L20 WindowWasher (X) vs Trulpen (A+18) BM3


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 42 Sea Zone
            ANZAC creates battle in territory 22 Sea Zone
    
        Non Combat Move - ANZAC
            1 fighter moved from India to Russia
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 55 Sea Zone to 44 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to South Australia
            2 aaGuns moved from New South Wales to South Australia
            1 infantry moved from New South Wales to South Australia
            2 infantry moved from West India to India
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Persia to Russia
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Persia to Iraq
            2 infantry moved from Libya to Tobruk
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 cruiser
            EDIT: Adding units owned by ANZAC to 22 Sea Zone: 1 cruiser
            EDIT: Removing units owned by ANZAC from 33 Sea Zone: 2 destroyers
            EDIT: Adding units owned by ANZAC to 21 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 34 Sea Zone: 1 destroyer
            EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 19 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 22 Sea Zone: 1 fighter
            EDIT: Adding units owned by ANZAC to Amur: 1 fighter
            EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • Missed a few moves with the aussies.

  • '21 '20

    Thinking about a hit and run on russia

  • '21 '20

    that went poorly

  • '21 '20

    I regret doing that

  • '21 '20

    that was dumb


  • It’s a risk. Russia does have a lot of firepower on defence and G mainly benefits from the later battle-rounds.

  • '21 '20

    The thing is… it went reeeally badly


  • But if it goes well, G can continue and take down Moscow, which is great.


  • @WindowWasher said in L20 WindowWasher (X) vs Trulpen (A+18) BM3:

    The thing is… it went reeeally badly

    Sorry to hear that.

  • '21 '20

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 artilleries, 2 bombers, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            1 armour moved from Rostov to Tambov
                  Germans take Tambov from Russians
            25 armour and 13 mech_infantrys moved from Rostov to Russia
            1 armour moved from Tambov to Russia
            24 artilleries, 16 infantry and 11 mech_infantrys moved from Bryansk to Russia
            3 mech_infantrys moved from Ukraine to Russia
            3 mech_infantrys moved from Western Ukraine to Russia
            3 fighters and 1 tactical_bomber moved from Eastern Poland to Russia
            5 bombers, 2 fighters and 4 tactical_bombers moved from Novgorod to Russia
            2 bombers moved from Western Germany to Russia
            3 mech_infantrys moved from Germany to Eastern Poland
    
        Combat - Germans
            Battle in Russia
                Germans attack with 26 armour, 24 artilleries, 7 bombers, 5 fighters, 16 infantry, 30 mech_infantrys and 5 tactical_bombers
                British defend with 1 bomber and 8 fighters; French defend with 1 fighter; ANZAC defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 14 artilleries, 1 factory_major, 3 fighters, 79 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians roll AA dice in Russia : 3/12 hits, 2.00 expected hits
                    3 fighters owned by the Germans lost in Russia
                    Germans roll dice for 26 armour, 24 artilleries, 7 bombers, 2 fighters, 16 infantry, 30 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 28/110 hits, 41.67 expected hits
                    Russians roll dice for 4 aaGuns, 2 armour, 14 artilleries, 1 bomber, 13 fighters, 79 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 39/112 hits, 42.00 expected hits
                    24 infantry owned by the Russians, 16 infantry owned by the Germans, 4 aaGuns owned by the Russians and 23 mech_infantrys owned by the Germans lost in Russia
                24 artilleries owned by the Germans, 26 armour owned by the Germans and 7 mech_infantrys owned by the Germans retreated to Bryansk
                Russians win with 2 armour, 14 artilleries, 1 bomber, 13 fighters, 55 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -78
                Casualties for Germans: 3 fighters, 16 infantry and 23 mech_infantrys
                Casualties for Russians: 4 aaGuns and 24 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Russia to Bryansk
            3 mech_infantrys moved from Novgorod to Belarus
            3 mech_infantrys moved from Belarus to Bryansk
            1 infantry moved from Finland to Sweden
                  Germans take Sweden from Neutral_True
            1 infantry moved from Western Germany to Switzerland
                  Germans take Switzerland from Neutral_True
            4 infantry moved from France to Southern France
            2 fighters and 5 tactical_bombers moved from Russia to Bryansk
            5 bombers moved from Russia to Eastern Poland
    
        Place Units - Germans
            3 artilleries placed in Western Ukraine
            3 artilleries placed in Ukraine
            1 artillery and 5 infantry placed in Western Germany
            3 mech_infantrys placed in Novgorod
            2 bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,4,4,2
            Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -3.00
    Germans regular : -13.67
    Russians AA : 1.00
    

    Savegame

  • '21 '20

    -13 lool


  • Ouch! :boom:


  • That’s big kick in the nazi-groin.

  • '21 '20

    missed out on some good position, in hindsight, the risk wasnt worth it, couldve had archangel, turkey, leningrad, massive airforce, wouldve been like 10/10

  • '21 '20

    At least japan isnt fully, cant go full KGF yet


  • Well, a 50/50-battle. Taking down Moscow this turn would’ve been worth all of those objectives many times over.

  • '21 '20

    Yup, that would’ve almost been game, 10 British fighters gone would’ve been decisive


  • Well, G should likely lose a lot of troops, so there would still be mobilizing on both sides, but G would have a great income and able to focus on the ME. Definitely advantageous.


  • Hitting Turkey was actually what I thought that you would do after the heavy italian can-opening.

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