to 101 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 100 Sea Zone
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
2 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 4
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
French regular : -0,33
Italians regular : 0,17
British regular : 0,00
@surfer said in L20 #2 trulpen (X) vs surfer (A) P2V:
Nah, you can kill a Frenchman…
So sad. A future italian convert put to death.
@surfer said in L20 #2 trulpen (X) vs surfer (A) P2V:
For this version 2.0, every so often when loading a new turn, I get a message that TripleA doesn’t have a map for the game. I have to restart the program to fix, ie. I don’t need to download anything, just the program not finding the directory for some reason. Was wondering if you see that as well?
Ah, wait, I did actually see that once. It was when I downloaded the 2.0.20365. Then I couldn’t start any games due to not finding the map directory or something.
So I went and downloaded the latest version, which was 2.0.20400 at the time, which works flawless.
You find the latest versions in pre-downloads.
@trulpen Yep, Axis on Axis. I gotta win if that keeps up.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 65 Sea Zone to 55 Sea Zone
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
2 fighters moved from New Zealand to Queensland
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
ANZAC take Java from Dutch
2 aaGuns and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Purchase Units - Germans
Germans buy 6 artilleries, 1 destroyer, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
2 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
Combat - Germans
Combat Hit Differential Summary :
The point of hitting Tunisia. Scramble z96?
@trulpen yeah. I saw this. But considering can take down a good part of Luftwaffe, lets do it. Full scramble. Max defend. Kill ships first.
Exciting! And scary. I’ll get to it later tonight.