@Ragnell804 gg, I concede
Cap(A) vs Team(X) Anniversary 41
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Test summary from TripleA, engine version: 2.0.20234, time: 6:36:13 PM
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Russia to Eastern Ukraine Russians take Eastern Ukraine from Germans 2 artilleries and 8 infantry moved from Archangel to Karelia S.S.R. 4 infantry moved from Buryatia S.S.R. to Manchuria Combat - Russians Battle in Karelia S.S.R. Russians attack with 2 artilleries and 8 infantry Germans defend with 1 factory and 1 infantry Russians roll dice for 2 artilleries and 8 infantry in Karelia S.S.R., round 2 : 1/10 hits, 2.33 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Manchuria Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Manchuria, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 3 infantry moved from Persia to India 1 fighter moved from Caucasus to India 2 armour moved from Caucasus to India 3 infantry moved from Russia to Caucasus 2 armour moved from Russia to Caucasus 1 infantry moved from Urals to Russia 2 infantry moved from Caucasus to Persia 1 aaGun moved from Archangel to Karelia S.S.R. 2 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. Place Units - Russians 1 artillery and 3 infantry placed in Caucasus 5 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : -0.33 Russians regular : -1.00
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Borneo to 49 Sea Zone 2 infantry moved from East Indies to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from French Indo-China Thailand to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 4 infantry moved from 35 Sea Zone to India 1 fighter moved from 37 Sea Zone to India 3 fighters moved from French Indo-China Thailand to India 1 artillery and 4 infantry moved from Burma to India 1 infantry moved from Fukien to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Japan to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 2 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 2 infantry moved from 61 Sea Zone to Kwangtung 1 fighter moved from 62 Sea Zone to Kwangtung 2 fighters moved from 62 Sea Zone to Manchuria 1 transport moved from 62 Sea Zone to 59 Sea Zone 1 infantry moved from Iwo Jima to 59 Sea Zone 1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone 1 transport moved from 36 Sea Zone to 62 Sea Zone 1 armour and 2 infantry moved from Japan to 62 Sea Zone 1 armour and 3 infantry moved from 62 Sea Zone to Manchuria Combat - Japanese Battle in Kwangtung Japanese attack with 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Manchuria Japanese attack with 1 armour, 2 fighters and 3 infantry Russians defend with 3 infantry Japanese roll dice for 1 armour, 2 fighters and 3 infantry in Manchuria, round 2 : 2/6 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Manchuria Japanese roll dice for 1 armour, 2 fighters and 3 infantry in Manchuria, round 3 : 3/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in India Japanese attack with 2 artilleries, 4 fighters and 8 infantry British defend with 1 aaGun, 1 artillery, 1 factory and 3 infantry; Russians defend with 2 armour, 1 fighter and 3 infantry British roll AA dice in India : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 artilleries, 4 fighters and 8 infantry in India, round 2 : 5/14 hits, 4.33 expected hits British roll dice for 2 armour, 1 artillery, 1 fighter and 6 infantry in India, round 2 : 6/10 hits, 4.00 expected hits 6 infantry owned by the Japanese, 3 infantry owned by the Russians and 2 infantry owned by the British lost in India Japanese roll dice for 2 artilleries, 4 fighters and 2 infantry in India, round 3 : 3/8 hits, 3.33 expected hits British roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in India, round 3 : 3/5 hits, 2.33 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Russians, 1 artillery owned by the British and 1 infantry owned by the British lost in India Japanese roll dice for 1 artillery and 4 fighters in India, round 4 : 1/5 hits, 2.33 expected hits British roll dice for 1 armour and 1 fighter in India, round 4 : 1/2 hits, 1.17 expected hits 1 fighter owned by the Japanese and 1 armour owned by the Russians lost in India Japanese roll dice for 1 artillery and 3 fighters in India, round 5 : 1/4 hits, 1.83 expected hits British roll dice for 1 fighter in India, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Russians lost in India Japanese win, taking India from British with 1 artillery and 2 fighters remaining. Battle score for attacker is -6 Casualties for Japanese: 1 artillery, 2 fighters and 8 infantry Casualties for British: 1 artillery and 3 infantry Casualties for Russians: 2 armour, 1 fighter and 3 infantry Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 35 Sea Zone 2 fighters moved from India to 35 Sea Zone 1 battleship and 1 cruiser moved from 50 Sea Zone to 38 Sea Zone 1 transport moved from 37 Sea Zone to 61 Sea Zone 1 infantry moved from Fukien to French Indo-China Thailand 1 fighter moved from Kwangtung to French Indo-China Thailand 2 fighters moved from Manchuria to 62 Sea Zone 1 carrier moved from 62 Sea Zone to 36 Sea Zone Place Units - Japanese 3 armour, 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : 0.33 British AA : -0.67 British regular : 2.50
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Testing Forum poster
Test summary from TripleA, engine version: 2.0.20234, time: 7:54:53 PM
Savegame -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - British British buy 2 armour, 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 2 PUs; 0 techTokens; Combat Move - British 1 infantry and 1 transport moved from 30 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Anglo-Egypt Sudan British take Anglo-Egypt Sudan from Germans 1 bomber moved from Caucasus to Trans-Jordan 2 infantry moved from Persia to Trans-Jordan Combat - British Battle in Trans-Jordan British attack with 1 bomber and 2 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 3 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 armour moved from Eastern Canada to 1 Sea Zone 1 armour and 1 transport moved from 1 Sea Zone to 2 Sea Zone 1 armour moved from 2 Sea Zone to United Kingdom 1 infantry moved from Rhodesia to Italian Africa 1 fighter moved from Archangel to Caucasus 1 bomber moved from Trans-Jordan to Caucasus 1 fighter moved from Archangel to Caucasus Place Units - British 2 armour placed in Union of South Africa 1 carrier and 1 destroyer placed in 2 Sea Zone 1 fighter placed in 2 Sea Zone Turn Complete - British British collect 26 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : 0.00
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@CaptainNapalm @Colonel_Sanders sorry fellas. can someone edit the British destroyer in SZ 40 to SZ 29. missed him in noncom
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 armour moved from Balkans to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Trans-Jordan 1 armour moved from 15 Sea Zone to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan 1 cruiser moved from 13 Sea Zone to 15 Sea Zone 1 armour moved from Ukraine to Eastern Ukraine 1 fighter moved from Balkans to Eastern Ukraine Combat - Italians Battle in Trans-Jordan Italians attack with 1 armour and 3 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Eastern Ukraine Italians attack with 1 armour and 1 fighter Russians defend with 1 infantry Italians roll dice for 1 armour and 1 fighter in Eastern Ukraine, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Italians win, taking Eastern Ukraine from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Eastern Ukraine to Ukraine 1 artillery moved from France to Italy 2 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Italy to France 1 infantry moved from Italy to France Place Units - Italians 4 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 Russians regular : -0.33 British regular : 0.67
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I may be mistaken but I think there may have been an error bombarding transjordan. It only showed 2 ships bombarding but 1 hit anyway- yet the infantry had the opportunity to shoot back and hit. Is that right? thx
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@Colonel_Sanders From the manual page 29 under battleship or cruiser rules:
Offshore Bombardment: Your battleships and cruisers can conduct offshore bombardment during an amphibious assault.
These battleships and cruisers must be in the same sea zone as the offloading transport before they can conduct this
bombardment. Each battleship and cruiser fires against enemy land units in the territory being attacked prior to land combat. Battleships and cruisers cannot conduct offshore bombardment if they were involved in a sea combat prior to the amphibious assault and cannot conduct more than one bombardment per turn. The number of battleships and cruisers that can bombard during an amphibious assault is limited to one ship per land unit being offloaded from the transports in that coastal territory. -
@Colonel_Sanders *there’s nothing in the manual that says victims of offshore don’t get to shoot back.
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Testing Forum poster
Test summary from TripleA, engine version: 2.0.20234, time: 11:37:26 PM
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 armour, 1 battleship, 1 infantry and 2 transports; Remaining resources: 2 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 3 infantry moved from Eastern United States to 10 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 armour, 3 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from Panama to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from 12 Sea Zone to Gibraltar 1 armour and 3 infantry moved from 12 Sea Zone to Morocco Algeria Combat - Americans Battle in Morocco Algeria Americans attack with 1 armour and 3 infantry Germans defend with 1 infantry Americans roll dice for 1 armour and 3 infantry in Morocco Algeria, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria Americans win, taking Morocco Algeria from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Gibraltar Americans attack with 1 artillery and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 destroyers moved from 10 Sea Zone to 12 Sea Zone 1 fighter moved from Brazil to Rhodesia 2 bombers and 1 fighter moved from United Kingdom to Russia 1 fighter moved from Panama to United Kingdom 1 fighter moved from Eastern Canada to 2 Sea Zone 1 infantry moved from Central United States to Eastern United States 1 infantry moved from Western Canada to Central United States 1 carrier and 1 destroyer moved from 55 Sea Zone to 19 Sea Zone Combat Move - Chinese 1 infantry moved from Sikang to Yunnan 1 fighter moved from Ningxia to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Ningxia 1 infantry moved from Suiyuan to Hupeh 2 infantry moved from Sikang to Ningxia Place Units - Americans 1 armour and 1 infantry placed in Eastern United States 1 battleship and 2 transports placed in 10 Sea Zone Place Units - Chinese 2 infantry placed in Hupeh Turn Complete - Americans Americans collect 41 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Japanese regular : -0.67 Germans regular : 0.33
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thanks for the clarification good capt. I must have been thinking about another version where bombarded units don’t fire back.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 5 armour moved from Ukraine to Russia 1 fighter moved from Ukraine to Russia 2 fighters moved from Poland to Russia 1 bomber moved from Norway to Russia 2 armour moved from Belgian Congo to French Equatorial Africa Germans take French Equatorial Africa from British 2 armour moved from French Equatorial Africa to Anglo-Egypt Sudan Combat - Germans Battle in Anglo-Egypt Sudan Germans attack with 2 armour British defend with 1 infantry Germans roll dice for 2 armour in Anglo-Egypt Sudan, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 infantry in Anglo-Egypt Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo-Egypt Sudan Germans win, taking Anglo-Egypt Sudan from British with 2 armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Russia Germans attack with 5 armour, 1 bomber and 3 fighters Americans defend with 2 bombers and 1 fighter; Russians defend with 1 aaGun, 1 factory and 6 infantry Russians roll AA dice in Russia : 0/4 hits, 0.67 expected hits Germans roll dice for 5 armour, 1 bomber and 3 fighters in Russia, round 2 : 7/9 hits, 4.67 expected hits Russians roll dice for 2 bombers, 1 fighter and 6 infantry in Russia, round 2 : 1/9 hits, 3.00 expected hits 5 infantry owned by the Russians, 1 armour owned by the Germans and 2 bombers owned by the Americans lost in Russia Germans roll dice for 4 armour, 1 bomber and 3 fighters in Russia, round 3 : 5/8 hits, 4.17 expected hits Russians roll dice for 1 fighter and 1 infantry in Russia, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 fighter owned by the Americans lost in Russia Germans captures 26PUs while taking Russians capital Germans win, taking Russia from Russians with 3 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 42 Casualties for Germans: 2 armour Casualties for Americans: 2 bombers and 1 fighter Casualties for Russians: 6 infantry Non Combat Move - Germans 2 infantry moved from France to 13 Sea Zone 2 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 fighter moved from Norway to France 2 infantry moved from Germany to France 2 infantry moved from Germany to Balkans 3 fighters moved from Russia to Eastern Ukraine 1 artillery moved from Ukraine to Eastern Ukraine 2 infantry moved from Ukraine to Eastern Ukraine 1 bomber moved from Russia to East Poland 1 armour moved from Germany to East Poland 4 infantry moved from Poland to East Poland 1 artillery moved from Poland to East Poland 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from 15 Sea Zone to Egypt 5 infantry moved from Poland to Baltic States 1 infantry moved from Poland to East Poland 1 infantry moved from Germany to France 2 infantry moved from Germany to Poland 1 infantry moved from Northwestern Europe to France Place Units - Germans 6 armour and 4 infantry placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 71 PUs
Combat Hit Differential Summary :
Russians regular : -2.00 Germans regular : 4.17 Russians AA : -0.67 British regular : -0.33
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Wow! Those Germans have good aim! Glad they’re on my team!
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I was hoping/planning on squeezing out a win in russia with 2-3 units left. As we say in the aviation business “better lucky than good”. Nobody can win without the dice…
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@Colonel_Sanders @CaptainNapalm
Apologies for that. It was not my intention to play “chicken” with the Russian capital by creating a game ending event on turn 3. Really silly oversight on my part.
I definitely offer a rematch if you guys want it. Otherwise, thanks for the game!
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@Colonel_Sanders said in Cap(A) vs Team(X) Anniversary 41:
thanks for the clarification good capt. I must have been thinking about another version where bombarded units don’t fire back.
I think this was/is a popular house rule. I don’t know any of the core series where this is part of the rule set. If you do find this in a manual though, do let me know. I really like all the little differences between the games.
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I’m up for a rematch
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Test summary from TripleA, engine version: 2.0.20234, time: 7:45:01 PM
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