L20 BM3 Avner(A+14) vs CaptainNapalm(X)

  • '22

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 2 marines, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 carrier and 2 fighters moved from 101 Sea Zone to 89 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 artillery moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
            1 infantry moved from 89 Sea Zone to Central America
            1 artillery moved from 89 Sea Zone to Central America
            1 infantry moved from Brazil to British Guiana
            1 infantry moved from Brazil to British Guiana
            1 cruiser moved from 86 Sea Zone to 89 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 cruiser
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Americans to 10 Sea Zone: 2 cruisers
            EDIT: Turning off Edit Mode
            1 bomber and 2 marines placed in Western United States
            1 carrier and 1 transport placed in 10 Sea Zone
            1 destroyer and 1 fighter placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            1 artillery moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Kweichow
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Kansu
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Malaya to Shan State
            2 fighters and 1 tactical_bomber moved from India to Shan State
    
        Combat - British
            Battle in Shan State
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Shan State to India
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 tactical_bomber moved from 76 Sea Zone to Egypt
            1 fighter moved from Malta to Egypt
            1 fighter moved from Iceland to United Kingdom
            1 fighter moved from Iceland to United Kingdom
            1 battleship and 1 cruiser moved from 123 Sea Zone to 106 Sea Zone
            1 bomber moved from Quebec to United Kingdom
            1 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 destroyer moved from 39 Sea Zone to 76 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Persia
            1 infantry and 2 mech_infantrys placed in Union of South Africa
            1 mech_infantry placed in United Kingdom
            1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
    
        Place Units - UK_Pacific
            3 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 3 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -2,00
    Japanese regular : 0,00
    British regular : -0,83
    

    Savegame

  • '20 '16

    Pretty sure the rules don’t allow you to place a new Factory in Persia, the same turn you capture it. We can ask for an official ruling, if you doubt that, or you can edit your purchase and/or placement.

  • '20 '16

    Screenshot_20200717-080136.png

    See there at the top right? Page 23 of the Europe rule book.

  • '22

    In theory it is not a capture … it was not an enemy territory. I think I did it in other games maybe let’s check …

  • '20 '16

    @Avner this is why I went further, and attached mean rulebook. It does not use the term capture, and takes the ambiguity out of it. You can only play a facility in a territory that you have controlled since the beginning of your turn.

  • '22

    We ask for an official verification, also for the next times; if so I move IC elsewhere

  • '20 '16

    @Avner Ok, I posted the question.

  • '20 '16

  • '20 '16

  • '20 '16

    Did you read the comments, in response to our question, in the forum I linked above? Nothing official, yet, so we can keep waiting to see if anyone official responds, but both commenters, so far, agreed with me, that it is an illegal move.

  • '20 '16

    @Avner Ok! We got an official ruling! You’ll have to change where you place the factory, or I’m ok if you change your buy. Our question and answer got moved to the League Discussion thread.

  • '22

    Ok thanks and sorry. As soon as I look I tell you.

  • '22

    Ok, cancel IC, replacement 1 DD sz106, 1 art in UK.

  • '20 '16

    @Avner said in L20 BM3 Avner(A+14) vs CaptainNapalm(X):

    Ok, cancel IC, replacement 1 DD sz106, 1 art in UK.

    Ok, will do!

  • '20 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 carrier; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 infantry moved from Kenya to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
    
        Combat - Italians
            Battle in Trans-Jordan
            Battle in Alexandria
                Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/7 hits, 2.17 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Trans-Jordan from British, taking Alexandria from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Crete to 99 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 submarine moved from 96 Sea Zone to 95 Sea Zone
            1 armour moved from Greece to Romania
            1 aaGun and 2 infantry moved from Yugoslavia to Romania
            1 artillery moved from British Somaliland to Ethiopia
    
        Place Units - Italians
            1 carrier placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    British regular : -0.33
    

    Savegame

  • '22

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Anglo Egyptian Sudan
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 63 Sea Zone
            2 aaGuns, 1 artillery, 3 fighters and 3 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 79 Sea Zone to 76 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    ANZAC regular : 0,67
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 114 Sea Zone
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            8 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 114 Sea Zone, round 2 : 5/7 hits, 4.17 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from 114 Sea Zone to Eastern Poland
            1 artillery moved from Norway to Finland
            1 bomber moved from 114 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            10 mech_infantrys moved from Germany to Eastern Poland
            3 mech_infantrys moved from Western Germany to Poland
            3 armour moved from Romania to Eastern Poland
            5 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
            2 aaGuns, 5 artilleries and 25 infantry moved from Romania to Bessarabia
            1 aaGun moved from Romania to Eastern Poland
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            1 submarine moved from 87 Sea Zone to 92 Sea Zone
            1 aaGun moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to France
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            2 submarines placed in 110 Sea Zone
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.50
    Germans regular : 0.50
    

    Savegame

  • '22

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Baltic States
            1 fighter moved from Novgorod to Baltic States
            1 tactical_bomber moved from Novgorod to Baltic States
            1 fighter moved from Novgorod to Baltic States
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns, 2 armour, 8 artilleries, 11 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
            3 artilleries and 5 infantry moved from Belarus to Bryansk
            2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
            4 artilleries moved from Russia to Bryansk
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
            1 submarine moved from 123 Sea Zone to 106 Sea Zone
    
        Place Units - Russians
            7 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : -0,83
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 mech_infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from 5 Sea Zone to Siberia
            1 armour moved from Korea to Buryatia
                  Japanese take Amur from Russians
                  Japanese take Buryatia from Russians
            1 infantry moved from Hopei to Kweichow
            1 mech_infantry moved from Anhwe to Yunnan
            2 artilleries and 6 infantry moved from Hunan to Yunnan
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
            1 submarine moved from 41 Sea Zone to 44 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
            1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
            2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 battleship moved from 41 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in Siberia
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking Siberia from Russians, taking 44 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Dutch New Guinea
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 0/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                ANZAC win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
            Battle in Malaya
                Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 4/7 hits, 3.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for ANZAC: 1 infantry
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 4 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 4 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 3/16 hits, 4.83 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 4 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Chinese: 1 artillery and 2 infantry
            Battle in Kweichow
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Kiangsi to Hunan
            1 aaGun moved from Anhwe to Hunan
            1 artillery moved from Chahar to Hopei
            1 infantry moved from Jehol to Anhwe
            2 infantry moved from Jehol to Chahar
            2 infantry moved from Jehol to Manchuria
            1 infantry moved from Korea to Amur
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Anhwe
            2 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsi
            1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
            1 carrier moved from 42 Sea Zone to 35 Sea Zone
            1 carrier and 1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 bomber and 1 tactical_bomber moved from Malaya to French Indo China
            1 fighter moved from Japan to French Indo China
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
            1 factory_minor placed in Kiangsu
            2 destroyers and 3 submarines placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 0.67
    Japanese regular : -1.50
    UK_Pacific regular : 1.33
    ANZAC regular : 0.33
    

    Savegame

  • '22

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Morocco
            1 fighter moved from British Guiana to Morocco
            1 infantry moved from Central America to 89 Sea Zone
            1 artillery moved from Central America to 89 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 cruiser moved from 89 Sea Zone to 91 Sea Zone
            1 fighter moved from 89 Sea Zone to Morocco
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in Morocco
                Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                Americans win, taking Iwo Jima from Japanese, taking Morocco from Neutral_Axis with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 marine moved from Western United States to 10 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 cruisers, 1 fighter, 1 infantry, 2 marines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            1 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Morocco to Gibraltar
            1 fighter moved from Morocco to 91 Sea Zone
            1 fighter moved from Morocco to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 carrier and 1 fighter moved from 89 Sea Zone to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from Central United States to British Columbia
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Szechwan to Hopei
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                1 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Shensi
            2 artilleries and 10 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 airfield and 1 factory_minor; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 unit repaired.
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 cruiser moved from 76 Sea Zone to 80 Sea Zone
            1 cruiser moved from 76 Sea Zone to 80 Sea Zone
            3 infantry moved from Persia to Iraq
            1 infantry moved from 80 Sea Zone to Iraq
            1 infantry moved from 80 Sea Zone to Iraq
            1 tactical_bomber moved from Egypt to Iraq
            1 fighter moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            1 fighter moved from Egypt to Trans-Jordan
            1 infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            1 armour moved from Egypt to Ethiopia
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                    British roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 3 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Ethiopia
                British attack with 1 armour
                Italians defend with 1 artillery
                    British roll dice for 1 armour in Ethiopia, round 2 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians and 1 armour owned by the British lost in Ethiopia
                Italians win with no units remaining. Battle score for attacker is -2
                Casualties for British: 1 armour
                Casualties for Italians: 1 artillery
            Battle in Iraq
                British attack with 1 fighter, 5 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 cruisers in Iraq, round 2 : 0/2 hits, 1,00 expected hits
                    British roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2,00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 2/5 hits, 1,67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 3 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 fighter moved from Trans-Jordan to 80 Sea Zone
            1 tactical_bomber moved from Iraq to 80 Sea Zone
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from India to Eastern Persia
            1 mech_infantry moved from India to Eastern Persia
            1 carrier and 2 destroyers moved from 76 Sea Zone to 80 Sea Zone
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Iraq to Persia
            1 fighter moved from Persia to Eastern Persia
            2 fighters moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 factory_minor placed in Persia
            1 airfield placed in Gibraltar
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,5,1
            British collect 29 PUs (3 lost to blockades); end with 31 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Americans regular : 0,50
    Italians regular : 0,67
    Japanese regular : 0,33
    Neutral_Axis regular : 1,33
    British regular : -0,17
    

    Savegame

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