@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
An airbase in Normandy would have been smart. :face_with_rolling_eyes:
@WindowWasher lol. Yeah. I figured I had to burn you outta there before you wised up!
Yeah, my opponents have been pretty conservative (i am too) in the way they play, so im not used to/expecting people going and taking risks like that.
But, ive been told that i play too passively, and this game im trying to be more aggressive. definitely bit me in the ass on this last move
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
    Purchase Units - ANZAC
        ANZAC buy 1 armour and 2 fighters; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
        1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
        1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 51 Sea Zone
        1 carrier moved from 27 Sea Zone to 28 Sea Zone
        1 cruiser moved from 7 Sea Zone to 5 Sea Zone
        1 carrier and 1 fighter moved from 7 Sea Zone to 5 Sea Zone
        1 fighter moved from 7 Sea Zone to 5 Sea Zone
    Non Combat Move - ANZAC
    Place Units - ANZAC
        1 armour and 2 fighters placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 12 PUs; end with 13 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
    Purchase Units - ANZAC
        ANZAC buy 1 armour and 2 fighters; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
        1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
        1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 51 Sea Zone
        1 carrier moved from 27 Sea Zone to 28 Sea Zone
        1 cruiser moved from 7 Sea Zone to 5 Sea Zone
        1 carrier and 1 fighter moved from 7 Sea Zone to 5 Sea Zone
        1 fighter moved from 7 Sea Zone to 5 Sea Zone
    Non Combat Move - ANZAC
    Place Units - ANZAC
        1 armour and 2 fighters placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 12 PUs; end with 13 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    Politics - French
    Combat Move - French
        1 fighter moved from Malta to Normandy Bordeaux
        1 infantry moved from Alexandria to Egypt
        1 infantry moved from United Kingdom to Scotland
    Non Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 6 armour, 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 armour moved from Stalingrad to Kazakhstan
              Germans take Kazakhstan from Russians
        1 armour moved from Kazakhstan to Stalingrad
        1 armour moved from Stalingrad to Saratov
              Germans take Saratov from Russians
        1 armour moved from Saratov to Stalingrad
        1 infantry moved from Northern Belarus to Novgorod
              Germans take Novgorod from Russians
        1 mech_infantry moved from Finland to 118 Sea Zone
        1 cruiser, 1 destroyer, 1 mech_infantry and 1 transport moved from 118 Sea Zone to 116 Sea Zone
        1 mech_infantry moved from 116 Sea Zone to Norway
        1 armour and 2 mech_infantrys moved from Finland to Norway
        1 fighter moved from Finland to Norway
        3 artilleries and 3 infantry moved from France to Southern France
        3 fighters moved from Western Germany to Southern France
        2 tactical_bombers moved from Slovakia Hungary to Southern France
    Combat - Germans
        Battle in Norway
            Germans attack with 1 armour, 1 fighter and 3 mech_infantrys
            Americans defend with 2 infantry
                Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
                Germans roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Norway, round 2 : 2/5 hits, 1.67 expected hits
                Americans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
                2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Norway
            Germans win, taking Norway from Americans with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 1
            Casualties for Germans: 1 mech_infantry
            Casualties for Americans: 2 infantry
        Battle in Southern France
            Germans attack with 3 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers
            British defend with 6 fighters; Americans defend with 1 factory_minor and 1 harbour
                Germans roll dice for 3 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Southern France, round 2 : 5/11 hits, 4.83 expected hits
                Americans roll dice for 6 fighters in Southern France, round 2 : 2/6 hits, 4.00 expected hits
                2 infantry owned by the Germans and 5 fighters owned by the British lost in Southern France
                Germans roll dice for 3 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers in Southern France, round 3 : 5/9 hits, 4.17 expected hits
                Americans roll dice for 1 fighter in Southern France, round 3 : 1/1 hits, 0.67 expected hits
                1 infantry owned by the Germans and 1 fighter owned by the British lost in Southern France
            Germans win, taking Southern France from Americans with 3 artilleries, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 51
            Casualties for Germans: 3 infantry
            Casualties for British: 6 fighters
    Non Combat Move - Germans
        2 tactical_bombers moved from Southern France to France
        3 fighters moved from Southern France to Western Germany
        1 mech_infantry moved from Stalingrad to Southern Caucasus
        2 infantry moved from Rostov to Stalingrad
        1 tactical_bomber moved from Slovakia Hungary to Southern Caucasus
        4 mech_infantrys moved from Stalingrad to Southern Caucasus
        4 fighters and 2 tactical_bombers moved from Leningrad to Stalingrad
        4 armour, 1 artillery, 6 infantry and 12 mech_infantrys moved from Leningrad to Novgorod
        2 infantry moved from Vologda to Novgorod
        4 armour moved from Finland to Leningrad
        2 mech_infantrys moved from Finland to Leningrad
        4 artilleries moved from Western Germany to France
        1 infantry moved from Western Germany to France
        2 infantry moved from Western Germany to France
        2 infantry moved from Slovakia Hungary to Eastern Poland
        3 mech_infantrys moved from Eastern Poland to Ukraine
        1 fighter moved from Norway to Leningrad
        1 mech_infantry moved from Eastern Poland to Ukraine
        5 mech_infantrys moved from Eastern Poland to Novgorod
    Place Units - Germans
        3 armour placed in Stalingrad
        3 armour placed in Southern Caucasus
        3 mech_infantrys placed in Leningrad
        3 infantry placed in France
        1 artillery and 2 infantry placed in Western Germany
    Turn Complete - Germans
        Germans collect 60 PUs; end with 60 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
        Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Germans regular : 1.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
    Purchase Units - Russians
        Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 armour moved from Samara to Saratov
              Russians take Saratov from Germans
        1 armour moved from Saratov to Samara
        1 armour moved from Samara to Kazakhstan
              Russians take Kazakhstan from Germans
        1 armour moved from Kazakhstan to Samara
        1 armour and 4 mech_infantrys moved from Russia to Samara
        3 armour moved from Timguska to Samara
        1 artillery and 1 infantry moved from Urals to Samara
        2 artilleries and 1 infantry moved from Russia to Samara
        1 tactical_bomber moved from Samara to Russia
        1 infantry moved from Yaroslavl to Vologda
              Russians take Vologda from Germans
        1 artillery and 30 infantry moved from Yaroslavl to Russia
    Combat - Russians
    Non Combat Move - Russians
        2 aaGuns moved from Yaroslavl to Russia
        1 infantry moved from Samara to Komi
    Place Units - Russians
        2 artilleries and 6 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 23 PUs; end with 23 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Are you gonna hit my fleet? If so, should i stay up for OOL and whatnot?
(im going to be up late no matter what, issue is whether or not im near my desktop)
Oh, never mind. Seems you got off. We’ll see tomorrow I guess, i’ma stick around for a bit anyway.
@WindowWasher Might be another day until I can post. NBA playoffs have kept me preoccupied.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
    Purchase Units - Japanese
        Japanese buy 1 battleship, 13 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        7 units repaired.
        1 armour moved from Yakut S.S.R. to Yenisey
              Japanese take Yenisey from Russians
        1 armour moved from Yenisey to Yakut S.S.R.
        1 artillery and 3 infantry moved from Yakut S.S.R. to Buryatia
        1 infantry moved from Kwangsi to Yunnan
              Japanese take Yunnan from Chinese
        1 infantry moved from Kwangsi to Kweichow
              Japanese take Kweichow from Chinese
        2 infantry moved from Kiangsi to Hunan
        2 bombers moved from French Indo China to Honan
        1 infantry moved from Inner Mongolia to Honan
        1 armour moved from Shansi to Honan
        1 mech_infantry moved from Anhwe to Honan
        1 infantry moved from Kiangsi to Hopei
        2 tactical_bombers moved from French Indo China to Hunan
        2 tactical_bombers moved from French Indo China to Hopei
        1 infantry moved from Japan to Hokkaido
              Japanese take Hokkaido from Americans
        2 infantry moved from Japan to 6 Sea Zone
        2 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone
        1 destroyer moved from 7 Sea Zone to 6 Sea Zone
        2 fighters and 2 tactical_bombers moved from Japan to Iwo Jima
        2 infantry moved from Dutch New Guinea to 46 Sea Zone
        2 infantry and 1 transport moved from 46 Sea Zone to 56 Sea Zone
        2 infantry moved from 56 Sea Zone to Northern Australia
        2 infantry moved from Java to 43 Sea Zone
        2 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
        2 infantry moved from 56 Sea Zone to Northern Australia
        2 infantry moved from 7 Sea Zone to Iwo Jima
    Combat - Japanese
        Battle in Northern Australia
        Battle in Iwo Jima
            Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
            Americans defend with 1 marine
                Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 2/6 hits, 2.67 expected hits
                Americans roll dice for 1 marine in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                1 marine owned by the Americans lost in Iwo Jima
            Japanese win, taking Northern Australia from ANZAC, taking Iwo Jima from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
            Casualties for Americans: 1 marine
        Battle in Hunan
            Japanese attack with 2 infantry and 2 tactical_bombers
            Chinese defend with 1 artillery and 1 infantry
                Japanese roll dice for 2 infantry and 2 tactical_bombers in Hunan, round 2 : 2/4 hits, 1.33 expected hits
                Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
            Japanese win, taking Hunan from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 artillery and 1 infantry
        Battle in Honan
            Japanese attack with 1 armour, 2 bombers, 1 infantry and 1 mech_infantry
            British defend with 1 armour and 1 mech_infantry
                Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 1 mech_infantry in Honan, round 2 : 1/5 hits, 2.00 expected hits
                Chinese roll dice for 1 armour and 1 mech_infantry in Honan, round 2 : 2/2 hits, 1.00 expected hits
                1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Honan
                Japanese roll dice for 1 armour and 2 bombers in Honan, round 3 : 2/3 hits, 1.50 expected hits
                Chinese roll dice for 1 armour in Honan, round 3 : 1/1 hits, 0.50 expected hits
                1 bomber owned by the Japanese and 1 armour owned by the British lost in Honan
            Japanese win, taking Honan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -9
            Casualties for Japanese: 1 bomber, 1 infantry and 1 mech_infantry
            Casualties for British: 1 armour and 1 mech_infantry
        Battle in Hopei
            Japanese attack with 1 infantry and 2 tactical_bombers
            Chinese defend with 1 artillery and 1 infantry
                Japanese roll dice for 1 infantry and 2 tactical_bombers in Hopei, round 2 : 1/3 hits, 1.17 expected hits
                Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Chinese lost in Hopei
                Japanese roll dice for 1 infantry and 2 tactical_bombers in Hopei, round 3 : 2/3 hits, 1.17 expected hits
                Chinese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Hopei
            Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 4
            Casualties for Chinese: 1 artillery and 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Japanese
        1 aaGun moved from Kiangsi to Anhwe
        1 tactical_bomber moved from Hopei to Anhwe
        1 tactical_bomber moved from Hopei to Anhwe
        2 tactical_bombers moved from Hunan to Anhwe
        1 bomber moved from Honan to Anhwe
        1 infantry moved from Kiangsu to Kiangsi
        1 infantry moved from Japan to 6 Sea Zone
        1 infantry moved from 6 Sea Zone to Korea
        1 fighter and 2 tactical_bombers moved from Iwo Jima to Japan
        1 fighter moved from Iwo Jima to 6 Sea Zone
        9 fighters moved from Japan to 6 Sea Zone
        2 artilleries and 1 infantry moved from French Indo China to Kwangsi
        1 submarine moved from 59 Sea Zone to 40 Sea Zone
        1 submarine moved from 43 Sea Zone to 55 Sea Zone
        1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 56 Sea Zone
    Place Units - Japanese
        3 infantry placed in Malaya
        3 infantry placed in French Indo China
        3 infantry placed in Kiangsu
        3 infantry placed in Southern Manchuria
        1 infantry placed in Japan
        1 battleship and 1 transport placed in 6 Sea Zone
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,5,4,3,3,1,1,2,1,5,2,5,4,2,6,2,3,2,2,3,6,5,1,4,1,5,6,4,2,5,3,2,2,2,3,4,2,3,6
        Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 1.83
Americans regular : -0.33
Japanese regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
    Purchase Units - Americans
        Americans buy 1 artillery, 3 fighters, 6 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        6 fighters and 6 tactical_bombers moved from 5 Sea Zone to 7 Sea Zone
        2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 7 Sea Zone
        1 infantry moved from Siberia to Sakha
              Russians take Sakha from Japanese
        1 destroyer moved from 104 Sea Zone to 119 Sea Zone
        1 bomber moved from Normandy Bordeaux to Germany
    Combat - Americans
        Strategic bombing raid in Germany
                Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
            Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
            Bombing raid in Germany causes 7 damage total. 
        Battle in 7 Sea Zone
            Americans attack with 8 fighters and 8 tactical_bombers
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 7 Sea Zone
            Americans win with 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 transport
        Battle in 119 Sea Zone
            Americans attack with 1 destroyer
            Germans defend with 1 submarine
                Americans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                1 destroyer owned by the Americans lost in 119 Sea Zone
            Germans win with 1 submarine remaining. Battle score for attacker is -8
            Casualties for Americans: 1 destroyer
    Non Combat Move - Americans
        1 bomber moved from Germany to Normandy Bordeaux
        8 infantry moved from Eastern United States to 104 Sea Zone
        8 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone
        1 fighter moved from Eastern United States to 113 Sea Zone
        1 fighter moved from Normandy Bordeaux to 113 Sea Zone
        8 fighters and 8 tactical_bombers moved from 7 Sea Zone to 17 Sea Zone
        2 fighters moved from Johnston Island to 28 Sea Zone
        2 carriers moved from 27 Sea Zone to 17 Sea Zone
        1 carrier moved from 11 Sea Zone to 26 Sea Zone
        2 carriers moved from 11 Sea Zone to 27 Sea Zone
        1 fighter moved from Johnston Island to 27 Sea Zone
        1 fighter moved from Johnston Island to 26 Sea Zone
        8 infantry moved from 93 Sea Zone to Gibraltar
        1 artillery moved from Amur to 5 Sea Zone
        1 artillery moved from Amur to 5 Sea Zone
        1 infantry moved from Amur to 5 Sea Zone
        1 infantry moved from Amur to 5 Sea Zone
        2 artilleries, 1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry, 1 marine and 3 transports moved from 5 Sea Zone to 17 Sea Zone
        1 armour and 1 mech_infantry moved from Iraq to Baluchistan
    Place Units - Americans
        2 transports placed in 104 Sea Zone
        4 infantry placed in Eastern United States
        1 fighter placed in Eastern United States
        2 fighters placed in Western United States
        5 submarines placed in 11 Sea Zone
        1 artillery and 2 infantry placed in Normandy Bordeaux
    Turn Complete - Americans
        Americans collect 57 PUs; end with 57 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans AA : -0.17
Germans regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
        Trigger Chinese Guerilla Inner Mongolia: Chinese has 1 infantry placed in Inner Mongolia
        Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
        1 artillery and 1 infantry moved from Szechwan to Kweichow
        1 infantry moved from Szechwan to Yunnan
        1 fighter moved from Szechwan to Yunnan
        2 infantry moved from Szechwan to Hunan
        2 artilleries and 2 infantry moved from Kansu to Tsinghai
        1 infantry moved from Western Sinkiang to Eastern Sinkiang
        1 infantry moved from Szechwan to Yunnan
    Combat - Chinese
        Chinese creates battle in territory Anhwe
        Chinese creates battle in territory Shansi
        Chinese creates battle in territory Inner Mongolia
        Battle in Anhwe
            Chinese attack with 1 infantry
            Japanese defend with 1 aaGun, 1 bomber and 4 tactical_bombers
                Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 1 aaGun, 1 bomber and 4 tactical_bombers in Anhwe, round 2 : 0/5 hits, 2.17 expected hits
                Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.17 expected hits
                Japanese roll dice for 1 aaGun, 1 bomber and 4 tactical_bombers in Anhwe, round 3 : 2/5 hits, 2.17 expected hits
                1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
            Japanese win, taking Shansi from Japanese, taking Inner Mongolia from Japanese with 1 bomber and 4 tactical_bombers remaining. Battle score for attacker is 2
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 aaGun
        Battle in Kweichow
            Chinese attack with 1 artillery and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
            Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Hunan
            Chinese attack with 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Hunan, round 4 : 1/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
            Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Yunnan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Szechwan
    Place Units - Chinese
        4 infantry placed in Szechwan
    Turn Complete - Chinese
        Chinese collect 12 PUs; end with 13 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17
Japanese regular : -2.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
    Purchase Units - Americans
        Americans buy 1 artillery, 3 fighters, 6 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        6 fighters and 6 tactical_bombers moved from 5 Sea Zone to 7 Sea Zone
        2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 7 Sea Zone
        1 infantry moved from Siberia to Sakha
              Russians take Sakha from Japanese
        1 destroyer moved from 104 Sea Zone to 119 Sea Zone
        1 bomber moved from Normandy Bordeaux to Germany
    Combat - Americans
        Strategic bombing raid in Germany
                Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
            Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
            Bombing raid in Germany causes 7 damage total. 
        Battle in 7 Sea Zone
            Americans attack with 8 fighters and 8 tactical_bombers
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 7 Sea Zone
            Americans win with 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 transport
        Battle in 119 Sea Zone
            Americans attack with 1 destroyer
            Germans defend with 1 submarine
                Americans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                1 destroyer owned by the Americans lost in 119 Sea Zone
            Germans win with 1 submarine remaining. Battle score for attacker is -8
            Casualties for Americans: 1 destroyer
    Non Combat Move - Americans
        1 bomber moved from Germany to Normandy Bordeaux
        8 infantry moved from Eastern United States to 104 Sea Zone
        8 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone
        1 fighter moved from Eastern United States to 113 Sea Zone
        1 fighter moved from Normandy Bordeaux to 113 Sea Zone
        8 fighters and 8 tactical_bombers moved from 7 Sea Zone to 17 Sea Zone
        2 fighters moved from Johnston Island to 28 Sea Zone
        2 carriers moved from 27 Sea Zone to 17 Sea Zone
        1 carrier moved from 11 Sea Zone to 26 Sea Zone
        2 carriers moved from 11 Sea Zone to 27 Sea Zone
        1 fighter moved from Johnston Island to 27 Sea Zone
        1 fighter moved from Johnston Island to 26 Sea Zone
        8 infantry moved from 93 Sea Zone to Gibraltar
        1 artillery moved from Amur to 5 Sea Zone
        1 artillery moved from Amur to 5 Sea Zone
        1 infantry moved from Amur to 5 Sea Zone
        1 infantry moved from Amur to 5 Sea Zone
        2 artilleries, 1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry, 1 marine and 3 transports moved from 5 Sea Zone to 17 Sea Zone
        1 armour and 1 mech_infantry moved from Iraq to Baluchistan
    Place Units - Americans
        2 transports placed in 104 Sea Zone
        4 infantry placed in Eastern United States
        1 fighter placed in Eastern United States
        2 fighters placed in Western United States
        5 submarines placed in 11 Sea Zone
        1 artillery and 2 infantry placed in Normandy Bordeaux
    Turn Complete - Americans
        Americans collect 57 PUs; end with 57 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
        Trigger Chinese Guerilla Inner Mongolia: Chinese has 1 infantry placed in Inner Mongolia
        Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
        1 artillery and 1 infantry moved from Szechwan to Kweichow
        1 infantry moved from Szechwan to Yunnan
        1 fighter moved from Szechwan to Yunnan
        2 infantry moved from Szechwan to Hunan
        2 artilleries and 2 infantry moved from Kansu to Tsinghai
        1 infantry moved from Western Sinkiang to Eastern Sinkiang
        1 infantry moved from Szechwan to Yunnan
    Combat - Chinese
        Chinese creates battle in territory Anhwe
        Chinese creates battle in territory Shansi
        Chinese creates battle in territory Inner Mongolia
        Battle in Anhwe
            Chinese attack with 1 infantry
            Japanese defend with 1 aaGun, 1 bomber and 4 tactical_bombers
                Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 1 aaGun, 1 bomber and 4 tactical_bombers in Anhwe, round 2 : 0/5 hits, 2.17 expected hits
                Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.17 expected hits
                Japanese roll dice for 1 aaGun, 1 bomber and 4 tactical_bombers in Anhwe, round 3 : 2/5 hits, 2.17 expected hits
                1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
            Japanese win, taking Shansi from Japanese, taking Inner Mongolia from Japanese with 1 bomber and 4 tactical_bombers remaining. Battle score for attacker is 2
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 aaGun
        Battle in Kweichow
            Chinese attack with 1 artillery and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
            Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Hunan
            Chinese attack with 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Hunan, round 4 : 1/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
            Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Yunnan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Szechwan
    Place Units - Chinese
        4 infantry placed in Szechwan
    Turn Complete - Chinese
        Chinese collect 12 PUs; end with 13 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    Purchase Units - British
        British buy 3 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; 
    Combat Move - British
        1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
        1 bomber and 5 fighters moved from Normandy Bordeaux to 95 Sea Zone
    Combat - British
        Battle in 95 Sea Zone
            British attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 5 fighters
            Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 3 submarines and 1 transport
                British roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 5 fighters in 95 Sea Zone, round 2 : 1/9 hits, 4.50 expected hits
            Units damaged: 1 battleship owned by the Italians
                Italians roll dice for 3 submarines in 95 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 1 transport in 95 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
            Units damaged: 1 battleship owned by the British
                1 carrier owned by the British lost in 95 Sea Zone
                British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 5 fighters in 95 Sea Zone, round 3 : 6/9 hits, 4.50 expected hits
                Italians roll dice for 3 submarines in 95 Sea Zone, round 3 : 1/3 hits, 0.50 expected hits
                Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 1 transport in 95 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits
                2 destroyers owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 cruiser owned by the British, 3 submarines owned by the Italians, 1 battleship owned by the British and 1 fighter owned by the British lost in 95 Sea Zone
                British roll dice for 1 bomber and 4 fighters in 95 Sea Zone, round 4 : 2/5 hits, 2.50 expected hits
                Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 95 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits
                1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone
                1 transport owned by the Italians lost in 95 Sea Zone
            British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 17
            Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
            Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers, 3 submarines and 1 transport
    Non Combat Move - British
        1 bomber and 3 fighters moved from 95 Sea Zone to Normandy Bordeaux
        1 fighter moved from 95 Sea Zone to Normandy Bordeaux
        2 aaGuns and 2 infantry moved from United Kingdom to 113 Sea Zone
        2 aaGuns and 2 infantry moved from 113 Sea Zone to Normandy Bordeaux
        2 infantry moved from Egypt to Trans-Jordan
        2 infantry moved from Trans-Jordan to Iraq
        3 armour and 3 infantry moved from Iraq to Northwest Persia
        1 armour and 2 mech_infantrys moved from Egypt to Iraq
        2 tactical_bombers moved from Eastern India to Iraq
        1 infantry moved from Szechwan to Tsinghai
    Place Units - British
        3 armour placed in Iraq
        3 mech_infantrys placed in Egypt
        3 infantry placed in United Kingdom
    Turn Complete - British
        British collect 36 PUs; end with 36 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    Place Units - UK_Pacific
        1 fighter placed in Eastern India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,3
        UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
        Some Units in Eastern India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : -0.33
Italians regular : 0.17
Japanese regular : -2.00
Germans AA : -0.17
Germans regular : 0.83
British regular : -2.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
    Purchase Units - Italians
        Italians buy 1 cruiser, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Italians
    Non Combat Move - Italians
        3 fighters moved from France to Western Germany
    Place Units - Italians
        1 submarine placed in 97 Sea Zone
        1 cruiser and 1 transport placed in 99 Sea Zone
    Turn Complete - Italians
        Italians collect 15 PUs; end with 15 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
    Purchase Units - ANZAC
        ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 27 Sea Zone
        1 carrier and 2 fighters moved from 28 Sea Zone to 17 Sea Zone
        1 carrier, 1 cruiser and 2 fighters moved from 5 Sea Zone to 17 Sea Zone
        1 infantry moved from Anglo-Egyptian Sudan to Kenya
    Non Combat Move - ANZAC
        1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
    Place Units - ANZAC
        1 armour, 1 artillery and 1 mech_infantry placed in New South Wales
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 2,3
        ANZAC collect 9 PUs (2 lost to blockades); end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
    Purchase Units - ANZAC
        ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 27 Sea Zone
        1 carrier and 2 fighters moved from 28 Sea Zone to 17 Sea Zone
        1 carrier, 1 cruiser and 2 fighters moved from 5 Sea Zone to 17 Sea Zone
        1 infantry moved from Anglo-Egyptian Sudan to Kenya
    Non Combat Move - ANZAC
        1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
    Place Units - ANZAC
        1 armour, 1 artillery and 1 mech_infantry placed in New South Wales
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 2,3
        ANZAC collect 9 PUs (2 lost to blockades); end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    Combat Move - French
        1 destroyer moved from 83 Sea Zone to 96 Sea Zone
              French take 100 Sea Zone from Italians
        1 fighter moved from Normandy Bordeaux to Malta
    Combat - French
    Non Combat Move - French
        1 infantry moved from Scotland to Eire
              French take Eire from Neutral_Allies
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 armour, 2 artilleries, 2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 armour moved from Novgorod to Yaroslavl
              Germans take Yaroslavl from Russians
        2 infantry moved from Novgorod to Vologda
        1 mech_infantry moved from Novgorod to Yaroslavl
        1 armour and 1 mech_infantry moved from Yaroslavl to Vologda
        1 armour moved from Novgorod to Smolensk
              Germans take Smolensk from Russians
        1 armour moved from Smolensk to Novgorod
        1 infantry moved from Stalingrad to Kazakhstan
              Germans take Kazakhstan from Russians
        1 submarine moved from 119 Sea Zone to 123 Sea Zone
    Combat - Germans
        Battle in Vologda
            Germans attack with 1 armour, 2 infantry and 1 mech_infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Vologda, round 2 : 1/4 hits, 1.17 expected hits
                Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Vologda
            Germans win, taking Vologda from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        1 fighter moved from Leningrad to 115 Sea Zone
        1 armour moved from Norway to 116 Sea Zone
        1 armour, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 116 Sea Zone to 115 Sea Zone
        1 armour moved from 115 Sea Zone to Western Germany
        2 mech_infantrys moved from Norway to Karelia
        1 mech_infantry moved from Leningrad to Novgorod
        2 infantry moved from Eastern Poland to Western Ukraine
        4 armour and 4 mech_infantrys moved from Leningrad to Southern Belarus
        4 mech_infantrys moved from Ukraine to Northern Caucasus
        12 armour, 4 fighters, 7 mech_infantrys and 2 tactical_bombers moved from Stalingrad to Southern Caucasus
        2 mech_infantrys moved from Stalingrad to Southern Caucasus
        2 aaGuns, 11 artilleries and 25 infantry moved from Stalingrad to Northern Caucasus
        7 infantry moved from Western Germany to France
        3 fighters moved from Western Germany to 115 Sea Zone
        1 infantry moved from France to Southern France
        3 artilleries moved from Southern France to France
        1 infantry moved from France to Western Germany
    Place Units - Germans
        2 carriers, 1 destroyer and 1 submarine placed in 115 Sea Zone
        3 armour placed in Southern Caucasus
        2 artilleries and 1 infantry placed in Leningrad
        1 mech_infantry placed in Western Germany
    Turn Complete - Germans
        Germans collect 61 PUs; end with 61 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
        Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -0.17
Good move
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
    Purchase Units - Russians
        Russians buy 9 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 submarine moved from 109 Sea Zone to 93 Sea Zone
        1 infantry moved from Russia to Smolensk
              Russians take Smolensk from Germans
        1 infantry moved from Russia to Yaroslavl
              Russians take Yaroslavl from Germans
        1 infantry moved from Russia to Bryansk
        1 infantry moved from Samara to Stalingrad
              Russians take Stalingrad from Germans
        2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
    Combat - Russians
        Battle in Kazakhstan
            Russians attack with 2 fighters and 1 tactical_bomber
            Germans defend with 1 infantry
                Russians roll dice for 2 fighters and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.67 expected hits
                Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Kazakhstan
            Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
        2 aaGuns, 6 armour, 19 artilleries, 51 infantry and 6 mech_infantrys moved from Samara to Stalingrad
        3 artilleries moved from Russia to Samara
        30 infantry moved from Russia to Samara
    Place Units - Russians
        9 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 23 PUs; end with 23 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.67