@Adam514 said in Adam514 (Allies+15) vs Simon33 (X) BM Game #2 of 2025:
Yeah max defense. RIP.
Well I got a -77 score from an expected +24. I think I am the one saying RIP.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 armour and 1 infantry moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
2 artilleries and 6 infantry moved from Austria to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Poland to Yugoslavia
1 tactical_bomber moved from Germany to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
3 armour and 3 mech_infantrys moved from Austria to France
1 mech_infantry moved from Western Germany to France
1 artillery and 3 infantry moved from Western Germany to France
2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
4 tactical_bombers moved from Western Germany to 113 Sea Zone
2 fighters moved from Western Germany to 113 Sea Zone
1 fighter moved from Norway to 113 Sea Zone
1 bomber moved from Germany to 113 Sea Zone
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 submarine moved from 121 Sea Zone to 109 Sea Zone
1 infantry moved from Holland Belgium to France
Combat - Germans
Combat Hit Differential Summary :
Scrambles z110 and Normandie?
@surfer said in L20 #2 trulpen (X) vs surfer (A) P2V:
Don’t think you’re clueless–I get to claim that.:blush:
I think I’m talking for both of us. I’m that generous.
I’ll change the attack on Normandie and Paris, shifting one inf to Normandie. I’ll post the new map.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 armour and 1 infantry moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
2 artilleries and 6 infantry moved from Austria to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Poland to Yugoslavia
1 tactical_bomber moved from Germany to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
3 armour and 3 mech_infantrys moved from Austria to France
1 mech_infantry moved from Western Germany to France
1 artillery and 3 infantry moved from Western Germany to France
2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
4 tactical_bombers moved from Western Germany to 113 Sea Zone
2 fighters moved from Western Germany to 113 Sea Zone
1 fighter moved from Norway to 113 Sea Zone
1 bomber moved from Germany to 113 Sea Zone
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 submarine moved from 121 Sea Zone to 109 Sea Zone
1 infantry moved from Holland Belgium to Normandy Bordeaux
Combat - Germans
Combat Hit Differential Summary :
The land scramble option is still catching me…I liked the first move you had, as I probably would have tried to a scramble. But no, stand and die.
BTW, I assume we are using the most updated PTV map v. 4.0.0
Actually we’re using 3.0.0.
What’s new?
I’m not sure. Just updated my map prior to loading the game
Fixed spelling mistakes in game notes.
Added ‘Global’ victory condition.
Changed carriers to 1 defense.
Added note regarding carrier scramble to empty sea zones.
Added note defining “islands.”
Fixed ANZAC objective in Objectives tab.
Lowered Kamakaze marker in sea zone 21.
Added U.S. Marine to Hawaii.
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 armour and 1 infantry moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
2 artilleries and 6 infantry moved from Austria to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Poland to Yugoslavia
1 tactical_bomber moved from Germany to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
3 armour and 3 mech_infantrys moved from Austria to France
1 mech_infantry moved from Western Germany to France
1 artillery and 3 infantry moved from Western Germany to France
2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
4 tactical_bombers moved from Western Germany to 113 Sea Zone
2 fighters moved from Western Germany to 113 Sea Zone
1 fighter moved from Norway to 113 Sea Zone
1 bomber moved from Germany to 113 Sea Zone
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 submarine moved from 121 Sea Zone to 109 Sea Zone
1 infantry moved from Holland Belgium to Normandy Bordeaux
Combat - Germans
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 5/15 hits, 4,50 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits
5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits, 2,33 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 109 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 109 Sea Zone
1 transport owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 transport
Battle in 113 Sea Zone
Germans attack with 1 bomber, 4 fighters, 2 submarines and 4 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
Units damaged: 1 battleship owned by the British
1 cruiser owned by the French lost in 113 Sea Zone
Germans roll dice for 1 bomber, 4 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 3/9 hits, 5,17 expected hits
British roll dice for 1 battleship and 1 cruiser in 113 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
1 cruiser owned by the British and 1 battleship owned by the British lost in 113 Sea Zone
Germans win with 1 bomber, 4 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 40
Casualties for French: 1 cruiser
Casualties for British: 1 battleship and 1 cruiser
Battle in France
Germans attack with 5 armour, 3 artilleries, 6 infantry and 4 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 5 armour, 3 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 5/18 hits, 6,33 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 7/11 hits, 4,33 expected hits
1 aaGun owned by the French, 1 artillery owned by the Germans, 6 infantry owned by the Germans and 4 infantry owned by the French lost in France
Germans roll dice for 5 armour, 2 artilleries and 4 mech_infantrys in France, round 3 : 4/11 hits, 4,50 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 5/7 hits, 3,00 expected hits
2 artilleries owned by the Germans, 2 infantry owned by the French, 1 artillery owned by the British, 3 mech_infantrys owned by the Germans and 1 artillery owned by the French lost in France
Germans roll dice for 5 armour and 1 mech_infantry in France, round 4 : 5/6 hits, 2,83 expected hits
French roll dice for 2 armour and 1 fighter in France, round 4 : 0/3 hits, 1,67 expected hits
1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 3 artilleries, 6 infantry and 3 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
4 infantry moved from Poland to Slovakia Hungary
2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Yugoslavia to Southern Italy
1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
1 bomber, 4 fighters and 4 tactical_bombers moved from 113 Sea Zone to Western Germany
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 cruiser moved from 117 Sea Zone to 116 Sea Zone
1 infantry moved from Denmark to Western Germany
1 transport moved from 117 Sea Zone to 116 Sea Zone
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 submarine moved from 127 Sea Zone to 115 Sea Zone
1 aaGun moved from Western Germany to 116 Sea Zone
1 infantry moved from Denmark to 116 Sea Zone
1 aaGun and 1 infantry moved from 116 Sea Zone to Norway
1 aaGun moved from Western Germany to Holland Belgium
Place Units - Germans
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : 4,33
Neutral_Allies regular : -0,67
Germans regular : 0,00
British regular : -1,50
Damn, G got heavily diced by F.
I also downloaded the new map now, but it seems to load v3 anyway.
@trulpen Once you started a game version 3.0 this will not change even if you download the 4.0 map version during your game. The savegame will always continue to have included the map version 3.0. In other words: In case you want to play 4.0 you need to start using the 4.0 version from the very beginning.
@surfer I can restart the game if you want.
I mean, I’ll do the battles by edit.
Yeah. Let’s go for v4.
I’m a bit busy atm, but if you have the time feel free to do the german turn by edit in order to proceed with the commies.
@trulpen sure.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from France: 1 armour and 1 artillery
EDIT: Removing units owned by French from France: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
EDIT: Removing units owned by French from Normandy Bordeaux: 1 artillery and 1 infantry
EDIT: Removing units owned by British from 113 Sea Zone: 1 battleship and 1 cruiser
EDIT: Removing units owned by French from 113 Sea Zone: 1 cruiser
EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer and 1 transport
EDIT: Removing units owned by Neutral_Allies from Yugoslavia: 5 infantry
EDIT: Turning off Edit Mode
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Turning on Edit Mode
1 armour moved from Holland Belgium to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter moved from Holland Belgium to Western Germany
2 bombers moved from Germany to Western Germany
1 fighter moved from Norway to Western Germany
1 tactical_bomber moved from Germany to Holland Belgium
1 fighter moved from Poland to Southern Italy
1 armour moved from Holland Belgium to France
Germans take France from French
1 armour moved from Holland Belgium to France
3 armour moved from Austria to France
1 mech_infantry moved from Western Germany to France
1 artillery moved from Austria to Yugoslavia
Germans take Yugoslavia from Neutral_Allies
Combat - Germans
EDIT: Preparing Airbases for Possible Scrambling
EDIT: Recording Battle Statistics
EDIT: Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
EDIT: triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
EDIT: Removing units owned by Germans from Holland Belgium: 5 infantry
EDIT: Removing units owned by Germans from Holland Belgium: 2 artilleries
EDIT: Removing units owned by Germans from Denmark: 2 infantry
EDIT: Removing units owned by Germans from Western Germany: 3 aaGuns, 1 artillery and 2 infantry
EDIT: Removing units owned by Germans from Germany: 2 aaGuns, 3 artilleries and 11 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from Austria to Yugoslavia
6 infantry moved from Austria to Yugoslavia
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
4 infantry moved from Poland to Slovakia Hungary
1 cruiser and 1 transport moved from 117 Sea Zone to 116 Sea Zone
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 127 Sea Zone to 115 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 submarine moved from 121 Sea Zone to 109 Sea Zone
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 infantry moved from Slovakia Hungary to Yugoslavia
Place Units - Germans
10 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Austria: 3 mech_infantrys
EDIT: Adding units owned by Germans to Slovakia Hungary: 2 aaGuns and 3 artilleries
EDIT: Adding units owned by Germans to Slovakia Hungary: 10 infantry
EDIT: Adding units owned by Germans to Norway: 1 aaGun and 1 infantry
EDIT: Adding units owned by Germans to Holland Belgium: 1 aaGun
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 41 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
3 infantry moved from Ukraine to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
3 infantry moved from Baltic States to Northern Belarus
1 artillery and 6 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Archangel to Leningrad
3 infantry moved from Vyborg to Leningrad
2 infantry moved from Karelia to Archangel
1 submarine moved from 130 Sea Zone to 128 Sea Zone
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
1 armour and 1 mech_infantry moved from Stalingrad to Ukraine
1 armour and 1 mech_infantry moved from Russia to Southern Belarus
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 aaGuns moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Leningrad
3 infantry moved from Amur to Siberia
2 aaGuns and 6 infantry moved from Sakha to Siberia
3 infantry moved from Buryatia to Sakha
Place Units - Russians
2 infantry placed in Siberia
3 infantry placed in Ukraine
3 infantry placed in Leningrad
3 infantry placed in Stalingrad
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :