@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
L20 #2 trulpen (X) vs surfer (A) P2V
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese 1 infantry moved from New Guinea to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain Combat - ANZAC Battle in New Britain Non Combat Move - ANZAC 3 fighters moved from 40 Sea Zone to Eastern India 1 cruiser and 1 transport moved from 59 Sea Zone to 40 Sea Zone 1 carrier moved from 64 Sea Zone to 31 Sea Zone 1 destroyer moved from 55 Sea Zone to 31 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 73 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@surfer said in L20 #2 trulpen (X) vs surfer (A) P2V:
Sorry, another English idiom. “To pay the piper” = face the consequences for my actions, i.e. I chose to have vacation and now I have to work double to catch up.
No need for apologies. 🙂
Sounds nasty. You should be able to go on vacation without repercussions. 😉
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 fighter, 12 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber and 2 fighters moved from Egypt to Iraq 1 bomber moved from Rostov to Russia 1 infantry moved from Leningrad to Vologda Germans take Vologda from Russians 1 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 infantry moved from Northern Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians Combat - Germans Air Battle in Iraq Germans attacks with 3 units heading to Iraq Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Iraq British roll AA dice in Iraq : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Iraq causes 0 damage total. Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Russia causes 7 damage total. Cleaning up after air battles Non Combat Move - Germans 1 bomber moved from Russia to Northern Caucasus 1 infantry moved from Leningrad to Archangel 7 artilleries and 14 infantry moved from Leningrad to Novgorod 1 aaGun moved from Leningrad to Novgorod 2 fighters and 1 tactical_bomber moved from Eastern Poland to Leningrad 1 artillery and 6 infantry moved from Poland to Eastern Poland 1 marine moved from Eastern Poland to Poland 2 transports moved from 118 Sea Zone to 117 Sea Zone 2 artilleries and 2 infantry moved from Germany to 117 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad 6 infantry moved from Germany to Poland 6 armour and 6 mech_infantrys moved from Southern Caucasus to Northwest Persia 1 fighter moved from Southern Italy to Egypt 1 fighter moved from 96 Sea Zone to Malta 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 96 Sea Zone 1 fighter moved from Iraq to Egypt 2 aaGuns, 13 artilleries and 34 infantry moved from Rostov to Northern Caucasus 1 infantry moved from Tambov to Rostov 3 armour and 3 mech_infantrys moved from Ukraine to Northern Caucasus 1 battleship moved from 116 Sea Zone to 113 Sea Zone 1 destroyer moved from 128 Sea Zone to 113 Sea Zone 1 fighter moved from Iraq to Northwest Persia 1 destroyer moved from 100 Sea Zone to 96 Sea Zone 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Southern Caucasus to Northern Caucasus 1 infantry moved from Southern Italy to 99 Sea Zone 1 infantry moved from Normandy Bordeaux to France 1 aaGun moved from France to Normandy Bordeaux Place Units - Germans 1 fighter and 1 tactical_bomber placed in 113 Sea Zone 1 tactical_bomber placed in France 3 infantry placed in Ukraine 1 artillery and 9 infantry placed in Germany 3 artilleries placed in Southern France Turning on Edit Mode EDIT: Removing units owned by Germans from Southern France: 3 artilleries EDIT: Adding units owned by Germans to Leningrad: 1 factory_minor EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 63 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
British AA : 0,83 Russians AA : -0,17
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Thought I had a mIC in Leningrad, but realized I didn’t when placing. Hope it’s ok I changed the 3 art I planned to buy there for a mIC.
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You want me to have no consequences for taking a break, and yet, you continue to trounce me at this game…do I work hard, or get a break? :)
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Need to work your ass off, man. It’s all in the game. 😉
(Watching The Wire…)
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Amur to Buryatia 1 artillery moved from Amur to Buryatia 1 infantry moved from Amur to Buryatia 1 infantry moved from Amur to Buryatia 1 artillery moved from Amur to Buryatia 1 artillery and 9 infantry moved from Amur to Sakha 1 infantry moved from Stalingrad to Tambov Russians take Tambov from Germans 1 infantry moved from Bryansk to Kursk Russians take Kursk from Germans 1 infantry moved from Samara to Kazakhstan 1 fighter and 1 tactical_bomber moved from Stalingrad to Kazakhstan 1 infantry moved from Stalingrad to Rostov 1 fighter moved from Stalingrad to Rostov Combat - Russians Battle in Buryatia Russians attack with 2 artilleries and 6 infantry Japanese defend with 1 infantry Russians roll dice for 2 artilleries and 6 infantry in Buryatia, round 2 : 6/8 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sakha Russians attack with 1 artillery and 9 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 9 infantry in Sakha, round 2 : 3/10 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sakha Russians win, taking Sakha from Japanese with 1 artillery and 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Rostov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov retreated to Rostov Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Rostov to Stalingrad 1 fighter and 1 tactical_bomber moved from Kazakhstan to Stalingrad 2 armour and 2 mech_infantrys moved from Stalingrad to Kursk 1 aaGun, 2 artilleries and 9 infantry moved from Bryansk to Kursk 1 aaGun, 1 artillery and 18 infantry moved from Yaroslavl to Russia 1 artillery moved from Samara to Russia 1 artillery and 11 infantry moved from Samara to Stalingrad 1 infantry moved from Nenetsia to Gorky 1 aaGun moved from Amur to Buryatia 1 aaGun moved from Amur to Buryatia Place Units - Russians 1 fighter and 2 infantry placed in Russia 3 infantry placed in Stalingrad 3 infantry placed in Urals Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,4 Russians collect 25 PUs (1 lost to blockades); end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Japanese regular : -0.67 Germans regular : -0.33 Russians regular : 4.00
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Must be nice to be in the position of “not a care in the world”
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It’s not that bad… :)
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 1 factory_minor, 12 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Anhwe to Honan Japanese take Honan from Chinese 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Szechwan to Tsinghai 2 bombers moved from Jehol to Tsinghai 2 tactical_bombers moved from French Indo China to Tsinghai 1 infantry moved from Korea to Amur Japanese take Amur from Russians 2 infantry moved from Java to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to New Guinea 1 infantry and 1 transport moved from 34 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Solomon Islands 1 fighter moved from 34 Sea Zone to 47 Sea Zone 2 battleships, 5 carriers, 1 destroyer, 4 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 34 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 55 Sea Zone Japanese attack with 2 battleships, 5 carriers, 1 destroyer, 4 fighters, 1 marine, 1 submarine, 1 tactical_bomber and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 55 Sea Zone Japanese win, taking 55 Sea Zone from Neutral with 2 battleships, 5 carriers, 1 destroyer, 4 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 47 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 47 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Solomon Islands Battle in New Guinea Battle in Tsinghai Japanese attack with 2 bombers, 2 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Tsinghai, round 2 : 0/6 hits, 2,33 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 1,00 expected hits Japanese roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Tsinghai, round 3 : 1/6 hits, 2,33 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 3 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Tsinghai, round 4 : 2/6 hits, 2,33 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Solomon Islands from Americans, taking New Guinea from ANZAC, taking Tsinghai from Chinese with 2 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Non Combat Move - Japanese 2 transports moved from 21 Sea Zone to 7 Sea Zone 1 destroyer and 1 submarine moved from 7 Sea Zone to 36 Sea Zone 2 transports moved from 43 Sea Zone to 36 Sea Zone 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 4 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 43 Sea Zone to 38 Sea Zone 5 fighters and 3 tactical_bombers moved from 43 Sea Zone to 38 Sea Zone 1 fighter moved from 47 Sea Zone to 55 Sea Zone 1 destroyer moved from 34 Sea Zone to 50 Sea Zone 3 artilleries and 3 infantry moved from Shan State to Burma 2 infantry moved from Yunnan to Burma 3 artilleries moved from French Indo China to Yunnan 1 infantry moved from Hunan to Szechwan 1 infantry moved from Kiangsi to Hopei 1 aaGun and 4 infantry moved from Kiangsi to Hunan 2 artilleries and 2 infantry moved from Fukien to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Jehol to Chahar 1 infantry moved from Southern Manchuria to Jehol 2 infantry moved from Kiangsu to Shantung 1 artillery moved from Southern Manchuria to Korea 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 3 infantry moved from Kwangtung to Kwangsi 2 bombers moved from Tsinghai to French Indo China 1 tactical_bomber moved from Tsinghai to Yunnan 1 tactical_bomber moved from Tsinghai to Yunnan 1 marine moved from 55 Sea Zone to New Guinea 1 armour and 1 mech_infantry moved from Burma to Yunnan 1 carrier and 1 fighter moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 7 Sea Zone 1 fighter moved from 6 Sea Zone to Japan Place Units - Japanese 1 artillery, 4 infantry and 2 tactical_bombers placed in Japan 1 artillery and 2 infantry placed in French Indo China 1 factory_minor placed in Malaya 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to French Indo China: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : -2,67 Japanese regular : -4,00
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 7 fighters and 1 tactical_bomber moved from 31 Sea Zone to 50 Sea Zone 4 fighters and 1 tactical_bomber moved from Queensland to 50 Sea Zone 1 marine moved from Eastern India to 40 Sea Zone 1 battleship and 1 marine moved from 40 Sea Zone to 82 Sea Zone 2 cruisers moved from 40 Sea Zone to 82 Sea Zone 1 marine moved from 82 Sea Zone to Southern Persia Combat - Americans Battle in Southern Persia Americans attack with 1 marine Italians defend with 1 factory_minor and 1 infantry Americans roll dice for 1 battleship in Southern Persia, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Southern Persia, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Americans and 1 infantry owned by the Italians lost in Southern Persia Italians win with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 marine Casualties for Italians: 1 infantry Battle in 50 Sea Zone Americans attack with 11 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 11 fighters and 2 tactical_bombers in 50 Sea Zone, round 2 : 8/13 hits, 6.83 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 50 Sea Zone Americans win with 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - Americans 10 fighters and 2 tactical_bombers moved from 50 Sea Zone to 65 Sea Zone 1 aaGun and 1 infantry moved from Johnston Island to 31 Sea Zone 1 aaGun, 6 carriers, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 31 Sea Zone to 65 Sea Zone 1 infantry moved from 65 Sea Zone to New Zealand 1 aaGun moved from 65 Sea Zone to New Zealand 3 carriers, 3 destroyers, 3 fighters and 1 submarine moved from 40 Sea Zone to 82 Sea Zone 1 armour, 3 infantry and 1 mech_infantry moved from Nigeria to French Equatorial Africa 2 transports moved from 91 Sea Zone to 104 Sea Zone 1 carrier moved from 11 Sea Zone to 28 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to Eastern United States 1 fighter moved from Eastern United States to 91 Sea Zone 1 carrier moved from 104 Sea Zone to 91 Sea Zone 1 armour and 2 infantry moved from Eastern United States to 104 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 armour, 3 infantry and 2 transports moved from 104 Sea Zone to 91 Sea Zone 1 armour and 3 infantry moved from 91 Sea Zone to Central America Place Units - Americans 3 infantry and 1 mech_infantry placed in Eastern United States 1 destroyer placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 tactical_bomber placed in Eastern United States 1 bomber and 1 fighter placed in Western United States 1 submarine placed in 11 Sea Zone Americans undo move 6. 1 submarine placed in 104 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 1.50 Japanese regular : 0.67 Italians regular : 0.67
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Kansu to Tsinghai 11 infantry moved from Shansi to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Inner Mongolia, round 2 : 0/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 11 infantry in Inner Mongolia, round 3 : 3/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 5 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -2.17 Japanese regular : -1.33
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TripleA Manual Gamesave Post: British round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Combat Move - British 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 infantry moved from Iraq to Southern Persia British take Southern Persia from Italians 1 bomber moved from Gibraltar to Anglo-Egyptian Sudan 2 armour and 2 artilleries moved from Morocco to Algeria 1 fighter moved from Gibraltar to Algeria Combat - British
Combat Hit Differential Summary :
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I believe you have two scramble options. Both are 90-10 dogs, but because of where they are, you might want to force the action.
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@surfer said in L20 #2 trulpen (X) vs surfer (A) P2V:
I believe you have two scramble options. Both are 90-10 dogs, but because of where they are, you might want to force the action.
Will check in a little while.
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No scramble in either case, thanks.
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 7 fighters and 1 tactical_bomber moved from 31 Sea Zone to 50 Sea Zone 4 fighters and 1 tactical_bomber moved from Queensland to 50 Sea Zone 1 marine moved from Eastern India to 40 Sea Zone 1 battleship and 1 marine moved from 40 Sea Zone to 82 Sea Zone 2 cruisers moved from 40 Sea Zone to 82 Sea Zone 1 marine moved from 82 Sea Zone to Southern Persia Combat - Americans Battle in Southern Persia Americans attack with 1 marine Italians defend with 1 factory_minor and 1 infantry Americans roll dice for 1 battleship in Southern Persia, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Southern Persia, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Americans and 1 infantry owned by the Italians lost in Southern Persia Italians win with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 marine Casualties for Italians: 1 infantry Battle in 50 Sea Zone Americans attack with 11 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 11 fighters and 2 tactical_bombers in 50 Sea Zone, round 2 : 8/13 hits, 6.83 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 50 Sea Zone Americans win with 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - Americans 10 fighters and 2 tactical_bombers moved from 50 Sea Zone to 65 Sea Zone 1 aaGun and 1 infantry moved from Johnston Island to 31 Sea Zone 1 aaGun, 6 carriers, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 31 Sea Zone to 65 Sea Zone 1 infantry moved from 65 Sea Zone to New Zealand 1 aaGun moved from 65 Sea Zone to New Zealand 3 carriers, 3 destroyers, 3 fighters and 1 submarine moved from 40 Sea Zone to 82 Sea Zone 1 armour, 3 infantry and 1 mech_infantry moved from Nigeria to French Equatorial Africa 2 transports moved from 91 Sea Zone to 104 Sea Zone 1 carrier moved from 11 Sea Zone to 28 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to Eastern United States 1 fighter moved from Eastern United States to 91 Sea Zone 1 carrier moved from 104 Sea Zone to 91 Sea Zone 1 armour and 2 infantry moved from Eastern United States to 104 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 armour, 3 infantry and 2 transports moved from 104 Sea Zone to 91 Sea Zone 1 armour and 3 infantry moved from 91 Sea Zone to Central America Place Units - Americans 3 infantry and 1 mech_infantry placed in Eastern United States 1 destroyer placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 tactical_bomber placed in Eastern United States 1 bomber and 1 fighter placed in Western United States 1 submarine placed in 11 Sea Zone Americans undo move 6. 1 submarine placed in 104 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Kansu to Tsinghai 11 infantry moved from Shansi to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Inner Mongolia, round 2 : 0/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 11 infantry in Inner Mongolia, round 3 : 3/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 5 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 infantry moved from Iraq to Southern Persia British take Southern Persia from Italians 1 bomber moved from Gibraltar to Anglo-Egyptian Sudan 2 armour and 2 artilleries moved from Morocco to Algeria 1 fighter moved from Gibraltar to Algeria Combat - British Battle in Anglo-Egyptian Sudan British attack with 1 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry in Anglo-Egyptian Sudan, round 2 : 3/8 hits, 2.50 expected hits Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo-Egyptian Sudan British win, taking Anglo-Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Algeria British attack with 2 armour, 2 artilleries and 1 fighter Italians defend with 2 infantry British roll dice for 2 armour, 2 artilleries and 1 fighter in Algeria, round 2 : 4/5 hits, 2.17 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Algeria British win, taking Algeria from Italians with 2 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter moved from Algeria to Gibraltar 2 infantry moved from Western India to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Iraq 1 cruiser and 3 destroyers moved from 81 Sea Zone to 82 Sea Zone 1 battleship moved from 40 Sea Zone to 82 Sea Zone 3 aaGuns, 3 artilleries, 22 infantry and 2 mech_infantrys moved from Eastern India to Western India 1 bomber moved from Anglo-Egyptian Sudan to French Equatorial Africa 2 mech_infantrys moved from Western India to Baluchistan Place Units - British 3 infantry placed in Iraq 2 fighters placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -2.17 Americans regular : 1.50 Japanese regular : -0.67 Italians regular : 0.67 British regular : 2.33
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The italian tr in z80 still lived, but I think it should’ve been dead from UK-ships. I’ll let it stay so it gets sunk.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 artilleries, 7 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship and 1 cruiser moved from 99 Sea Zone to 96 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from Tobruk to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Algeria 1 transport moved from 96 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Algeria 1 fighter and 1 tactical_bomber moved from Malta to Algeria 1 fighter moved from Southern Italy to Algeria 1 artillery and 3 infantry moved from Northern Caucasus to Kazakhstan 1 armour moved from Northwest Persia to Turkmenistan Italians take Northeast Persia from British Italians take Turkmenistan from Russians Combat - Italians Italians creates battle in territory 82 Sea Zone Battle in 82 Sea Zone Italians attack with 1 transport British defend with 1 battleship, 1 cruiser, 3 destroyers and 1 transport; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 submarine; ANZAC defend with 3 fighters 1 transport owned by the Italians lost in 82 Sea Zone Americans win with 2 battleships, 3 carriers, 3 cruisers, 6 destroyers, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is -6 Casualties for Italians: 1 transport Battle in Algeria Italians attack with 2 fighters, 3 infantry and 1 tactical_bomber British defend with 2 armour and 2 artilleries Italians roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 1/3 hits, 1,67 expected hits Italians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Algeria, round 2 : 2/6 hits, 2,17 expected hits British roll dice for 2 armour and 2 artilleries in Algeria, round 2 : 1/4 hits, 1,67 expected hits 2 artilleries owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Algeria Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Algeria, round 3 : 2/5 hits, 2,00 expected hits British roll dice for 1 armour in Algeria, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Algeria Italians win, taking Algeria from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Italians: 1 infantry Casualties for British: 2 armour and 2 artilleries Battle in Kazakhstan Italians attack with 1 artillery and 3 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Kazakhstan, round 2 : 2/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 fighters and 1 tactical_bomber moved from Algeria to Malta 1 armour and 2 mech_infantrys moved from Northwest Persia to Turkmenistan 1 aaGun, 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt 1 infantry moved from Egypt to Trans-Jordan Place Units - Italians 2 transports placed in 99 Sea Zone 1 artillery and 2 infantry placed in Egypt 1 artillery and 2 infantry placed in Southern Italy 3 infantry placed in Northern Italy Italians undo move 2. Italians undo move 2. 2 artilleries and 1 infantry placed in Egypt 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : 0,17 Russians regular : -0,33 British regular : -1,17
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns, 2 artilleries and 3 infantry moved from Queensland to New South Wales 3 fighters moved from Eastern India to Iraq 1 carrier, 1 destroyer and 1 fighter moved from 31 Sea Zone to 65 Sea Zone 1 fighter moved from New South Wales to 65 Sea Zone 1 cruiser and 1 transport moved from 40 Sea Zone to 74 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by Americans from Queensland: 1 infantry, 1 marine and 1 mech_infantry EDIT: Adding units owned by Americans to New South Wales: 1 infantry, 1 marine and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,3,4,3,4,6,5,2,2,1,4,6,5,5,6,6,3 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :