L20 #2 trulpen (X) vs JDOW (A+12) BM3


  • Put it in z61.

  • '15 '14

    Haha, what a nice blunder. That was a bit harder to see and could have easily been prevented, but that was an unusual situation.
    Now, we are even my friend :)


  • @JDOW said in L20 #2 trulpen (X) vs JDOW (A+12) BM3:

    Haha, what a nice blunder. That was a bit harder to see and could have easily been prevented, but that was an unusual situation.
    Now, we are even my friend :)

    Haha, not quite!

    I’d say there’s some difference with a Sydney of 20 and a Berlin of 80, which also was sacked twice. :)

  • '15 '14

    Funny to see how that tiny battle in Yunnan turned the entire game upside down.
    I considered taking a 3rd guy to Yunnan but I needed to win Kweichow, too to make my strategy work and I did not want to put 4 dudes there.


  • You are still more evil than me. ;)


  • Ah, came to think of moving units to Kwangsi. Sorry. Will look at a NCM-change.


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 33 Sea Zone to 62 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            3 infantry moved from Jehol to Manchuria
            2 fighters and 2 tactical_bombers moved from Jehol to Manchuria
            1 bomber moved from Kwangsi to 34 Sea Zone
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            2 infantry moved from Anhwe to Kweichow
            2 infantry moved from Hunan to Yunnan
            1 infantry moved from Kiangsi to Kwangtung
            1 mech_infantry moved from Hunan to Kwangtung
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 20 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 bomber moved from Kwangsi to Manchuria
            1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
            1 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from Kwangsi to French Indo China
            1 fighter moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to French Indo China
            1 marine moved from 20 Sea Zone to Kwangtung
            1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
            1 fighter moved from 36 Sea Zone to 41 Sea Zone
            1 battleship moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in Borneo
            Battle in Celebes
            Battle in 34 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1,50 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Manchuria
                Japanese attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
                Russians defend with 1 aaGun and 3 infantry
                    Russians roll AA dice in Manchuria : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Japanese lost in Manchuria
                    Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers in Manchuria, round 2 : 3/7 hits, 2,83 expected hits
                    Chinese roll dice for 1 aaGun and 3 infantry in Manchuria, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Manchuria
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Manchuria, round 3 : 3/6 hits, 2,67 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter and 2 infantry
                Casualties for Russians: 1 aaGun and 3 infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 2 destroyers and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 2 destroyers and 1 transport in 37 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 2 destroyers and 1 transport remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 62 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                ANZAC defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 62 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 62 Sea Zone
                Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 destroyer and 1 submarine
            Battle in New South Wales
                Japanese captures 20PUs while taking ANZAC capital
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 41 Sea Zone
                Japanese win, taking New South Wales from ANZAC, taking 41 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Kwangtung
                Japanese attack with 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/5 hits, 1,83 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Sumatra
            Battle in Yunnan
                Japanese attack with 2 fighters and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Sumatra from UK_Pacific, taking Yunnan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in French Indo China
                Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 cruiser in French Indo China, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/6 hits, 2,67 expected hits
                    UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Malaya
            triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
    
        Non Combat Move - Japanese
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 aaGun moved from Kwangsi to French Indo China
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
            1 fighter moved from 41 Sea Zone to 37 Sea Zone
            1 fighter moved from French Indo China to 37 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
            1 armour moved from Jehol to Hunan
            1 bomber moved from Manchuria to Anhwe
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 aaGun, 1 artillery and 1 infantry moved from Anhwe to Hunan
            3 infantry moved from Kiangsu to Anhwe
            1 fighter moved from French Indo China to 36 Sea Zone
            1 tactical_bomber moved from Manchuria to Hunan
            1 fighter moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
            1 tactical_bomber moved from French Indo China to Kwangsi
            1 tactical_bomber moved from Kwangsi to Hunan
            1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from 62 Sea Zone to 61 Sea Zone
            2 carriers moved from 42 Sea Zone to 61 Sea Zone
            4 artilleries and 3 infantry moved from Hunan to Kwangsi
            1 bomber moved from 34 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
            1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
            1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    French regular : -0,33
    Japanese regular : 1,00
    UK_Pacific regular : -1,33
    ANZAC regular : 0,17
    Russians AA : 0,50
    

    Savegame


  • @JDOW said in L20 #2 trulpen (X) vs JDOW (A+12) BM3:

    Funny to see how that tiny battle in Yunnan turned the entire game upside down.
    I considered taking a 3rd guy to Yunnan but I needed to win Kweichow, too to make my strategy work and I did not want to put 4 dudes there.

    Yes, it becomes a very unusual situation.

  • '15 '14

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 3 fighters, 1 infantry, 1 marine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 bomber moved from Western United States to Wake Island
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Wake Island to 54 Sea Zone
            1 tactical_bomber moved from Wake Island to 54 Sea Zone
            2 fighters moved from Eastern United States to 26 Sea Zone
            1 marine moved from Central United States to 101 Sea Zone
            1 artillery moved from Central United States to Western United States
            1 mech_infantry moved from Western United States to Central United States
            1 infantry moved from Central United States to Western United States
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 28 Sea Zone
            1 destroyer moved from 55 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            3 fighters placed in Eastern United States
            1 infantry and 1 marine placed in Central United States
            1 transport placed in 101 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '15 '14

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            3 infantry moved from Szechwan to Shensi
            3 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 7 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 7 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 8 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 8 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 9 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 9 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 3/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,50
    Japanese regular : 0,33
    

    Savegame


  • Did a change. Put 3 inf, 4 art, 2 fig, 2 tac in Kwangsi.


  • Maybe it doesn’t matter so much though?


  • Yeah, the NCM-change is kind of nullified because of the chinese play. No biggie.

  • '15 '14

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 3 fighters, 1 infantry, 1 marine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 bomber moved from Western United States to Wake Island
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Wake Island to 54 Sea Zone
            1 tactical_bomber moved from Wake Island to 54 Sea Zone
            2 fighters moved from Eastern United States to 26 Sea Zone
            1 marine moved from Central United States to 101 Sea Zone
            1 artillery moved from Central United States to Western United States
            1 mech_infantry moved from Western United States to Central United States
            1 infantry moved from Central United States to Western United States
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 28 Sea Zone
            1 destroyer moved from 55 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            3 fighters placed in Eastern United States
            1 infantry and 1 marine placed in Central United States
            1 transport placed in 101 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            3 infantry moved from Szechwan to Shensi
            3 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 7 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 7 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 8 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 8 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 9 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 9 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 3/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 bomber, 1 carrier and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 fighters moved from Gibraltar to 94 Sea Zone
            1 mech_infantry moved from Morocco to Algeria
            1 bomber moved from Gibraltar to Algeria
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 mech_infantry moved from Anglo Egyptian Sudan to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 infantry moved from West India to 79 Sea Zone
            1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 marine moved from Iraq to Syria
            1 artillery moved from Iraq to Syria
            2 fighters moved from Egypt to Syria
            1 fighter moved from Persia to Syria
            1 tactical_bomber moved from Egypt to 99 Sea Zone
            1 mech_infantry moved from Burma to Malaya
            1 fighter moved from Burma to Malaya
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 tactical_bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in French Madagascar
            Battle in Algeria
                British attack with 1 bomber and 1 mech_infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 bomber and 1 mech_infantry in Algeria, round 2 : 2/2 hits, 0,83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Algeria
                British win, taking French Madagascar from Neutral_Axis, taking Algeria from Neutral_Axis with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in 94 Sea Zone
                British attack with 3 fighters
                Italians defend with 1 destroyer
                    British roll dice for 3 fighters in 94 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 1 fighter owned by the British lost in 94 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for British: 1 fighter
                Casualties for Italians: 1 destroyer
            Battle in Syria
                British attack with 1 artillery, 3 fighters and 1 marine
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 artillery, 3 fighters and 1 marine in Syria, round 2 : 2/5 hits, 2,00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Syria
                British win, taking Syria from Neutral_Axis with 1 artillery, 3 fighters and 1 marine remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Malaya
                British attack with 1 fighter and 1 mech_infantry
                Japanese defend with 1 harbour and 2 infantry
                    British roll dice for 1 fighter and 1 mech_infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the British lost in Malaya
                 retreated to Malaya
                Japanese win with 2 infantry remaining. Battle score for attacker is -4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from Malaya to Burma
            3 infantry and 3 mech_infantrys moved from India to Burma
            1 armour moved from Kenya to Egypt
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 carrier, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 96 Sea Zone
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 battleship and 1 cruiser moved from 92 Sea Zone to 96 Sea Zone
            1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from 94 Sea Zone to Gibraltar
            1 bomber moved from Algeria to Gibraltar
            2 fighters moved from United Kingdom to Gibraltar
            1 tactical_bomber moved from 99 Sea Zone to Malta
            1 fighter moved from 94 Sea Zone to 96 Sea Zone
            1 fighter moved from Syria to 96 Sea Zone
            2 fighters moved from Syria to 98 Sea Zone
            1 battleship moved from 76 Sea Zone to 98 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 armour moved from Quebec to Alberta Saskatchewan Manitoba
    
        Place Units - British
            1 carrier and 2 submarines placed in 98 Sea Zone
            1 bomber placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,1
            British collect 37 PUs (1 lost to blockades); end with 37 PUs
    
        Place Units - UK_Pacific
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,4,4,3,3,2,5
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1,50
    Italians regular : 0,67
    Japanese regular : 0,67
    Neutral_Axis regular : -0,67
    British regular : 2,00
    

    Savegame

  • '15 '14

    What a thriller at Kweichow. But overall, you Japanese remain killers against any attacker in the Pacific.

    Re Sydney: Boy that was so unnecessary. It did not matter at all where I would put the Aussie ground units. I mean, regarding Berlin, it had merits to keep all your planes on the airbase for instance, but here, total nonsense.
    Again, an uphill battle for the Allies, but this time by their own fault. I could have played the Chinese turn safer and just not do this oversight.

    Let’s see where this leads to.


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
            1 bomber moved from Romania to Syria
    
        Combat - Italians
            Battle in Syria
                Italians attack with 1 bomber and 2 infantry
                British defend with 1 artillery and 1 marine
                    Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 artillery and 1 marine in Syria, round 2 : 0/2 hits, 0,67 expected hits
                    1 marine owned by the British and 1 artillery owned by the British lost in Syria
                Italians win, taking Syria from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 9
                Casualties for British: 1 artillery and 1 marine
    
        Non Combat Move - Italians
            1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
            2 mech_infantrys moved from Romania to Bessarabia
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            2 artilleries and 4 infantry moved from Bulgaria to Romania
            2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
            1 infantry and 1 mech_infantry moved from Tunisia to Libya
            1 armour, 2 artilleries and 4 infantry moved from Tobruk to Libya
            1 bomber moved from Syria to Bessarabia
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,6,2,6,3,2,4,2,3
            Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,83
    British regular : -0,67
    

    Savegame

  • '15 '14

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Combat Move - ANZAC
            1 fighter moved from Burma to 41 Sea Zone
            1 fighter moved from Queensland to 62 Sea Zone
            3 infantry moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
            1 fighter moved from Queensland to New South Wales
    
        Combat - ANZAC
            Battle in 62 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 62 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in New South Wales
                ANZAC attack with 1 artillery, 1 fighter and 3 infantry
                Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 3 infantry in New South Wales, round 2 : 3/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in New South Wales, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New South Wales
                ANZAC win, taking New South Wales from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 41 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 62 Sea Zone to Queensland
            1 fighter moved from New South Wales to Queensland
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from 41 Sea Zone to India
            1 fighter moved from Burma to India
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,1,3,4,3,2,2
            ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : 1,50
    

    Savegame

  • '15 '14

    Regardless of how this game ends, at least this time the Italians won’t be such a pain in the ass as they are in our first game.
    Thanks to our first game, I switched to change my bid in order to get rid of the Ethiopia units first.


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 114 Sea Zone to 115 Sea Zone
            1 battleship and 1 cruiser moved from 114 Sea Zone to 115 Sea Zone
            1 infantry moved from Karelia to Novgorod
            7 infantry moved from Vyborg to Novgorod
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Poland to Baltic States
            1 mech_infantry moved from Germany to Baltic States
            2 bombers moved from Eastern Poland to Russia
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
            1 infantry moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
    
        Combat - Germans
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits
                Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major
                Bombing raid in Russia causes 10 damage total. 
            Battle in 115 Sea Zone
                Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                Russians defend with 1 submarine
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Novgorod
                Germans attack with 1 artillery and 9 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 9 infantry in Novgorod, round 2 : 1/10 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 mech_infantry moved from Western Ukraine to Ukraine
            9 armour and 18 mech_infantrys moved from Eastern Poland to Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            4 mech_infantrys moved from Poland to Bessarabia
            2 aaGuns, 5 artilleries and 25 infantry moved from Bessarabia to Ukraine
            1 aaGun moved from Vyborg to Novgorod
            7 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Western Germany to France
            1 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            1 fighter moved from Southern Italy to France
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 submarine moved from 123 Sea Zone to 119 Sea Zone
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            1 fighter moved from Baltic States to Western Germany
            1 tactical_bomber moved from Baltic States to Western Germany
            1 submarine moved from 106 Sea Zone to 123 Sea Zone
            2 bombers moved from Russia to Bessarabia
    
        Place Units - Germans
            1 bomber placed in Western Germany
            2 armour and 8 mech_infantrys placed in Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,17
    Germans regular : -1,00
    Russians AA : -0,33
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians repair damage of 8x factory_major; Remaining resources: 35 PUs; 
            Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Korea to Manchuria
            1 infantry moved from Bryansk to Western Ukraine
            2 fighters moved from Bryansk to Western Ukraine
            1 tactical_bomber moved from Bryansk to Western Ukraine
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 infantry in Manchuria, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 infantry in Manchuria, round 4 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Western Ukraine
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Volgograd to Rostov
            2 infantry moved from Bryansk to Rostov
            1 aaGun moved from Bryansk to Rostov
            1 tactical_bomber moved from Western Ukraine to Bryansk
            1 armour, 1 artillery, 9 infantry and 2 mech_infantrys moved from Russia to Bryansk
            2 fighters moved from Western Ukraine to Russia
            3 infantry moved from Timguska to Novosibirsk
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            1 infantry and 2 mech_infantrys placed in Volgograd
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,1,3,6
            Russians collect 27 PUs (3 lost to blockades); end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1,00
    Germans regular : 0,67
    Russians regular : 0,67
    

    Savegame

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