@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
@majikforce rd 2
[dice 1d6]
1d6: 2
@WindowWasher rd 2 hit Finish with 1 bomber alive.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
    Purchase Units - Germans
        Germans buy 1 armour, 1 destroyer, 1 fighter, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
        Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    Politics - Germans
        Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    Combat Move - Germans
        1 submarine moved from 115 Sea Zone to 126 Sea Zone
        1 submarine moved from 109 Sea Zone to 126 Sea Zone
        1 bomber moved from Western Germany to 126 Sea Zone
        5 infantry moved from Bulgaria to Greece
        1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
        1 fighter and 1 tactical_bomber moved from Western Germany to Greece
    Combat - Germans
        Battle in 126 Sea Zone
            Germans attack with 1 bomber and 2 submarines
            British defend with 1 battleship and 1 cruiser
                Germans roll dice for 2 submarines in 126 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
            Units damaged: 1 battleship owned by the British
                Germans roll dice for 1 bomber in 126 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                British roll dice for 1 battleship and 1 cruiser in 126 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                2 submarines owned by the Germans and 1 cruiser owned by the British lost in 126 Sea Zone
                Germans roll dice for 1 bomber in 126 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                British roll dice for 1 battleship in 126 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                1 bomber owned by the Germans lost in 126 Sea Zone
            British win with 1 battleship remaining. Battle score for attacker is -13
            Casualties for Germans: 1 bomber and 2 submarines
            Casualties for British: 1 cruiser
        Battle in Greece
            Germans attack with 2 fighters, 5 infantry and 2 tactical_bombers
            Neutral_Allies defend with 4 infantry
                Germans roll dice for 2 fighters, 5 infantry and 2 tactical_bombers in Greece, round 2 : 2/9 hits, 3.17 expected hits
                Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
                2 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Greece
                Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Greece, round 3 : 4/6 hits, 2.67 expected hits
                Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Neutral_Allies lost in Greece
            Germans win, taking Greece from Neutral_Allies with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Germans: 3 infantry
            Casualties for Neutral_Allies: 4 infantry
    Non Combat Move - Germans
        Turning on Edit Mode
        EDIT: Removing units owned by British from 126 Sea Zone: 1 battleship
        EDIT: Removing units owned by Germans from Western Germany: 1 bomber
        EDIT: Adding units owned by Germans to Norway: 1 bomber
        EDIT: Turning off Edit Mode
        1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
        1 fighter and 1 tactical_bomber moved from Greece to Bulgaria
        2 infantry moved from Western Germany to 116 Sea Zone
        2 infantry moved from 116 Sea Zone to Norway
        1 infantry moved from Finland to Norway
        6 armour and 5 mech_infantrys moved from France to Austria
        6 artilleries and 2 infantry moved from Germany to Slovakia Hungary
        2 infantry moved from Poland to Slovakia Hungary
        1 infantry moved from Poland to Slovakia Hungary
        1 artillery moved from Normandy Bordeaux to France
        2 artilleries moved from France to Western Germany
    Place Units - Germans
        1 destroyer and 1 submarine placed in 116 Sea Zone
        1 fighter placed in Western Germany
        1 armour and 7 mech_infantrys placed in Germany
        1 infantry placed in Western Germany
    Turn Complete - Germans
        Germans collect 41 PUs; end with 41 PUs
        Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : 1.00
Germans regular : 0.50
British regular : 1.17
@WindowWasher Sorry for the dice snafu. I will make sure I have all my units present in a battle going forward. Let me know if something doesn’t make sense or you have an issue with what I did. Also I noticed you didn’t move any french units. Let me know if you wanted to do that.
@majikforce I like lenient edit policies, as long as you meant to do something, and it is honestly not affected by rolled dice, or an opponent’s move, i think stuff like that is fine.
For example, it is obvious you meant to bring another bomber, no reason not to, so that’s fine by me
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
    Purchase Units - Russians
        Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
    Non Combat Move - Russians
        1 submarine moved from 128 Sea Zone to 126 Sea Zone
        7 infantry moved from Leningrad to Northern Belarus
        2 infantry moved from Archangel to Leningrad
        1 armour and 1 mech_infantry moved from Northern Belarus to Bryansk
        1 armour and 1 mech_infantry moved from Ukraine to Bryansk
        2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Kursk
        2 infantry moved from Northern Caucasus to Rostov
        3 infantry moved from Stalingrad to Rostov
        1 infantry moved from Russia to Bryansk
        1 infantry moved from Sakha to Amur
        1 artillery moved from Siberia to Sakha
        1 infantry moved from Siberia to Sakha
    Place Units - Russians
        3 infantry placed in Leningrad
        3 infantry placed in Ukraine
        Russians undo move 2.
        1 artillery and 2 infantry placed in Ukraine
        3 infantry placed in Stalingrad
        6 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
oh, can you move my french destroyer to that british stack? forgot about that
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
    Purchase Units - Japanese
        Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Politics - Japanese
        Japanese takes Political Action: Political Action Japanese To War With Americans
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
        Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
        Japanese takes Political Action: Political Action Japanese To War With French
            Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
            Turning on Edit Mode
            EDIT: Removing units owned by French from 74 Sea Zone: 1 destroyer
            EDIT: Adding units owned by French to 78 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    Combat Move - Japanese
        Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
        1 infantry moved from Anhwe to Hopei
              Japanese take Hopei from Chinese
        1 artillery and 5 infantry moved from Kiangsi to Hunan
        1 infantry moved from Chahar to Shansi
        1 artillery moved from Anhwe to Shansi
        2 bombers moved from Kwangsi to Shansi
        1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
        1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
        1 infantry moved from Siam to Shan State
        1 infantry moved from Kwangsi to 37 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
        1 artillery and 1 infantry moved from 38 Sea Zone to Shan State
        1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
        1 artillery and 1 infantry moved from 43 Sea Zone to Java
        1 fighter moved from 37 Sea Zone to 59 Sea Zone
        1 cruiser and 1 marine moved from 37 Sea Zone to 38 Sea Zone
        1 marine moved from 38 Sea Zone to Malaya
        1 infantry moved from Kwangsi to 37 Sea Zone
        2 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
        2 infantry moved from 44 Sea Zone to Borneo
        1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
        1 battleship moved from 37 Sea Zone to 38 Sea Zone
        1 battleship and 1 cruiser moved from 37 Sea Zone to 43 Sea Zone
        1 fighter moved from Kwangsi to Borneo
        1 tactical_bomber moved from 37 Sea Zone to Borneo
        1 marine moved from Japan to 7 Sea Zone
        3 infantry moved from Japan to 7 Sea Zone
        3 artilleries moved from Japan to 7 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
        1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung
        2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 7 Sea Zone to 36 Sea Zone
        1 marine moved from 36 Sea Zone to Manilla
        2 artilleries and 2 infantry moved from 36 Sea Zone to Davao
        1 fighter and 1 tactical_bomber moved from Kwangsi to Davao
        1 fighter moved from Kwangsi to Shan State
        1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
    Combat - Japanese
        Battle in 59 Sea Zone
            Japanese attack with 1 fighter
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 59 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is 6
            Casualties for ANZAC: 1 transport
        Battle in Manilla
        Battle in Malaya
        Battle in Java
            Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
            ANZAC defend with 1 infantry
                Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 0/2 hits, 1.17 expected hits
                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits, 1.83 expected hits
                ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the ANZAC lost in Java
            Japanese win, taking Manilla from Americans, taking Malaya from UK_Pacific, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for ANZAC: 1 infantry
        Battle in Davao
            Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
            Americans defend with 1 airfield, 1 harbour and 2 infantry
                Japanese roll dice for 1 cruiser in Davao, round 2 : 0/1 hits, 0.50 expected hits
                Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Davao, round 2 : 2/6 hits, 2.50 expected hits
                Americans roll dice for 2 infantry in Davao, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Americans lost in Davao
            Japanese win, taking Davao from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Americans: 2 infantry
        Battle in Borneo
            Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
            British defend with 1 infantry
                Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1.50 expected hits
                UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Borneo
            Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in Shansi
            Japanese attack with 1 artillery, 2 bombers and 1 infantry
            Chinese defend with 2 infantry
                Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Shansi, round 2 : 3/4 hits, 1.67 expected hits
                Chinese roll dice for 2 infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shansi
            Japanese win, taking Shansi from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 2 infantry
        Battle in Hunan
            Japanese attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
            Chinese defend with 2 infantry
                Japanese roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Hunan, round 2 : 1/8 hits, 2.50 expected hits
                Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Hunan, round 3 : 4/7 hits, 2.33 expected hits
                Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Hunan
            Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 2 infantry
        Battle in Kwangtung
            Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
            British defend with 2 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/4 hits, 1.83 expected hits
                UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 3 : 2/4 hits, 1.83 expected hits
                UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the British lost in Kwangtung
            Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for British: 2 infantry
        Battle in Shan State
            Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
            British defend with 3 infantry; ANZAC defend with 1 infantry
                Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 1/2 hits, 1.17 expected hits
                Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.50 expected hits
                UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits
                1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Shan State
                Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 3/6 hits, 2.50 expected hits
                UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
            Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
            Casualties for ANZAC: 1 infantry
            Casualties for British: 3 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Japanese
        1 destroyer moved from 7 Sea Zone to 26 Sea Zone
        1 fighter and 1 tactical_bomber moved from Kiangsu to 7 Sea Zone
        1 infantry moved from Hokkaido to Japan
        1 infantry moved from Kyushu to Japan
        1 carrier moved from 37 Sea Zone to 36 Sea Zone
        1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone
        1 destroyer moved from 37 Sea Zone to 36 Sea Zone
        1 infantry moved from Siam to French Indo China
              Japanese take French Indo China from Neutral_Axis
        1 carrier moved from 37 Sea Zone to 43 Sea Zone
        1 fighter moved from Java to 43 Sea Zone
        1 fighter moved from 59 Sea Zone to 43 Sea Zone
        1 tactical_bomber moved from Java to 43 Sea Zone
        1 carrier moved from 37 Sea Zone to 43 Sea Zone
        1 tactical_bomber moved from Borneo to 43 Sea Zone
        1 fighter moved from Borneo to Kwangsi
        1 submarine moved from 37 Sea Zone to 38 Sea Zone
        2 destroyers and 1 submarine moved from 37 Sea Zone to 43 Sea Zone
        1 aaGun and 6 infantry moved from Northern Manchuria to Southern Manchuria
        2 bombers moved from Shansi to Kiangsu
        1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
        1 fighter moved from Shan State to Kwangsi
        1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
        1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
    Place Units - Japanese
        1 carrier, 1 destroyer and 1 transport placed in 7 Sea Zone
        1 factory_minor placed in Kiangsu
    Turn Complete - Japanese
        Japanese collect 51 PUs; end with 51 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.67
Japanese regular : -1.83
UK_Pacific regular : -2.33
ANZAC regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
    Purchase Units - Americans
        Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    Politics - Americans
        Americans takes Political Action: Political Action Americans To War With Germans
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
        Americans takes Political Action: Political Action Americans To War With Italians
            Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
        1 destroyer moved from 55 Sea Zone to 56 Sea Zone
        2 marines moved from Hawaiian Islands to 27 Sea Zone
        1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
        1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 55 Sea Zone
        1 fighter moved from Hawaiian Islands to 27 Sea Zone
        1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
        1 submarine moved from 11 Sea Zone to 26 Sea Zone
        1 fighter moved from Wake Island to 26 Sea Zone
        1 fighter moved from 27 Sea Zone to 26 Sea Zone
        2 fighters moved from Hawaiian Islands to 26 Sea Zone
        2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
        1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
        1 armour, 1 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
        1 infantry moved from Eastern United States to 104 Sea Zone
        1 fighter moved from Eastern United States to Gibraltar
        1 bomber moved from Eastern United States to Gibraltar
        1 armour, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
    Combat - Americans
        Battle in 26 Sea Zone
            Americans attack with 4 fighters and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 4 fighters in 26 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 26 Sea Zone
            Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        1 infantry moved from 27 Sea Zone to Hawaiian Islands
        1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
        4 fighters moved from 26 Sea Zone to 27 Sea Zone
        1 marine moved from 55 Sea Zone to New Guinea
        1 marine moved from 55 Sea Zone to Queensland
        1 artillery and 1 infantry moved from 55 Sea Zone to Queensland
        1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
        1 artillery and 1 infantry moved from 88 Sea Zone to Brazil
              Americans take Brazil from Neutral_Allies
    Place Units - Americans
        1 artillery and 1 infantry placed in Western United States
        2 carriers, 1 destroyer and 1 transport placed in 11 Sea Zone
    Turn Complete - Americans
        Americans collect 52 PUs; end with 52 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 4 artilleries; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Tsinghai to Hopei
        1 fighter moved from Tsinghai to Hopei
    Combat - Chinese
        Battle in Hopei
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
            Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Hopei to Honan
        3 artilleries and 8 infantry moved from Tsinghai to Honan
    Place Units - Chinese
        4 artilleries placed in Honan
    Turn Complete - Chinese
        Chinese collect 11 PUs; end with 11 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
    Purchase Units - Americans
        Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    Politics - Americans
        Americans takes Political Action: Political Action Americans To War With Germans
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
        Americans takes Political Action: Political Action Americans To War With Italians
            Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
        1 destroyer moved from 55 Sea Zone to 56 Sea Zone
        2 marines moved from Hawaiian Islands to 27 Sea Zone
        1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
        1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 55 Sea Zone
        1 fighter moved from Hawaiian Islands to 27 Sea Zone
        1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
        1 submarine moved from 11 Sea Zone to 26 Sea Zone
        1 fighter moved from Wake Island to 26 Sea Zone
        1 fighter moved from 27 Sea Zone to 26 Sea Zone
        2 fighters moved from Hawaiian Islands to 26 Sea Zone
        2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
        1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
        1 armour, 1 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
        1 infantry moved from Eastern United States to 104 Sea Zone
        1 fighter moved from Eastern United States to Gibraltar
        1 bomber moved from Eastern United States to Gibraltar
        1 armour, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
    Combat - Americans
        Battle in 26 Sea Zone
            Americans attack with 4 fighters and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 4 fighters in 26 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 26 Sea Zone
            Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        1 infantry moved from 27 Sea Zone to Hawaiian Islands
        1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
        4 fighters moved from 26 Sea Zone to 27 Sea Zone
        1 marine moved from 55 Sea Zone to New Guinea
        1 marine moved from 55 Sea Zone to Queensland
        1 artillery and 1 infantry moved from 55 Sea Zone to Queensland
        1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
        1 artillery and 1 infantry moved from 88 Sea Zone to Brazil
              Americans take Brazil from Neutral_Allies
    Place Units - Americans
        1 artillery and 1 infantry placed in Western United States
        2 carriers, 1 destroyer and 1 transport placed in 11 Sea Zone
    Turn Complete - Americans
        Americans collect 52 PUs; end with 52 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 4 artilleries; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Tsinghai to Hopei
        1 fighter moved from Tsinghai to Hopei
    Combat - Chinese
        Battle in Hopei
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
            Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Hopei to Honan
        3 artilleries and 8 infantry moved from Tsinghai to Honan
    Place Units - Chinese
        4 artilleries placed in Honan
    Turn Complete - Chinese
        Chinese collect 11 PUs; end with 11 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    Purchase Units - British
        British buy 1 carrier, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 artillery and 1 infantry moved from Ethiopia to Kenya
        1 tactical_bomber moved from Tanganyika Territory to Kenya
        1 transport moved from 78 Sea Zone to 73 Sea Zone
        1 infantry moved from Southern Persia to 82 Sea Zone
        1 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone
        1 infantry moved from 74 Sea Zone to French Madagascar
        1 artillery and 1 infantry moved from Southern Persia to Iraq
        1 armour moved from Egypt to Iraq
        1 tactical_bomber moved from Egypt to Iraq
        1 mech_infantry moved from Ethiopia to Egypt
        1 infantry moved from Alexandria to Egypt
        1 fighter moved from Tanganyika Territory to Southern Persia
        1 battleship moved from 40 Sea Zone to 78 Sea Zone
        1 bomber moved from Malta to Northern Italy
        1 infantry and 1 mech_infantry moved from Morocco to 94 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 89 Sea Zone
        1 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa
        1 cruiser and 2 destroyers moved from 78 Sea Zone to 83 Sea Zone
        1 fighter moved from Quebec to 109 Sea Zone
    Combat - British
        British creates battle in territory 109 Sea Zone
        Strategic bombing raid in Northern Italy
                Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
            Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
            Bombing raid in Northern Italy causes 6 damage total. 
        Battle in French Madagascar
        Battle in Kenya
            British attack with 1 artillery, 1 infantry and 1 tactical_bomber
            Italians defend with 1 infantry
                British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 0/3 hits, 1.17 expected hits
                Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Kenya
                British roll dice for 1 artillery and 1 tactical_bomber in Kenya, round 3 : 1/2 hits, 0.83 expected hits
                Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Kenya
            British win, taking French Madagascar from Neutral_Axis, taking Kenya from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Italians: 1 infantry
        Battle in Iraq
            British attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
            Neutral_Axis defend with 3 infantry
                British roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 1/4 hits, 1.83 expected hits
                Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Iraq, round 3 : 2/3 hits, 1.50 expected hits
                Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
                2 infantry owned by the Neutral_Axis and 1 artillery owned by the British lost in Iraq
            British win, taking Iraq from Neutral_Axis with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
            Casualties for British: 1 artillery and 1 infantry
            Casualties for Neutral_Axis: 3 infantry
        Battle in French West Africa
            British attack with 1 infantry and 1 mech_infantry
            Neutral_Axis defend with 1 infantry
                British roll dice for 1 infantry and 1 mech_infantry in French West Africa, round 2 : 0/2 hits, 0.33 expected hits
                Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in French West Africa
                British roll dice for 1 mech_infantry in French West Africa, round 3 : 0/1 hits, 0.17 expected hits
                Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 mech_infantry in French West Africa, round 4 : 0/1 hits, 0.17 expected hits
                Neutral_Axis roll dice for 1 infantry in French West Africa, round 4 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the British lost in French West Africa
            Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -8
            Casualties for British: 1 infantry and 1 mech_infantry
    Non Combat Move - British
        1 tactical_bomber moved from Iraq to Egypt
        1 tactical_bomber moved from Kenya to Egypt
        1 bomber moved from Northern Italy to Gibraltar
    Place Units - British
        1 carrier and 1 transport placed in 109 Sea Zone
        1 factory_minor placed in Egypt
    Turn Complete - British
        British collect 34 PUs; end with 34 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    Place Units - UK_Pacific
        1 artillery and 5 infantry placed in Eastern India
    Turn Complete - UK_Pacific
        UK_Pacific collect 7 PUs; end with 7 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
        Some Units in Eastern India change ownership: 1 artillery and 5 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -0.33
Italians regular : 0.33
Japanese regular : 0.33
Neutral_Axis regular : 1.33
British regular : -2.00
Italians AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
    Purchase Units - Italians
        Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    Politics - Italians
        Italians takes Political Action: Political Action Axis To War With Russians
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
        Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    Combat Move - Italians
        2 infantry moved from Southern Italy to 99 Sea Zone
        2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
        2 infantry moved from 101 Sea Zone to Crete
        3 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
              Italians take Eastern Poland from Russians
        1 bomber and 1 fighter moved from Southern Italy to 117 Sea Zone
    Combat - Italians
        Battle in Crete
        Battle in 117 Sea Zone
            Italians attack with 1 bomber and 1 fighter
            Russians defend with 1 cruiser
                Italians roll dice for 1 bomber and 1 fighter in 117 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                1 bomber owned by the Italians lost in 117 Sea Zone
             retreated to 117 Sea Zone
            Russians win, taking Crete from Neutral_Allies with 1 cruiser remaining. Battle score for attacker is -12
            Casualties for Italians: 1 bomber
    Non Combat Move - Italians
        1 fighter moved from 117 Sea Zone to Germany
        2 mech_infantrys moved from Northern Italy to Romania
        2 artilleries and 3 infantry moved from Yugoslavia to Northern Italy
        1 aaGun and 3 infantry moved from Northern Italy to Austria
        1 infantry moved from Libya to Tunisia
              Italians take Tunisia from Neutral_Axis
        1 transport moved from 99 Sea Zone to 98 Sea Zone
        1 artillery and 1 infantry moved from Libya to 98 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
        1 artillery and 1 infantry moved from 99 Sea Zone to Southern Italy
    Place Units - Italians
        1 destroyer placed in 99 Sea Zone
        1 infantry placed in Southern Italy
    Turn Complete - Italians
        Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
Russians regular : 0.50
Allies in the pacific are rough… the carrier scrambling rule just kills the Aussies. Not sure how to play, or what targets to go for.
Somebody should make a strategy sheet, where we can discuss P2V things that work and dont work.
@WindowWasher That’s a good idea. I’ve noticed that most of the changes in this game tend to make it harder for the Axis. That one definitely helps Japan in the island wars. Makes for an all new Pacific naval game.
Yup, I think the US has to be dominant to get anything done, not just somewhat keep up and trade islands.
Maybe something will come of the Chinese being powerful… who knows. I just cant identify what to go after, the DEI arent so lucrative anymore… Maybe the 4 Japanese islands? only 5 IPCs though
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 infantry moved from Queensland to New South Wales
        1 transport moved from 64 Sea Zone to 65 Sea Zone
        1 infantry moved from New Zealand to 65 Sea Zone
        1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
        2 infantry moved from Egypt to Anglo-Egyptian Sudan
    Non Combat Move - ANZAC
        1 infantry moved from 55 Sea Zone to Queensland
    Place Units - ANZAC
        1 destroyer and 1 transport placed in 64 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 infantry moved from Queensland to New South Wales
        1 transport moved from 64 Sea Zone to 65 Sea Zone
        1 infantry moved from New Zealand to 65 Sea Zone
        1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
        2 infantry moved from Egypt to Anglo-Egyptian Sudan
    Non Combat Move - ANZAC
        1 infantry moved from 55 Sea Zone to Queensland
    Place Units - ANZAC
        1 destroyer and 1 transport placed in 64 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    Combat Move - French
        1 destroyer moved from 78 Sea Zone to 83 Sea Zone
    Non Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 armour, 1 artillery, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    Politics - Germans
        Germans takes Political Action: Political Action Axis To War With Russians
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    Combat Move - Germans
        4 fighters and 3 tactical_bombers moved from Western Germany to 117 Sea Zone
        1 bomber moved from Norway to 117 Sea Zone
    Combat - Germans
        Battle in 117 Sea Zone
            Germans attack with 1 bomber, 4 fighters and 3 tactical_bombers
            Russians defend with 1 cruiser
                Germans roll dice for 1 bomber, 4 fighters and 3 tactical_bombers in 117 Sea Zone, round 2 : 1/8 hits, 4.50 expected hits
                Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                1 bomber owned by the Germans and 1 cruiser owned by the Russians lost in 117 Sea Zone
            Germans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
            Casualties for Germans: 1 bomber
            Casualties for Russians: 1 cruiser
    Non Combat Move - Germans
        1 infantry moved from Poland to Eastern Poland
        1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
        2 aaGuns, 3 armour, 11 artilleries and 25 infantry moved from Slovakia Hungary to Eastern Poland
        6 armour and 5 mech_infantrys moved from Austria to Eastern Poland
        1 fighter moved from Bulgaria to Southern Italy
        1 tactical_bomber moved from Bulgaria to Eastern Poland
        1 submarine moved from 116 Sea Zone to 128 Sea Zone
        3 infantry moved from Norway to Finland
        3 tactical_bombers moved from 117 Sea Zone to Eastern Poland
        1 fighter moved from 117 Sea Zone to France
        3 fighters moved from 117 Sea Zone to Western Germany
        2 infantry moved from Greece to Bulgaria
        1 tactical_bomber moved from Southern Italy to Eastern Poland
        1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone
        1 artillery and 1 infantry moved from 116 Sea Zone to Norway
        1 artillery moved from Western Germany to France
    Place Units - Germans
        1 submarine placed in 116 Sea Zone
        3 armour and 4 mech_infantrys placed in Germany
        2 infantry placed in France
        1 artillery placed in Western Germany
    Turn Complete - Germans
        Germans collect 41 PUs; end with 41 PUs
        Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : 0.50
Germans regular : -3.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
    Purchase Units - Russians
        Russians buy 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
    Non Combat Move - Russians
        5 infantry moved from Leningrad to Vologda
        2 aaGuns, 1 artillery and 19 infantry moved from Northern Belarus to Smolensk
        2 armour, 1 infantry and 2 mech_infantrys moved from Bryansk to Smolensk
        4 artilleries and 9 infantry moved from Ukraine to Kursk
        5 infantry moved from Rostov to Kursk
        3 infantry moved from Stalingrad to Rostov
        6 infantry moved from Russia to Smolensk
        2 fighters and 1 tactical_bomber moved from Leningrad to Russia
        1 fighter moved from Russia to Smolensk
        1 artillery and 3 infantry moved from Sakha to Buryatia
        2 infantry moved from Siberia to Amur
        1 infantry moved from Siberia to Amur
        1 infantry moved from Siberia to Amur
        1 infantry moved from Amur to Buryatia
        1 infantry moved from Siberia to Amur
    Place Units - Russians
        1 armour, 1 artillery and 1 mech_infantry placed in Stalingrad
        1 armour and 1 infantry placed in Siberia
        1 artillery and 6 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 45 PUs; end with 45 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Combat Hit Differential Summary :