@Adam514 forgot a french ncm so edited and reposted.
L20 WindowWasher (X) vs Trulpen (A+18) BM3
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Ukraine to Rostov 1 bomber moved from Western Ukraine to Southern Italy Non Combat Move - Italians 2 infantry moved from Yugoslavia to Northern Italy Place Units - Italians 1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,2 Italians collect 9 PUs (3 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
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No can-opening?
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I have decided not to can-open anything, moscau kaput
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If you can get me franzac really fast i may be able to get you germany before i go to bed
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@WindowWasher said in L20 WindowWasher (X) vs Trulpen (A+18) BM3:
If you can get me franzac really fast i may be able to get you germany before i go to bed
On it! :)
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 33 Sea Zone to 55 Sea Zone 2 infantry moved from Burma to Yunnan 1 fighter moved from Shensi to Yunnan Combat - ANZAC Battle in Paulau Island Battle in 55 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win, taking Paulau Island from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Yunnan ANZAC attack with 1 fighter and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Yunnan ANZAC win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Yunnan to India 2 infantry moved from Eastern Persia to West India 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 55 Sea Zone to 33 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from South Australia to New South Wales Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Persia 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Syria to Persia 2 infantry moved from Tunisia to Libya Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by Americans from 33 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 44 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 0,83
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Those ruskijs in China just walk in circles…
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I have a dumb idea, 19 mech…
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@WindowWasher said in L20 WindowWasher (X) vs Trulpen (A+18) BM3:
I have a dumb idea, 19 mech…
Mechs are great! Like I said, Germany’s golden unit. :)
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eh, artillery are better.
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:wink: :wink:
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 75 PUs; Germans buy 2 bombers, 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Smolensk 1 infantry moved from Rostov to Caucasus 1 infantry moved from Rostov to Caucasus 1 artillery and 1 infantry moved from Rostov to Tambov 12 artilleries and 15 infantry moved from Rostov to Bryansk 3 artilleries moved from Ukraine to Bryansk 6 artilleries moved from Western Ukraine to Bryansk 3 artilleries and 1 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 8 mech_infantrys moved from Eastern Poland to Bryansk 2 armour and 2 mech_infantrys moved from Western Ukraine to Rostov 18 armour and 3 mech_infantrys moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Rostov to Tambov 2 fighters moved from Rostov to Caucasus 2 bombers moved from Novgorod to Smolensk 3 bombers moved from Western Germany to Smolensk Combat - Germans Battle in Smolensk Germans attack with 5 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 5 bombers and 1 infantry in Smolensk, round 2 : 3/6 hits, 3.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 5 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 24 artilleries, 16 infantry and 11 mech_infantrys Russians defend with 1 infantry Germans roll dice for 24 artilleries, 16 infantry and 11 mech_infantrys in Bryansk, round 2 : 13/51 hits, 16.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 24 artilleries, 16 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Tambov, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 2 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 fighters moved from Caucasus to Eastern Poland 1 fighter and 1 tactical_bomber moved from Tambov to Eastern Poland 1 aaGun moved from Rostov to Bryansk 1 aaGun moved from Ukraine to Bryansk 1 aaGun moved from Volgograd to Rostov 1 fighter and 3 tactical_bombers moved from Western Germany to Novgorod 5 bombers moved from Smolensk to Novgorod 2 armour and 2 mech_infantrys moved from Belarus to Rostov Place Units - Germans 2 bombers and 1 infantry placed in Western Germany 3 mech_infantrys placed in Germany 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Western Ukraine 3 mech_infantrys placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,6 Germans collect 59 PUs (1 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -4.67
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Had to go, but will do Russia in a couple of hours. You sleep tight!
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Might matter. The US ac in the Med carries 2 UK-figs.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 27 PUs; Russians buy 8 infantry; Remaining resources: 3 PUs; Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Russia to Smolensk 1 infantry moved from Kazakhstan to Volgograd Russians take Volgograd from Germans 1 infantry moved from Archangel to Smolensk Combat - Russians Battle in Smolensk Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 2,33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Smolensk to Russia 1 aaGun, 2 armour and 6 infantry moved from Vologda to Russia 10 artilleries and 43 infantry moved from Samara to Russia 1 infantry moved from Kazakhstan to Samara 2 aaGuns and 12 infantry moved from Shensi to Hopei Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : -0,33
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I am going to kill myself… I’ve been dice for the past 5-7 times i’ve tried to take an island with japan between all of my games… all of them i had the advantage
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Diced***
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 2 fighters and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 submarine moved from 42 Sea Zone to 34 Sea Zone 3 submarines moved from 20 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer and 5 submarines moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 4 infantry moved from Malaya to 37 Sea Zone 2 battleships, 8 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 3 infantry and 3 transports moved from 37 Sea Zone to 36 Sea Zone 2 artilleries and 1 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan 2 infantry moved from Anhwe to Hunan 1 infantry moved from Kweichow to Szechwan 1 bomber moved from Kweichow to Szechwan 1 bomber moved from Kweichow to Shan State 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 2 infantry moved from Kwangtung to Kiangsi 2 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Hunan 3 infantry moved from French Indo China to Kwangsi 1 infantry moved from Kweichow to Szechwan 3 artilleries, 9 infantry and 6 mech_infantrys moved from Kweichow to Hunan 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 23 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 23 Sea Zone Americans win with no units remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Sumatra Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra Japanese roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra Americans win with no units remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 1 bomber and 2 infantry British defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Shan State, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Szechwan Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Szechwan, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Yunnan to 35 Sea Zone 1 bomber moved from Shan State to Philippines 1 bomber moved from Szechwan to Philippines 1 aaGun moved from Anhwe to Hunan 1 aaGun moved from French Indo China to Kwangsi 4 infantry moved from 35 Sea Zone to Philippines 2 artilleries moved from 35 Sea Zone to Philippines Place Units - Japanese 3 infantry placed in French Indo China 2 artilleries and 1 infantry placed in Kiangsu 3 infantry placed in Kwangtung 2 fighters and 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1 Japanese collect 57 PUs (2 lost to blockades); end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 1.00 Japanese regular : 2.50 UK_Pacific regular : -0.67
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 2 fighters and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 submarine moved from 42 Sea Zone to 34 Sea Zone 3 submarines moved from 20 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer and 5 submarines moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 4 infantry moved from Malaya to 37 Sea Zone 2 battleships, 8 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 3 infantry and 3 transports moved from 37 Sea Zone to 36 Sea Zone 2 artilleries and 1 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan 2 infantry moved from Anhwe to Hunan 1 infantry moved from Kweichow to Szechwan 1 bomber moved from Kweichow to Szechwan 1 bomber moved from Kweichow to Shan State 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 2 infantry moved from Kwangtung to Kiangsi 2 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Hunan 3 infantry moved from French Indo China to Kwangsi 1 infantry moved from Kweichow to Szechwan 3 artilleries, 9 infantry and 6 mech_infantrys moved from Kweichow to Hunan 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 23 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 23 Sea Zone Americans win with no units remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Sumatra Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra Japanese roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra Americans win with no units remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 1 bomber and 2 infantry British defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Shan State, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Szechwan Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Szechwan, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Yunnan to 35 Sea Zone 1 bomber moved from Shan State to Philippines 1 bomber moved from Szechwan to Philippines 1 aaGun moved from Anhwe to Hunan 1 aaGun moved from French Indo China to Kwangsi 4 infantry moved from 35 Sea Zone to Philippines 2 artilleries moved from 35 Sea Zone to Philippines Place Units - Japanese 3 infantry placed in French Indo China 2 artilleries and 1 infantry placed in Kiangsu 3 infantry placed in Kwangtung 2 fighters and 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1 Japanese collect 57 PUs (2 lost to blockades); end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 1.00 Japanese regular : 2.50 UK_Pacific regular : -0.67
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@WindowWasher said in L20 WindowWasher (X) vs Trulpen (A+18) BM3:
I am going to kill myself… I’ve been dice for the past 5-7 times i’ve tried to take an island with japan between all of my games… all of them i had the advantage
Only way to keep the honour intact is harakiri. ;)
I know the feeling. For a while it felt like SBR with Italy killed 70-80 % of the air.