I’m going to call it now, but if you return and want to finish it, I’m willing to do that especially because it will not be hard to re-orient to the game since it’s early.
Hope all is well.
@WindowWasher said in L20 WindowWasher (X) vs Trulpen (A+18) BM3:
Fleet at Toulon: In addition to the change in French territorial control, the Armistice changes control of the the French fleet in sz 93, from French to Pro-Axis neutral. The Vichy French fleet maintains a strictly defensive posture. It may not be moved. It may not be captured by the Axis. The fleet is immediately destroyed if any power, other than the Free French, occupies Southern France
if so, it says sz93, does that mean that the french boats wont convert?
Yes, any french ships in z93 will convert. None other will.
@WindowWasher said in L20 WindowWasher (X) vs Trulpen (A+18) BM3:
Normandy was some serious bull. the damn surrender people, wont surrender :laughing:
The :free: French!
But that IS crazy!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
7 infantry moved from Novgorod to Belarus
1 infantry moved from Belarus to Baltic States
1 infantry moved from Novgorod to Belarus
2 armour and 2 mech_infantrys moved from Bryansk to Novgorod
2 infantry moved from Rostov to Bryansk
3 infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Bryansk to Belarus
6 infantry moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Belarus to Novgorod
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 4 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Hunan to Yunnan
1 infantry moved from Kiangsi to Kwangsi
3 artilleries moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Anhwe to Kweichow
1 armour moved from Kiangsi to Kweichow
3 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 artillery and 5 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
3 fighters moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 carriers moved from 33 Sea Zone to 42 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
2 fighters moved from Kwangsi to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from Kiangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
2 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 10/13 hits, 6.50 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
1 aaGun moved from Jehol to Anhwe
1 aaGun moved from Korea to Manchuria
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 infantry and 1 marine placed in Japan
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 3.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser moved from 28 Sea Zone to 26 Sea Zone
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to Western United States
1 infantry moved from Central United States to Western United States
1 aaGun moved from Western United States to Central United States
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 marine placed in Western United States
Americans undo move 1.
1 carrier and 1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Shensi to Kansu
6 infantry moved from Szechwan to Sikang
1 fighter moved from Yunnan to Kansu
Place Units - Chinese
4 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17
Japanese regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser moved from 28 Sea Zone to 26 Sea Zone
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to Western United States
1 infantry moved from Central United States to Western United States
1 aaGun moved from Western United States to Central United States
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 marine placed in Western United States
Americans undo move 1.
1 carrier and 1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Shensi to Kansu
6 infantry moved from Szechwan to Sikang
1 fighter moved from Yunnan to Kansu
Place Units - Chinese
4 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 armour moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
1 mech_infantry moved from Syria to Iraq
1 bomber, 1 fighter and 1 tactical_bomber moved from Syria to Iraq
1 artillery and 3 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 2 artilleries and 3 infantry
Italians defend with 1 infantry
British roll dice for 2 artilleries and 3 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1,50 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 110 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Iraq
British attack with 1 armour, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/8 hits, 3,00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 infantry moved from Eastern Persia to West India
2 aaGuns, 1 artillery and 7 infantry moved from Burma to India
3 infantry moved from Shan State to Burma
2 fighters and 1 tactical_bomber moved from Burma to India
1 fighter moved from Malta to Gibraltar
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 fighter moved from 110 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 bomber moved from Iraq to Egypt
2 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 fighter moved from 110 Sea Zone to United Kingdom
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Place Units - British
1 factory_minor placed in Persia
1 airfield placed in Gibraltar
3 infantry placed in Egypt
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 23 PUs
Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : 0,17
Italians regular : 0,67
Japanese regular : 0,67
Germans regular : -0,17
Neutral_Axis regular : 1,00
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Albania to Greece
1 infantry moved from Albania to Greece
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 fighters moved from Southern Italy to Greece
1 bomber moved from Southern Italy to Greece
1 artillery and 3 infantry moved from Libya to Tunisia
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Kenya to Italian Somaliland
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 5/7 hits, 3.00 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Greece to Southern Italy
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
Place Units - Italians
1 transport placed in 97 Sea Zone
1 marine placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 2.50
Neutral_Allies regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shan State to Burma
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Java to India
2 fighters moved from Java to Queensland
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Nigeria to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
I notice you play a strong opening. :)
Hmm, have I forgotten to move the US-fig from Guam?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shan State to Burma
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Java to India
2 fighters moved from Java to Queensland
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Nigeria to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from Guam: 1 fighter
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
only thing i missed is loading a German onto the Italian transport. (of things that i meant to do)
also the japan is a version of @surfer 's version of your japan
basically your japan ^3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Poland to Baltic States
3 armour and 5 artilleries moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
7 infantry moved from Romania to Eastern Poland
2 infantry moved from Romania to Eastern Poland
5 artilleries and 17 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
8 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Yugoslavia to 97 Sea Zone
5 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
2 mech_infantrys moved from Western Germany to Slovakia Hungary
2 bombers moved from Western Germany to 114 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
9 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 fighters and 2 tactical_bombers moved from Western Germany to Baltic States
1 mech_infantry moved from Western Germany to Slovakia Hungary
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 2 fighters and 3 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 114 Sea Zone
Germans attack with 2 bombers and 1 cruiser
Russians defend with 1 cruiser
Germans roll dice for 2 bombers and 1 cruiser in 114 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 cruiser
Casualties for Russians: 1 cruiser
Battle in Baltic States
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Baltic States, round 2 : 4/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from 114 Sea Zone to Western Germany
2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
2 fighters and 2 tactical_bombers moved from Baltic States to Slovakia Hungary
1 aaGun moved from Romania to Eastern Poland
2 aaGuns moved from Romania to Bessarabia
1 aaGun moved from Western Germany to 113 Sea Zone
1 infantry moved from Norway to 113 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 aaGun and 1 infantry moved from 115 Sea Zone to Vyborg
1 artillery moved from Norway to Finland
1 infantry moved from Southern France to France
Place Units - Germans
6 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 43 PUs (1 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Russians regular : 0.17
Germans regular : 3.83
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Novgorod to Finland
1 fighter and 1 tactical_bomber moved from Novgorod to Finland
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
Combat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 115 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Finland
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 0/4 hits, 1,50 expected hits
Germans roll dice for 1 artillery in Finland, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Finland
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Finland, round 3 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 artillery in Finland, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 artillery
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Baltic States to Russia
2 aaGuns, 2 artilleries and 22 infantry moved from Belarus to Bryansk
3 infantry moved from Ukraine to Bryansk
1 aaGun, 1 artillery and 8 infantry moved from Western Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
2 armour moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Finland to Vologda
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
3 infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans regular : 1,00
Russians regular : -1,50
Woho! Russia earned more than Germany!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from Caroline Islands to Japan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Hopei
1 artillery and 3 infantry moved from Anhwe to Hunan
1 bomber moved from Kwangsi to Kwangtung
1 bomber moved from Kwangsi to Kwangtung
1 battleship moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from Caroline Islands to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Manchuria to Jehol
Combat - Japanese
ANZAC scrambles 3 units out of India to defend against the attack in 39 Sea Zone
Battle in Java
Battle in Borneo
Battle in Celebes
Battle in Sumatra
Battle in Guam
Battle in Malaya
Battle in 39 Sea Zone
Japanese attack with 1 submarine
British defend with 2 fighters; ANZAC defend with 1 fighter and 1 transport
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the ANZAC lost in 39 Sea Zone
1 submarine owned by the Japanese Submerged
ANZAC win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Sumatra from UK_Pacific, taking Guam from Americans, taking Malaya from UK_Pacific with 3 fighters remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/6 hits, 3.17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Americans: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Non Combat Move - Japanese
1 fighter moved from Kwangtung to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from 55 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
1 fighter moved from 55 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 bombers moved from Kwangtung to Kwangsi
Place Units - Japanese
2 carriers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 1.33
Japanese regular : 2.17
ANZAC regular : -0.33
UK_Pacific regular : 0.33
@trulpen it pains me to sacrifice 2 destroyers, but it’s for the greater good
You mean the greater evil?