Use latest map please.
L20 WindowWasher (X) vs Trulpen (A+18) BM3
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But if it goes well, G can continue and take down Moscow, which is great.
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@WindowWasher said in L20 WindowWasher (X) vs Trulpen (A+18) BM3:
The thing is… it went reeeally badly
Sorry to hear that.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 2 bombers, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 armour moved from Rostov to Tambov Germans take Tambov from Russians 25 armour and 13 mech_infantrys moved from Rostov to Russia 1 armour moved from Tambov to Russia 24 artilleries, 16 infantry and 11 mech_infantrys moved from Bryansk to Russia 3 mech_infantrys moved from Ukraine to Russia 3 mech_infantrys moved from Western Ukraine to Russia 3 fighters and 1 tactical_bomber moved from Eastern Poland to Russia 5 bombers, 2 fighters and 4 tactical_bombers moved from Novgorod to Russia 2 bombers moved from Western Germany to Russia 3 mech_infantrys moved from Germany to Eastern Poland Combat - Germans Battle in Russia Germans attack with 26 armour, 24 artilleries, 7 bombers, 5 fighters, 16 infantry, 30 mech_infantrys and 5 tactical_bombers British defend with 1 bomber and 8 fighters; French defend with 1 fighter; ANZAC defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 14 artilleries, 1 factory_major, 3 fighters, 79 infantry, 2 mech_infantrys and 1 tactical_bomber Russians roll AA dice in Russia : 3/12 hits, 2.00 expected hits 3 fighters owned by the Germans lost in Russia Germans roll dice for 26 armour, 24 artilleries, 7 bombers, 2 fighters, 16 infantry, 30 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 28/110 hits, 41.67 expected hits Russians roll dice for 4 aaGuns, 2 armour, 14 artilleries, 1 bomber, 13 fighters, 79 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 39/112 hits, 42.00 expected hits 24 infantry owned by the Russians, 16 infantry owned by the Germans, 4 aaGuns owned by the Russians and 23 mech_infantrys owned by the Germans lost in Russia 24 artilleries owned by the Germans, 26 armour owned by the Germans and 7 mech_infantrys owned by the Germans retreated to Bryansk Russians win with 2 armour, 14 artilleries, 1 bomber, 13 fighters, 55 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -78 Casualties for Germans: 3 fighters, 16 infantry and 23 mech_infantrys Casualties for Russians: 4 aaGuns and 24 infantry Non Combat Move - Germans 2 bombers moved from Russia to Bryansk 3 mech_infantrys moved from Novgorod to Belarus 3 mech_infantrys moved from Belarus to Bryansk 1 infantry moved from Finland to Sweden Germans take Sweden from Neutral_True 1 infantry moved from Western Germany to Switzerland Germans take Switzerland from Neutral_True 4 infantry moved from France to Southern France 2 fighters and 5 tactical_bombers moved from Russia to Bryansk 5 bombers moved from Russia to Eastern Poland Place Units - Germans 3 artilleries placed in Western Ukraine 3 artilleries placed in Ukraine 1 artillery and 5 infantry placed in Western Germany 3 mech_infantrys placed in Novgorod 2 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,4,4,2 Germans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -3.00 Germans regular : -13.67 Russians AA : 1.00
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-13 lool
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Ouch! :boom:
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That’s big kick in the nazi-groin.
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missed out on some good position, in hindsight, the risk wasnt worth it, couldve had archangel, turkey, leningrad, massive airforce, wouldve been like 10/10
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At least japan isnt fully, cant go full KGF yet
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Well, a 50/50-battle. Taking down Moscow this turn would’ve been worth all of those objectives many times over.
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Yup, that would’ve almost been game, 10 British fighters gone would’ve been decisive
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Well, G should likely lose a lot of troops, so there would still be mobilizing on both sides, but G would have a great income and able to focus on the ME. Definitely advantageous.
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Hitting Turkey was actually what I thought that you would do after the heavy italian can-opening.
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it’s what i should have done
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 31 PUs; Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 1 infantry moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Russia to Caucasus 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia Combat - Russians Battle in Caucasus Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits, 1,33 expected hits Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 3 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 2 aaGuns and 12 infantry moved from Hopei to Kweichow 1 fighter and 1 tactical_bomber moved from Caucasus to Turkey 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Vologda 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Russia to Samara Place Units - Russians 1 infantry placed in Volgograd 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 0,00 Russians regular : -0,67
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you have made a dildo in china…
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 8 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 2 submarines moved from 35 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 3 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 2 battleships, 9 carriers, 1 cruiser, 1 fighter, 3 infantry, 7 submarines, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 6 Sea Zone 4 fighters moved from Japan to 6 Sea Zone 1 infantry moved from Yunnan to Shan State 1 bomber moved from Philippines to Shan State 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Kiangsu to Anhwe 2 artilleries moved from Kiangsu to Kiangsi 1 artillery and 4 infantry moved from Kiangsi to Hunan 3 infantry moved from Kwangtung to Kwangsi 3 infantry moved from Kwangsi to Hunan 2 infantry moved from French Indo China to Kwangsi 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 bomber moved from Philippines to Hunan 1 infantry moved from Yunnan to Shan State 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from Szechwan to Yunnan Combat - Japanese Battle in 41 Sea Zone Japanese attack with 2 submarines and 1 transport Americans defend with 1 submarine 1 submarine owned by the Americans Submerged Battle in Sumatra Battle in Shan State Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese winJapanese win, taking 41 Sea Zone from Neutral with 2 submarines and 1 transport remaining, taking Sumatra from Americans, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 34 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 21 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 transport; ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese, 1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 transport Non Combat Move - Japanese 2 fighters and 3 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone 3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 6 Sea Zone 1 bomber moved from Shan State to Hunan 1 aaGun moved from Kwangsi to Hunan 1 artillery and 3 infantry moved from 6 Sea Zone to Japan Place Units - Japanese 1 destroyer and 4 submarines placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in Kwangtung 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1 Japanese collect 53 PUs (10 lost to blockades); end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.67 ANZAC regular : -0.33 UK_Pacific regular : 0.67
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@WindowWasher said in L20 WindowWasher (X) vs Trulpen (A+18) BM3:
you have made a dildo in china…
And looks like you made a Godzilla or Yeti or something. :)
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela 1 bomber moved from Eastern United States to Venezuela 1 bomber moved from Gibraltar to Venezuela 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from Algeria to 92 Sea Zone 1 armour and 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Portugal 2 fighters moved from Gibraltar to Portugal 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal 1 submarine moved from 41 Sea Zone to 43 Sea Zone 1 submarine moved from 22 Sea Zone to 34 Sea Zone Americans take 22 Sea Zone from Japanese 3 fighters and 1 tactical_bomber moved from 22 Sea Zone to Iwo Jima 4 fighters moved from 22 Sea Zone to 34 Sea Zone 4 fighters moved from 22 Sea Zone to 21 Sea Zone 2 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Venezuela Americans attack with 1 artillery, 2 bombers and 1 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Venezuela, round 2 : 2/4 hits, 2,00 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Venezuela Americans win, taking Venezuela from Neutral_True with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Iwo Jima Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 1/6 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Portugal Americans attack with 1 armour, 1 artillery, 2 fighters and 1 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Portugal, round 2 : 2/5 hits, 2,17 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in 34 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters in 34 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 4 fighters Japanese defend with 1 destroyer Americans roll dice for 4 fighters in 21 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 21 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 4 fighters moved from 34 Sea Zone to 22 Sea Zone 3 fighters moved from 21 Sea Zone to 22 Sea Zone 3 fighters and 1 tactical_bomber moved from Iwo Jima to 22 Sea Zone 2 carriers and 3 destroyers moved from 26 Sea Zone to 22 Sea Zone 4 fighters moved from Midway to 22 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 mech_infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone 1 mech_infantry moved from 17 Sea Zone to Iwo Jima EDIT: 1 transport moved from 17 Sea Zone to 22 Sea Zone EDIT: 1 mech_infantry moved from Caroline Islands to Marianas EDIT: 1 infantry moved from Iwo Jima to Marianas 1 artillery and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 1 bomber moved from Venezuela to Spain 1 bomber moved from Venezuela to Brazil 1 fighter moved from Portugal to Spain 1 fighter moved from Portugal to Spain 1 carrier and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone Place Units - Americans 1 factory_minor placed in Spain 1 bomber placed in Eastern United States 3 fighters placed in Western United States 2 submarines placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 2 artilleries and 4 infantry placed in Central United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : -1,00 Japanese regular : 1,00 Neutral_True regular : -0,33
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Shensi to Tsinghai 1 artillery and 2 infantry moved from Suiyuyan to Kansu 1 artillery and 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Burma to Szechwan 1 infantry moved from Kweichow to Szechwan 1 artillery and 1 infantry moved from Kweichow to Hopei 1 infantry moved from Kweichow to Hopei 12 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Kansu Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Szechwan, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Yunnan, round 2 : 1/12 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 11 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 0,83 Japanese regular : -1,00
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela 1 bomber moved from Eastern United States to Venezuela 1 bomber moved from Gibraltar to Venezuela 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from Algeria to 92 Sea Zone 1 armour and 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Portugal 2 fighters moved from Gibraltar to Portugal 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal 1 submarine moved from 41 Sea Zone to 43 Sea Zone 1 submarine moved from 22 Sea Zone to 34 Sea Zone Americans take 22 Sea Zone from Japanese 3 fighters and 1 tactical_bomber moved from 22 Sea Zone to Iwo Jima 4 fighters moved from 22 Sea Zone to 34 Sea Zone 4 fighters moved from 22 Sea Zone to 21 Sea Zone 2 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Venezuela Americans attack with 1 artillery, 2 bombers and 1 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Venezuela, round 2 : 2/4 hits, 2,00 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Venezuela Americans win, taking Venezuela from Neutral_True with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Iwo Jima Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 1/6 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Portugal Americans attack with 1 armour, 1 artillery, 2 fighters and 1 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Portugal, round 2 : 2/5 hits, 2,17 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in 34 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters in 34 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 4 fighters Japanese defend with 1 destroyer Americans roll dice for 4 fighters in 21 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 21 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 4 fighters moved from 34 Sea Zone to 22 Sea Zone 3 fighters moved from 21 Sea Zone to 22 Sea Zone 3 fighters and 1 tactical_bomber moved from Iwo Jima to 22 Sea Zone 2 carriers and 3 destroyers moved from 26 Sea Zone to 22 Sea Zone 4 fighters moved from Midway to 22 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 mech_infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone 1 mech_infantry moved from 17 Sea Zone to Iwo Jima EDIT: 1 transport moved from 17 Sea Zone to 22 Sea Zone EDIT: 1 mech_infantry moved from Caroline Islands to Marianas EDIT: 1 infantry moved from Iwo Jima to Marianas 1 artillery and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 1 bomber moved from Venezuela to Spain 1 bomber moved from Venezuela to Brazil 1 fighter moved from Portugal to Spain 1 fighter moved from Portugal to Spain 1 carrier and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone Place Units - Americans 1 factory_minor placed in Spain 1 bomber placed in Eastern United States 3 fighters placed in Western United States 2 submarines placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 2 artilleries and 4 infantry placed in Central United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Shensi to Tsinghai 1 artillery and 2 infantry moved from Suiyuyan to Kansu 1 artillery and 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Burma to Szechwan 1 infantry moved from Kweichow to Szechwan 1 artillery and 1 infantry moved from Kweichow to Hopei 1 infantry moved from Kweichow to Hopei 12 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Kansu Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Szechwan, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Yunnan, round 2 : 1/12 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 11 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 9 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 tactical_bomber moved from India to 41 Sea Zone 2 artilleries and 4 infantry moved from Burma to Shan State 1 armour moved from Turkey to Rostov Russians take Caucasus from Italians 1 infantry moved from Greece to Albania British take Albania from Italians 1 artillery and 2 infantry moved from Turkey to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 100 Sea Zone 1 artillery and 3 infantry moved from 100 Sea Zone to Rostov 6 fighters moved from Russia to Rostov 2 fighters moved from Russia to Rostov 1 infantry moved from Trans-Jordan to Saudi Arabia 1 armour and 3 mech_infantrys moved from Egypt to Saudi Arabia 3 fighters moved from Persia to Saudi Arabia 1 bomber moved from Russia to Rostov Combat - British Battle in 41 Sea Zone British attack with 1 tactical_bomber Japanese defend with 2 submarines and 1 transport 2 submarines owned by the Japanese Submerged 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Saudi Arabia British attack with 1 armour, 3 fighters, 1 infantry and 3 mech_infantrys Neutral_True defend with 2 infantry British roll dice for 1 armour, 3 fighters, 1 infantry and 3 mech_infantrys in Saudi Arabia, round 2 : 2/8 hits, 2,67 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia British win, taking Saudi Arabia from Neutral_True with 1 armour, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Rostov British attack with 1 armour, 1 artillery, 1 bomber, 8 fighters and 3 infantry Germans defend with 1 aaGun; Italians defend with 1 bomber and 3 fighters Germans roll AA dice in Rostov : 2/3 hits, 0,50 expected hits 2 fighters owned by the British lost in Rostov British roll dice for 1 armour, 1 artillery, 1 bomber, 6 fighters and 3 infantry in Rostov, round 2 : 2/12 hits, 5,17 expected hits Italians roll dice for 1 aaGun, 1 bomber and 3 fighters in Rostov, round 2 : 3/4 hits, 2,17 expected hits 1 aaGun owned by the Germans, 1 bomber owned by the Italians and 3 infantry owned by the British lost in Rostov British roll dice for 1 armour, 1 artillery, 1 bomber and 6 fighters in Rostov, round 3 : 3/9 hits, 4,50 expected hits Italians roll dice for 3 fighters in Rostov, round 3 : 3/3 hits, 2,00 expected hits 3 fighters owned by the Italians, 2 fighters owned by the British and 1 armour owned by the British lost in Rostov British win, taking Rostov from Italians with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is -8 Casualties for British: 1 armour, 4 fighters and 3 infantry Casualties for Germans: 1 aaGun Casualties for Italians: 1 bomber and 3 fighters Battle in Shan State British attack with 2 artilleries and 4 infantry Japanese defend with 1 infantry British roll dice for 2 artilleries and 4 infantry in Shan State, round 2 : 2/6 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun moved from Burma to Shan State 3 fighters moved from Saudi Arabia to Turkey 2 infantry moved from Iraq to Turkey 4 fighters moved from Rostov to Russia 1 fighter moved from 99 Sea Zone to Gibraltar 1 infantry moved from Gibraltar to Spain 1 fighter moved from United Kingdom to Gibraltar 1 tactical_bomber moved from 99 Sea Zone to Spain 1 tactical_bomber moved from 41 Sea Zone to Yunnan 1 armour and 2 mech_infantrys moved from Burma to Yunnan 2 aaGuns, 3 artilleries and 24 infantry moved from Burma to Yunnan 6 infantry moved from India to Burma 1 armour and 1 mech_infantry moved from India to Yunnan 2 artilleries moved from Afghanistan to Eastern Persia 1 infantry moved from Egypt to Trans-Jordan 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from Rostov to Eastern Persia Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from Rostov: 1 artillery EDIT: Adding units owned by British to Rostov: 1 armour EDIT: Turning off Edit Mode 3 infantry placed in Persia 3 infantry placed in Egypt 1 artillery and 2 infantry placed in Union of South Africa 1 transport placed in 106 Sea Zone 1 infantry and 1 mech_infantry placed in Quebec 1 fighter placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0,83 Americans regular : -1,00 Italians regular : 1,83 Japanese regular : -0,33 Germans AA : 1,50 Neutral_True regular : 0,00 British regular : -5,00