L20 WindowWasher (X) vs Trulpen (A+18) BM3

  • '21 '20

    here we go!

  • '21 '20

    Ok, not that far off of average

  • '21 '20

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 8 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            2 infantry moved from France to Western Germany
            5 bombers moved from Western Germany to Russia
            21 armour, 30 artilleries, 6 bombers, 10 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
            3 mech_infantrys moved from Western Ukraine to Russia
            1 armour and 2 mech_infantrys moved from Ukraine to Russia
            5 armour and 5 mech_infantrys moved from Rostov to Russia
            1 tactical_bomber moved from Novgorod to Russia
            2 infantry moved from France to Western Germany
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Russia
                Germans attack with 27 armour, 30 artilleries, 11 bombers, 20 mech_infantrys and 6 tactical_bombers
                British defend with 6 fighters; Russians defend with 1 airfield, 2 armour, 15 artilleries, 1 factory_major, 4 fighters, 63 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans roll dice for 27 armour, 30 artilleries, 11 bombers, 20 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 42/94 hits, 41.50 expected hits
                    Russians roll dice for 2 armour, 15 artilleries, 10 fighters, 63 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 27/93 hits, 34.83 expected hits
                    42 infantry owned by the Russians, 7 artilleries owned by the Germans and 20 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 27 armour, 23 artilleries, 11 bombers and 6 tactical_bombers in Russia, round 3 : 29/67 hits, 32.50 expected hits
                    Russians roll dice for 2 armour, 15 artilleries, 10 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 22/51 hits, 20.83 expected hits
                    2 mech_infantrys owned by the Russians, 21 infantry owned by the Russians, 6 artilleries owned by the Russians and 22 artilleries owned by the Germans lost in Russia
                    Germans roll dice for 27 armour, 1 artillery, 11 bombers and 6 tactical_bombers in Russia, round 4 : 18/45 hits, 25.17 expected hits
                    Russians roll dice for 2 armour, 9 artilleries, 10 fighters and 1 tactical_bomber in Russia, round 4 : 13/22 hits, 11.17 expected hits
                    1 tactical_bomber owned by the Russians, 3 fighters owned by the Russians, 2 armour owned by the Russians, 9 artilleries owned by the Russians, 1 artillery owned by the Germans, 12 armour owned by the Germans and 3 fighters owned by the British lost in Russia
                    Germans roll dice for 15 armour, 11 bombers and 6 tactical_bombers in Russia, round 5 : 16/32 hits, 18.83 expected hits
                    Russians roll dice for 4 fighters in Russia, round 5 : 4/4 hits, 2.67 expected hits
                    1 fighter owned by the Russians, 4 armour owned by the Germans and 3 fighters owned by the British lost in Russia
                Germans captures 27PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 11 armour, 11 bombers and 6 tactical_bombers remaining. Battle score for attacker is 84
                Casualties for Germans: 16 armour, 30 artilleries and 20 mech_infantrys
                Casualties for Russians: 2 armour, 15 artilleries, 4 fighters, 63 infantry, 2 mech_infantrys and 1 tactical_bomber
                Casualties for British: 6 fighters
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            11 bombers moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Bryansk
            2 infantry moved from Karelia to Finland
            1 bomber moved from Bryansk to Novgorod
            2 bombers moved from Bryansk to Novgorod
            1 bomber moved from Bryansk to Novgorod
            1 bomber moved from Bryansk to Novgorod
            1 bomber moved from Bryansk to Novgorod
            2 tactical_bombers moved from Russia to Bryansk
            3 tactical_bombers moved from Russia to Novgorod
            1 infantry moved from France to Western Germany
            1 infantry moved from France to Western Germany
    
        Place Units - Germans
            3 mech_infantrys placed in Western Ukraine
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            3 infantry placed in Western Germany
            Germans undo move 4.
            1 artillery and 2 infantry placed in Western Germany
            6 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,3,1,3,6,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
            Germans collect 53 PUs (7 lost to blockades); end with 80 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : -3.50
    Germans regular : -12.67
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Volgograd to Samara
            2 aaGuns and 9 infantry moved from Yunnan to Burma
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
                  Japanese take 37 Sea Zone from ANZAC
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Anhwe
            2 artilleries moved from Kiangsu to Anhwe
            1 artillery moved from Kiangsu to Shantung
            3 artilleries moved from Kwangtung to Kiangsi
            1 artillery and 1 infantry moved from Kwangsi to Hunan
            1 artillery and 1 infantry moved from Kwangsi to French Indo China
            6 artilleries, 25 infantry and 6 mech_infantrys moved from Kwangsi to Kiangsi
            6 mech_infantrys moved from Kiangsi to Kiangsu
            2 bombers moved from Japan to Korea
            5 fighters moved from Japan to Korea
            2 battleships, 9 carriers, 1 cruiser, 1 destroyer, 5 fighters, 11 submarines and 6 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 2 battleships, 9 carriers, 1 cruiser, 1 destroyer, 5 fighters, 11 submarines and 6 tactical_bombers
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win with 2 battleships, 9 carriers, 1 cruiser, 1 destroyer, 5 fighters, 11 submarines and 6 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Korea
                Japanese attack with 2 bombers and 5 fighters
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 2 bombers and 5 fighters in Korea, round 2 : 3/7 hits, 3.83 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Korea
                Japanese win with 2 bombers and 5 fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Hunan
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                    Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Hunan
                Chinese win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in French Indo China
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry; UK_Pacific defend with 1 factory_minor
                    Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                    Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 5 : 1/1 hits, 0.33 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Anhwe
                Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 2/3 hits, 1.00 expected hits
                    2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                 retreated to Anhwe
                Chinese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -5
                Casualties for Japanese: 2 artilleries
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
            2 aaGuns moved from Kwangsi to Kiangsi
            2 bombers and 5 fighters moved from Korea to Japan
            5 fighters moved from Japan to 6 Sea Zone
    
        Place Units - Japanese
            2 destroyers and 3 submarines placed in 6 Sea Zone
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4
            Japanese collect 38 PUs (8 lost to blockades); end with 38 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.00
    Americans regular : -0.67
    Japanese regular : -3.33
    UK_Pacific regular : -0.33
    ANZAC regular : -0.33
    

    Savegame


  • You forgot to move the sub in the Indian Ocean?


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 10 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 battleship and 1 marine moved from 21 Sea Zone to 44 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 marine moved from 44 Sea Zone to Celebes
            1 fighter moved from 21 Sea Zone to 42 Sea Zone
            2 infantry moved from Spain to Normandy Bordeaux
            1 armour, 2 artilleries and 3 infantry moved from Spain to Southern France
            3 artilleries and 1 infantry moved from Spain to Normandy Bordeaux
            2 bombers moved from Spain to Southern France
            1 bomber moved from Spain to Normandy Bordeaux
            2 fighters moved from Gibraltar to Southern France
            2 fighters moved from 91 Sea Zone to Normandy Bordeaux
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Holland Belgium
            Battle in Philippines
            Battle in Celebes
            Battle in 42 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Holland Belgium from Germans, taking Philippines from Japanese, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Normandy Bordeaux
                Americans attack with 3 artilleries, 1 bomber, 2 fighters and 3 infantry
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 3 artilleries, 1 bomber, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 4/9 hits, 3,67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 3 artilleries, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Southern France
                Americans attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters and 3 infantry
                Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters and 3 infantry in Southern France, round 2 : 4/10 hits, 4,33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 armour, 2 artilleries, 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun moved from Spain to Southern France
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 carrier moved from 92 Sea Zone to 110 Sea Zone
            2 fighters moved from Southern France to 110 Sea Zone
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            EDIT: 1 infantry moved from Holland Belgium to Spain
            EDIT: 2 carriers moved from 110 Sea Zone to 91 Sea Zone
            EDIT: 4 fighters moved from 110 Sea Zone to Gibraltar
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            9 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 9 infantry moved from 91 Sea Zone to Spain
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 aaGun moved from Gibraltar to Spain
            1 bomber moved from Normandy Bordeaux to Gibraltar
            2 bombers moved from Southern France to Gibraltar
            EDIT: 1 transport moved from 110 Sea Zone to 101 Sea Zone
            1 carrier and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 battleship, 9 carriers, 3 cruisers, 4 destroyers, 15 fighters, 1 submarine and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
            1 fighter moved from Wake Island to 35 Sea Zone
            2 fighters moved from Western United States to Wake Island
            2 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 submarine moved from 35 Sea Zone to 43 Sea Zone
            1 submarine moved from 20 Sea Zone to 43 Sea Zone
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 carrier and 2 fighters moved from 35 Sea Zone to 44 Sea Zone
            1 carrier moved from 35 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            1 destroyer moved from 21 Sea Zone to 20 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 105 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            1 fighter placed in Eastern United States
            10 infantry placed in Central United States
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 battleship and 2 carriers placed in 91 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,1,6,6,1,6,1,2,5,2,6,1,2,3,6,1,4,5,5,3,6,3,2,6,2,3,4,2,6,2,5,3,5,4,2,2,3,1,4,2,5,5,4,3,6,6,2,4,6,5,6,3,5,3,6,3,4,4,6,3,1,5,1,6,3
            Americans collect 71 PUs (3 lost to blockades); end with 71 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 116 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,00
    Italians regular : 0,33
    Germans regular : -0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Anhwe to Shantung
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
            Battle in Shantung
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Shantung, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                    Chinese roll dice for 1 artillery in Shantung, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Shantung, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Shantung
                Chinese win, taking Shantung from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 infantry moved from Hopei to Anhwe
            1 artillery and 2 infantry moved from Kweichow to Hunan
            3 artilleries and 9 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
            1 artillery and 4 infantry moved from Shensi to Kweichow
    
        Place Units - Chinese
            3 artilleries and 1 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Japanese regular : 0,33
    

    Savegame


  • @trulpen said in L20 WindowWasher (X) vs Trulpen (A+18) BM3:

    You forgot to move the sub in the Indian Ocean?

    Well, it can’t really move anywhere without dying soon anyway.


  • Missed to use the sb. I’ll roll here.


  • [dice 1d6]


  • 1d6: 3


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 10 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 battleship and 1 marine moved from 21 Sea Zone to 44 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 marine moved from 44 Sea Zone to Celebes
            1 fighter moved from 21 Sea Zone to 42 Sea Zone
            2 infantry moved from Spain to Normandy Bordeaux
            1 armour, 2 artilleries and 3 infantry moved from Spain to Southern France
            3 artilleries and 1 infantry moved from Spain to Normandy Bordeaux
            2 bombers moved from Spain to Southern France
            1 bomber moved from Spain to Normandy Bordeaux
            2 fighters moved from Gibraltar to Southern France
            2 fighters moved from 91 Sea Zone to Normandy Bordeaux
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Holland Belgium
            Battle in Philippines
            Battle in Celebes
            Battle in 42 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Holland Belgium from Germans, taking Philippines from Japanese, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Normandy Bordeaux
                Americans attack with 3 artilleries, 1 bomber, 2 fighters and 3 infantry
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 3 artilleries, 1 bomber, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 4/9 hits, 3,67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 3 artilleries, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Southern France
                Americans attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters and 3 infantry
                Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters and 3 infantry in Southern France, round 2 : 4/10 hits, 4,33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 armour, 2 artilleries, 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun moved from Spain to Southern France
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 carrier moved from 92 Sea Zone to 110 Sea Zone
            2 fighters moved from Southern France to 110 Sea Zone
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            EDIT: 1 infantry moved from Holland Belgium to Spain
            EDIT: 2 carriers moved from 110 Sea Zone to 91 Sea Zone
            EDIT: 4 fighters moved from 110 Sea Zone to Gibraltar
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            9 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 9 infantry moved from 91 Sea Zone to Spain
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 aaGun moved from Gibraltar to Spain
            1 bomber moved from Normandy Bordeaux to Gibraltar
            2 bombers moved from Southern France to Gibraltar
            EDIT: 1 transport moved from 110 Sea Zone to 101 Sea Zone
            1 carrier and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 battleship, 9 carriers, 3 cruisers, 4 destroyers, 15 fighters, 1 submarine and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
            1 fighter moved from Wake Island to 35 Sea Zone
            2 fighters moved from Western United States to Wake Island
            2 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 submarine moved from 35 Sea Zone to 43 Sea Zone
            1 submarine moved from 20 Sea Zone to 43 Sea Zone
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 carrier and 2 fighters moved from 35 Sea Zone to 44 Sea Zone
            1 carrier moved from 35 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            1 destroyer moved from 21 Sea Zone to 20 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 105 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            1 fighter placed in Eastern United States
            10 infantry placed in Central United States
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 battleship and 2 carriers placed in 91 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,1,6,6,1,6,1,2,5,2,6,1,2,3,6,1,4,5,5,3,6,3,2,6,2,3,4,2,6,2,5,3,5,4,2,2,3,1,4,2,5,5,4,3,6,6,2,4,6,5,6,3,5,3,6,3,4,4,6,3,1,5,1,6,3
            Americans collect 71 PUs (3 lost to blockades); end with 71 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 116 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Anhwe to Shantung
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
            Battle in Shantung
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Shantung, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                    Chinese roll dice for 1 artillery in Shantung, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Shantung, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Shantung
                Chinese win, taking Shantung from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 infantry moved from Hopei to Anhwe
            1 artillery and 2 infantry moved from Kweichow to Hunan
            3 artilleries and 9 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
            1 artillery and 4 infantry moved from Shensi to Kweichow
    
        Place Units - Chinese
            3 artilleries and 1 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Changing ownership of Holland Belgium from Americans to Germans
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Americans from 116 to 113
            EDIT: Turning off Edit Mode
            British buy 1 artillery, 1 factory_minor, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
                British converts factory_major into different units
            1 destroyer moved from 71 Sea Zone to 78 Sea Zone
            1 mech_infantry moved from Yunnan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 infantry moved from Siam to French Indo China
            1 tactical_bomber moved from India to 78 Sea Zone
            1 artillery moved from Yunnan to French Indo China
            1 armour and 1 mech_infantry moved from Yunnan to French Indo China
            1 infantry moved from Bulgaria to Yugoslavia
                  British take Yugoslavia from Germans
            1 mech_infantry moved from Turkey to Rostov
                  British take Rostov from Germans
            1 mech_infantry moved from Spain to Northern Italy
                  British take Northern Italy from Italians
    
        Combat - British
            Battle in French Indo China
                British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Japanese defend with 1 artillery and 1 factory_minor
                    British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 78 Sea Zone
                British attack with 1 destroyer and 1 tactical_bomber
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer and 1 tactical_bomber in 78 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 78 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 destroyer and 1 tactical_bomber in 78 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 78 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the British lost in 78 Sea Zone
                1 submarine owned by the Japanese Submerged
                British win with 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for British: 1 destroyer
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from 78 Sea Zone to India
            1 bomber moved from Kenya to 78 Sea Zone
            1 bomber moved from 78 Sea Zone to India
            3 infantry moved from Northwest Persia to Caucasus
            1 artillery and 1 infantry moved from Greece to Bulgaria
            1 infantry moved from Turkey to Greece
            1 infantry moved from Spain to Southern France
            1 infantry moved from Gibraltar to Spain
            1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
            1 battleship, 1 carrier and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 transport moved from 91 Sea Zone to 109 Sea Zone
            3 artilleries and 2 infantry moved from Persia to Northwest Persia
            1 infantry moved from Iraq to Turkey
            3 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            1 armour and 2 mech_infantrys moved from Turkey to Albania
            2 fighters moved from Turkey to Albania
            1 fighter moved from Gibraltar to Albania
            1 tactical_bomber moved from 92 Sea Zone to Albania
            1 artillery and 2 infantry moved from India to West India
            3 aaGuns, 4 artilleries and 31 infantry moved from Yunnan to Hunan
            2 armour and 2 mech_infantrys moved from Yunnan to Shensi
    
        Place Units - British
            1 factory_minor placed in Iraq
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 fighter
            EDIT: Adding units owned by British to Southern France: 1 fighter
            EDIT: Removing units owned by Japanese from 78 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 78 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Mozambique: 1 artillery and 2 infantry
            EDIT: Adding units owned by British to Rhodesia: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
            1 fighter placed in United Kingdom
            2 mech_infantrys placed in Union of South Africa
            1 artillery and 2 infantry placed in Persia
            3 infantry placed in Egypt
            1 infantry and 1 mech_infantry placed in Quebec
            Turning on Edit Mode
            EDIT: Removing units owned by British from Quebec: 1 infantry and 1 mech_infantry
            EDIT: Removing units owned by British from Persia: 1 infantry
            EDIT: Adding units owned by British to Persia: 1 artillery
            EDIT: Adding units owned by British to Union of South Africa: 1 armour
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 52 PUs; end with 52 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 55 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 58 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 61 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 64 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Albania: 3 fighters and 1 tactical_bomber
            EDIT: Adding units owned by British to Southern France: 3 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            1 destroyer placed in 39 Sea Zone
            1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
            UK_Pacific collect 14 PUs (2 lost to blockades); end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 mech_infantry
                Some Units in 39 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Americans regular : 0,00
    Japanese regular : 0,67
    Italians regular : 0,33
    Germans regular : -0,67
    British regular : -1,00
    

    Savegame


  • I missed that no air can hit z109 yet, so changed the purchase to the original one with a tank in S Africa and no build in Quebec.

  • '21 '20

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Combat Move - Italians
            1 mech_infantry moved from Eastern Poland to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 artillery and 1 infantry moved from France to Northern Italy
            1 infantry moved from France to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 factory_minor and 1 mech_infantry
                    Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 3 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                    Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 4 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in Northern Italy, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                    Italians roll dice for 1 artillery in Northern Italy, round 5 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 mech_infantry in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 artillery remaining. Battle score for attacker is -2
                Casualties for Italians: 2 infantry
                Casualties for British: 1 mech_infantry
            Battle in Yugoslavia
                Italians attack with 1 armour and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yugoslavia
                Italians win, taking Yugoslavia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 artillery moved from France to Western Germany
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,2,3,1,1,2,6,4,4,5
            Italians collect 0 PUs (9 lost to blockades); end with 0 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.33
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 fighters moved from 44 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 3/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 artillery and 1 fighter
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 destroyer and 2 submarines moved from 62 Sea Zone to 42 Sea Zone
            1 cruiser moved from 21 Sea Zone to 35 Sea Zone
            1 submarine moved from 21 Sea Zone to 19 Sea Zone
            2 submarines moved from 21 Sea Zone to 35 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 43 Sea Zone
            1 submarine moved from 44 Sea Zone to 43 Sea Zone
            1 submarine moved from 43 Sea Zone to 41 Sea Zone
            3 infantry moved from Yunnan to Hunan
            1 fighter moved from Java to 44 Sea Zone
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Caucasus to Volgograd
            1 infantry moved from Greece to Albania
            2 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1,33
    ANZAC regular : 1,33
    

    Savegame

  • '21 '20

    Ill have to get to this later, might concede!

  • '21 '20

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 89 PUs; 
            Germans buy 5 artilleries, 11 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Russia to Archangel
                  Germans take Smolensk from Russians
                  Germans take Archangel from Russians
            1 armour moved from Russia to Nenetsia
                  Germans take Vologda from Russians
                  Germans take Nenetsia from Russians
            1 armour moved from Russia to Urals
                  Germans take Urals from Russians
            1 armour moved from Russia to Novosibirsk
                  Germans take Novosibirsk from Russians
            2 armour moved from Russia to Samara
            5 armour moved from Russia to Volgograd
            2 mech_infantrys moved from Western Ukraine to Rostov
            2 bombers moved from Bryansk to Samara
            1 bomber moved from Bryansk to Volgograd
            1 bomber moved from Bryansk to Rostov
            1 bomber moved from Bryansk to Rostov
            3 tactical_bombers moved from Bryansk to Novgorod
            3 tactical_bombers moved from Novgorod to Western Germany
            6 bombers moved from Novgorod to Western Germany
            6 infantry moved from Germany to Western Germany
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 5 armour and 1 bomber
                French defend with 1 infantry; Russians defend with 1 factory_minor
                    Germans roll dice for 5 armour and 1 bomber in Volgograd, round 2 : 1/6 hits, 3.17 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the French lost in Volgograd
                Germans win, taking Volgograd from Russians with 4 armour and 1 bomber remaining. Battle score for attacker is -3
                Casualties for Germans: 1 armour
                Casualties for French: 1 infantry
            Battle in Rostov
                Germans attack with 2 bombers and 2 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Rostov, round 2 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Rostov
                Germans win, taking Rostov from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Samara
                Germans attack with 2 armour and 2 bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 2 bombers in Samara, round 2 : 2/4 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -3
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Samara to Russia
            1 bomber moved from Volgograd to Russia
            2 bombers moved from Rostov to Russia
            1 mech_infantry moved from Western Ukraine to Bessarabia
            1 mech_infantry moved from Ukraine to Volgograd
            1 mech_infantry moved from Ukraine to Bessarabia
            1 mech_infantry moved from Ukraine to Rostov
            1 aaGun moved from Bryansk to Rostov
            1 aaGun moved from Bryansk to Russia
            2 infantry moved from Finland to Sweden
    
        Place Units - Germans
            3 artilleries placed in Western Germany
            10 infantry placed in Germany
            2 artilleries and 1 infantry placed in Russia
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Western Ukraine
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 3 mech_infantrys
            EDIT: Adding units owned by Germans to Eastern Poland: 3 mech_infantrys
            EDIT: Turning off Edit Mode
            3 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
            Germans collect 64 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.33
    Germans regular : -3.17
    British regular : -0.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 89 PUs; 
            Germans buy 5 artilleries, 11 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Russia to Archangel
                  Germans take Smolensk from Russians
                  Germans take Archangel from Russians
            1 armour moved from Russia to Nenetsia
                  Germans take Vologda from Russians
                  Germans take Nenetsia from Russians
            1 armour moved from Russia to Urals
                  Germans take Urals from Russians
            1 armour moved from Russia to Novosibirsk
                  Germans take Novosibirsk from Russians
            2 armour moved from Russia to Samara
            5 armour moved from Russia to Volgograd
            2 mech_infantrys moved from Western Ukraine to Rostov
            2 bombers moved from Bryansk to Samara
            1 bomber moved from Bryansk to Volgograd
            1 bomber moved from Bryansk to Rostov
            1 bomber moved from Bryansk to Rostov
            3 tactical_bombers moved from Bryansk to Novgorod
            3 tactical_bombers moved from Novgorod to Western Germany
            6 bombers moved from Novgorod to Western Germany
            6 infantry moved from Germany to Western Germany
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 5 armour and 1 bomber
                French defend with 1 infantry; Russians defend with 1 factory_minor
                    Germans roll dice for 5 armour and 1 bomber in Volgograd, round 2 : 1/6 hits, 3.17 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the French lost in Volgograd
                Germans win, taking Volgograd from Russians with 4 armour and 1 bomber remaining. Battle score for attacker is -3
                Casualties for Germans: 1 armour
                Casualties for French: 1 infantry
            Battle in Rostov
                Germans attack with 2 bombers and 2 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Rostov, round 2 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Rostov
                Germans win, taking Rostov from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Samara
                Germans attack with 2 armour and 2 bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 2 bombers in Samara, round 2 : 2/4 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -3
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Samara to Russia
            1 bomber moved from Volgograd to Russia
            2 bombers moved from Rostov to Russia
            1 mech_infantry moved from Western Ukraine to Bessarabia
            1 mech_infantry moved from Ukraine to Volgograd
            1 mech_infantry moved from Ukraine to Bessarabia
            1 mech_infantry moved from Ukraine to Rostov
            1 aaGun moved from Bryansk to Rostov
            1 aaGun moved from Bryansk to Russia
            2 infantry moved from Finland to Sweden
    
        Place Units - Germans
            3 artilleries placed in Western Germany
            10 infantry placed in Germany
            2 artilleries and 1 infantry placed in Russia
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Western Ukraine
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 3 mech_infantrys
            EDIT: Adding units owned by Germans to Eastern Poland: 3 mech_infantrys
            EDIT: Turning off Edit Mode
            3 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
            Germans collect 64 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.33
    Germans regular : -3.17
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 aaGuns and 9 infantry moved from Burma to India
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

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