@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Inner Mongolia to Shansi
1 infantry moved from Inner Mongolia to Chahar
1 artillery moved from Inner Mongolia to Chahar
1 fighter moved from Inner Mongolia to Shansi
3 artilleries and 7 infantry moved from Inner Mongolia to Tsinghai
Combat - Chinese
Battle in Shansi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shansi, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Shansi, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shansi
retreated to Shansi
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shansi to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Inner Mongolia to Shansi
1 infantry moved from Inner Mongolia to Chahar
1 artillery moved from Inner Mongolia to Chahar
1 fighter moved from Inner Mongolia to Shansi
3 artilleries and 7 infantry moved from Inner Mongolia to Tsinghai
Combat - Chinese
Battle in Shansi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shansi, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Shansi, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shansi
retreated to Shansi
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shansi to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Algeria to Morocco
1 armour, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 bomber moved from Malta to Tunisia
1 submarine moved from 55 Sea Zone to 47 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
2 fighters moved from 55 Sea Zone to 47 Sea Zone
2 fighters moved from 55 Sea Zone to 56 Sea Zone
1 infantry moved from British Guiana to 90 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 11 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from 47 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
1 artillery, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 infantry and 1 transport moved from 90 Sea Zone to 104 Sea Zone
1 infantry moved from French Guiana to 90 Sea Zone
1 infantry moved from Suriname to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in Tunisia
Americans attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 56 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 56 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 47 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 47 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Tunisia: 1 infantry
EDIT: Turning off Edit Mode
3 fighters moved from 56 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
1 fighter moved from 47 Sea Zone to 55 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 55 Sea Zone to Queensland
1 bomber moved from Tunisia to Gibraltar
1 artillery and 3 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from 104 Sea Zone to Eastern United States
1 marine moved from Queensland to 55 Sea Zone
1 marine moved from 55 Sea Zone to New Guinea
Place Units - Americans
1 transport placed in 104 Sea Zone
2 infantry placed in Eastern United States
1 carrier, 2 destroyers and 1 submarine placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Inner Mongolia to Shansi
1 infantry moved from Inner Mongolia to Chahar
1 artillery moved from Inner Mongolia to Chahar
1 fighter moved from Inner Mongolia to Shansi
3 artilleries and 7 infantry moved from Inner Mongolia to Tsinghai
Combat - Chinese
Battle in Shansi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shansi, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Shansi, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shansi
retreated to Shansi
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shansi to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 1 armour, 1 carrier and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 transport moved from 106 Sea Zone to 109 Sea Zone
1 carrier moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to 100 Sea Zone
2 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Alexandria
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Baluchistan to Eastern India
1 infantry moved from Burma to Yunnan
1 fighter moved from Eastern India to Yunnan
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
Combat - British
Battle in 100 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 100 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win with 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Trans-Jordan
British attack with 2 artilleries and 4 infantry
Italians defend with 1 artillery
British roll dice for 2 artilleries and 4 infantry in Trans-Jordan, round 2 : 4/6 hits, 1.67 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
1 mech_infantry moved from Iraq to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 tactical_bomber moved from Southern Persia to Rostov
1 fighter and 1 tactical_bomber moved from Southern Persia to Eastern India
1 fighter moved from Yunnan to Eastern India
1 bomber moved from 100 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
Place Units - British
2 infantry placed in Quebec
1 carrier placed in 109 Sea Zone
3 infantry placed in Egypt
1 infantry placed in Iraq
1 armour placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 4,4
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 1.67
Japanese regular : 0.83
Italians regular : 0.33
British regular : 2.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Ukraine to Bryansk
Italians take Kursk from Russians
Italians take Bryansk from Russians
2 armour and 2 mech_infantrys moved from Ukraine to Bryansk
Combat - Italians
Non Combat Move - Italians
1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Southern Italy
2 artilleries and 2 infantry moved from Yugoslavia to Bulgaria
1 aaGun and 3 infantry moved from Western Germany to France
Place Units - Italians
1 armour, 1 fighter and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Java
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
1 fighter moved from New South Wales to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 infantry moved from French Equatorial Africa to French Central Africa
ANZAC take French Central Africa from Neutral_Axis
1 infantry moved from French Equatorial Africa to French Central Africa
Combat - ANZAC
Battle in Celebes
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Celebes from Japanese with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00
ANZAC regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Java
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
1 fighter moved from New South Wales to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 infantry moved from French Equatorial Africa to French Central Africa
ANZAC take French Central Africa from Neutral_Axis
1 infantry moved from French Equatorial Africa to French Central Africa
Combat - ANZAC
Battle in Celebes
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Celebes from Japanese with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 infantry moved from Algeria to Tunisia
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.00
ANZAC regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
7 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 armour moved from Eastern Poland to Bryansk
Germans take Southern Belarus from Russians
Combat - Germans
Non Combat Move - Germans
10 armour and 12 mech_infantrys moved from Ukraine to Bryansk
2 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter moved from Eastern Poland to Leningrad
2 tactical_bombers moved from Ukraine to Leningrad
3 tactical_bombers moved from Ukraine to Bryansk
2 aaGuns, 11 artilleries and 26 infantry moved from Western Ukraine to Ukraine
1 artillery and 1 infantry moved from Finland to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad
7 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 122 Sea Zone to 127 Sea Zone
1 submarine moved from 128 Sea Zone to 116 Sea Zone
1 infantry moved from Southern France to France
Place Units - Germans
1 factory_minor placed in Leningrad
1 fighter placed in France
2 infantry placed in France
2 infantry placed in Western Germany
6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
I cant seem to create a good response to this, will do tomorrow evening
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Vologda to Russia
3 infantry moved from Vologda to Gorky
1 artillery and 2 infantry moved from Stalingrad to Samara
10 infantry moved from Russia to Samara
1 armour and 1 mech_infantry moved from Rostov to Samara
2 fighters and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Samara to Russia
1 artillery and 5 infantry moved from Northern Manchuria to Korea
4 infantry moved from Siberia to Amur
2 armour moved from Siberia to Buryatia
1 infantry moved from Northern Manchuria to Korea
1 infantry moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
1 artillery and 25 infantry moved from Smolensk to Russia
1 infantry moved from Rostov to Kursk
Russians take Kursk from Italians
6 artilleries and 17 infantry moved from Rostov to Stalingrad
Combat - Russians
Battle in Amur
Russians attack with 4 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 4 infantry in Amur, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Amur
Russians roll dice for 4 infantry in Amur, round 3 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Amur, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Korea
Russians attack with 1 artillery and 6 infantry
Japanese defend with 2 artilleries, 2 infantry and 1 marine
Russians roll dice for 1 artillery and 6 infantry in Korea, round 2 : 2/7 hits, 1.50 expected hits
Japanese roll dice for 2 artilleries, 2 infantry and 1 marine in Korea, round 2 : 1/5 hits, 1.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians roll dice for 1 artillery and 5 infantry in Korea, round 3 : 0/6 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries and 1 marine in Korea, round 3 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery and 5 infantry in Korea, round 4 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries and 1 marine in Korea, round 4 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Japanese lost in Korea
Russians roll dice for 1 artillery and 5 infantry in Korea, round 5 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 marine in Korea, round 5 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians roll dice for 1 artillery and 4 infantry in Korea, round 6 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 marine in Korea, round 6 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 artilleries, 2 infantry and 1 marine
Non Combat Move - Russians
1 infantry moved from Siberia to Sakha
1 armour and 1 infantry moved from Northern Manchuria to Buryatia
2 aaGuns moved from Smolensk to Russia
2 aaGuns moved from Rostov to Stalingrad
2 aaGuns moved from Siberia to Sakha
Place Units - Russians
2 artilleries and 1 infantry placed in Stalingrad
2 armour, 5 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
Russians collect 36 PUs (3 lost to blockades); end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : -3.67
Russians regular : 0.00
That was a good german move with the tanks, not sure how russia can hold both north and south if germany guns for just one, trying something kindof risky
@WindowWasher Thanks. I figured I had mobility on you and with all those extra territories now in Russia, its slow moving for the inf stacks.
@majikforce yoo hoo
@WindowWasher I’ll try and get to this tomorrow night.
@majikforce no worries, just letting you know it’s your move just in case you forgot
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Iwo Jima to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 bomber moved from Southern Manchuria to Amur
2 infantry moved from Southern Manchuria to Northern Manchuria
1 bomber moved from Southern Manchuria to Northern Manchuria
1 artillery and 3 infantry moved from Southern Manchuria to Korea
1 cruiser moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 marine moved from Japan to 6 Sea Zone
1 infantry and 1 marine moved from 6 Sea Zone to Korea
1 battleship moved from 7 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Amur
1 fighter and 1 tactical_bomber moved from Japan to Korea
1 armour and 1 mech_infantry moved from Anhwe to Chahar
1 armour and 1 mech_infantry moved from Southern Manchuria to Chahar
2 tactical_bombers moved from Kiangsu to Chahar
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 tactical_bomber moved from Shan State to 59 Sea Zone
1 destroyer and 1 submarine moved from 38 Sea Zone to 56 Sea Zone
1 artillery moved from Shan State to 38 Sea Zone
1 marine moved from Shan State to 38 Sea Zone
1 battleship and 1 marine moved from 38 Sea Zone to 45 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 marine moved from 45 Sea Zone to Celebes
3 fighters and 2 tactical_bombers moved from 38 Sea Zone to 56 Sea Zone
2 fighters moved from Davao to 56 Sea Zone
1 fighter moved from Davao to 56 Sea Zone
Combat - Japanese
Battle in 59 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 59 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Siberia
Battle in 45 Sea Zone
Japanese attack with 1 battleship and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Siberia from Russians, taking 45 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 1 infantry and 1 marine
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Celebes, round 2 : 1/3 hits, 1.00 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 marine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Amur
Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 4 infantry
Japanese roll dice for 1 cruiser in Amur, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 2 : 2/7 hits, 3.00 expected hits
Russians roll dice for 4 infantry in Amur, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Amur, round 3 : 3/5 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Amur, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Russians: 4 infantry
Battle in Korea
Japanese attack with 1 artillery, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber
Russians defend with 1 artillery and 4 infantry
Japanese roll dice for 1 battleship in Korea, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber in Korea, round 2 : 5/8 hits, 2.67 expected hits
Russians roll dice for 1 artillery and 4 infantry in Korea, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 artillery owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in Northern Manchuria
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Northern Manchuria, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 2 infantry in Northern Manchuria, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Northern Manchuria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Northern Manchuria
Japanese win, taking Northern Manchuria from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 2 armour, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 armour, 2 mech_infantrys and 2 tactical_bombers in Chahar, round 2 : 4/6 hits, 3.00 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits
Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 56 Sea Zone
Japanese win with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Malaya
3 carriers, 2 cruisers and 1 submarine moved from 38 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 47 Sea Zone
2 fighters moved from 56 Sea Zone to 38 Sea Zone
4 fighters and 2 tactical_bombers moved from 56 Sea Zone to 45 Sea Zone
2 fighters moved from Southern Manchuria to Davao
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 artillery moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 tactical_bombers moved from Chahar to Shansi
1 fighter and 1 tactical_bomber moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
1 carrier moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 36 Sea Zone
1 bomber moved from Amur to Japan
1 bomber moved from Northern Manchuria to Japan
1 aaGun moved from Southern Manchuria to Jehol
1 tactical_bomber moved from 59 Sea Zone to Java
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 38 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in Southern Manchuria
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : 1.17
ANZAC regular : 0.67
Russians regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Iwo Jima to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 bomber moved from Southern Manchuria to Amur
2 infantry moved from Southern Manchuria to Northern Manchuria
1 bomber moved from Southern Manchuria to Northern Manchuria
1 artillery and 3 infantry moved from Southern Manchuria to Korea
1 cruiser moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 marine moved from Japan to 6 Sea Zone
1 infantry and 1 marine moved from 6 Sea Zone to Korea
1 battleship moved from 7 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Amur
1 fighter and 1 tactical_bomber moved from Japan to Korea
1 armour and 1 mech_infantry moved from Anhwe to Chahar
1 armour and 1 mech_infantry moved from Southern Manchuria to Chahar
2 tactical_bombers moved from Kiangsu to Chahar
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 tactical_bomber moved from Shan State to 59 Sea Zone
1 destroyer and 1 submarine moved from 38 Sea Zone to 56 Sea Zone
1 artillery moved from Shan State to 38 Sea Zone
1 marine moved from Shan State to 38 Sea Zone
1 battleship and 1 marine moved from 38 Sea Zone to 45 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 marine moved from 45 Sea Zone to Celebes
3 fighters and 2 tactical_bombers moved from 38 Sea Zone to 56 Sea Zone
2 fighters moved from Davao to 56 Sea Zone
1 fighter moved from Davao to 56 Sea Zone
Combat - Japanese
Battle in 59 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 59 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Siberia
Battle in 45 Sea Zone
Japanese attack with 1 battleship and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Siberia from Russians, taking 45 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 1 infantry and 1 marine
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Celebes, round 2 : 1/3 hits, 1.00 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 marine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Amur
Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 4 infantry
Japanese roll dice for 1 cruiser in Amur, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 2 : 2/7 hits, 3.00 expected hits
Russians roll dice for 4 infantry in Amur, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Amur, round 3 : 3/5 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Amur, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Russians: 4 infantry
Battle in Korea
Japanese attack with 1 artillery, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber
Russians defend with 1 artillery and 4 infantry
Japanese roll dice for 1 battleship in Korea, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber in Korea, round 2 : 5/8 hits, 2.67 expected hits
Russians roll dice for 1 artillery and 4 infantry in Korea, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 artillery owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in Northern Manchuria
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Northern Manchuria, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 2 infantry in Northern Manchuria, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Northern Manchuria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Northern Manchuria
Japanese win, taking Northern Manchuria from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 2 armour, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 armour, 2 mech_infantrys and 2 tactical_bombers in Chahar, round 2 : 4/6 hits, 3.00 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits
Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 56 Sea Zone
Japanese win with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Malaya
3 carriers, 2 cruisers and 1 submarine moved from 38 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 47 Sea Zone
2 fighters moved from 56 Sea Zone to 38 Sea Zone
4 fighters and 2 tactical_bombers moved from 56 Sea Zone to 45 Sea Zone
2 fighters moved from Southern Manchuria to Davao
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 artillery moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 tactical_bombers moved from Chahar to Shansi
1 fighter and 1 tactical_bomber moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
1 carrier moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 36 Sea Zone
1 bomber moved from Amur to Japan
1 bomber moved from Northern Manchuria to Japan
1 aaGun moved from Southern Manchuria to Jehol
1 tactical_bomber moved from 59 Sea Zone to Java
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 38 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in Southern Manchuria
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : 1.17
ANZAC regular : 0.67
Russians regular : 0.33
@WindowWasher Man that turn took a while. I kept having to redo it because I would forget about the crazy scramble rules!
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
2 fighters moved from 55 Sea Zone to 47 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
2 artilleries, 3 infantry, 1 marine and 1 mech_infantry moved from Queensland to 55 Sea Zone
1 marine moved from New Guinea to 55 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 27 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 34 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
2 artilleries, 1 battleship, 2 cruisers, 3 infantry, 2 marines, 1 mech_infantry and 3 transports moved from 55 Sea Zone to 34 Sea Zone
2 artilleries, 3 infantry, 2 marines and 1 mech_infantry moved from 34 Sea Zone to Caroline Islands
1 armour, 2 infantry and 1 mech_infantry moved from Tunisia to Libya
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries, 3 infantry, 2 marines and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 2 artilleries, 3 infantry, 2 marines and 1 mech_infantry in Caroline Islands, round 2 : 4/8 hits, 2.33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 47 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 47 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 47 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 47 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 47 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 47 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 56 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 56 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Libya
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Libya, round 2 : 0/4 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Libya
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Libya, round 3 : 2/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 56 Sea Zone to 34 Sea Zone
2 fighters moved from 47 Sea Zone to 34 Sea Zone
5 carriers, 2 fighters and 2 submarines moved from 55 Sea Zone to 34 Sea Zone
1 destroyer moved from 55 Sea Zone to 22 Sea Zone
4 infantry moved from Eastern United States to 104 Sea Zone
4 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 cruiser and 3 transports moved from 93 Sea Zone to 94 Sea Zone
4 infantry moved from 93 Sea Zone to Gibraltar
2 artilleries and 4 infantry moved from Morocco to 94 Sea Zone
2 artilleries and 4 infantry moved from 94 Sea Zone to Gibraltar
Place Units - Americans
1 carrier, 2 destroyers and 1 submarine placed in 11 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Morocco: 1 artillery and 1 infantry
EDIT: Changing PUs for Americans from 76 to 81
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.17
Italians regular : 0.33
Japanese regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Hopei
1 fighter moved from Tsinghai to Hopei
1 infantry moved from Tsinghai to Inner Mongolia
3 artilleries and 8 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 3 artilleries and 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 8 infantry in Szechwan, round 2 : 3/11 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 3 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Eastern Sinkiang
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Japanese regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
2 fighters moved from 55 Sea Zone to 47 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
2 artilleries, 3 infantry, 1 marine and 1 mech_infantry moved from Queensland to 55 Sea Zone
1 marine moved from New Guinea to 55 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 27 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 34 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
2 artilleries, 1 battleship, 2 cruisers, 3 infantry, 2 marines, 1 mech_infantry and 3 transports moved from 55 Sea Zone to 34 Sea Zone
2 artilleries, 3 infantry, 2 marines and 1 mech_infantry moved from 34 Sea Zone to Caroline Islands
1 armour, 2 infantry and 1 mech_infantry moved from Tunisia to Libya
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries, 3 infantry, 2 marines and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 2 artilleries, 3 infantry, 2 marines and 1 mech_infantry in Caroline Islands, round 2 : 4/8 hits, 2.33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 47 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 47 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 47 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 47 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 47 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 47 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 56 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 56 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Libya
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Libya, round 2 : 0/4 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Libya
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Libya, round 3 : 2/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 56 Sea Zone to 34 Sea Zone
2 fighters moved from 47 Sea Zone to 34 Sea Zone
5 carriers, 2 fighters and 2 submarines moved from 55 Sea Zone to 34 Sea Zone
1 destroyer moved from 55 Sea Zone to 22 Sea Zone
4 infantry moved from Eastern United States to 104 Sea Zone
4 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 cruiser and 3 transports moved from 93 Sea Zone to 94 Sea Zone
4 infantry moved from 93 Sea Zone to Gibraltar
2 artilleries and 4 infantry moved from Morocco to 94 Sea Zone
2 artilleries and 4 infantry moved from 94 Sea Zone to Gibraltar
Place Units - Americans
1 carrier, 2 destroyers and 1 submarine placed in 11 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Morocco: 1 artillery and 1 infantry
EDIT: Changing PUs for Americans from 76 to 81
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Hopei
1 fighter moved from Tsinghai to Hopei
1 infantry moved from Tsinghai to Inner Mongolia
3 artilleries and 8 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 3 artilleries and 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 8 infantry in Szechwan, round 2 : 3/11 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 3 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Eastern Sinkiang
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Eastern India to Burma
2 artilleries, 2 fighters, 17 infantry and 1 tactical_bomber moved from Eastern India to Burma
2 artilleries and 2 infantry moved from Trans-Jordan to 83 Sea Zone
1 carrier moved from 94 Sea Zone to 96 Sea Zone
2 fighters moved from 94 Sea Zone to Malta
1 fighter moved from Gibraltar to Malta
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
2 infantry moved from Alexandria to Egypt
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to Syria
British take Syria from Neutral_Axis
1 mech_infantry moved from Northeast Persia to Baluchistan
1 armour moved from Iraq to Baluchistan
2 infantry moved from Quebec to 109 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 83 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Crete
1 fighter moved from 96 Sea Zone to 94 Sea Zone
1 bomber moved from Gibraltar to Crete
Combat - British
Battle in Crete
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Crete
British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 3 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Crete
British win, taking Crete from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Burma
British attack with 1 armour, 2 artilleries, 2 fighters, 17 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 armour, 2 artilleries, 2 fighters, 17 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 3/24 hits, 6.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour, 2 artilleries, 2 fighters, 17 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to Eastern India
1 bomber moved from Crete to Egypt
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 destroyer moved from 83 Sea Zone to 97 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
3 aaGuns moved from Eastern India to Burma
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
2 fighters placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : -1.17
Italians regular : -0.67
Japanese regular : -1.50
British regular : -3.67