@zlefin I would generally say that you are allowed to reconsider until decisions are made or dice rolled. I’ll look at it now but if you do change your mind at this point, let me know
L20 #2 trulpen (X) vs surfer (A) P2V
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 artilleries, 2 carriers, 1 destroyer, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 tactical_bomber moved from Yunnan to 43 Sea Zone 4 fighters and 3 tactical_bombers moved from 40 Sea Zone to Java 1 infantry moved from Davao to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Kwangsi to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java 2 cruisers moved from 40 Sea Zone to 43 Sea Zone 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Northern Manchuria to Buryatia Japanese take Buryatia from Russians 2 bombers moved from Kwangtung to Shansi 1 infantry moved from Anhwe to Shansi 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Hopei to Tsinghai Japanese take Tsinghai from Chinese Combat - Japanese Battle in Java Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 2 cruisers in Java, round 2 : 2/2 hits, 1,00 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Shansi Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Shansi, round 2 : 3/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers moved from Shansi to Jehol 1 infantry moved from Anhwe to Jehol 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 4 fighters and 3 tactical_bombers moved from Java to 43 Sea Zone 4 carriers, 1 destroyer, 2 submarines and 2 transports moved from 40 Sea Zone to 43 Sea Zone 2 artilleries moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 3 infantry moved from Yunnan to Shan State 1 aaGun, 1 armour, 8 artilleries, 13 infantry and 1 mech_infantry moved from Yunnan to Burma 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 2 infantry moved from Kiangsu to Kiangsi 3 infantry moved from Kwangtung to Kiangsi 2 artilleries and 1 infantry moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Midway to 25 Sea Zone 2 artilleries and 4 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 infantry and 1 transport moved from 25 Sea Zone to 34 Sea Zone 1 carrier moved from 24 Sea Zone to 34 Sea Zone 1 fighter moved from 24 Sea Zone to 34 Sea Zone 1 destroyer moved from 25 Sea Zone to 34 Sea Zone 4 fighters moved from 32 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from Japan to 34 Sea Zone 2 carriers and 1 submarine moved from 7 Sea Zone to 34 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 21 Sea Zone 2 artilleries and 2 infantry moved from 21 Sea Zone to Kwangtung 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 marine moved from Wake Island to 32 Sea Zone 2 battleships, 2 carriers, 1 destroyer and 1 marine moved from 32 Sea Zone to 34 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone EDIT: 1 fighter moved from French Indo China to 43 Sea Zone EDIT: 1 tactical_bomber moved from 43 Sea Zone to French Indo China Place Units - Japanese 2 carriers placed in 6 Sea Zone 2 fighters placed in 6 Sea Zone 1 destroyer and 1 submarine placed in 7 Sea Zone 3 infantry placed in Kiangsu 3 artilleries placed in French Indo China 3 infantry placed in Kwangtung 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 5,3,3,6,3,4,1,3,4,3,3,4,4,4,1,1,1,2,1,4,3,6 Japanese collect 63 PUs (3 lost to blockades); end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangtung: 2 artilleries and 2 infantry EDIT: Adding units owned by Japanese to Fukien: 2 artilleries and 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : 2,83 ANZAC regular : -0,67 -
How was the beach?
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We had a great time! Kids + water + sand = very tired kids at end of day. Mom and Dad get to relax. :) Of course, it was too short! Seemed like we had just got there, and had to head back.
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Sounds great!
Yeah, should live by the beach, man. 😊
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How’s the game? Any move coming up?
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 2 carriers, 1 destroyer, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries moved from Morocco to Algeria 1 fighter moved from Gibraltar to Algeria 1 bomber moved from Gibraltar to Algeria Combat - Americans Battle in Algeria Americans attack with 2 artilleries, 1 bomber and 1 fighter Italians defend with 1 infantry Americans roll dice for 2 artilleries, 1 bomber and 1 fighter in Algeria, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Algeria to Gibraltar 1 fighter moved from Algeria to Gibraltar 2 transports moved from 89 Sea Zone to 91 Sea Zone 3 infantry moved from French West Africa to Nigeria 1 armour and 1 mech_infantry moved from French West Africa to Nigeria 1 transport moved from 93 Sea Zone to 104 Sea Zone 2 carriers, 1 cruiser, 1 fighter and 2 submarines moved from 93 Sea Zone to 109 Sea Zone 2 fighters moved from 93 Sea Zone to Gibraltar 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 3 fighters and 1 tactical_bomber moved from Western United States to 11 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 31 Sea Zone 1 infantry and 1 mech_infantry moved from Solomon Islands to 50 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 50 Sea Zone to 55 Sea Zone 1 infantry and 1 mech_infantry moved from 55 Sea Zone to Queensland 1 marine moved from New South Wales to Queensland 5 carriers and 1 fighter moved from 50 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from 50 Sea Zone to Queensland 3 fighters moved from 50 Sea Zone to Queensland 1 destroyer moved from 50 Sea Zone to 31 Sea Zone 1 aaGun and 1 infantry moved from 31 Sea Zone to Johnston Island 4 fighters moved from 50 Sea Zone to 31 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 marine and 1 submarine moved from 59 Sea Zone to 40 Sea Zone 1 fighter moved from 50 Sea Zone to Queensland 1 carrier moved from 104 Sea Zone to 109 Sea Zone Place Units - Americans 1 armour and 3 infantry placed in Eastern United States 1 destroyer placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 carrier placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Italians regular : 0.67 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Honan to Tsinghai 1 fighter moved from Northern Sinkiang to Tsinghai 2 infantry moved from Honan to Tsinghai 11 infantry moved from Honan to Shansi Combat - Chinese Battle in Shansi Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Shansi, round 2 : 2/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 2 infantry placed in Kansu 1 infantry placed in Tsinghai Chinese undo move 2. 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 2 carriers, 1 destroyer, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries moved from Morocco to Algeria 1 fighter moved from Gibraltar to Algeria 1 bomber moved from Gibraltar to Algeria Combat - Americans Battle in Algeria Americans attack with 2 artilleries, 1 bomber and 1 fighter Italians defend with 1 infantry Americans roll dice for 2 artilleries, 1 bomber and 1 fighter in Algeria, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Algeria to Gibraltar 1 fighter moved from Algeria to Gibraltar 2 transports moved from 89 Sea Zone to 91 Sea Zone 3 infantry moved from French West Africa to Nigeria 1 armour and 1 mech_infantry moved from French West Africa to Nigeria 1 transport moved from 93 Sea Zone to 104 Sea Zone 2 carriers, 1 cruiser, 1 fighter and 2 submarines moved from 93 Sea Zone to 109 Sea Zone 2 fighters moved from 93 Sea Zone to Gibraltar 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 3 fighters and 1 tactical_bomber moved from Western United States to 11 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 31 Sea Zone 1 infantry and 1 mech_infantry moved from Solomon Islands to 50 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 50 Sea Zone to 55 Sea Zone 1 infantry and 1 mech_infantry moved from 55 Sea Zone to Queensland 1 marine moved from New South Wales to Queensland 5 carriers and 1 fighter moved from 50 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from 50 Sea Zone to Queensland 3 fighters moved from 50 Sea Zone to Queensland 1 destroyer moved from 50 Sea Zone to 31 Sea Zone 1 aaGun and 1 infantry moved from 31 Sea Zone to Johnston Island 4 fighters moved from 50 Sea Zone to 31 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 marine and 1 submarine moved from 59 Sea Zone to 40 Sea Zone 1 fighter moved from 50 Sea Zone to Queensland 1 carrier moved from 104 Sea Zone to 109 Sea Zone Place Units - Americans 1 armour and 3 infantry placed in Eastern United States 1 destroyer placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 carrier placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Honan to Tsinghai 1 fighter moved from Northern Sinkiang to Tsinghai 2 infantry moved from Honan to Tsinghai 11 infantry moved from Honan to Shansi Combat - Chinese Battle in Shansi Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Shansi, round 2 : 2/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 2 infantry placed in Kansu 1 infantry placed in Tsinghai Chinese undo move 2. 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British repair damage of 5x factory_minor; Remaining resources: 28 PUs; British buy 1 artillery, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 battleship moved from 59 Sea Zone to 40 Sea Zone 1 transport moved from 73 Sea Zone to 74 Sea Zone 2 infantry moved from Tanganyika Territory to 74 Sea Zone 2 infantry and 1 transport moved from 74 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Western India 1 cruiser and 3 destroyers moved from 73 Sea Zone to 81 Sea Zone 1 armour moved from Union of South Africa to Belgian Congo 4 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Tanganyika Territory to Belgian Congo 1 artillery moved from Tanganyika Territory to Belgian Congo 2 armour, 2 artilleries, 1 bomber, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber moved from Syria to Iraq 1 infantry moved from Southern Persia to Northwest Persia 2 infantry moved from Southern Persia to Iraq 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 93 Sea Zone to 109 Sea Zone Place Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 40 Sea Zone: 1 cruiser and 2 marines EDIT: Adding units owned by Americans to 40 Sea Zone: 1 cruiser EDIT: Adding units owned by Americans to Eastern India: 1 marine EDIT: Turning off Edit Mode 3 infantry placed in Iraq Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 bomber EDIT: Adding units owned by British to Gibraltar: 1 bomber EDIT: Turning off Edit Mode 2 infantry placed in Union of South Africa 1 artillery and 1 infantry placed in Quebec 1 submarine placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,2 British collect 29 PUs (2 lost to blockades); end with 29 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in Eastern India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.67 Japanese regular : 0.33 Italians regular : 0.67 -
Sorry for slow play. I’ve been catching up on work. Loved the vacation, but now I’m paying the piper.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians repair damage of 2x harbour; Remaining resources: 32 PUs; Italians buy 1 artillery, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Egypt to 100 Sea Zone 1 infantry and 1 transport moved from 100 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to Southern Persia 1 armour moved from Trans-Jordan to Syria Italians take Syria from French 1 armour moved from Syria to Trans-Jordan 1 infantry moved from Libya to Tobruk Italians take Tobruk from British 2 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Algeria 1 fighter and 1 tactical_bomber moved from Southern Italy to Algeria 2 armour and 2 mech_infantrys moved from Southern Caucasus to Northwest Persia Combat - Italians Battle in Southern Persia Battle in Algeria Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Algeria, round 2 : 1/4 hits, 1,50 expected hits Americans roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Algeria Italians win, taking Southern Persia from British, taking Algeria from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Northwest Persia Italians attack with 2 armour and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 2 armour and 2 mech_infantrys in Northwest Persia, round 2 : 1/4 hits, 1,67 expected hits French roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from French with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Algeria to Malta 1 carrier and 1 fighter moved from 100 Sea Zone to 96 Sea Zone 1 battleship moved from 100 Sea Zone to 99 Sea Zone 1 cruiser and 1 destroyer moved from 100 Sea Zone to 96 Sea Zone 1 cruiser moved from 100 Sea Zone to 99 Sea Zone 1 artillery and 3 infantry moved from Rostov to Northern Caucasus Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Egypt 1 transport placed in 99 Sea Zone Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Americans regular : -0,33 French regular : -0,33 Italians regular : -1,17 -
@surfer said in L20 #2 trulpen (X) vs surfer (A) P2V:
Sorry for slow play. I’ve been catching up on work. Loved the vacation, but now I’m paying the piper.
No worries. Who’s the piper?
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Sorry, another English idiom. “To pay the piper” = face the consequences for my actions, i.e. I chose to have vacation and now I have to work double to catch up.
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese 1 infantry moved from New Guinea to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain Combat - ANZAC Battle in New Britain Non Combat Move - ANZAC 3 fighters moved from 40 Sea Zone to Eastern India 1 cruiser and 1 transport moved from 59 Sea Zone to 40 Sea Zone 1 carrier moved from 64 Sea Zone to 31 Sea Zone 1 destroyer moved from 55 Sea Zone to 31 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese 1 infantry moved from New Guinea to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain Combat - ANZAC Battle in New Britain Non Combat Move - ANZAC 3 fighters moved from 40 Sea Zone to Eastern India 1 cruiser and 1 transport moved from 59 Sea Zone to 40 Sea Zone 1 carrier moved from 64 Sea Zone to 31 Sea Zone 1 destroyer moved from 55 Sea Zone to 31 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 73 Sea Zone to 81 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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@surfer said in L20 #2 trulpen (X) vs surfer (A) P2V:
Sorry, another English idiom. “To pay the piper” = face the consequences for my actions, i.e. I chose to have vacation and now I have to work double to catch up.
No need for apologies. 🙂
Sounds nasty. You should be able to go on vacation without repercussions. 😉
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 fighter, 12 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber and 2 fighters moved from Egypt to Iraq 1 bomber moved from Rostov to Russia 1 infantry moved from Leningrad to Vologda Germans take Vologda from Russians 1 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 infantry moved from Northern Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians Combat - Germans Air Battle in Iraq Germans attacks with 3 units heading to Iraq Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Iraq British roll AA dice in Iraq : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Iraq causes 0 damage total. Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Russia causes 7 damage total. Cleaning up after air battles Non Combat Move - Germans 1 bomber moved from Russia to Northern Caucasus 1 infantry moved from Leningrad to Archangel 7 artilleries and 14 infantry moved from Leningrad to Novgorod 1 aaGun moved from Leningrad to Novgorod 2 fighters and 1 tactical_bomber moved from Eastern Poland to Leningrad 1 artillery and 6 infantry moved from Poland to Eastern Poland 1 marine moved from Eastern Poland to Poland 2 transports moved from 118 Sea Zone to 117 Sea Zone 2 artilleries and 2 infantry moved from Germany to 117 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad 6 infantry moved from Germany to Poland 6 armour and 6 mech_infantrys moved from Southern Caucasus to Northwest Persia 1 fighter moved from Southern Italy to Egypt 1 fighter moved from 96 Sea Zone to Malta 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 96 Sea Zone 1 fighter moved from Iraq to Egypt 2 aaGuns, 13 artilleries and 34 infantry moved from Rostov to Northern Caucasus 1 infantry moved from Tambov to Rostov 3 armour and 3 mech_infantrys moved from Ukraine to Northern Caucasus 1 battleship moved from 116 Sea Zone to 113 Sea Zone 1 destroyer moved from 128 Sea Zone to 113 Sea Zone 1 fighter moved from Iraq to Northwest Persia 1 destroyer moved from 100 Sea Zone to 96 Sea Zone 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Southern Caucasus to Northern Caucasus 1 infantry moved from Southern Italy to 99 Sea Zone 1 infantry moved from Normandy Bordeaux to France 1 aaGun moved from France to Normandy Bordeaux Place Units - Germans 1 fighter and 1 tactical_bomber placed in 113 Sea Zone 1 tactical_bomber placed in France 3 infantry placed in Ukraine 1 artillery and 9 infantry placed in Germany 3 artilleries placed in Southern France Turning on Edit Mode EDIT: Removing units owned by Germans from Southern France: 3 artilleries EDIT: Adding units owned by Germans to Leningrad: 1 factory_minor EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 63 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
British AA : 0,83 Russians AA : -0,17 -
Thought I had a mIC in Leningrad, but realized I didn’t when placing. Hope it’s ok I changed the 3 art I planned to buy there for a mIC.
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You want me to have no consequences for taking a break, and yet, you continue to trounce me at this game…do I work hard, or get a break? :)
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Need to work your ass off, man. It’s all in the game. 😉
(Watching The Wire…)
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Amur to Buryatia 1 artillery moved from Amur to Buryatia 1 infantry moved from Amur to Buryatia 1 infantry moved from Amur to Buryatia 1 artillery moved from Amur to Buryatia 1 artillery and 9 infantry moved from Amur to Sakha 1 infantry moved from Stalingrad to Tambov Russians take Tambov from Germans 1 infantry moved from Bryansk to Kursk Russians take Kursk from Germans 1 infantry moved from Samara to Kazakhstan 1 fighter and 1 tactical_bomber moved from Stalingrad to Kazakhstan 1 infantry moved from Stalingrad to Rostov 1 fighter moved from Stalingrad to Rostov Combat - Russians Battle in Buryatia Russians attack with 2 artilleries and 6 infantry Japanese defend with 1 infantry Russians roll dice for 2 artilleries and 6 infantry in Buryatia, round 2 : 6/8 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sakha Russians attack with 1 artillery and 9 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 9 infantry in Sakha, round 2 : 3/10 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sakha Russians win, taking Sakha from Japanese with 1 artillery and 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Rostov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov retreated to Rostov Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Rostov to Stalingrad 1 fighter and 1 tactical_bomber moved from Kazakhstan to Stalingrad 2 armour and 2 mech_infantrys moved from Stalingrad to Kursk 1 aaGun, 2 artilleries and 9 infantry moved from Bryansk to Kursk 1 aaGun, 1 artillery and 18 infantry moved from Yaroslavl to Russia 1 artillery moved from Samara to Russia 1 artillery and 11 infantry moved from Samara to Stalingrad 1 infantry moved from Nenetsia to Gorky 1 aaGun moved from Amur to Buryatia 1 aaGun moved from Amur to Buryatia Place Units - Russians 1 fighter and 2 infantry placed in Russia 3 infantry placed in Stalingrad 3 infantry placed in Urals Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,4 Russians collect 25 PUs (1 lost to blockades); end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians regular : 0.67 Japanese regular : -0.67 Germans regular : -0.33 Russians regular : 4.00





