@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
PtV WindowWasher (allies) vs Majikforce (axis)
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 2 fighters moved from 55 Sea Zone to 47 Sea Zone 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone 2 artilleries, 3 infantry, 1 marine and 1 mech_infantry moved from Queensland to 55 Sea Zone 1 marine moved from New Guinea to 55 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 27 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 34 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 artilleries, 1 battleship, 2 cruisers, 3 infantry, 2 marines, 1 mech_infantry and 3 transports moved from 55 Sea Zone to 34 Sea Zone 2 artilleries, 3 infantry, 2 marines and 1 mech_infantry moved from 34 Sea Zone to Caroline Islands 1 armour, 2 infantry and 1 mech_infantry moved from Tunisia to Libya Combat - Americans Battle in Caroline Islands Americans attack with 2 artilleries, 3 infantry, 2 marines and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 2 artilleries, 3 infantry, 2 marines and 1 mech_infantry in Caroline Islands, round 2 : 4/8 hits, 2.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 47 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 47 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 47 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 47 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 47 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 47 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 56 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 56 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Libya Americans attack with 1 armour, 2 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Libya, round 2 : 0/4 hits, 1.17 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Libya Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Libya, round 3 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Libya Americans win, taking Libya from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 56 Sea Zone to 34 Sea Zone 2 fighters moved from 47 Sea Zone to 34 Sea Zone 5 carriers, 2 fighters and 2 submarines moved from 55 Sea Zone to 34 Sea Zone 1 destroyer moved from 55 Sea Zone to 22 Sea Zone 4 infantry moved from Eastern United States to 104 Sea Zone 4 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 cruiser and 3 transports moved from 93 Sea Zone to 94 Sea Zone 4 infantry moved from 93 Sea Zone to Gibraltar 2 artilleries and 4 infantry moved from Morocco to 94 Sea Zone 2 artilleries and 4 infantry moved from 94 Sea Zone to Gibraltar Place Units - Americans 1 carrier, 2 destroyers and 1 submarine placed in 11 Sea Zone 2 fighters and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to Morocco: 1 artillery and 1 infantry EDIT: Changing PUs for Americans from 76 to 81 EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Hopei 1 fighter moved from Tsinghai to Hopei 1 infantry moved from Tsinghai to Inner Mongolia 3 artilleries and 8 infantry moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 3 artilleries and 8 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 8 infantry in Szechwan, round 2 : 3/11 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Eastern Sinkiang Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Eastern India to Burma 2 artilleries, 2 fighters, 17 infantry and 1 tactical_bomber moved from Eastern India to Burma 2 artilleries and 2 infantry moved from Trans-Jordan to 83 Sea Zone 1 carrier moved from 94 Sea Zone to 96 Sea Zone 2 fighters moved from 94 Sea Zone to Malta 1 fighter moved from Gibraltar to Malta 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 2 infantry moved from Alexandria to Egypt 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Trans-Jordan to Syria British take Syria from Neutral_Axis 1 mech_infantry moved from Northeast Persia to Baluchistan 1 armour moved from Iraq to Baluchistan 2 infantry moved from Quebec to 109 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 83 Sea Zone to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Crete 1 fighter moved from 96 Sea Zone to 94 Sea Zone 1 bomber moved from Gibraltar to Crete Combat - British Battle in Crete British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 2 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Crete British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Burma British attack with 1 armour, 2 artilleries, 2 fighters, 17 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 armour, 2 artilleries, 2 fighters, 17 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 3/24 hits, 6.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 armour, 2 artilleries, 2 fighters, 17 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to Eastern India 1 bomber moved from Crete to Egypt 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 destroyer moved from 83 Sea Zone to 97 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 3 aaGuns moved from Eastern India to Burma 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies Place Units - British 3 infantry placed in Iraq 3 infantry placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : -1.17 Italians regular : -0.67 Japanese regular : -1.50 British regular : -3.67 -
I strongly dislike the way the Carolines work, almost impossible to take the “Japanese side” because literally every Japanese unit can hit it.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 99 Sea Zone to 100 Sea Zone 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 3 fighters moved from Southern Italy to 97 Sea Zone 1 armour and 1 mech_infantry moved from Bryansk to Kursk Combat - Italians Battle in 100 Sea Zone Italians attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 100 Sea Zone Italians win, taking 100 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Kursk Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Kursk, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Kursk Italians win, taking Kursk from Russians with 1 armour remaining. Battle score for attacker is -2 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in 97 Sea Zone Italians attack with 1 destroyer and 3 fighters British defend with 1 destroyer Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 97 Sea Zone Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 3 fighters moved from 97 Sea Zone to Southern Italy 1 aaGun and 3 infantry moved from France to Western Germany 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 2 armour and 1 mech_infantry moved from Bryansk to Ukraine 1 mech_infantry moved from Baltic States to Western Ukraine Place Units - Italians 2 armour and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians regular : 2.33 Russians regular : 0.67 British regular : -0.33 -
@majikforce I forgot to move that british tac-bomber in rostov, im going to edit it, let me know if it affects your italian move
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If it does, just put it back, no point redoing over a tacbomber
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 55 Sea Zone to 34 Sea Zone 2 fighters moved from Queensland to Caroline Islands 2 fighters moved from 34 Sea Zone to Caroline Islands 1 infantry moved from French Central Africa to French West Africa ANZAC take French West Africa from Neutral_Axis 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Dutch New Guinea to New Guinea 1 destroyer moved from 27 Sea Zone to 34 Sea Zone 1 carrier moved from 64 Sea Zone to 65 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 aaGun and 2 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 carrier placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 55 Sea Zone to 34 Sea Zone 2 fighters moved from Queensland to Caroline Islands 2 fighters moved from 34 Sea Zone to Caroline Islands 1 infantry moved from French Central Africa to French West Africa ANZAC take French West Africa from Neutral_Axis 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Dutch New Guinea to New Guinea 1 destroyer moved from 27 Sea Zone to 34 Sea Zone 1 carrier moved from 64 Sea Zone to 65 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 aaGun and 2 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 carrier placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turning on Edit Mode EDIT: Removing units owned by British from Rostov: 1 tactical_bomber EDIT: Adding units owned by British to Iraq: 1 tactical_bomber EDIT: Turning off Edit Mode 1 infantry moved from Tunisia to Libya 1 fighter moved from United Kingdom to Gibraltar Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@WindowWasher said in PtV WindowWasher (allies) vs Majikforce (axis):
@majikforce I forgot to move that british tac-bomber in rostov, im going to edit it, let me know if it affects your italian move
So I have an edit policy I probably never told you about. I do not allow edits after an opposing power has posted a map. Going forward I am going to hold to that. So go ahead and move the tac wherever you want to.
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@majikforce That is fair, thank you. will respect your rule.
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@majikforce said in PtV WindowWasher (allies) vs Majikforce (axis):
hold to that. So go ahead and move the tac wherever you want to.
Moved it in that previous post, thanks again.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 11 artilleries and 26 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 2 mech_infantrys moved from Eastern Poland to Southern Belarus 1 fighter and 2 tactical_bombers moved from Leningrad to Southern Belarus 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Northern Belarus Germans take Northern Belarus from Russians 1 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians Combat - Germans Battle in Southern Belarus Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Southern Belarus, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Southern Belarus to Leningrad 1 artillery and 2 infantry moved from Leningrad to Northern Belarus 3 tactical_bombers moved from Bryansk to Ukraine 12 armour and 16 mech_infantrys moved from Bryansk to Rostov 5 mech_infantrys moved from Eastern Poland to Ukraine 6 mech_infantrys moved from Germany to Eastern Poland 1 cruiser, 1 destroyer and 1 transport moved from 118 Sea Zone to 116 Sea Zone 2 infantry moved from Western Germany to 116 Sea Zone 2 infantry moved from 116 Sea Zone to Norway 2 aaGuns moved from Ukraine to Rostov 7 infantry moved from Archangel to Leningrad Place Units - Germans 1 infantry and 2 mech_infantrys placed in Leningrad Germans undo move 1. 3 armour placed in Leningrad 9 mech_infantrys placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 1.00 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Sakha to Amur 8 artilleries and 18 infantry moved from Stalingrad to Samara 1 armour moved from Russia to Southern Belarus Russians take Bryansk from Italians 1 fighter moved from Russia to Southern Belarus 1 mech_infantry moved from Russia to Kursk 1 fighter moved from Russia to Kursk 1 tactical_bomber moved from Russia to Kursk 1 artillery and 31 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 infantry moved from Gorky to Nenetsia 1 infantry moved from Buryatia to Amur 1 armour and 1 mech_infantry moved from Samara to Russia 1 artillery moved from Samara to Russia Combat - Russians Battle in Amur Russians attack with 2 infantry Japanese defend with 1 artillery Russians roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Amur, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Amur, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Amur, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Amur, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Amur, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Kursk Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kursk, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 armour in Kursk, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Kursk Russians win, taking Kursk from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Southern Belarus Russians attack with 1 armour and 1 fighter Germans defend with 1 mech_infantry Russians roll dice for 1 armour and 1 fighter in Southern Belarus, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Southern Belarus to Russia 1 fighter and 1 tactical_bomber moved from Kursk to Russia 2 aaGuns moved from Stalingrad to Samara 1 aaGun moved from Russia to Smolensk 1 aaGun moved from Russia to Smolensk 3 armour moved from Buryatia to Yakut S.S.R. 2 aaGuns moved from Sakha to Amur 1 submarine moved from 126 Sea Zone to 109 Sea Zone Place Units - Russians 2 artilleries and 8 infantry placed in Russia Russians undo move 1. 1 artillery and 1 infantry placed in Urals 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,2,4 Russians collect 30 PUs (2 lost to blockades); end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
Italians regular : -0.50 Japanese regular : -1.00 Germans regular : -0.33 Russians regular : -0.33 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 3 fighters, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Northern Manchuria to Buryatia Japanese take Buryatia from Russians 1 artillery and 3 infantry moved from Korea to Amur 1 cruiser moved from 5 Sea Zone to 6 Sea Zone 1 marine moved from Korea to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 5 Sea Zone 1 marine moved from 5 Sea Zone to Amur 2 bombers moved from Japan to Amur 1 infantry moved from Anhwe to Honan Japanese take Honan from Chinese 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsi to Hopei 2 tactical_bombers moved from Shansi to Hopei 2 armour and 1 mech_infantry moved from Chahar to Inner Mongolia 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Southern Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 2 fighters moved from Davao to 22 Sea Zone 1 destroyer moved from 36 Sea Zone to 47 Sea Zone 1 submarine moved from 45 Sea Zone to 56 Sea Zone 2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 47 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 56 Sea Zone 1 fighter moved from 45 Sea Zone to 56 Sea Zone Combat - Japanese Battle in Amur Japanese attack with 1 artillery, 2 bombers, 3 infantry and 1 marine Russians defend with 2 aaGuns and 2 infantry Russians roll AA dice in Amur : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 cruiser in Amur, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 2 bombers, 3 infantry and 1 marine in Amur, round 2 : 2/7 hits, 2.33 expected hits Russians roll dice for 2 aaGuns and 2 infantry in Amur, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 marine in Amur, round 3 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 artillery, 2 bombers, 1 infantry and 1 marine remaining. Battle score for attacker is 10 Casualties for Japanese: 2 infantry Casualties for Russians: 2 aaGuns and 2 infantry Battle in Inner Mongolia Japanese attack with 2 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 mech_infantry in Inner Mongolia, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 2 armour remaining. Battle score for attacker is -2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in 56 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 56 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 22 Sea Zone Japanese attack with 3 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 47 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 47 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 47 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Hopei Japanese attack with 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 2 tactical_bombers in Hopei, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 tactical_bombers moved from Hopei to Kiangsu 1 infantry moved from Kiangsu to Kiangsi 1 aaGun moved from Jehol to Anhwe 1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 6 Sea Zone to 36 Sea Zone 3 fighters moved from 22 Sea Zone to Davao 1 tactical_bomber moved from 22 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Java to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from 47 Sea Zone to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from 56 Sea Zone to 36 Sea Zone 1 artillery and 1 marine moved from Celebes to 45 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 marine and 1 transport moved from 45 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Davao 1 artillery moved from 36 Sea Zone to Davao 1 infantry moved from Malaya to Shan State 1 infantry moved from Malaya to 38 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 2 transports moved from 38 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Davao 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Southern Manchuria to Jehol 2 bombers moved from Amur to Japan Place Units - Japanese 3 fighters placed in Japan 1 armour and 1 mech_infantry placed in Southern Manchuria 3 infantry placed in Kiangsu 3 infantry placed in French Indo China 3 infantry placed in Malaya 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 0.17 Japanese regular : 3.00 Russians regular : 1.00 Russians AA : -0.33 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 4 submarines and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 5 infantry moved from Gibraltar to 94 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 94 Sea Zone to 113 Sea Zone 2 infantry moved from Gibraltar to 93 Sea Zone 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone 2 artilleries and 8 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 bomber moved from Gibraltar to Normandy Bordeaux 1 cruiser moved from 94 Sea Zone to 113 Sea Zone 1 submarine moved from 34 Sea Zone to 47 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 47 Sea Zone 1 transport moved from 34 Sea Zone to 27 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 27 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 34 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 artilleries and 1 infantry moved from Caroline Islands to 34 Sea Zone 2 marines moved from Caroline Islands to 34 Sea Zone 1 armour and 1 mech_infantry moved from Libya to Alexandria 1 infantry moved from Libya to Tunisia 1 fighter moved from Gibraltar to United Kingdom Combat - Americans Battle in Normandy Bordeaux Americans attack with 2 artilleries, 1 bomber and 8 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 bomber and 7 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 47 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 2 tactical_bombers in 47 Sea Zone, round 2 : 0/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 2 tactical_bombers in 47 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 47 Sea Zone Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from 47 Sea Zone to 34 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom Place Units - Americans 1 carrier and 4 submarines placed in 11 Sea Zone 2 fighters and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Americans regular : -3.83 Japanese regular : 0.33 Germans regular : 0.67 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Hopei 1 fighter moved from Eastern Sinkiang to Hopei 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Hunan 1 artillery moved from Szechwan to Hunan 1 artillery moved from Szechwan to Kweichow 1 artillery and 8 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Kweichow Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 artillery and 8 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 8 infantry in Yunnan, round 2 : 1/9 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan Place Units - Chinese 2 infantry placed in Szechwan 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUsCombat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : 0.00 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 4 submarines and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 5 infantry moved from Gibraltar to 94 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 94 Sea Zone to 113 Sea Zone 2 infantry moved from Gibraltar to 93 Sea Zone 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone 2 artilleries and 8 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 bomber moved from Gibraltar to Normandy Bordeaux 1 cruiser moved from 94 Sea Zone to 113 Sea Zone 1 submarine moved from 34 Sea Zone to 47 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 47 Sea Zone 1 transport moved from 34 Sea Zone to 27 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 27 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 34 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 artilleries and 1 infantry moved from Caroline Islands to 34 Sea Zone 2 marines moved from Caroline Islands to 34 Sea Zone 1 armour and 1 mech_infantry moved from Libya to Alexandria 1 infantry moved from Libya to Tunisia 1 fighter moved from Gibraltar to United Kingdom Combat - Americans Battle in Normandy Bordeaux Americans attack with 2 artilleries, 1 bomber and 8 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 bomber and 7 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 47 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 2 tactical_bombers in 47 Sea Zone, round 2 : 0/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 2 tactical_bombers in 47 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 47 Sea Zone Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from 47 Sea Zone to 34 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom Place Units - Americans 1 carrier and 4 submarines placed in 11 Sea Zone 2 fighters and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Hopei 1 fighter moved from Eastern Sinkiang to Hopei 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Hunan 1 artillery moved from Szechwan to Hunan 1 artillery moved from Szechwan to Kweichow 1 artillery and 8 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Kweichow Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 artillery and 8 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 8 infantry in Yunnan, round 2 : 1/9 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan Place Units - Chinese 2 infantry placed in Szechwan 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Gibraltar to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Morocco to 93 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 destroyer, 4 infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone 1 submarine moved from 96 Sea Zone to 98 Sea Zone 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 fighter moved from 96 Sea Zone to 97 Sea Zone 2 fighters moved from Malta to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 1 fighter moved from 94 Sea Zone to 97 Sea Zone 1 carrier and 2 cruisers moved from 94 Sea Zone to 113 Sea Zone 2 fighters moved from Gibraltar to 113 Sea Zone 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from Iraq to Eastern India 1 armour and 1 mech_infantry moved from Baluchistan to Eastern India 1 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Eastern India to Shan State 1 armour and 1 mech_infantry moved from Burma to Yunnan 2 artilleries and 10 infantry moved from Burma to Yunnan 4 infantry moved from Eastern India to Burma 1 artillery moved from Eastern India to Burma 5 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Syria to Iraq Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 4 fighters and 1 submarine Italians defend with 1 destroyer British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 4 fighters in 97 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone British win with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 98 Sea Zone British attack with 1 fighter and 1 submarine Italians defend with 1 destroyer British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in 98 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 98 Sea Zone retreated to 98 Sea Zone Italians win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for British: 1 submarine Battle in Shan State British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to Eastern India 1 aaGun moved from Burma to Yunnan 1 armour, 1 artillery and 4 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 fighter moved from 98 Sea Zone to Normandy Bordeaux 1 bomber and 3 fighters moved from 97 Sea Zone to Normandy Bordeaux 1 fighter moved from 97 Sea Zone to Malta 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 1 infantry moved from Tobruk to Alexandria Place Units - British 3 infantry placed in Iraq 3 infantry placed in Egypt 2 artilleries, 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,6 British collect 36 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : -3.83 Italians regular : 0.33 Japanese regular : 0.00 Germans regular : 0.67 British regular : 1.00 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 marines and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 100 Sea Zone to 97 Sea Zone 3 fighters moved from Southern Italy to 97 Sea Zone 2 armour and 1 mech_infantry moved from Ukraine to Northern Caucasus Italians take Northern Caucasus from Russians Combat - Italians Battle in 97 Sea Zone Italians attack with 1 destroyer, 3 fighters and 1 submarine British defend with 1 submarine Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 97 Sea Zone Italians win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Italians 2 artilleries and 2 infantry moved from Bulgaria to Yugoslavia 3 armour and 2 mech_infantrys moved from Southern Italy to Northern Italy 1 artillery and 3 infantry moved from Southern Italy to Northern Italy 1 aaGun and 3 infantry moved from Western Germany to France 1 fighter moved from 97 Sea Zone to Western Germany 2 fighters moved from 97 Sea Zone to Southern Italy 1 mech_infantry moved from Western Ukraine to Rostov Place Units - Italians 2 marines placed in Southern Italy 1 transport placed in 99 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians regular : 0.67 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 4 fighters moved from Caroline Islands to 34 Sea Zone 1 carrier moved from 65 Sea Zone to 27 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 infantry moved from French West Africa to French Central Africa 1 carrier moved from 64 Sea Zone to 65 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 64 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 4 fighters moved from Caroline Islands to 34 Sea Zone 1 carrier moved from 65 Sea Zone to 27 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 infantry moved from French West Africa to French Central Africa 1 carrier moved from 64 Sea Zone to 65 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 64 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Libya to Tobruk 1 fighter moved from Gibraltar to Malta Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour and 11 mech_infantrys; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour moved from Rostov to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Stalingrad Germans take Stalingrad from Russians 2 infantry moved from Rostov to Kursk 3 tactical_bombers moved from Ukraine to Kursk 2 infantry moved from Northern Belarus to Southern Belarus 1 fighter and 2 tactical_bombers moved from Leningrad to Southern Belarus 1 armour moved from Leningrad to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Leningrad 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 mech_infantry moved from Rostov to Southern Caucasus Germans take Southern Caucasus from Russians 1 submarine moved from 127 Sea Zone to 125 Sea Zone 2 infantry moved from Bulgaria to Yugoslavia Combat - Germans Battle in Kursk Germans attack with 2 infantry and 3 tactical_bombers Russians defend with 1 mech_infantry Germans roll dice for 2 infantry and 3 tactical_bombers in Kursk, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 mech_infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Russians: 1 mech_infantry Battle in Southern Belarus Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 armour Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Southern Belarus, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 armour in Southern Belarus, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad Non Combat Move - Germans Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans 6 mech_infantrys moved from Eastern Poland to Leningrad 1 armour and 1 artillery moved from Northern Belarus to Leningrad 1 infantry moved from Novgorod to Leningrad 1 fighter and 2 tactical_bombers moved from Southern Belarus to Leningrad 5 infantry moved from Leningrad to Archangel 9 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Western Germany to 116 Sea Zone 2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Finland 2 infantry moved from Norway to Finland 1 infantry moved from Holland Belgium to Western Germany 3 artilleries and 4 infantry moved from France to Western Germany 3 fighters moved from France to Western Germany 1 fighter moved from Southern Italy to Western Germany 2 aaGuns moved from Rostov to Stalingrad 10 artilleries moved from Rostov to Stalingrad 1 artillery moved from Rostov to Stalingrad 24 infantry moved from Rostov to Stalingrad 5 mech_infantrys moved from Ukraine to Stalingrad 5 armour moved from Rostov to Stalingrad 1 mech_infantry moved from Rostov to Stalingrad 4 mech_infantrys moved from Rostov to Stalingrad 1 mech_infantry moved from Rostov to Stalingrad 1 mech_infantry moved from Rostov to Stalingrad 6 armour and 8 mech_infantrys moved from Rostov to Southern Caucasus 3 tactical_bombers moved from Kursk to Northern Caucasus 1 cruiser moved from 116 Sea Zone to 118 Sea Zone 1 submarine moved from 116 Sea Zone to 115 Sea Zone Place Units - Germans 2 armour and 1 mech_infantry placed in Leningrad 10 mech_infantrys placed in Germany Germans undo move 2. Germans undo move 1. 2 armour and 8 mech_infantrys placed in Germany 3 mech_infantrys placed in Leningrad Germans undo move 2. Germans undo move 1. 2 armour and 1 mech_infantry placed in Leningrad 10 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 116 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 115 Sea Zone: 1 destroyer EDIT: Removing units owned by Germans from 118 Sea Zone: 1 cruiser EDIT: Adding units owned by Germans to 116 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUsCombat Hit Differential Summary :
Russians regular : 0.17 Germans regular : 0.17





