@Ghostglider Game is ready for G1 scrambles.
Bid is 3 Jap marines to Fukien, S. Man, and Japan.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 27
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
ANZAC take Queensland from Germans
1 mech_infantry moved from New South Wales to South Australia
1 mech_infantry moved from South Australia to Northern Territory
ANZAC take Northern Territory from Germans
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to Hawaiian Islands
1 fighter moved from New South Wales to 54 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 aaGuns, 1 armour, 15 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Hawaiian Islands
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Spain to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 28
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 2 fighters, 13 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 2 mech_infantrys moved from Kazakhstan to Volgograd
1 armour moved from Novosibirsk to Volgograd
1 bomber moved from Western Germany to Norway
1 bomber moved from Western Germany to Spain
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 29 Sea Zone
2 infantry moved from 29 Sea Zone to Line Islands
2 bombers moved from Caroline Islands to Queensland
1 mech_infantry moved from Tobruk to Tunisia
Germans take Tunisia from Americans
2 bombers moved from Western Germany to Volgograd
Combat - Germans
Strategic bombing raid in Norway
Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits
Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Strategic bombing raid in Spain
Americans roll AA dice in Spain : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Spain causes 0 damage total.
Strategic bombing raid in Queensland
ANZAC roll AA dice in Queensland : 0/2 hits, 0.33 expected hits
Bombing raid in Queensland rolls: 5,3 and causes: 6 damage to unit: harbour
Bombing raid in Queensland causes 6 damage total.
Battle in Line Islands
Battle in Volgograd
Germans attack with 2 armour, 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
Germans roll dice for 2 armour, 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry and 2 mech_infantrys in Volgograd, round 2 : 3/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd
Germans win, taking Line Islands from Americans, taking Volgograd from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 infantry and 2 mech_infantrys
Non Combat Move - Germans
1 bomber moved from Queensland to Solomon Islands
1 bomber moved from Queensland to New Guinea
1 destroyer moved from 33 Sea Zone to 29 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to Midway
3 bombers moved from Caroline Islands to Midway
4 armour and 41 mech_infantrys moved from Belarus to Bryansk
1 aaGun moved from Belarus to Novgorod
5 infantry moved from Belarus to Bryansk
5 armour and 2 mech_infantrys moved from Samara to Bryansk
5 infantry moved from Belarus to Bryansk
2 infantry moved from Belarus to Bryansk
1 armour moved from Nenetsia to Novosibirsk
2 bombers moved from Volgograd to Rostov
2 bombers moved from Northern Italy to Egypt
2 destroyers moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
7 carriers, 2 fighters and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 95 Sea Zone to 81 Sea Zone
11 mech_infantrys moved from Western Germany to Southern France
3 fighters moved from Southern Italy to Algeria
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
3 transports moved from 95 Sea Zone to 92 Sea Zone
1 armour, 20 artilleries, 10 infantry and 2 mech_infantrys moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to 92 Sea Zone
2 tactical_bombers moved from Southern Italy to 92 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Western Germany to Southern France
1 fighter moved from Belarus to Western Germany
1 bomber moved from Norway to Western Germany
2 tactical_bombers moved from Germany to Western Germany
1 infantry moved from Belgian Congo to Rhodesia
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 92 Sea Zone
1 submarine moved from 71 Sea Zone to 72 Sea Zone
1 submarine moved from 70 Sea Zone to 72 Sea Zone
1 submarine moved from 113 Sea Zone to 124 Sea Zone
2 infantry moved from Western Germany to Germany
6 mech_infantrys moved from Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
Place Units - Germans
3 infantry placed in Egypt
3 infantry placed in Novgorod
1 destroyer and 1 transport placed in 80 Sea Zone
Germans undo move 3.
Germans undo move 2.
1 transport placed in 80 Sea Zone
2 infantry placed in Saudi Arabia
Germans undo move 1.
1 destroyer placed in 81 Sea Zone
2 infantry placed in Egypt
Germans undo move 4.
1 artillery and 1 infantry placed in Egypt
3 infantry placed in Novgorod
2 fighters placed in Western Germany
7 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans AA : 0.67
ANZAC AA : -0.33
Russians regular : 2.00
Germans regular : 0.33
there will be a drastic downturn in American income too now!
same G air on Italian carriers as mentioned last round
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 28
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Karelia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
6 artilleries moved from Russia to Samara
40 infantry moved from Russia to Samara
2 artilleries and 4 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 2 artilleries and 5 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians roll dice for 2 artilleries and 5 infantry in Novgorod, round 2 : 3/7 hits, 1.83 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 artilleries and 4 infantry in Novgorod, round 3 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 infantry
Casualties for Germans: 1 aaGun and 3 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
retreated to Tambov
Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Vologda
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Samara
Russians attack with 6 artilleries and 40 infantry
Italians defend with 1 infantry
Russians roll dice for 6 artilleries and 40 infantry in Samara, round 2 : 14/46 hits, 9.67 expected hits
Italians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Samara
Russians win, taking Samara from Italians with 6 artilleries and 40 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Smolensk to Russia
1 aaGun moved from Russia to Samara
8 infantry moved from Russia to Samara
Place Units - Russians
5 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 11 PUs; end with 12 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -0.33
Russians regular : 2.83
@axis-dominion said in axis-dominion vs farmboy (allies+12) bm3:
there will be a drastic downturn in American income too now!
I’ve been pleased with how long I’ve denied you a pacific victory but I haven’t been able to turn around the economic game. Every turn I contemplate conceding and then think I can try one more thing. This last move with the US fleet to 54 was the latest of those. I figured you probably aren’t going to go for it, but likely game ending for me if you do.
But yeah, if you can squeeze the US income that should end it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 28
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 carriers, 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
17 tactical_bombers moved from New Guinea to 51 Sea Zone
17 fighters moved from New Guinea to 51 Sea Zone
Combat - Japanese
Battle in 51 Sea Zone
Japanese attack with 17 fighters and 17 tactical_bombers
Americans defend with 3 carriers, 6 fighters and 1 transport
Japanese roll dice for 17 fighters and 17 tactical_bombers in 51 Sea Zone, round 2 : 19/34 hits, 19.83 expected hits
Americans roll dice for 3 carriers, 6 fighters and 1 transport in 51 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits
5 fighters owned by the Japanese, 3 carriers owned by the Americans, 6 fighters owned by the Americans and 1 transport owned by the Americans lost in 51 Sea Zone
Japanese win with 12 fighters and 17 tactical_bombers remaining. Battle score for attacker is 65
Casualties for Japanese: 5 fighters
Casualties for Americans: 3 carriers, 6 fighters and 1 transport
Non Combat Move - Japanese
17 carriers moved from 33 Sea Zone to 29 Sea Zone
12 fighters and 17 tactical_bombers moved from 51 Sea Zone to 29 Sea Zone
5 fighters moved from New Guinea to 29 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 29 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
3 marines moved from Caroline Islands to 33 Sea Zone
2 battleships, 1 cruiser and 3 marines moved from 33 Sea Zone to 29 Sea Zone
3 marines moved from 29 Sea Zone to Line Islands
2 bombers moved from New Guinea to Midway
1 fighter moved from Japan to Midway
3 fighters moved from Japan to 25 Sea Zone
6 carriers moved from 33 Sea Zone to 25 Sea Zone
6 fighters moved from New Guinea to 25 Sea Zone
3 fighters moved from 33 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 29 Sea Zone
1 artillery and 1 infantry moved from 29 Sea Zone to Line Islands
1 fighter moved from French Indo China to 6 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 29 Sea Zone
3 infantry and 3 mech_infantrys moved from Caroline Islands to 33 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 33 Sea Zone to 29 Sea Zone
1 carrier moved from 33 Sea Zone to 29 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 29 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Midway
4 infantry moved from Caroline Islands to 33 Sea Zone
4 infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone
4 infantry moved from 25 Sea Zone to Midway
4 infantry moved from Caroline Islands to 33 Sea Zone
4 infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone
4 infantry moved from 25 Sea Zone to Midway
8 infantry moved from Caroline Islands to 33 Sea Zone
8 infantry and 4 transports moved from 33 Sea Zone to 29 Sea Zone
1 artillery and 12 infantry moved from 29 Sea Zone to Line Islands
3 mech_infantrys moved from 29 Sea Zone to Line Islands
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
2 submarines moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
3 submarines moved from 33 Sea Zone to 29 Sea Zone
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Sikang to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Hopei to Yunnan
1 mech_infantry moved from Suiyuyan to Hopei
1 infantry moved from Kansu to Suiyuyan
1 armour moved from Kazakhstan to Sikang
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
3 submarines moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea Zone
4 submarines moved from 33 Sea Zone to 29 Sea Zone
Place Units - Japanese
3 carriers and 3 transports placed in 6 Sea Zone
3 artilleries and 1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : -0.83
hold on, might adjust some subs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 28
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 carriers, 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
17 tactical_bombers moved from New Guinea to 51 Sea Zone
17 fighters moved from New Guinea to 51 Sea Zone
Combat - Japanese
Battle in 51 Sea Zone
Japanese attack with 17 fighters and 17 tactical_bombers
Americans defend with 3 carriers, 6 fighters and 1 transport
Japanese roll dice for 17 fighters and 17 tactical_bombers in 51 Sea Zone, round 2 : 19/34 hits, 19.83 expected hits
Americans roll dice for 3 carriers, 6 fighters and 1 transport in 51 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits
5 fighters owned by the Japanese, 3 carriers owned by the Americans, 6 fighters owned by the Americans and 1 transport owned by the Americans lost in 51 Sea Zone
Japanese win with 12 fighters and 17 tactical_bombers remaining. Battle score for attacker is 65
Casualties for Japanese: 5 fighters
Casualties for Americans: 3 carriers, 6 fighters and 1 transport
Non Combat Move - Japanese
17 carriers moved from 33 Sea Zone to 29 Sea Zone
12 fighters and 17 tactical_bombers moved from 51 Sea Zone to 29 Sea Zone
5 fighters moved from New Guinea to 29 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 29 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
3 marines moved from Caroline Islands to 33 Sea Zone
2 battleships, 1 cruiser and 3 marines moved from 33 Sea Zone to 29 Sea Zone
3 marines moved from 29 Sea Zone to Line Islands
2 bombers moved from New Guinea to Midway
1 fighter moved from Japan to Midway
3 fighters moved from Japan to 25 Sea Zone
6 carriers moved from 33 Sea Zone to 25 Sea Zone
6 fighters moved from New Guinea to 25 Sea Zone
3 fighters moved from 33 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 29 Sea Zone
1 artillery and 1 infantry moved from 29 Sea Zone to Line Islands
1 fighter moved from French Indo China to 6 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 29 Sea Zone
3 infantry and 3 mech_infantrys moved from Caroline Islands to 33 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 33 Sea Zone to 29 Sea Zone
1 carrier moved from 33 Sea Zone to 29 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 29 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Midway
4 infantry moved from Caroline Islands to 33 Sea Zone
4 infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone
4 infantry moved from 25 Sea Zone to Midway
4 infantry moved from Caroline Islands to 33 Sea Zone
4 infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone
4 infantry moved from 25 Sea Zone to Midway
8 infantry moved from Caroline Islands to 33 Sea Zone
8 infantry and 4 transports moved from 33 Sea Zone to 29 Sea Zone
1 artillery and 12 infantry moved from 29 Sea Zone to Line Islands
3 mech_infantrys moved from 29 Sea Zone to Line Islands
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
2 submarines moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
3 submarines moved from 33 Sea Zone to 29 Sea Zone
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Sikang to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Hopei to Yunnan
1 mech_infantry moved from Suiyuyan to Hopei
1 infantry moved from Kansu to Suiyuyan
1 armour moved from Kazakhstan to Sikang
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
3 submarines moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea Zone
4 submarines moved from 33 Sea Zone to 29 Sea Zone
Place Units - Japanese
3 carriers and 3 transports placed in 6 Sea Zone
3 artilleries and 1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 7 submarines
EDIT: Adding units owned by Japanese to 29 Sea Zone: 7 submarines
EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 29 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 29 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 29 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : -0.83
I’ll concede here. Sorry for dragging this out as its been done for a few turns. Thanks for the game!
@farmboy said in axis-dominion vs farmboy (allies+12) bm3:
I’ll concede here. Sorry for dragging this out as its been done for a few turns. Thanks for the game!
yah man, thanks for the epic game! don’t apologize for continuing through several more rounds, it was quite an exciting game for me and especially the rare opportunity to see italy lead the way for the axis!
what were your regrets as far as decisions and strategies in this game?
your allies have gotten really tough by the way. feels like a much tougher farm boy to play against. championship tournament should be an especially tough one this year!
Great game gents. Fun to watch. What a weird setup in the end.
The Axis slayer needs to wait for his next scalp. ADs often unorthodox style caught farmboy‘s grinding style on the wrong foot.
@axis-dominion I’m probably somewhat fuzzy on some of the earlier game.
But I think I should have been ready for the neutral crush. I did not expect that at all (and too the point that when I first saw the dice in Turkey and Spain, I was assuming that I was getting dice from another game). That might have been the game deciding moment there.
After that, I think I made a mistake in splitting the Soviet forces. I think I should have put more focus on holding the Caucasus rather than putting pressure on Germany in Eastern Europe. It may be that there wasn’t much I could do here since I also had to protect Moscow from the West but I think if I could have kept you stuck in Turkey/NWP for longer that the Germans and Italian incomes would have been more contained, India would have been more protected, and you would have had a bit more difficulty managing pressure from both sides. And also later, I’m not sure if I benefited from having the Soviet stacks separated since it allowed you to keep me boxed in with a smaller German force. And then I think your earlier comment about India was also right.
There were other silly mistakes. The factory in Chile, or that last move with the carriers off Samoa (didn’t judge your air movement right and in any case it was unnecessary for what I wanted to do, but I think the above were the ones that decided the game.
But it was a lot of fun. I always enjoy struggling with hopeless positions. And as @JDOW notes, this game was a weird setup at the end. Italy’s strength was one thing but the significant German/Italian fleet in the Pacific was another. I also have never had to give so much thought to the role of Samoa, and the line islands to the maneuvering in that part of the pacific.