@Ghostglider Game is ready for G1 scrambles.
Bid is 3 Jap marines to Fukien, S. Man, and Japan.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
5 fighters moved from 22 Sea Zone to 45 Sea Zone
1 submarine moved from 22 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 5 fighters in 45 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone
ANZAC win with 5 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
5 fighters moved from 45 Sea Zone to 22 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
2 fighters moved from New South Wales to Queensland
2 infantry and 2 mech_infantrys moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 infantry moved from West India to India
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 63 Sea Zone: 1 destroyer and 1 transport
EDIT: Removing units owned by ANZAC from New Zealand: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 destroyer and 1 transport
EDIT: Adding units owned by ANZAC to Hawaiian Islands: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 88 Sea Zone to 109 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Vyborg to Novgorod
2 mech_infantrys moved from Poland to Belarus
2 infantry moved from Caucasus to Volgograd
1 bomber moved from French Indo China to Volgograd
2 bombers moved from Caucasus to Volgograd
1 bomber moved from Western Germany to Volgograd
4 bombers moved from Western Germany to Belarus
1 bomber moved from Western Germany to Belarus
2 bombers moved from Western Germany to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Poland to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Western Germany to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 3 bombers and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 3 bombers and 3 infantry in Novgorod, round 2 : 2/7 hits, 3.00 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 3 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 4 bombers and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 4 bombers and 2 infantry in Volgograd, round 2 : 2/6 hits, 3.00 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 4 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 5 bombers and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 5 bombers and 2 mech_infantrys in Belarus, round 2 : 6/7 hits, 3.67 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 5 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 aaGun, 9 armour, 18 artilleries, 15 infantry and 16 mech_infantrys moved from Caucasus to Rostov
1 armour and 20 mech_infantrys moved from Western Ukraine to Rostov
1 bomber moved from Volgograd to French Indo China
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 bomber moved from Volgograd to Southern Italy
2 bombers moved from Volgograd to Rostov
1 artillery and 2 infantry moved from Poland to Eastern Poland
3 fighters moved from Northern Italy to Western Germany
3 fighters and 3 tactical_bombers moved from Northern Italy to Rostov
1 bomber moved from Belarus to Yugoslavia
1 bomber moved from Belarus to Yugoslavia
1 bomber moved from Belarus to Yugoslavia
1 bomber moved from Belarus to Yugoslavia
1 bomber moved from Belarus to Yugoslavia
1 bomber moved from Novgorod to Rostov
1 bomber moved from Novgorod to Rostov
1 bomber moved from Novgorod to Rostov
1 aaGun, 1 artillery and 4 infantry moved from Western Ukraine to Eastern Poland
1 transport moved from 95 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Italy to Rostov
3 fighters moved from Northern Italy to 112 Sea Zone
5 tactical_bombers moved from Northern Italy to 112 Sea Zone
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from 80 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 39 Sea Zone: 1 submarine
EDIT: Removing units owned by Italians from 111 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 fighters placed in 112 Sea Zone
3 infantry placed in Western Germany
1 artillery and 2 infantry placed in Egypt
6 mech_infantrys placed in Germany
Germans undo move 4.
4 infantry placed in Germany
6 mech_infantrys placed in Germany
Germans undo move 2.
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 2 tactical_bombers
EDIT: Adding units owned by Germans to Western Germany: 2 tactical_bombers
EDIT: Turning off Edit Mode
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Russians regular : -2.00
Germans regular : 0.33
adjusted a couple Italian subs that I had forgotten about, sorry about that. I don’t think that should affect anything on your end, but if it does, feel free to adjust
@axis-dominion no problem. I was wondering about that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Belarus
2 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Belarus
3 infantry moved from Hopei to Anhwe
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 5 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 6 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Volgograd, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 mech_infantrys in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belarus
1 infantry owned by the Russians retreated to Bryansk
Germans win with 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Anhwe
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Anhwe
Russians roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Anhwe, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Anhwe, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Anhwe
1 infantry owned by the Russians retreated to Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Belarus to Russia
1 fighter moved from Volgograd to Russia
2 aaGuns, 1 armour, 10 artilleries, 67 infantry and 3 mech_infantrys moved from Bryansk to Smolensk
7 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Smolensk
1 aaGun, 9 artilleries and 38 infantry moved from Tambov to Russia
1 aaGun and 8 infantry moved from Hopei to Kweichow
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Italians regular : -0.33
Germans regular : -1.00
Russians regular : -4.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 fighters, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shan State to Burma
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter moved from 37 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 tactical_bomber moved from French Indo China to Hunan
1 bomber moved from French Indo China to Hunan
1 bomber moved from French Indo China to Hunan
Combat - Japanese
Battle in Hunan
Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 3/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/6 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Kwangsi to Szechwan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Shantung
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 destroyers moved from 37 Sea Zone to 42 Sea Zone
6 carriers moved from 35 Sea Zone to 42 Sea Zone
2 bombers moved from Hunan to French Indo China
6 submarines moved from 35 Sea Zone to 42 Sea Zone
6 fighters and 6 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Hunan to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 mech_infantry moved from Kwangsi to French Indo China
1 artillery moved from Shan State to French Indo China
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 37 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 fighter moved from Java to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
1 fighter moved from Burma to Malaya
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
Place Units - Japanese
1 destroyer and 1 transport placed in 37 Sea Zone
1 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 1.50
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 bomber, 2 fighters, 4 infantry and 4 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 22 Sea Zone to 21 Sea Zone
20 fighters and 1 tactical_bomber moved from 22 Sea Zone to 21 Sea Zone
2 bombers moved from United Kingdom to Western Germany
3 fighters moved from United Kingdom to Western Germany
3 fighters moved from Scotland to Western Germany
1 submarine moved from 109 Sea Zone to 119 Sea Zone
7 fighters moved from 109 Sea Zone to 119 Sea Zone
3 destroyers and 3 submarines moved from 109 Sea Zone to 110 Sea Zone
2 bombers moved from United Kingdom to 110 Sea Zone
5 carriers moved from 109 Sea Zone to 110 Sea Zone
3 fighters moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Air Battle in Western Germany
Americans attacks with 8 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 4,4 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in 110 Sea Zone
Americans attack with 2 bombers, 5 carriers, 3 destroyers, 3 fighters, 3 submarines and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 bombers, 5 carriers, 3 destroyers, 3 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 119 Sea Zone
Americans attack with 7 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 119 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 20 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 20 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 14/21 hits, 10.67 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 20 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
20 fighters and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 22 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Midway
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
3 artilleries and 3 infantry moved from 106 Sea Zone to Quebec
6 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
5 transports moved from 109 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to United Kingdom
3 fighters moved from 119 Sea Zone to Scotland
4 fighters moved from 119 Sea Zone to United Kingdom
2 bombers moved from 110 Sea Zone to United Kingdom
Place Units - Americans
4 transports placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 armour, 3 artilleries and 4 infantry placed in Central United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 66 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 2 fighters
EDIT: Adding units owned by Americans to 109 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 3.67
Japanese regular : -0.33
Italians regular : -0.33
Germans AA : -0.33
Germans regular : 0.67
Just realized that the Soviet fighters ended up in Smolensk and not Moscow. That wasn’t intentional. Is that alright to edit?
@farmboy said in axis-dominion vs farmboy (allies+12) bm3:
Just realized that the Soviet fighters ended up in Smolensk and not Moscow. That wasn’t intentional. Is that alright to edit?
sure
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Anhwe
1 fighter moved from Kweichow to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kweichow
1 infantry moved from Hopei to Kweichow
Place Units - Chinese
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 bomber, 2 fighters, 4 infantry and 4 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 22 Sea Zone to 21 Sea Zone
20 fighters and 1 tactical_bomber moved from 22 Sea Zone to 21 Sea Zone
2 bombers moved from United Kingdom to Western Germany
3 fighters moved from United Kingdom to Western Germany
3 fighters moved from Scotland to Western Germany
1 submarine moved from 109 Sea Zone to 119 Sea Zone
7 fighters moved from 109 Sea Zone to 119 Sea Zone
3 destroyers and 3 submarines moved from 109 Sea Zone to 110 Sea Zone
2 bombers moved from United Kingdom to 110 Sea Zone
5 carriers moved from 109 Sea Zone to 110 Sea Zone
3 fighters moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Air Battle in Western Germany
Americans attacks with 8 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 4,4 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in 110 Sea Zone
Americans attack with 2 bombers, 5 carriers, 3 destroyers, 3 fighters, 3 submarines and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 bombers, 5 carriers, 3 destroyers, 3 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 119 Sea Zone
Americans attack with 7 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 119 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 20 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 20 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 14/21 hits, 10.67 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 20 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
20 fighters and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 22 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Midway
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
3 artilleries and 3 infantry moved from 106 Sea Zone to Quebec
6 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
5 transports moved from 109 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to United Kingdom
3 fighters moved from 119 Sea Zone to Scotland
4 fighters moved from 119 Sea Zone to United Kingdom
2 bombers moved from 110 Sea Zone to United Kingdom
Place Units - Americans
4 transports placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 armour, 3 artilleries and 4 infantry placed in Central United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 66 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 2 fighters
EDIT: Adding units owned by Americans to 109 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Anhwe
1 fighter moved from Kweichow to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kweichow
1 infantry moved from Hopei to Kweichow
Place Units - Chinese
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu
2 armour and 2 mech_infantrys moved from Kweichow to Kiangsu
3 infantry moved from Bryansk to Belarus
2 fighters moved from Russia to Belarus
Combat - British
Battle in Belarus
British attack with 2 fighters and 3 infantry
Germans defend with 2 mech_infantrys
British roll dice for 2 fighters and 3 infantry in Belarus, round 2 : 3/5 hits, 1.50 expected hits
Germans roll dice for 2 mech_infantrys in Belarus, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Belarus
British win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Kiangsu
British attack with 2 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 factory_minor and 5 infantry
British roll dice for 2 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 5/7 hits, 3.17 expected hits
Japanese roll dice for 5 infantry in Kiangsu, round 2 : 1/5 hits, 1.67 expected hits
5 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsu
British win, taking Kiangsu from Japanese with 2 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 mech_infantry
Casualties for Japanese: 5 infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Burma to West India
2 artilleries moved from India to West India
9 infantry moved from India to West India
1 infantry moved from India to West India
1 infantry moved from Bryansk to Russia
2 fighters moved from Belarus to Russia
4 artilleries and 20 infantry moved from Tambov to Russia
1 infantry moved from Samara to Russia
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters and 2 transports moved from 109 Sea Zone to 110 Sea Zone
3 infantry moved from Rhodesia to Belgian Congo
Place Units - British
2 transports placed in 110 Sea Zone
1 fighter placed in United Kingdom
3 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 3 fighters
EDIT: Adding units owned by Russians to Russia: 3 fighters
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,6,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 3.67
Japanese regular : -1.00
Italians regular : -0.33
Germans AA : -0.33
Germans regular : 1.00
British regular : 2.83
Probably obvious but I forgot to mention that I assumed no intercept in the us bombing of W Germany
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 airfield, 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Spain to Normandy Bordeaux
3 tactical_bombers moved from Southern Italy to Normandy Bordeaux
2 artilleries moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Rostov to Western Ukraine
1 mech_infantry moved from Rostov to Tambov
Italians take Tambov from Russians
1 bomber moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
4 fighters moved from Spain to Normandy Bordeaux
3 fighters moved from Finland to Holland Belgium
1 armour moved from Rostov to Western Ukraine
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 4 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 7/8 hits, 4.17 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 1 bomber, 3 fighters and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber, 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/5 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Italians attack with 1 armour, 2 artilleries and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Western Ukraine, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 aaGuns, 2 artilleries, 6 infantry, 3 marines and 18 mech_infantrys moved from Spain to Gibraltar
4 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Gibraltar
3 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Gibraltar
1 battleship moved from 115 Sea Zone to 112 Sea Zone
3 mech_infantrys moved from Western Germany to France
2 mech_infantrys moved from Northern Italy to France
3 infantry moved from Western Germany to France
1 mech_infantry moved from Caucasus to Tsinghai
1 mech_infantry moved from Caucasus to Sikang
2 armour moved from Rostov to Kazakhstan
2 mech_infantrys moved from Rostov to Kazakhstan
8 mech_infantrys moved from Rostov to Kazakhstan
15 mech_infantrys moved from Rostov to Tambov
2 mech_infantrys moved from Persia to Caucasus
Place Units - Italians
1 airfield placed in Rostov
1 armour and 8 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 37 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 48 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 51 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : 3.67
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 34 Sea Zone
5 fighters moved from 22 Sea Zone to 34 Sea Zone
Combat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 5 fighters in 34 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
ANZAC win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
5 fighters moved from 34 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
1 submarine moved from 22 Sea Zone to 19 Sea Zone
1 submarine moved from 22 Sea Zone to 20 Sea Zone
1 aaGun, 2 infantry and 2 mech_infantrys moved from Queensland to New South Wales
2 fighters moved from Queensland to Wake Island
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 70 PUs;
Germans buy 3 carriers, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Rostov to Bryansk
2 bombers moved from Rostov to Bryansk
3 bombers moved from Rostov to Belarus
1 infantry moved from Rostov to Volgograd
3 armour and 3 mech_infantrys moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Rostov to Volgograd
Combat - Germans
Battle in Bryansk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 3 bombers and 3 infantry
British defend with 2 infantry
Germans roll dice for 3 bombers and 3 infantry in Belarus, round 2 : 2/6 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Belarus
Germans win, taking Belarus from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Volgograd
Germans attack with 4 armour, 1 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 4 armour, 1 infantry and 4 mech_infantrys in Volgograd, round 2 : 1/9 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 4 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
18 artilleries and 13 infantry moved from Rostov to Tambov
26 mech_infantrys moved from Rostov to Tambov
4 fighters and 4 tactical_bombers moved from Rostov to Western Germany
5 bombers moved from Yugoslavia to Western Germany
1 aaGun, 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
3 bombers moved from Belarus to Western Germany
1 aaGun moved from Finland to 115 Sea Zone
1 aaGun and 2 transports moved from 115 Sea Zone to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Western Germany
6 mech_infantrys moved from Germany to France
2 infantry moved from Western Germany to France
4 infantry moved from Germany to Western Germany
3 fighters moved from Western Germany to 112 Sea Zone
2 tactical_bombers moved from Western Germany to 112 Sea Zone
1 aaGun and 7 infantry moved from Spain to Gibraltar
2 bombers moved from Bryansk to Western Germany
3 armour and 3 mech_infantrys moved from Rostov to Tambov
1 aaGun moved from Rostov to Volgograd
3 armour and 3 mech_infantrys moved from Rostov to Tambov
1 bomber moved from Southern Italy to Western Germany
Place Units - Germans
3 carriers placed in 112 Sea Zone
3 infantry placed in Novgorod
3 mech_infantrys placed in France
Turn Complete - Germans
Germans collect 53 PUs; end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 70 PUs;
Germans buy 3 carriers, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Rostov to Bryansk
2 bombers moved from Rostov to Bryansk
3 bombers moved from Rostov to Belarus
1 infantry moved from Rostov to Volgograd
3 armour and 3 mech_infantrys moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Rostov to Volgograd
Combat - Germans
Battle in Bryansk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 3 bombers and 3 infantry
British defend with 2 infantry
Germans roll dice for 3 bombers and 3 infantry in Belarus, round 2 : 2/6 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Belarus
Germans win, taking Belarus from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Volgograd
Germans attack with 4 armour, 1 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 4 armour, 1 infantry and 4 mech_infantrys in Volgograd, round 2 : 1/9 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 4 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
18 artilleries and 13 infantry moved from Rostov to Tambov
26 mech_infantrys moved from Rostov to Tambov
4 fighters and 4 tactical_bombers moved from Rostov to Western Germany
5 bombers moved from Yugoslavia to Western Germany
1 aaGun, 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
3 bombers moved from Belarus to Western Germany
1 aaGun moved from Finland to 115 Sea Zone
1 aaGun and 2 transports moved from 115 Sea Zone to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Western Germany
6 mech_infantrys moved from Germany to France
2 infantry moved from Western Germany to France
4 infantry moved from Germany to Western Germany
3 fighters moved from Western Germany to 112 Sea Zone
2 tactical_bombers moved from Western Germany to 112 Sea Zone
1 aaGun and 7 infantry moved from Spain to Gibraltar
2 bombers moved from Bryansk to Western Germany
3 armour and 3 mech_infantrys moved from Rostov to Tambov
1 aaGun moved from Rostov to Volgograd
3 armour and 3 mech_infantrys moved from Rostov to Tambov
1 bomber moved from Southern Italy to Western Germany
Place Units - Germans
3 carriers placed in 112 Sea Zone
3 infantry placed in Novgorod
3 mech_infantrys placed in France
Turn Complete - Germans
Germans collect 53 PUs; end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from French Indo China: 1 bomber
EDIT: Adding units owned by Germans to Japan: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 tactical_bomber moved from Smolensk to Belarus
3 fighters moved from Russia to Belarus
2 infantry moved from Smolensk to Belarus
5 artilleries and 5 infantry moved from Smolensk to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 5 artilleries and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 5 artilleries and 5 infantry in Archangel, round 2 : 2/10 hits, 3.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Belarus to Russia
2 aaGuns moved from Smolensk to Archangel
1 armour and 3 mech_infantrys moved from Smolensk to Archangel
20 infantry moved from Smolensk to Russia
12 artilleries and 41 infantry moved from Smolensk to Archangel
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -1.83
one sec. Will adjust the Soviets in the East.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 tactical_bomber moved from Smolensk to Belarus
3 fighters moved from Russia to Belarus
2 infantry moved from Smolensk to Belarus
5 artilleries and 5 infantry moved from Smolensk to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 5 artilleries and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 5 artilleries and 5 infantry in Archangel, round 2 : 2/10 hits, 3.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Belarus to Russia
2 aaGuns moved from Smolensk to Archangel
1 armour and 3 mech_infantrys moved from Smolensk to Archangel
20 infantry moved from Smolensk to Russia
12 artilleries and 41 infantry moved from Smolensk to Archangel
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Hopei: 1 infantry
EDIT: Adding units owned by Russians to Kweichow: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -1.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship moved from 35 Sea Zone to 20 Sea Zone
1 battleship moved from 42 Sea Zone to 20 Sea Zone
14 submarines moved from 35 Sea Zone to 20 Sea Zone
6 submarines moved from 42 Sea Zone to 20 Sea Zone
1 infantry moved from Shantung to Kiangsu
1 infantry moved from Kiangsi to Kiangsu
1 mech_infantry moved from Evenkiyskiy to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Tsinghai to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Anhwe
2 bombers moved from French Indo China to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
2 fighters and 2 tactical_bombers moved from French Indo China to Kiangsu
4 fighters moved from Japan to Kiangsu
2 fighters moved from Japan to Kiangsu
4 fighters moved from Japan to Kiangsu
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 battleships, 4 fighters, 20 submarines and 4 tactical_bombers
ANZAC defend with 1 submarine
Combat Hit Differential Summary :