@Adam514 said in Adam514 (Allies+15) vs Simon33 (X) BM Game #2 of 2025:
Yeah max defense. RIP.
Well I got a -77 score from an expected +24. I think I am the one saying RIP.
@Odonis Let me know after second roll :blush:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Kenya to Tanganyika Territory
1 bomber and 2 fighters moved from Southern Italy to 97 Sea Zone
Combat - Italians
Battle in Tanganyika Territory
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tanganyika Territory
Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 3 : 2/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tanganyika Territory
Italians win, taking Tanganyika Territory from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 carrier, 2 cruisers, 2 destroyers and 2 fighters
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
British roll dice for 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone
retreated to 97 Sea Zone
British win with 1 carrier, 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is -16
Casualties for Italians: 1 destroyer, 1 fighter and 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber and 1 fighter moved from 97 Sea Zone to Southern Italy
1 armour and 1 mech_infantry moved from Alexandria to Libya
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 artillery and 1 infantry moved from Alexandria to Tobruk
2 armour moved from Greece to Romania
1 artillery and 1 infantry moved from Yugoslavia to Romania
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 armour and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,4,5,2,3
Italians collect 10 PUs (8 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians regular : -0.83
British regular : -0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 marine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
2 fighters moved from Java to Shan State
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - ANZAC
Battle in Shan State
ANZAC attack with 2 fighters and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Shan State
ANZAC win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from Shan State to Yunnan
1 fighter moved from Java to India
1 aaGun, 1 artillery and 3 infantry moved from Queensland to South Australia
1 artillery and 2 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67
ANZAC regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 battleship and 1 cruiser moved from 112 Sea Zone to 114 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 artilleries and 2 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
2 armour and 7 infantry moved from Romania to Eastern Poland
5 armour moved from Yugoslavia to Eastern Poland
2 fighters and 2 tactical_bombers moved from Alexandria to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
3 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
1 artillery and 2 infantry moved from Poland to Baltic States
1 armour, 2 artilleries and 12 infantry moved from Poland to Eastern Poland
1 submarine moved from 119 Sea Zone to 111 Sea Zone
1 submarine moved from 111 Sea Zone to 112 Sea Zone
1 carrier moved from 112 Sea Zone to 114 Sea Zone
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 carrier and 1 cruiser
Russians defend with 1 cruiser
Germans roll dice for 1 battleship, 1 carrier and 1 cruiser in 114 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 battleship, 1 carrier and 1 cruiser in 114 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 battleship, 1 carrier and 1 cruiser in 114 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 carrier and 1 cruiser remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Bessarabia
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 3 infantry in Bessarabia, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 97 Sea Zone
Germans attack with 3 bombers, 5 fighters and 4 tactical_bombers
British defend with 1 carrier, 2 cruisers, 1 destroyer and 2 fighters; French defend with 1 destroyer
Germans roll dice for 3 bombers, 5 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 8/12 hits, 7.17 expected hits
British roll dice for 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
1 destroyer owned by the French, 1 destroyer owned by the British, 2 cruisers owned by the British, 4 fighters owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Germans win with 3 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 36
Casualties for Germans: 4 fighters
Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Casualties for French: 1 destroyer
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 destroyer, 1 submarine and 1 transport
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 112 Sea Zone
Germans win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Eastern Poland
Germans attack with 8 armour, 2 artilleries and 19 infantry
Russians defend with 1 infantry
Germans roll dice for 8 armour, 2 artilleries and 19 infantry in Eastern Poland, round 2 : 8/29 hits, 8.17 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 8 armour, 2 artilleries and 19 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 aaGuns moved from Poland to Eastern Poland
5 artilleries and 5 infantry moved from Germany to Poland
3 armour moved from Western Germany to Poland
1 artillery moved from Normandy Bordeaux to France
2 tactical_bombers moved from 97 Sea Zone to Western Germany
1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy
3 bombers moved from 97 Sea Zone to Western Germany
1 mech_infantry moved from Southern Italy to Yugoslavia
6 infantry moved from Finland to Vyborg
1 infantry moved from Western Germany to France
Place Units - Germans
1 fighter placed in Western Germany
2 armour, 1 infantry and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : -0.67
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 artilleries and 1 infantry moved from Rostov to Bryansk
4 aaGuns, 2 armour, 4 artilleries, 20 infantry and 2 mech_infantrys moved from Belarus to Bryansk
4 artilleries and 6 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
2 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Archangel
Place Units - Russians
2 artilleries, 7 infantry and 1 mech_infantry placed in Russia
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 5 infantry moved from French Indo China to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from French Indo China to India
2 bombers moved from French Indo China to India
1 battleship moved from 36 Sea Zone to 39 Sea Zone
2 carriers and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 39 Sea Zone to India
1 fighter moved from Kiangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 artillery moved from Hopei to Suiyuyan
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 artillery and 1 infantry moved from Hopei to Kweichow
1 fighter moved from 37 Sea Zone to Yunnan
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
@Odonis @Sovietishcat
Scramble off of India?
@Odonis No thanks!
@Odonis Hold on
@Odonis No scramble, OOL for India, Best defence, UK plane is last unit taken out.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 5 infantry moved from French Indo China to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from French Indo China to India
2 bombers moved from French Indo China to India
1 battleship moved from 36 Sea Zone to 39 Sea Zone
2 carriers and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 39 Sea Zone to India
1 fighter moved from Kiangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 artillery moved from Hopei to Suiyuyan
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 artillery and 1 infantry moved from Hopei to Kweichow
1 fighter moved from 37 Sea Zone to Yunnan
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
Combat - Japanese
Battle in Borneo
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Borneo from UK_Pacific, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Suiyuyan
Japanese attack with 2 artilleries and 3 infantry
Chinese defend with 3 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Suiyuyan, round 2 : 2/5 hits, 1.50 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 2 artilleries and 3 infantry in Suiyuyan, round 3 : 0/5 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 2 artilleries and 2 infantry in Suiyuyan, round 4 : 3/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 mech_infantrys; ANZAC defend with 1 fighter
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2.67 expected hits
Chinese roll dice for 1 fighter and 2 mech_infantrys in Yunnan, round 2 : 0/3 hits, 1.33 expected hits
2 mech_infantrys owned by the British and 1 fighter owned by the ANZAC lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for ANZAC: 1 fighter
Casualties for British: 2 mech_infantrys
Battle in Shan State
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 2 : 0/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 3 : 2/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 destroyer and 4 transports
British defend with 1 battleship, 1 cruiser and 1 transport
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 4 transports in 39 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 transport in 39 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 4 transports in 39 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 transport in 39 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Units damaged: 1 battleship owned by the Japanese
1 carrier owned by the Japanese lost in 39 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 4 transports in 39 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 transport in 39 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
1 cruiser owned by the British, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 39 Sea Zone
Japanese roll dice for 1 battleship and 4 transports in 39 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
British roll dice for 1 battleship and 1 transport in 39 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Japanese and 1 battleship owned by the British lost in 39 Sea Zone
British and Japanese reach a stalemate
. Battle score for attacker is -28
Casualties for Japanese: 1 battleship, 2 carriers and 1 destroyer
Casualties for British: 1 battleship and 1 cruiser
Battle in India
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 3 fighters, 5 infantry and 3 tactical_bombers
British defend with 2 aaGuns, 2 artilleries, 1 fighter, 9 infantry and 2 mech_infantrys; ANZAC defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 2/6 hits, 1.00 expected hits
2 fighters owned by the Japanese lost in India
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter, 5 infantry and 3 tactical_bombers in India, round 2 : 8/14 hits, 6.00 expected hits
UK_Pacific roll dice for 2 aaGuns, 2 artilleries, 2 fighters, 9 infantry and 2 mech_infantrys in India, round 2 : 1/15 hits, 5.67 expected hits
1 infantry owned by the Japanese, 2 aaGuns owned by the British and 6 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 3 tactical_bombers in India, round 3 : 8/13 hits, 5.83 expected hits
UK_Pacific roll dice for 2 artilleries, 2 fighters, 3 infantry and 2 mech_infantrys in India, round 3 : 6/9 hits, 3.67 expected hits
2 tactical_bombers owned by the Japanese, 4 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 1 fighter owned by the ANZAC, 2 artilleries owned by the British and 3 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber in India, round 4 : 3/7 hits, 3.67 expected hits
UK_Pacific roll dice for 1 fighter in India, round 4 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the British lost in India
Japanese captures 10PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 2 bombers and 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 2 fighters, 5 infantry and 3 tactical_bombers
Casualties for British: 2 aaGuns, 2 artilleries, 1 fighter, 9 infantry and 2 mech_infantrys
Casualties for ANZAC: 1 fighter
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 bombers moved from India to French Indo China
1 fighter moved from India to 41 Sea Zone
1 tactical_bomber moved from Shan State to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hopei to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to Manchuria
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Manchuria
1 tactical_bomber moved from Yunnan to Manchuria
2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from 16 Sea Zone to Manchuria
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 factory_minor placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.17
Japanese regular : 3.83
British AA : 1.00
UK_Pacific regular : -1.67
British regular : 2.83
Hey guys, is this the 2019 playoff game, or was the one you played in Feb/March that playoff game? Thanks!
@gamerman01 The playoff game was already played, and I won back then. This is just a regular league game.
@Odonis That was really bad dice from UK pac lol. 1 hit in RD1 you had like 18% chance of winning India after you had 2 fighters down by AA…
@Odonis I don’t even know if it worth it to continue geez, it really really hurts,
@gamerman01 said in Odonis(Axis) vs Sovietschat(Allis+6) BML20:
Hey guys, is this the 2019 playoff game, or was the one you played in Feb/March that playoff game? Thanks!
@gamerman01 Actually, I only played vs Dawgoneit for the playoff, I never player against @Odonis for the match.
Ummmmm do you guys want to count either of these games you’ve played against each other already in 2020 as the playoff match, by any chance?
@gamerman01 We could play the playoff after this game, still plenty of time before the new year :slightly_smiling_face: Or just forget about it, the 3rd string playoff doesn’t have that’s much viewers!
Ah, but the winner is etched in the league history thread for all eternity! High stakes!
@gamerman01 fame is priceless, I am sure we will be able to play it after.