TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
    Purchase Units - Americans
        Americans buy 1 destroyer, 1 fighter, 11 infantry and 8 submarines; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 carrier and 4 submarines moved from 8 Sea Zone to 6 Sea Zone
        2 transports moved from 7 Sea Zone to 5 Sea Zone
        1 artillery and 2 infantry moved from Hokkaido to 5 Sea Zone
        1 artillery and 1 infantry moved from 5 Sea Zone to Amur
        1 infantry moved from 5 Sea Zone to Siberia
        1 submarine moved from 7 Sea Zone to 20 Sea Zone
              Americans take 20 Sea Zone from Japanese
        1 submarine moved from 20 Sea Zone to 6 Sea Zone
        1 fighter moved from Gibraltar to Southern France
        4 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
        1 bomber moved from Normandy Bordeaux to Southern France
        1 battleship, 8 carriers, 1 cruiser, 5 destroyers, 7 fighters, 4 submarines and 5 tactical_bombers moved from 7 Sea Zone to 5 Sea Zone
        1 battleship, 8 carriers, 1 cruiser, 5 destroyers, 7 fighters, 4 submarines and 5 tactical_bombers moved from 5 Sea Zone to 6 Sea Zone
        1 cruiser moved from 7 Sea Zone to 5 Sea Zone
        1 marine moved from Hokkaido to 5 Sea Zone
        1 cruiser and 1 marine moved from 5 Sea Zone to 6 Sea Zone
        1 marine moved from 6 Sea Zone to Korea
        1 transport moved from 7 Sea Zone to 5 Sea Zone
        1 artillery and 1 infantry moved from Hokkaido to 5 Sea Zone
    Combat - Americans
        Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
        Battle in Amur
        Battle in Siberia
        Battle in 6 Sea Zone
            Americans attack with 1 battleship, 9 carriers, 2 cruisers, 5 destroyers, 5 fighters, 9 submarines and 5 tactical_bombers; ANZAC loiter and taunt
            Japanese defend with 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 15 fighters, 3 submarines, 2 tactical_bombers and 2 transports
                Americans roll dice for 9 submarines in 6 Sea Zone, round 2 : 3/9 hits, 3.00 expected hits
            Units damaged: 3 carriers owned by the Japanese
                Americans roll dice for 1 battleship, 9 carriers, 2 cruisers, 5 destroyers, 5 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 7/18 hits, 9.17 expected hits
            Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
                Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
            Units damaged: 1 battleship owned by the Americans
                Japanese roll dice for 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 15 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 17/29 hits, 14.83 expected hits
                9 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 3 submarines owned by the Japanese, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
            2 fighters owned by the ANZAC, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans, 7 carriers owned by the Americans and 1 battleship owned by the Americans retreated to 5 Sea Zone
            Japanese win, taking Amur from Japanese, taking Siberia from Japanese with 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 15 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -104
            Casualties for Americans: 2 carriers, 2 destroyers, 1 fighter, 9 submarines and 1 tactical_bomber
            Casualties for Japanese: 3 submarines
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 5 Sea Zone: 2 artilleries, 2 infantry and 1 transport
            EDIT: Adding units owned by Americans to 5 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to Amur: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
        Battle in Southern France
            Americans attack with 4 artilleries, 1 bomber, 1 fighter and 4 infantry
            Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                Americans roll dice for 4 artilleries, 1 bomber, 1 fighter and 4 infantry in Southern France, round 2 : 4/10 hits, 3.67 expected hits
                Italians roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
                2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
            Americans win, taking Southern France from Italians with 4 artilleries, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
            Casualties for Americans: 2 infantry
            Casualties for Italians: 2 infantry
        Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
        Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
        Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            2 tactical_bombers owned by the Japanese and 8 fighters owned by the Japanese forced to land in Japan
    Non Combat Move - Americans
        4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 5 Sea Zone
        2 fighters and 2 tactical_bombers moved from Western United States to 5 Sea Zone
        4 fighters moved from New Hebrides to Gilbert Islands
        2 fighters and 2 tactical_bombers moved from New Zealand to Hawaiian Islands
        1 armour and 1 mech_infantry moved from Egypt to Iraq
        1 bomber and 1 fighter moved from Southern France to Normandy Bordeaux
        2 carriers moved from 11 Sea Zone to 27 Sea Zone
        4 transports moved from 105 Sea Zone to 104 Sea Zone
        1 infantry moved from Algeria to Morocco
    Place Units - Americans
        1 fighter placed in Eastern United States
        8 infantry placed in Eastern United States
        1 destroyer placed in 104 Sea Zone
        3 infantry placed in Normandy Bordeaux
        8 submarines placed in 11 Sea Zone
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 11 Sea Zone: 8 submarines
        EDIT: Adding units owned by Americans to 11 Sea Zone: 3 carriers
        EDIT: Turning off Edit Mode
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 4
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,5,5,6,2,5,5,4,4,3,5,1
        Americans collect 64 PUs (2 lost to blockades); end with 64 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Western Sinkiang: Chinese has 1 infantry placed in Western Sinkiang
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from Gilbert Islands: 4 fighters
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Adding units owned by Americans to Johnston Island: 4 fighters
        EDIT: Turning off Edit Mode
        1 artillery and 1 infantry moved from Northern Sinkiang to Kansu
        1 artillery and 1 infantry moved from Szechwan to Hopei
        1 artillery and 1 infantry moved from Szechwan to Hunan
        1 infantry moved from Tsinghai to Honan
        1 fighter moved from Szechwan to Honan
    Combat - Chinese
        Chinese creates battle in territory Western Sinkiang
        Battle in Hunan
            Chinese attack with 1 artillery and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Hunan
            Chinese win, taking Western Sinkiang from Italians, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Honan
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Honan, round 3 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Honan, round 4 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Honan, round 4 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Honan
             retreated to Honan
            Japanese win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Chinese: 1 infantry
        Battle in Hopei
            Chinese attack with 1 artillery and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Hopei
            Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Kansu
            Chinese attack with 1 artillery and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Kansu
            Chinese win, taking Kansu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Honan to Szechwan
    Place Units - Chinese
        1 artillery and 1 infantry placed in Kansu
        2 infantry placed in Szechwan
    Turn Complete - Chinese
        Chinese collect 10 PUs; end with 10 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    Purchase Units - British
        British buy 4 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 bomber and 5 fighters moved from Norway to Normandy Bordeaux
        2 fighters moved from 96 Sea Zone to Southern France
        1 fighter moved from Malta to Southern France
        3 fighters moved from United Kingdom to Southern France
        1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 96 Sea Zone to 93 Sea Zone
        1 armour, 1 artillery, 16 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
              British take Northwest Persia from Germans
        3 infantry moved from Trans-Jordan to Iraq
        1 fighter and 1 tactical_bomber moved from Iraq to Eastern India
        2 infantry moved from Egypt to Trans-Jordan
        1 armour, 3 artilleries and 6 infantry moved from Normandy Bordeaux to Southern France
        1 armour and 1 mech_infantry moved from Szechwan to Honan
        1 armour and 1 mech_infantry moved from Baluchistan to Northwest Persia
    Combat - British
        Battle in Honan
            British attack with 1 armour and 1 mech_infantry
            Japanese defend with 1 infantry
                British roll dice for 1 armour and 1 mech_infantry in Honan, round 2 : 1/2 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Honan
            British win, taking Honan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - British
        2 transports moved from 113 Sea Zone to 115 Sea Zone
        2 aaGuns and 2 infantry moved from Norway to 115 Sea Zone
        2 aaGuns, 2 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
        2 aaGuns moved from 113 Sea Zone to Normandy Bordeaux
        2 infantry moved from 113 Sea Zone to Normandy Bordeaux
    Place Units - British
        3 armour placed in Iraq
        1 armour and 2 mech_infantrys placed in Egypt
        1 destroyer placed in 109 Sea Zone
    Turn Complete - British
        British collect 36 PUs; end with 36 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    Place Units - UK_Pacific
        1 artillery and 2 infantry placed in Eastern India
    Turn Complete - UK_Pacific
        UK_Pacific collect 7 PUs; end with 7 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
        Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -1.83
Italians regular : 1.33
Japanese regular : 1.00
British regular : 0.17
Savegame