@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
Odonis(Axis) vs Sovietschat(Allis+6) BML20
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@Odonis OOL sz 35?
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@Sovietishcat
max defence -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Jehol to Shantung Chinese take Shantung from Japanese 1 armour moved from Shantung to Kiangsu Chinese take Kiangsu from Japanese 9 bombers moved from Korea to 35 Sea Zone 1 bomber moved from Hawaiian Islands to 45 Sea Zone 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from 92 Sea Zone to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone Combat - Americans Battle in 45 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 35 Sea Zone Americans attack with 9 bombers Japanese defend with 3 carriers, 2 fighters and 1 transport Americans roll dice for 9 bombers in 35 Sea Zone, round 2 : 6/9 hits, 6,00 expected hits Japanese roll dice for 3 carriers, 2 fighters and 1 transport in 35 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits 3 carriers owned by the Japanese and 3 bombers owned by the Americans lost in 35 Sea Zone Americans roll dice for 6 bombers in 35 Sea Zone, round 3 : 2/6 hits, 4,00 expected hits Japanese roll dice for 2 fighters and 1 transport in 35 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits 2 fighters owned by the Japanese and 1 bomber owned by the Americans lost in 35 Sea Zone 1 transport owned by the Japanese lost in 35 Sea Zone Americans win with 5 bombers remaining. Battle score for attacker is 19 Casualties for Americans: 4 bombers Casualties for Japanese: 3 carriers, 2 fighters and 1 transport Battle in 104 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 5 bombers moved from 35 Sea Zone to Java 1 bomber moved from 45 Sea Zone to Java 1 bomber moved from Hawaiian Islands to Java 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 3 infantry and 3 transports moved from 92 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 armour and 1 mech_infantry moved from Morocco to Tunisia 1 armour moved from Libya to Alexandria 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Jehol to Anhwe 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 fighter moved from 104 Sea Zone to 91 Sea Zone 3 fighters moved from Korea to Anhwe 1 submarine moved from 41 Sea Zone to 42 Sea Zone Place Units - Americans 1 carrier, 2 destroyers and 2 submarines placed in 101 Sea Zone 1 tactical_bomber placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 3 fighters placed in Korea Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3 Americans collect 58 PUs (3 lost to blockades); end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Anhwe to Hunan 1 fighter moved from Jehol to Hunan 1 infantry moved from Shensi to Tsinghai Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Kweichow Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan retreated to Hunan Japanese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Tsinghai Chinese attack with 1 infantry Germans defend with 1 mech_infantry Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Germans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Sikang 1 infantry moved from Szechwan to Shensi 1 fighter moved from Hunan to Anhwe 3 infantry moved from Jehol to Anhwe Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Hopei 1 infantry placed in Yunnan 1 infantry placed in Kweichow 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs Purchase Units - British British buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from India to Shan State 1 fighter moved from India to Shan State 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians Combat - British Battle in Shan State British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Shan State British roll dice for 1 fighter in Shan State, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Shan State British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter moved from Shan State to India 1 armour moved from Burma to West India 3 mech_infantrys moved from India to West India 3 mech_infantrys moved from West India to Eastern Persia 10 fighters moved from Persia to Eastern Persia 2 infantry moved from Egypt to Trans-Jordan 2 artilleries and 3 infantry moved from Anglo Egyptian Sudan to Egypt 3 transports moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - British 3 armour placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6 British collect 31 PUs (2 lost to blockades); end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : -1,33 Japanese regular : 1,33 Germans regular : 1,00 British regular : -0,17 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Kazakhstan to Novosibirsk Italians take Novosibirsk from Russians 1 armour moved from Novosibirsk to Samara 1 fighter moved from Bryansk to Samara Combat - Italians Battle in Samara Italians attack with 1 armour and 1 fighter Russians defend with 1 infantry Italians roll dice for 1 armour and 1 fighter in Samara, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 fighter in Samara, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Italians win, taking Samara from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Samara to Volgograd 1 armour and 2 mech_infantrys moved from France to Yugoslavia 1 artillery and 3 infantry moved from Bulgaria to Romania 2 artilleries and 5 infantry moved from Northern Italy to France 1 submarine moved from 98 Sea Zone to 97 Sea Zone Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,1 Italians collect 18 PUs (2 lost to blockades); end with 18 PUsCombat Hit Differential Summary :
Italians regular : -1.00 Russians regular : -0.67 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 airfield and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Queensland to Java 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to South Australia 1 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales 2 infantry moved from Queensland to South Australia Place Units - ANZAC 1 airfield placed in Java 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Combat - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 1 destroyer, 1 factory_minor, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Northwest Persia to Persia Germans take Persia from British 1 mech_infantry moved from Caucasus to Iraq Germans take Iraq from British 1 tactical_bomber moved from Ukraine to Tambov 2 mech_infantrys moved from Caucasus to Tambov 1 mech_infantry moved from Caucasus to Tambov 1 infantry moved from Belarus to Smolensk 1 tactical_bomber moved from Archangel to Smolensk 1 mech_infantry moved from Belarus to Smolensk 1 mech_infantry moved from Belarus to Smolensk 1 tactical_bomber moved from Ukraine to Tambov 1 armour moved from Urals to Timguska Germans take Timguska from Russians 1 armour moved from Timguska to Yenisey Germans take Yenisey from Russians 1 mech_infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 5 bombers moved from Western Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/5 hits, 0.83 expected hits Bombing raid in United Kingdom rolls: 3,5,5,7,7 and causes: 12 damage to unit: factory_major Bombing raid in United Kingdom causes 12 damage total. Battle in Tambov Germans attack with 3 mech_infantrys and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 3 mech_infantrys and 2 tactical_bombers in Tambov, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Tambov Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Tambov, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Germans roll dice for 2 tactical_bombers in Tambov, round 4 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Tambov Germans win with 1 tactical_bomber remaining. Battle score for attacker is -17 Casualties for Germans: 3 mech_infantrys and 1 tactical_bomber Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 tactical_bomber moved from Smolensk to Bryansk 1 tactical_bomber moved from Tambov to Bryansk 6 armour moved from Volgograd to Bryansk 5 armour and 1 mech_infantry moved from Caucasus to Bryansk 3 aaGuns, 6 armour, 14 artilleries and 27 infantry moved from Ukraine to Bryansk 4 armour and 6 mech_infantrys moved from Belarus to Bryansk 3 armour moved from Novgorod to Bryansk 2 artilleries and 2 infantry moved from Novgorod to Belarus 5 bombers moved from United Kingdom to Western Germany 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 transports moved from 115 Sea Zone to 112 Sea Zone 6 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Western Germany to Bryansk 1 mech_infantry moved from Tsinghai to Volgograd Place Units - Germans 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Volgograd 3 armour placed in Ukraine 1 bomber placed in Western Germany 1 factory_minor placed in Caucasus 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5 Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUsCombat Hit Differential Summary :
British AA : -0.83 Russians regular : 2.67 Germans regular : -1.50 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Samara 5 fighters and 1 tactical_bomber moved from Russia to Samara 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Italians Combat - Russians Battle in Samara Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 5/8 hits, 3,50 expected hits Italians roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Samara Russians win, taking Samara from Italians with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Samara to Russia 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 2 infantry moved from Jehol to Manchuria 1 aaGun and 6 infantry moved from Jehol to Anhwe Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians regular : 0,50 Russians regular : 1,50 -
TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 2 fighters moved from 43 Sea Zone to 42 Sea Zone 2 fighters moved from French Indo China to 42 Sea Zone 2 artilleries moved from Borneo to 43 Sea Zone 2 artilleries and 2 transports moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone 2 artilleries and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Kwangtung to Kiangsi 1 fighter moved from Japan to Kiangsi 1 mech_infantry moved from Kwangtung to Yunnan 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 bomber and 1 fighter moved from French Indo China to Yunnan Combat - Japanese Japanese creates battle in territory 6 Sea ZoneCombat Hit Differential Summary :
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@Odonis @Sovietishcat
Scramble in 42? -
@Odonis No thank you
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 2 fighters moved from 43 Sea Zone to 42 Sea Zone 2 fighters moved from French Indo China to 42 Sea Zone 2 artilleries moved from Borneo to 43 Sea Zone 2 artilleries and 2 transports moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone 2 artilleries and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Kwangtung to Kiangsi 1 fighter moved from Japan to Kiangsi 1 mech_infantry moved from Kwangtung to Yunnan 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 bomber and 1 fighter moved from French Indo China to Yunnan Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in Kiangsi Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking 6 Sea Zone from Americans, taking Kiangsi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 4/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Celebes Japanese attack with 2 artilleries and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 artilleries and 1 infantry in Celebes, round 2 : 1/3 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 42 Sea Zone Japanese attack with 2 destroyers and 4 fighters Americans defend with 1 submarine; ANZAC defend with 1 destroyer Japanese roll dice for 2 destroyers and 4 fighters in 42 Sea Zone, round 2 : 0/6 hits, 2.67 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 destroyers and 4 fighters in 42 Sea Zone, round 3 : 2/6 hits, 2.67 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 submarine Non Combat Move - Japanese 2 fighters moved from 42 Sea Zone to 36 Sea Zone 1 carrier moved from 43 Sea Zone to 36 Sea Zone 2 fighters moved from 42 Sea Zone to French Indo China 1 fighter moved from Kiangsi to Kwangtung 1 fighter moved from Yunnan to French Indo China 1 bomber moved from Yunnan to French Indo China 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to Philippines Place Units - Japanese 1 artillery and 2 infantry placed in Kwangtung 1 artillery and 2 infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Malaya 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.00 Japanese regular : -0.50 ANZAC regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 4 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 5 bombers moved from Java to Yunnan 2 fighters moved from Anhwe to Yunnan 1 armour moved from Kiangsu to Kiangsi 1 mech_infantry moved from Anhwe to Kiangsi 1 artillery and 2 infantry moved from Anhwe to Kiangsi 1 fighter moved from Anhwe to Kiangsi 2 bombers moved from Java to Iraq 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 submarine moved from 95 Sea Zone to 93 Sea Zone Combat - Americans Battle in Kiangsi Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Kiangsi, round 2 : 1/6 hits, 2,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kiangsi Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Kiangsi, round 3 : 2/6 hits, 2,00 expected hits Japanese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kiangsi Americans win, taking Kiangsi from Japanese with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 110 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Battle in Yunnan Americans attack with 5 bombers and 2 fighters Japanese defend with 1 artillery and 1 mech_infantry Americans roll dice for 5 bombers and 2 fighters in Yunnan, round 2 : 6/7 hits, 4,33 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Americans win with 5 bombers and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 1 mech_infantry Battle in Iraq Americans attack with 2 bombers and 1 mech_infantry Germans defend with 1 mech_infantry Americans roll dice for 2 bombers and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Iraq Americans win, taking Iraq from Germans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 2 bombers moved from Iraq to Trans-Jordan 2 fighters moved from Yunnan to Hopei 5 bombers moved from Yunnan to Hopei 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 1 armour moved from Alexandria to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 aaGun and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 carrier, 2 destroyers, 2 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Hawaiian Islands to Korea 3 fighters moved from Korea to Chahar 3 fighters moved from Chahar to Suiyuyan 1 fighter moved from Kiangsi to Hopei 1 fighter moved from Hopei to Suiyuyan 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to Gibraltar Place Units - Americans 3 fighters placed in Korea 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 2 infantry placed in Central United States 1 fighter placed in Eastern United States 1 carrier and 2 destroyers placed in 101 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 2 infantry moved from Kweichow to Hunan 1 infantry moved from Anhwe to Hunan 1 fighter moved from Anhwe to Hunan Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Tsinghai Battle in Hunan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Yunnan from Japanese, taking Tsinghai from Germans, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Kiangsi 2 infantry moved from Anhwe to Kiangsi 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Hopei to Kweichow 1 infantry moved from Sikang to Szechwan Place Units - Chinese 7 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 22 PUs; end with 24 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 27 PUs Purchase Units - British British buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 mech_infantrys moved from Eastern Persia to Persia 1 mech_infantry moved from Eastern Persia to Kazakhstan Russians take Kazakhstan from Italians 1 armour moved from West India to Persia 1 fighter moved from India to Persia Combat - British Battle in Persia British attack with 1 armour, 1 fighter and 2 mech_infantrys Germans defend with 1 factory_minor and 1 mech_infantry British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Persia, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 fighter moved from Persia to Eastern Persia 10 fighters moved from Eastern Persia to Russia 2 artilleries and 5 infantry moved from Trans-Jordan to Iraq 3 armour moved from Egypt to Iraq 2 artilleries and 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Italian Somaliland to Ethiopia 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from 91 Sea Zone to United Kingdom 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 aaGun and 1 infantry moved from 109 Sea Zone to United Kingdom 1 destroyer moved from 91 Sea Zone to 104 Sea Zone Place Units - British 2 armour and 1 fighter placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 mech_infantry placed in Quebec Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : 1,33 Japanese regular : -2,00 Germans regular : 0,00 British regular : 0,67 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Volgograd to Kazakhstan Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Kazakhstan Italians attack with 1 fighter British defend with 1 mech_infantry Italians roll dice for 1 fighter in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter in Kazakhstan, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kazakhstan Italians win, taking 97 Sea Zone from Americans with 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Kazakhstan to Bryansk 1 artillery and 3 infantry moved from Romania to Bessarabia 1 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia 2 artilleries and 5 infantry moved from France to Northern Italy 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone Place Units - Italians 2 infantry placed in Northern Italy 1 factory_minor placed in Rostov Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5 Italians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians regular : 0.00 Russians regular : -0.67 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC 1 fighter moved from Java to 44 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Caroline Islands ANZAC attack with 1 infantry Japanese defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Japanese lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Non Combat Move - ANZAC 1 fighter moved from Java to India 1 fighter moved from 44 Sea Zone to Kiangsi 1 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Alexandria to Egypt 3 infantry moved from South Australia to Queensland Place Units - ANZAC 1 carrier and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3 ANZAC collect 12 PUs (3 lost to blockades); end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 2 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Volgograd to Samara 1 fighter and 2 tactical_bombers moved from Bryansk to Samara 1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 3 infantry moved from 127 Sea Zone to Archangel 1 mech_infantry moved from Smolensk to Vologda Germans take Vologda from Russians 3 bombers moved from Western Germany to Tambov 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 2 bombers moved from Western Germany to 104 Sea Zone 1 armour moved from Yenisey to Buryatia Germans take Yakut S.S.R. from Russians Germans take Buryatia from Russians 1 mech_infantry moved from Evenkiyskiy to Novosibirsk 1 tactical_bomber moved from Samara to Novosibirsk Combat - Germans Battle in 109 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 104 Sea Zone Germans attack with 2 bombers and 1 destroyer British defend with 1 destroyer Germans roll dice for 2 bombers and 1 destroyer in 104 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Novosibirsk Germans attack with 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk Germans win with 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 3 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 3 bombers and 2 infantry in Tambov, round 2 : 4/5 hits, 2.33 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 artillery and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 3 infantry in Archangel, round 3 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Samara to Bryansk 1 tactical_bomber moved from Novosibirsk to Urals 3 mech_infantrys moved from Novgorod to Bryansk 1 mech_infantry moved from Smolensk to Bryansk 1 aaGun moved from Bryansk to Smolensk 2 artilleries and 2 infantry moved from Belarus to Bryansk 6 mech_infantrys moved from Eastern Poland to Bryansk 3 bombers moved from Tambov to Bryansk 3 armour moved from Ukraine to Bryansk 2 bombers moved from 104 Sea Zone to Western Germany 2 artilleries and 5 infantry moved from Normandy Bordeaux to France 1 aaGun moved from Normandy Bordeaux to France 1 mech_infantry moved from Volgograd to Northwest Persia 1 mech_infantry moved from Volgograd to Bryansk 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Novgorod Place Units - Germans 3 armour placed in Ukraine 2 artilleries and 1 infantry placed in Caucasus Germans undo move 2. 1 artillery and 1 infantry placed in Caucasus 1 artillery placed in Volgograd 3 tactical_bombers placed in Novgorod 1 bomber placed in Western Germany 1 transport placed in 112 Sea Zone 1 destroyer placed in 93 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3 Germans collect 63 PUs (3 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUsCombat Hit Differential Summary :
Russians regular : -1.33 Germans regular : 1.33 British regular : -0.33 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Russia to Vologda 3 fighters moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara Combat - Russians Battle in Smolensk Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Samara Russians attack with 3 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 3 fighters and 1 infantry in Samara, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 3 fighters moved from Samara to Russia 2 fighters moved from Vologda to Russia 1 tactical_bomber moved from Vologda to Russia 2 infantry moved from Manchuria to Amur 1 aaGun and 6 infantry moved from Anhwe to Kiangsi Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUsCombat Hit Differential Summary :
Germans regular : -0,67 Russians regular : -0,50 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Malaya to Burma Japanese take Burma from UK_Pacific 1 armour and 1 mech_infantry moved from Malaya to Yunnan 1 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from French Indo China to Yunnan 3 fighters moved from French Indo China to Szechwan 1 bomber moved from French Indo China to Szechwan 2 fighters moved from 36 Sea Zone to Hunan 1 fighter moved from Kwangtung to Hunan Combat - Japanese Battle in 33 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 33 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Hunan Japanese attack with 3 fighters Chinese defend with 3 infantry Japanese roll dice for 3 fighters in Hunan, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits 1 fighter owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese roll dice for 2 fighters in Hunan, round 3 : 0/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in Hunan Japanese roll dice for 1 fighter in Hunan, round 4 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 fighter remaining. Battle score for attacker is -11 Casualties for Japanese: 2 fighters Casualties for Chinese: 3 infantry Battle in Szechwan Japanese attack with 1 bomber and 3 fighters Chinese defend with 2 infantry Japanese roll dice for 1 bomber and 3 fighters in Szechwan, round 2 : 2/4 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits 2 fighters owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -14 Casualties for Japanese: 2 fighters Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber and 1 fighter moved from Szechwan to French Indo China 1 fighter moved from Hunan to French Indo China 1 artillery moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 2 fighters moved from Philippines to French Indo China 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Japan to French Indo China Place Units - Japanese 1 artillery and 1 infantry placed in French Indo China 1 transport placed in 36 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 carrier EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier EDIT: Turning off Edit Mode 1 destroyer and 1 transport placed in 37 Sea Zone 1 infantry placed in Malaya 1 infantry placed in Japan Japanese undo move 4. 1 infantry placed in Japan 1 armour placed in Malaya Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 bomber, 2 carriers, 1 cruiser, 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from Korea to Buryatia 1 mech_infantry moved from Iraq to Northwest Persia 1 armour moved from Trans-Jordan to Northwest Persia 2 bombers moved from Trans-Jordan to Northwest Persia 1 destroyer and 1 submarine moved from 91 Sea Zone to 103 Sea Zone 1 destroyer and 1 submarine moved from 103 Sea Zone to 108 Sea Zone 1 destroyer and 1 submarine moved from 108 Sea Zone to 109 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 99 Sea Zone to 94 Sea Zone 1 submarine moved from 93 Sea Zone to 94 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Kiangsi to Kwangsi 1 fighter moved from Eastern United States to 104 Sea Zone 1 tactical_bomber moved from Gibraltar to 104 Sea Zone Combat - Americans Battle in Buryatia Americans attack with 4 fighters Germans defend with 1 armour Americans roll dice for 4 fighters in Buryatia, round 2 : 2/4 hits, 2,00 expected hits Germans roll dice for 1 armour in Buryatia, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 fighter owned by the Americans lost in Buryatia Americans win with 3 fighters remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Germans: 1 armour Battle in 109 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Kwangsi Americans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kwangsi, round 2 : 3/5 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Kwangsi Americans win, taking Kwangsi from Japanese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Northwest Persia Americans attack with 1 armour, 2 bombers and 1 mech_infantry Germans defend with 1 mech_infantry Americans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Northwest Persia, round 2 : 1/4 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Americans win, taking Northwest Persia from Germans with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 104 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 94 Sea Zone Americans attack with 2 submarines Italians defend with 1 destroyer Americans roll dice for 2 submarines in 94 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 submarines in 94 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 2 submarines remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 armour and 1 mech_infantry moved from Tobruk to Egypt 1 infantry moved from Egypt to Trans-Jordan 2 bombers moved from Northwest Persia to Russia 4 fighters moved from Suiyuyan to Russia 5 bombers moved from Hopei to Russia 3 fighters moved from Buryatia to 6 Sea Zone 1 fighter moved from Hopei to 6 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer and 1 submarine moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Hopei to Suiyuyan Place Units - Americans 2 carriers and 1 cruiser placed in 6 Sea Zone 1 bomber and 2 fighters placed in Eastern United States 1 infantry placed in Western United States 1 factory_minor placed in Iraq Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Kiangsi to Kwangtung 1 fighter moved from Kiangsi to Kwangtung Combat - Chinese Battle in Kwangtung Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kwangtung, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangtung to Kwangsi 6 infantry moved from Kiangsi to Kwangsi 1 infantry moved from Hopei to Anhwe 1 infantry moved from Suiyuyan to Chahar Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Hunan 1 infantry placed in Anhwe 6 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 22 PUs; end with 22 PUs Purchase Units - British British repair damage of 13x factory_major; Remaining resources: 27 PUs; British buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 mech_infantrys moved from Persia to Caucasus 2 armour moved from Iraq to Caucasus 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 3 infantry moved from India to Burma Combat - British Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Burma British attack with 3 infantry Japanese defend with 1 mech_infantry British roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Burma British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Burma from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Caucasus British attack with 2 armour and 2 mech_infantrys Germans defend with 1 artillery, 1 factory_minor and 1 infantry British roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus British roll dice for 2 armour and 1 mech_infantry in Caucasus, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 mech_infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - British 1 fighter moved from Eastern Persia to Russia 2 artilleries and 5 infantry moved from Iraq to Northwest Persia 1 armour moved from Iraq to Eastern Persia 1 armour moved from Persia to Eastern Persia 3 infantry moved from India to West India 2 artilleries and 3 infantry moved from Trans-Jordan to Iraq 2 armour moved from Egypt to Iraq 1 fighter moved from Egypt to Persia 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 destroyer moved from 92 Sea Zone to 110 Sea Zone Place Units - British 1 destroyer placed in 110 Sea Zone 1 fighter placed in United Kingdom 3 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2 British collect 33 PUs (3 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : 1,50 Italians regular : -0,67 Japanese regular : -0,33 Germans regular : -0,17 British regular : 0,00 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Bryansk to Caucasus 3 fighters moved from Southern Italy to Caucasus Combat - Italians Battle in Caucasus Italians attack with 4 fighters British defend with 2 armour and 1 mech_infantry; Russians defend with 1 factory_minor Italians roll dice for 4 fighters in Caucasus, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits 1 mech_infantry owned by the British, 1 fighter owned by the Italians and 1 armour owned by the British lost in Caucasus Italians roll dice for 3 fighters in Caucasus, round 3 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Caucasus Italians win with 3 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 fighter Casualties for British: 2 armour and 1 mech_infantry Non Combat Move - Italians 3 fighters moved from Caucasus to Rostov 1 armour and 2 mech_infantrys moved from Bessarabia to Rostov 1 artillery and 3 infantry moved from Bessarabia to Ukraine 2 artilleries and 3 infantry moved from Northern Italy to France 4 infantry moved from Northern Italy to Western Germany 1 artillery and 2 infantry moved from Southern Italy to Northern Italy 1 marine moved from Southern Italy to Northern Italy Place Units - Italians 1 armour and 2 mech_infantrys placed in Rostov 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : 0.50 Russians regular : -0.83 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone Combat - ANZAC Battle in 33 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 33 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 33 Sea Zone ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 marine placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1 ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Kiangsi: 1 fighter EDIT: Adding units owned by ANZAC to Suiyuyan: 1 fighter EDIT: Turning off Edit Mode Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,17 ANZAC regular : 1,17





