@Ghostglider Game is ready for G1 scrambles.
Bid is 3 Jap marines to Fukien, S. Man, and Japan.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 70 PUs;
Germans buy 3 carriers, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Rostov to Bryansk
2 bombers moved from Rostov to Bryansk
3 bombers moved from Rostov to Belarus
1 infantry moved from Rostov to Volgograd
3 armour and 3 mech_infantrys moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Rostov to Volgograd
Combat - Germans
Battle in Bryansk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 3 bombers and 3 infantry
British defend with 2 infantry
Germans roll dice for 3 bombers and 3 infantry in Belarus, round 2 : 2/6 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Belarus
Germans win, taking Belarus from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Volgograd
Germans attack with 4 armour, 1 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 4 armour, 1 infantry and 4 mech_infantrys in Volgograd, round 2 : 1/9 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 4 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
18 artilleries and 13 infantry moved from Rostov to Tambov
26 mech_infantrys moved from Rostov to Tambov
4 fighters and 4 tactical_bombers moved from Rostov to Western Germany
5 bombers moved from Yugoslavia to Western Germany
1 aaGun, 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
3 bombers moved from Belarus to Western Germany
1 aaGun moved from Finland to 115 Sea Zone
1 aaGun and 2 transports moved from 115 Sea Zone to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Western Germany
6 mech_infantrys moved from Germany to France
2 infantry moved from Western Germany to France
4 infantry moved from Germany to Western Germany
3 fighters moved from Western Germany to 112 Sea Zone
2 tactical_bombers moved from Western Germany to 112 Sea Zone
1 aaGun and 7 infantry moved from Spain to Gibraltar
2 bombers moved from Bryansk to Western Germany
3 armour and 3 mech_infantrys moved from Rostov to Tambov
1 aaGun moved from Rostov to Volgograd
3 armour and 3 mech_infantrys moved from Rostov to Tambov
1 bomber moved from Southern Italy to Western Germany
Place Units - Germans
3 carriers placed in 112 Sea Zone
3 infantry placed in Novgorod
3 mech_infantrys placed in France
Turn Complete - Germans
Germans collect 53 PUs; end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from French Indo China: 1 bomber
EDIT: Adding units owned by Germans to Japan: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 tactical_bomber moved from Smolensk to Belarus
3 fighters moved from Russia to Belarus
2 infantry moved from Smolensk to Belarus
5 artilleries and 5 infantry moved from Smolensk to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 5 artilleries and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 5 artilleries and 5 infantry in Archangel, round 2 : 2/10 hits, 3.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Belarus to Russia
2 aaGuns moved from Smolensk to Archangel
1 armour and 3 mech_infantrys moved from Smolensk to Archangel
20 infantry moved from Smolensk to Russia
12 artilleries and 41 infantry moved from Smolensk to Archangel
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -1.83
one sec. Will adjust the Soviets in the East.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 tactical_bomber moved from Smolensk to Belarus
3 fighters moved from Russia to Belarus
2 infantry moved from Smolensk to Belarus
5 artilleries and 5 infantry moved from Smolensk to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 5 artilleries and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 5 artilleries and 5 infantry in Archangel, round 2 : 2/10 hits, 3.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Belarus to Russia
2 aaGuns moved from Smolensk to Archangel
1 armour and 3 mech_infantrys moved from Smolensk to Archangel
20 infantry moved from Smolensk to Russia
12 artilleries and 41 infantry moved from Smolensk to Archangel
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Hopei: 1 infantry
EDIT: Adding units owned by Russians to Kweichow: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -1.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship moved from 35 Sea Zone to 20 Sea Zone
1 battleship moved from 42 Sea Zone to 20 Sea Zone
14 submarines moved from 35 Sea Zone to 20 Sea Zone
6 submarines moved from 42 Sea Zone to 20 Sea Zone
1 infantry moved from Shantung to Kiangsu
1 infantry moved from Kiangsi to Kiangsu
1 mech_infantry moved from Evenkiyskiy to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Tsinghai to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Anhwe
2 bombers moved from French Indo China to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
2 fighters and 2 tactical_bombers moved from French Indo China to Kiangsu
4 fighters moved from Japan to Kiangsu
2 fighters moved from Japan to Kiangsu
4 fighters moved from Japan to Kiangsu
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 battleships, 4 fighters, 20 submarines and 4 tactical_bombers
ANZAC defend with 1 submarine
Combat Hit Differential Summary :
never mind, I can just pull it from auto save and then send in the DD
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship moved from 35 Sea Zone to 20 Sea Zone
1 battleship moved from 42 Sea Zone to 20 Sea Zone
14 submarines moved from 35 Sea Zone to 20 Sea Zone
6 submarines moved from 42 Sea Zone to 20 Sea Zone
1 infantry moved from Shantung to Kiangsu
1 infantry moved from Kiangsi to Kiangsu
1 mech_infantry moved from Evenkiyskiy to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Tsinghai to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Anhwe
2 bombers moved from French Indo China to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
2 fighters and 2 tactical_bombers moved from French Indo China to Kiangsu
4 fighters moved from Japan to Kiangsu
2 fighters moved from Japan to Kiangsu
4 fighters moved from Japan to Kiangsu
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 42 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 battleships, 1 destroyer, 4 fighters, 20 submarines and 4 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 20 submarines in 20 Sea Zone, round 2 : 8/20 hits, 6.67 expected hits
1 submarine owned by the ANZAC lost in 20 Sea Zone
Japanese win with 2 battleships, 1 destroyer, 4 fighters, 20 submarines and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kiangsu
Japanese attack with 12 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 armour and 1 mech_infantry
Japanese roll dice for 12 fighters, 2 infantry and 2 tactical_bombers in Kiangsu, round 2 : 9/16 hits, 7.67 expected hits
Chinese roll dice for 2 armour and 1 mech_infantry in Kiangsu, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 2 armour owned by the British lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 12 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for British: 2 armour and 1 mech_infantry
Battle in Anhwe
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Kansu to Chahar
1 mech_infantry moved from Timguska to Kansu
2 fighters moved from 35 Sea Zone to Japan
2 fighters moved from 20 Sea Zone to Japan
2 bombers moved from Anhwe to Japan
6 carriers moved from 35 Sea Zone to 20 Sea Zone
2 cruisers and 2 destroyers moved from 35 Sea Zone to 20 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 20 Sea Zone
6 carriers moved from 42 Sea Zone to 20 Sea Zone
2 fighters moved from 42 Sea Zone to Java
4 fighters moved from 42 Sea Zone to Yunnan
1 mech_infantry moved from Szechwan to Yunnan
1 infantry moved from Sikang to Szechwan
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from French Indo China to Yunnan
3 tactical_bombers moved from 42 Sea Zone to Yunnan
2 fighters moved from 37 Sea Zone to Yunnan
1 fighter moved from Malaya to Yunnan
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
2 transports moved from 42 Sea Zone to 20 Sea Zone
3 tactical_bombers moved from 42 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to 20 Sea Zone
12 fighters and 2 tactical_bombers moved from Kiangsu to 20 Sea Zone
1 infantry moved from Amur to Buyant-Uhaa
1 marine moved from Amur to Manchuria
1 aaGun moved from Amur to Manchuria
1 infantry moved from Amur to Manchuria
Place Units - Japanese
1 factory_minor placed in Kwangtung
2 fighters and 8 infantry placed in Japan
3 infantry placed in French Indo China
1 submarine placed in 37 Sea Zone
1 infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6
Japanese collect 65 PUs (5 lost to blockades); end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers, 4 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 unit repaired.
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 cruiser and 1 marine moved from 22 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
1 marine moved from 43 Sea Zone to Borneo
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Borneo
Battle in Philippines
Non Combat Move - Americans
3 artilleries and 10 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 11 infantry and 7 transports moved from 110 Sea Zone to 88 Sea Zone
3 artilleries and 11 infantry moved from 88 Sea Zone to French Guiana
1 armour, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 88 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 88 Sea Zone to French Guiana
3 artilleries and 3 infantry moved from Quebec to 106 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 88 Sea Zone
3 artilleries and 3 infantry moved from 88 Sea Zone to French Guiana
2 fighters moved from 110 Sea Zone to United Kingdom
5 carriers, 3 destroyers, 8 fighters and 3 submarines moved from 110 Sea Zone to 88 Sea Zone
2 fighters moved from Western United States to 88 Sea Zone
3 fighters moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
1 submarine moved from 119 Sea Zone to 108 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 carrier moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Midway to 54 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 marine moved from 54 Sea Zone to Queensland
1 submarine moved from 21 Sea Zone to 44 Sea Zone
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
1 destroyer moved from 22 Sea Zone to 54 Sea Zone
1 artillery, 1 battleship, 13 carriers, 1 cruiser, 6 destroyers, 25 fighters, 1 infantry, 19 submarines, 1 tactical_bomber and 1 transport moved from 22 Sea Zone to 43 Sea Zone
Place Units - Americans
2 carriers, 2 destroyers and 1 submarine placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
2 fighters placed in Eastern United States
Americans undo move 4.
1 fighter placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans AA : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
1 infantry moved from Kweichow to Hopei
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers, 4 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 unit repaired.
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 cruiser and 1 marine moved from 22 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
1 marine moved from 43 Sea Zone to Borneo
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Borneo
Battle in Philippines
Non Combat Move - Americans
3 artilleries and 10 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 11 infantry and 7 transports moved from 110 Sea Zone to 88 Sea Zone
3 artilleries and 11 infantry moved from 88 Sea Zone to French Guiana
1 armour, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 88 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 88 Sea Zone to French Guiana
3 artilleries and 3 infantry moved from Quebec to 106 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 88 Sea Zone
3 artilleries and 3 infantry moved from 88 Sea Zone to French Guiana
2 fighters moved from 110 Sea Zone to United Kingdom
5 carriers, 3 destroyers, 8 fighters and 3 submarines moved from 110 Sea Zone to 88 Sea Zone
2 fighters moved from Western United States to 88 Sea Zone
3 fighters moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
1 submarine moved from 119 Sea Zone to 108 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 carrier moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Midway to 54 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 marine moved from 54 Sea Zone to Queensland
1 submarine moved from 21 Sea Zone to 44 Sea Zone
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
1 destroyer moved from 22 Sea Zone to 54 Sea Zone
1 artillery, 1 battleship, 13 carriers, 1 cruiser, 6 destroyers, 25 fighters, 1 infantry, 19 submarines, 1 tactical_bomber and 1 transport moved from 22 Sea Zone to 43 Sea Zone
Place Units - Americans
2 carriers, 2 destroyers and 1 submarine placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
2 fighters placed in Eastern United States
Americans undo move 4.
1 fighter placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
1 infantry moved from Kweichow to Hopei
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 6 PUs;
Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
1 artillery and 2 infantry moved from Kweichow to Hunan
1 armour moved from Morocco to Tunisia
British take Tunisia from Italians
Combat - British
Battle in Hunan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 tactical_bomber owned by the British lost in Kiangsi
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -8
Casualties for British: 1 tactical_bomber
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Kiangsi to Hopei
1 bomber moved from Kiangsi to India
2 infantry moved from Burma to India
2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber moved from West India to India
1 aaGun and 2 infantry moved from Kweichow to Hopei
1 artillery and 6 infantry moved from Kweichow to Hopei
5 infantry, 3 marines and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 infantry, 3 marines, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 88 Sea Zone
5 infantry, 3 marines and 1 mech_infantry moved from 88 Sea Zone to French Guiana
5 artilleries, 17 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Union of South Africa to Rhodesia
3 aaGuns and 12 infantry moved from Scotland to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to 88 Sea Zone
Place Units - British
1 carrier and 1 destroyer placed in 106 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,1,2
UK_Pacific collect 7 PUs (3 lost to blockades); end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 0.00
Germans AA : 0.83
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Italians
Italians repair damage of 6x factory_minor, 1x harbour; Remaining resources: 49 PUs;
Italians buy 2 carriers, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
3 fighters moved from Western Germany to 110 Sea Zone
4 fighters and 3 tactical_bombers moved from Gibraltar to 110 Sea Zone
1 bomber moved from Gibraltar to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 battleship and 2 cruisers moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Caucasus to Bryansk
Italians take Bryansk from Russians
1 mech_infantry moved from Tsinghai to Olgiy
Italians take Olgiy from Russians
1 armour moved from Kazakhstan to Samara
Italians take Samara from Russians
1 armour moved from Samara to Novosibirsk
1 mech_infantry moved from Kazakhstan to Vologda
Italians take Vologda from Russians
1 mech_infantry moved from Kazakhstan to Urals
Italians take Urals from Russians
1 armour moved from Kazakhstan to Afghanistan
Italians take Afghanistan from British
1 armour moved from Afghanistan to Eastern Persia
Combat - Italians
Battle in 110 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 7 fighters, 1 submarine and 3 tactical_bombers
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 7 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/14 hits, 7.83 expected hits
French roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the French and 1 cruiser owned by the French lost in 110 Sea Zone
Italians win with 1 battleship, 1 bomber, 2 cruisers, 7 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Non Combat Move - Italians
2 aaGuns, 2 artilleries, 6 infantry, 3 marines and 18 mech_infantrys moved from Gibraltar to Spain
1 armour and 8 mech_infantrys moved from Northern Italy to Spain
5 mech_infantrys moved from France to Spain
1 infantry moved from Normandy Bordeaux to Spain
1 fighter moved from 110 Sea Zone to 112 Sea Zone
3 tactical_bombers moved from 110 Sea Zone to Spain
2 fighters moved from 110 Sea Zone to Spain
1 bomber moved from 110 Sea Zone to Western Germany
16 mech_infantrys moved from Tambov to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
1 armour, 2 artilleries and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 mech_infantry moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Sikang to Yunnan
1 mech_infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Kazakhstan to Kansu
1 mech_infantry moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Sikang to Szechwan
3 mech_infantrys moved from Kazakhstan to Eastern Persia
Place Units - Italians
2 carriers placed in 110 Sea Zone
1 factory_minor placed in Spain
1 mech_infantry placed in Persia
Turn Complete - Italians
Italians collect 40 PUs; end with 41 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 52 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 55 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
French regular : 0.17
Italians regular : -4.17
hold on, forgot some units
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Italians
Italians repair damage of 6x factory_minor, 1x harbour; Remaining resources: 49 PUs;
Italians buy 2 carriers, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
3 fighters moved from Western Germany to 110 Sea Zone
4 fighters and 3 tactical_bombers moved from Gibraltar to 110 Sea Zone
1 bomber moved from Gibraltar to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 battleship and 2 cruisers moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Caucasus to Bryansk
Italians take Bryansk from Russians
1 mech_infantry moved from Tsinghai to Olgiy
Italians take Olgiy from Russians
1 armour moved from Kazakhstan to Samara
Italians take Samara from Russians
1 armour moved from Samara to Novosibirsk
1 mech_infantry moved from Kazakhstan to Vologda
Italians take Vologda from Russians
1 mech_infantry moved from Kazakhstan to Urals
Italians take Urals from Russians
1 armour moved from Kazakhstan to Afghanistan
Italians take Afghanistan from British
1 armour moved from Afghanistan to Eastern Persia
Combat - Italians
Battle in 110 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 7 fighters, 1 submarine and 3 tactical_bombers
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 7 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/14 hits, 7.83 expected hits
French roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the French and 1 cruiser owned by the French lost in 110 Sea Zone
Italians win with 1 battleship, 1 bomber, 2 cruisers, 7 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Non Combat Move - Italians
2 aaGuns, 2 artilleries, 6 infantry, 3 marines and 18 mech_infantrys moved from Gibraltar to Spain
1 armour and 8 mech_infantrys moved from Northern Italy to Spain
5 mech_infantrys moved from France to Spain
1 infantry moved from Normandy Bordeaux to Spain
1 fighter moved from 110 Sea Zone to 112 Sea Zone
3 tactical_bombers moved from 110 Sea Zone to Spain
2 fighters moved from 110 Sea Zone to Spain
1 bomber moved from 110 Sea Zone to Western Germany
16 mech_infantrys moved from Tambov to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
1 armour, 2 artilleries and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 mech_infantry moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Sikang to Yunnan
1 mech_infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Kazakhstan to Kansu
1 mech_infantry moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Sikang to Szechwan
3 mech_infantrys moved from Kazakhstan to Eastern Persia
3 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from France to Southern France
Place Units - Italians
2 carriers placed in 110 Sea Zone
1 factory_minor placed in Spain
1 mech_infantry placed in Persia
Turn Complete - Italians
Italians collect 40 PUs; end with 41 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 52 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 55 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
French regular : 0.17
Italians regular : -4.17
actually, hold on, I might change something
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Italians
Italians repair damage of 6x factory_minor, 1x harbour; Remaining resources: 49 PUs;
Italians buy 2 carriers, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
3 fighters moved from Western Germany to 110 Sea Zone
4 fighters and 3 tactical_bombers moved from Gibraltar to 110 Sea Zone
1 bomber moved from Gibraltar to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 battleship and 2 cruisers moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Caucasus to Bryansk
Italians take Bryansk from Russians
1 mech_infantry moved from Tsinghai to Olgiy
Italians take Olgiy from Russians
1 armour moved from Kazakhstan to Samara
Italians take Samara from Russians
1 armour moved from Samara to Novosibirsk
1 mech_infantry moved from Kazakhstan to Vologda
Italians take Vologda from Russians
1 mech_infantry moved from Kazakhstan to Urals
Italians take Urals from Russians
1 armour moved from Kazakhstan to Afghanistan
Italians take Afghanistan from British
1 armour moved from Afghanistan to Eastern Persia
Combat - Italians
Battle in 110 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 7 fighters, 1 submarine and 3 tactical_bombers
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 7 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/14 hits, 7.83 expected hits
French roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the French and 1 cruiser owned by the French lost in 110 Sea Zone
Italians win with 1 battleship, 1 bomber, 2 cruisers, 7 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Non Combat Move - Italians
2 aaGuns, 2 artilleries, 6 infantry, 3 marines and 18 mech_infantrys moved from Gibraltar to Spain
1 armour and 8 mech_infantrys moved from Northern Italy to Spain
5 mech_infantrys moved from France to Spain
1 infantry moved from Normandy Bordeaux to Spain
1 fighter moved from 110 Sea Zone to 112 Sea Zone
3 tactical_bombers moved from 110 Sea Zone to Spain
2 fighters moved from 110 Sea Zone to Spain
1 bomber moved from 110 Sea Zone to Western Germany
1 mech_infantry moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Sikang to Yunnan
1 mech_infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Kazakhstan to Kansu
1 mech_infantry moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Sikang to Szechwan
3 mech_infantrys moved from Kazakhstan to Eastern Persia
3 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from France to Southern France
2 artilleries moved from Western Ukraine to Bryansk
1 mech_infantry moved from Caucasus to Persia
1 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Tambov to Bryansk
14 mech_infantrys moved from Tambov to Caucasus
Place Units - Italians
2 carriers placed in 110 Sea Zone
1 factory_minor placed in Spain
1 mech_infantry placed in Persia
Turn Complete - Italians
Italians collect 40 PUs; end with 41 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 52 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 55 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
French regular : 0.17
Italians regular : -4.17
ok, all yours.
I assumed no scram in 110 of course
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 22 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 36 Sea Zone to French Indo China
2 fighters moved from 43 Sea Zone to French Indo China
2 fighters moved from 22 Sea Zone to Kiangsu
Combat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
ANZAC creates battle in territory 6 Sea Zone
Battle in French Indo China
ANZAC attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
ANZAC roll dice for 1 cruiser in French Indo China, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in French Indo China, round 2 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China
ANZAC roll dice for 1 artillery, 2 fighters and 1 marine in French Indo China, round 3 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in French Indo China
ANZAC win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese, taking French Indo China from Japanese with 2 fighters and 1 marine remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 3 infantry
Battle in Kiangsu
ANZAC attack with 2 fighters
Japanese defend with 1 infantry
ANZAC roll dice for 2 fighters in Kiangsu, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC lost in Kiangsu
ANZAC roll dice for 1 fighter in Kiangsu, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
ANZAC win with 1 fighter remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Kiangsu to Anhwe
2 fighters moved from French Indo China to 43 Sea Zone
1 fighter moved from 43 Sea Zone to Philippines
2 destroyers moved from 22 Sea Zone to 36 Sea Zone
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
1 carrier moved from 22 Sea Zone to 43 Sea Zone
1 submarine moved from 22 Sea Zone to 42 Sea Zone
1 submarine moved from 34 Sea Zone to 42 Sea Zone
1 submarine moved from 19 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 24 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 fighter moved from Wake Island to 31 Sea Zone
1 fighter moved from Wake Island to 31 Sea Zone
2 fighters moved from 31 Sea Zone to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -1.67
I missed your edits. Feel free to add in.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 8 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 11 infantry moved from Egypt to Anglo Egyptian Sudan
14 bombers moved from Western Germany to Anglo Egyptian Sudan
2 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
Combat - Germans
Battle in Anglo Egyptian Sudan
Germans attack with 1 artillery, 14 bombers and 11 infantry
British defend with 5 artilleries, 17 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 14 bombers and 11 infantry in Anglo Egyptian Sudan, round 2 : 8/26 hits, 11.67 expected hits
British roll dice for 5 artilleries, 17 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 9/23 hits, 7.67 expected hits
9 infantry owned by the Germans and 8 infantry owned by the British lost in Anglo Egyptian Sudan
Germans roll dice for 1 artillery, 14 bombers and 2 infantry in Anglo Egyptian Sudan, round 3 : 9/17 hits, 10.17 expected hits
British roll dice for 5 artilleries, 9 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 4/15 hits, 5.00 expected hits
1 artillery owned by the Germans, 1 bomber owned by the Germans, 2 infantry owned by the Germans and 9 infantry owned by the British lost in Anglo Egyptian Sudan
Germans roll dice for 13 bombers in Anglo Egyptian Sudan, round 4 : 4/13 hits, 8.67 expected hits
British roll dice for 5 artilleries and 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 2/6 hits, 2.00 expected hits
1 mech_infantry owned by the British, 2 bombers owned by the Germans and 3 artilleries owned by the British lost in Anglo Egyptian Sudan
Germans roll dice for 11 bombers in Anglo Egyptian Sudan, round 5 : 7/11 hits, 7.33 expected hits
British roll dice for 2 artilleries in Anglo Egyptian Sudan, round 5 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the British lost in Anglo Egyptian Sudan
Germans win with 11 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery, 3 bombers and 11 infantry
Casualties for British: 5 artilleries, 17 infantry and 1 mech_infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
11 bombers moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
9 mech_infantrys moved from France to Spain
1 aaGun and 7 infantry moved from Gibraltar to Spain
2 infantry moved from France to Southern France
2 infantry moved from Western Germany to Northern Italy
6 armour, 18 artilleries, 13 infantry and 32 mech_infantrys moved from Tambov to Bryansk
4 armour and 4 mech_infantrys moved from Volgograd to Bryansk
2 artilleries and 5 infantry moved from Western Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Novgorod to Vyborg
1 infantry moved from Holland Belgium to Western Germany
1 submarine moved from 112 Sea Zone to 125 Sea Zone
7 carriers, 1 cruiser, 2 destroyers, 9 fighters, 3 submarines, 5 tactical_bombers and 2 transports moved from 112 Sea Zone to 110 Sea Zone
Place Units - Germans
3 infantry placed in Volgograd
2 infantry and 1 mech_infantry placed in Egypt
2 fighters and 1 infantry placed in Western Germany
Germans undo move 3.
3 infantry placed in Novgorod
2 fighters placed in Western Germany
3 mech_infantrys placed in France
4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -10.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 8 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 11 infantry moved from Egypt to Anglo Egyptian Sudan
14 bombers moved from Western Germany to Anglo Egyptian Sudan
2 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
Combat - Germans
Battle in Anglo Egyptian Sudan
Germans attack with 1 artillery, 14 bombers and 11 infantry
British defend with 5 artilleries, 17 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 14 bombers and 11 infantry in Anglo Egyptian Sudan, round 2 : 8/26 hits, 11.67 expected hits
British roll dice for 5 artilleries, 17 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 9/23 hits, 7.67 expected hits
9 infantry owned by the Germans and 8 infantry owned by the British lost in Anglo Egyptian Sudan
Germans roll dice for 1 artillery, 14 bombers and 2 infantry in Anglo Egyptian Sudan, round 3 : 9/17 hits, 10.17 expected hits
British roll dice for 5 artilleries, 9 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 4/15 hits, 5.00 expected hits
1 artillery owned by the Germans, 1 bomber owned by the Germans, 2 infantry owned by the Germans and 9 infantry owned by the British lost in Anglo Egyptian Sudan
Germans roll dice for 13 bombers in Anglo Egyptian Sudan, round 4 : 4/13 hits, 8.67 expected hits
British roll dice for 5 artilleries and 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 2/6 hits, 2.00 expected hits
1 mech_infantry owned by the British, 2 bombers owned by the Germans and 3 artilleries owned by the British lost in Anglo Egyptian Sudan
Germans roll dice for 11 bombers in Anglo Egyptian Sudan, round 5 : 7/11 hits, 7.33 expected hits
British roll dice for 2 artilleries in Anglo Egyptian Sudan, round 5 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the British lost in Anglo Egyptian Sudan
Germans win with 11 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery, 3 bombers and 11 infantry
Casualties for British: 5 artilleries, 17 infantry and 1 mech_infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
11 bombers moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
9 mech_infantrys moved from France to Spain
1 aaGun and 7 infantry moved from Gibraltar to Spain
2 infantry moved from France to Southern France
2 infantry moved from Western Germany to Northern Italy
6 armour, 18 artilleries, 13 infantry and 32 mech_infantrys moved from Tambov to Bryansk
4 armour and 4 mech_infantrys moved from Volgograd to Bryansk
2 artilleries and 5 infantry moved from Western Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Novgorod to Vyborg
1 infantry moved from Holland Belgium to Western Germany
1 submarine moved from 112 Sea Zone to 125 Sea Zone
7 carriers, 1 cruiser, 2 destroyers, 9 fighters, 3 submarines, 5 tactical_bombers and 2 transports moved from 112 Sea Zone to 110 Sea Zone
Place Units - Germans
3 infantry placed in Volgograd
2 infantry and 1 mech_infantry placed in Egypt
2 fighters and 1 infantry placed in Western Germany
Germans undo move 3.
3 infantry placed in Novgorod
2 fighters placed in Western Germany
3 mech_infantrys placed in France
4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -10.33
British regular : -0.33