Hmm, might not have been worth declaring war on Japan to save the Chinese troops for a round.
L20 #2 trulpen (X) vs JDOW (A+12) BM3
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 3 infantry moved from Szechwan to Shensi 3 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 7 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 7 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 8 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 8 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 9 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 9 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 3/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 1,50 Japanese regular : 0,33
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Did a change. Put 3 inf, 4 art, 2 fig, 2 tac in Kwangsi.
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Maybe it doesn’t matter so much though?
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Yeah, the NCM-change is kind of nullified because of the chinese play. No biggie.
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 3 fighters, 1 infantry, 1 marine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 bomber moved from Western United States to Wake Island 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Wake Island to 54 Sea Zone 1 tactical_bomber moved from Wake Island to 54 Sea Zone 2 fighters moved from Eastern United States to 26 Sea Zone 1 marine moved from Central United States to 101 Sea Zone 1 artillery moved from Central United States to Western United States 1 mech_infantry moved from Western United States to Central United States 1 infantry moved from Central United States to Western United States 1 infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 28 Sea Zone 1 destroyer moved from 55 Sea Zone to 54 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 transport placed in 10 Sea Zone 3 fighters placed in Eastern United States 1 infantry and 1 marine placed in Central United States 1 transport placed in 101 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 3 infantry moved from Szechwan to Shensi 3 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 7 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 7 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 8 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 8 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 9 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 9 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 3/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 bomber, 1 carrier and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from Gibraltar to 94 Sea Zone 1 mech_infantry moved from Morocco to Algeria 1 bomber moved from Gibraltar to Algeria 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 mech_infantry moved from Anglo Egyptian Sudan to French Central Africa British take French Central Africa from Neutral_Axis 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 marine moved from Iraq to Syria 1 artillery moved from Iraq to Syria 2 fighters moved from Egypt to Syria 1 fighter moved from Persia to Syria 1 tactical_bomber moved from Egypt to 99 Sea Zone 1 mech_infantry moved from Burma to Malaya 1 fighter moved from Burma to Malaya Combat - British Battle in 99 Sea Zone British attack with 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in French Madagascar Battle in Algeria British attack with 1 bomber and 1 mech_infantry Neutral_Axis defend with 1 infantry British roll dice for 1 bomber and 1 mech_infantry in Algeria, round 2 : 2/2 hits, 0,83 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Algeria British win, taking French Madagascar from Neutral_Axis, taking Algeria from Neutral_Axis with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in 94 Sea Zone British attack with 3 fighters Italians defend with 1 destroyer British roll dice for 3 fighters in 94 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the British lost in 94 Sea Zone British win with 2 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 fighter Casualties for Italians: 1 destroyer Battle in Syria British attack with 1 artillery, 3 fighters and 1 marine Neutral_Axis defend with 1 infantry British roll dice for 1 artillery, 3 fighters and 1 marine in Syria, round 2 : 2/5 hits, 2,00 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Syria British win, taking Syria from Neutral_Axis with 1 artillery, 3 fighters and 1 marine remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Malaya British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 harbour and 2 infantry British roll dice for 1 fighter and 1 mech_infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British lost in Malaya retreated to Malaya Japanese win with 2 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 mech_infantry Non Combat Move - British 1 fighter moved from Malaya to Burma 3 infantry and 3 mech_infantrys moved from India to Burma 1 armour moved from Kenya to Egypt 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 carrier, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 battleship and 1 cruiser moved from 92 Sea Zone to 96 Sea Zone 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from 94 Sea Zone to Gibraltar 1 bomber moved from Algeria to Gibraltar 2 fighters moved from United Kingdom to Gibraltar 1 tactical_bomber moved from 99 Sea Zone to Malta 1 fighter moved from 94 Sea Zone to 96 Sea Zone 1 fighter moved from Syria to 96 Sea Zone 2 fighters moved from Syria to 98 Sea Zone 1 battleship moved from 76 Sea Zone to 98 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from Quebec to Alberta Saskatchewan Manitoba Place Units - British 1 carrier and 2 submarines placed in 98 Sea Zone 1 bomber placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,1 British collect 37 PUs (1 lost to blockades); end with 37 PUs Place Units - UK_Pacific 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,4,4,3,3,2,5 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1,50 Italians regular : 0,67 Japanese regular : 0,67 Neutral_Axis regular : -0,67 British regular : 2,00
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What a thriller at Kweichow. But overall, you Japanese remain killers against any attacker in the Pacific.
Re Sydney: Boy that was so unnecessary. It did not matter at all where I would put the Aussie ground units. I mean, regarding Berlin, it had merits to keep all your planes on the airbase for instance, but here, total nonsense.
Again, an uphill battle for the Allies, but this time by their own fault. I could have played the Chinese turn safer and just not do this oversight.Let’s see where this leads to.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria 1 bomber moved from Romania to Syria Combat - Italians Battle in Syria Italians attack with 1 bomber and 2 infantry British defend with 1 artillery and 1 marine Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 artillery and 1 marine in Syria, round 2 : 0/2 hits, 0,67 expected hits 1 marine owned by the British and 1 artillery owned by the British lost in Syria Italians win, taking Syria from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 artillery and 1 marine Non Combat Move - Italians 1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone 2 mech_infantrys moved from Romania to Bessarabia 1 armour and 1 mech_infantry moved from Northern Italy to Romania 2 artilleries and 4 infantry moved from Bulgaria to Romania 2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy 1 infantry and 1 mech_infantry moved from Tunisia to Libya 1 armour, 2 artilleries and 4 infantry moved from Tobruk to Libya 1 bomber moved from Syria to Bessarabia Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,6,2,6,3,2,4,2,3 Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0,83 British regular : -0,67
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Combat Move - ANZAC 1 fighter moved from Burma to 41 Sea Zone 1 fighter moved from Queensland to 62 Sea Zone 3 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales 1 fighter moved from Queensland to New South Wales Combat - ANZAC Battle in 62 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 62 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in New South Wales ANZAC attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 3 infantry in New South Wales, round 2 : 3/5 hits, 1,50 expected hits Japanese roll dice for 1 infantry in New South Wales, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New South Wales ANZAC win, taking New South Wales from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Battle in 41 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 62 Sea Zone to Queensland 1 fighter moved from New South Wales to Queensland 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from 41 Sea Zone to India 1 fighter moved from Burma to India Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,1,3,4,3,2,2 ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 1,50
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Regardless of how this game ends, at least this time the Italians won’t be such a pain in the ass as they are in our first game.
Thanks to our first game, I switched to change my bid in order to get rid of the Ethiopia units first. -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 destroyer moved from 114 Sea Zone to 115 Sea Zone 1 battleship and 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from Karelia to Novgorod 7 infantry moved from Vyborg to Novgorod 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Poland to Baltic States 1 mech_infantry moved from Germany to Baltic States 2 bombers moved from Eastern Poland to Russia 1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major Bombing raid in Russia causes 10 damage total. Battle in 115 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport Russians defend with 1 submarine Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Novgorod Germans attack with 1 artillery and 9 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 9 infantry in Novgorod, round 2 : 1/10 hits, 2,00 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery and 9 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 mech_infantry moved from Western Ukraine to Ukraine 9 armour and 18 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 4 mech_infantrys moved from Poland to Bessarabia 2 aaGuns, 5 artilleries and 25 infantry moved from Bessarabia to Ukraine 1 aaGun moved from Vyborg to Novgorod 7 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Western Germany to France 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 1 fighter moved from Southern Italy to France 1 tactical_bomber moved from Western Germany to Southern Italy 1 submarine moved from 123 Sea Zone to 119 Sea Zone 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 fighter moved from Baltic States to Western Germany 1 tactical_bomber moved from Baltic States to Western Germany 1 submarine moved from 106 Sea Zone to 123 Sea Zone 2 bombers moved from Russia to Bessarabia Place Units - Germans 1 bomber placed in Western Germany 2 armour and 8 mech_infantrys placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 51 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : 0,17 Germans regular : -1,00 Russians AA : -0,33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 35 PUs; Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Korea to Manchuria 1 infantry moved from Bryansk to Western Ukraine 2 fighters moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Bryansk to Western Ukraine Combat - Russians Battle in Manchuria Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Manchuria, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Manchuria, round 4 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Western Ukraine Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 infantry moved from Volgograd to Rostov 2 infantry moved from Bryansk to Rostov 1 aaGun moved from Bryansk to Rostov 1 tactical_bomber moved from Western Ukraine to Bryansk 1 armour, 1 artillery, 9 infantry and 2 mech_infantrys moved from Russia to Bryansk 2 fighters moved from Western Ukraine to Russia 3 infantry moved from Timguska to Novosibirsk 1 submarine moved from 110 Sea Zone to 91 Sea Zone Place Units - Russians 1 infantry and 2 mech_infantrys placed in Volgograd 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,1,3,6 Russians collect 27 PUs (3 lost to blockades); end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : -1,00 Germans regular : 0,67 Russians regular : 0,67
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 carriers, 2 destroyers, 1 factory_minor, 3 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 2 infantry moved from Hunan to Yunnan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Shensi 1 artillery moved from French Indo China to Siam 1 marine moved from Kwangtung to 20 Sea Zone 1 cruiser and 1 marine moved from 20 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 2 battleships moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Jehol to Manchuria 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Manchuria 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 bomber moved from Kiangsi to Philippines 2 infantry moved from Hunan to Kweichow 1 infantry moved from Anhwe to Kweichow 5 artilleries moved from Hunan to Kweichow 1 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from Jehol to Manchuria 1 fighter and 1 tactical_bomber moved from Jehol to Manchuria 1 fighter and 1 tactical_bomber moved from Hunan to Shensi 1 fighter and 1 tactical_bomber moved from Hunan to Shensi 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to Siam 1 bomber moved from Anhwe to Yunnan 1 fighter moved from 37 Sea Zone to Siam 1 tactical_bomber moved from 61 Sea Zone to Java Combat - Japanese Battle in Guam Battle in Kweichow Japanese attack with 5 artilleries and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 5 artilleries and 4 infantry in Kweichow, round 2 : 4/9 hits, 3,00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Guam from Americans, taking Kweichow from Chinese with 5 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Java Japanese attack with 4 infantry and 1 tactical_bomber ANZAC defend with 1 aaGun and 1 infantry ANZAC roll AA dice in Java : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 0/3 hits, 1,83 expected hits Japanese roll dice for 4 infantry and 1 tactical_bomber in Java, round 2 : 1/5 hits, 1,17 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the ANZAC lost in Java Japanese roll dice for 3 infantry and 1 tactical_bomber in Java, round 3 : 2/4 hits, 1,00 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Manchuria Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Russians defend with 3 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Manchuria, round 2 : 3/8 hits, 3,83 expected hits Chinese roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Siam Japanese attack with 1 artillery and 2 fighters ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 2 fighters in Siam, round 2 : 2/3 hits, 1,33 expected hits ANZAC roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Siam Japanese win, taking Siam from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Philippines Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 4/5 hits, 2,50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shensi, round 2 : 3/6 hits, 2,67 expected hits Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 armour moved from Hunan to Hopei 1 aaGun moved from Hunan to Kweichow 1 mech_infantry moved from Kwangtung to Hunan 3 infantry moved from Kiangsu to Anhwe 1 carrier moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 2 carriers, 2 fighters and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 75 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Siam to French Indo China 2 fighters and 2 tactical_bombers moved from Shensi to Anhwe 1 bomber moved from Yunnan to French Indo China 1 bomber moved from Philippines to French Indo China 1 fighter moved from Siam to 35 Sea Zone 1 fighter moved from Manchuria to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to Japan 1 fighter moved from Manchuria to 19 Sea Zone 1 tactical_bomber moved from Manchuria to Japan 1 tactical_bomber moved from Manchuria to 6 Sea Zone Place Units - Japanese 2 carriers, 2 destroyers and 2 submarines placed in 6 Sea Zone 3 infantry placed in Kiangsu 1 factory_minor placed in Kwangtung Turn Complete - Japanese Japanese collect 58 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -1,67 Americans regular : -0,67 Japanese regular : 2,67 ANZAC AA : -0,17 ANZAC regular : 0,00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 carriers, 2 destroyers, 1 factory_minor, 3 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 2 infantry moved from Hunan to Yunnan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Shensi 1 artillery moved from French Indo China to Siam 1 marine moved from Kwangtung to 20 Sea Zone 1 cruiser and 1 marine moved from 20 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 2 battleships moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Jehol to Manchuria 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Manchuria 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 bomber moved from Kiangsi to Philippines 2 infantry moved from Hunan to Kweichow 1 infantry moved from Anhwe to Kweichow 5 artilleries moved from Hunan to Kweichow 1 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from Jehol to Manchuria 1 fighter and 1 tactical_bomber moved from Jehol to Manchuria 1 fighter and 1 tactical_bomber moved from Hunan to Shensi 1 fighter and 1 tactical_bomber moved from Hunan to Shensi 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to Siam 1 bomber moved from Anhwe to Yunnan 1 fighter moved from 37 Sea Zone to Siam 1 tactical_bomber moved from 61 Sea Zone to Java Combat - Japanese Battle in Guam Battle in Kweichow Japanese attack with 5 artilleries and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 5 artilleries and 4 infantry in Kweichow, round 2 : 4/9 hits, 3,00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Guam from Americans, taking Kweichow from Chinese with 5 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Java Japanese attack with 4 infantry and 1 tactical_bomber ANZAC defend with 1 aaGun and 1 infantry ANZAC roll AA dice in Java : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 0/3 hits, 1,83 expected hits Japanese roll dice for 4 infantry and 1 tactical_bomber in Java, round 2 : 1/5 hits, 1,17 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the ANZAC lost in Java Japanese roll dice for 3 infantry and 1 tactical_bomber in Java, round 3 : 2/4 hits, 1,00 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Manchuria Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Russians defend with 3 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Manchuria, round 2 : 3/8 hits, 3,83 expected hits Chinese roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Siam Japanese attack with 1 artillery and 2 fighters ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 2 fighters in Siam, round 2 : 2/3 hits, 1,33 expected hits ANZAC roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Siam Japanese win, taking Siam from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Philippines Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 4/5 hits, 2,50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shensi, round 2 : 3/6 hits, 2,67 expected hits Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 armour moved from Hunan to Hopei 1 aaGun moved from Hunan to Kweichow 1 mech_infantry moved from Kwangtung to Hunan 3 infantry moved from Kiangsu to Anhwe 1 carrier moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 2 carriers, 2 fighters and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 75 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Siam to French Indo China 2 fighters and 2 tactical_bombers moved from Shensi to Anhwe 1 bomber moved from Yunnan to French Indo China 1 bomber moved from Philippines to French Indo China 1 fighter moved from Siam to 35 Sea Zone 1 fighter moved from Manchuria to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to Japan 1 fighter moved from Manchuria to 19 Sea Zone 1 tactical_bomber moved from Manchuria to Japan 1 tactical_bomber moved from Manchuria to 6 Sea Zone Place Units - Japanese 2 carriers, 2 destroyers and 2 submarines placed in 6 Sea Zone 3 infantry placed in Kiangsu 1 factory_minor placed in Kwangtung Turn Complete - Japanese Japanese collect 58 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 46 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,67 Americans regular : -0,67 Japanese regular : 2,67 ANZAC AA : -0,17 ANZAC regular : 0,00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 carriers, 2 destroyers, 1 factory_minor, 3 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 2 infantry moved from Hunan to Yunnan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Shensi 1 artillery moved from French Indo China to Siam 1 marine moved from Kwangtung to 20 Sea Zone 1 cruiser and 1 marine moved from 20 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 2 battleships moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Jehol to Manchuria 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Manchuria 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 bomber moved from Kiangsi to Philippines 2 infantry moved from Hunan to Kweichow 1 infantry moved from Anhwe to Kweichow 5 artilleries moved from Hunan to Kweichow 1 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from Jehol to Manchuria 1 fighter and 1 tactical_bomber moved from Jehol to Manchuria 1 fighter and 1 tactical_bomber moved from Hunan to Shensi 1 fighter and 1 tactical_bomber moved from Hunan to Shensi 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to Siam 1 bomber moved from Anhwe to Yunnan 1 fighter moved from 37 Sea Zone to Siam 1 tactical_bomber moved from 61 Sea Zone to Java Combat - Japanese Battle in Guam Battle in Kweichow Japanese attack with 5 artilleries and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 5 artilleries and 4 infantry in Kweichow, round 2 : 4/9 hits, 3,00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Guam from Americans, taking Kweichow from Chinese with 5 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Java Japanese attack with 4 infantry and 1 tactical_bomber ANZAC defend with 1 aaGun and 1 infantry ANZAC roll AA dice in Java : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 0/3 hits, 1,83 expected hits Japanese roll dice for 4 infantry and 1 tactical_bomber in Java, round 2 : 1/5 hits, 1,17 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the ANZAC lost in Java Japanese roll dice for 3 infantry and 1 tactical_bomber in Java, round 3 : 2/4 hits, 1,00 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Manchuria Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Russians defend with 3 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Manchuria, round 2 : 3/8 hits, 3,83 expected hits Chinese roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Siam Japanese attack with 1 artillery and 2 fighters ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 2 fighters in Siam, round 2 : 2/3 hits, 1,33 expected hits ANZAC roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Siam Japanese win, taking Siam from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Philippines Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 4/5 hits, 2,50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shensi, round 2 : 3/6 hits, 2,67 expected hits Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 armour moved from Hunan to Hopei 1 aaGun moved from Hunan to Kweichow 1 mech_infantry moved from Kwangtung to Hunan 3 infantry moved from Kiangsu to Anhwe 1 carrier moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 2 carriers, 2 fighters and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 75 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Siam to French Indo China 2 fighters and 2 tactical_bombers moved from Shensi to Anhwe 1 bomber moved from Yunnan to French Indo China 1 bomber moved from Philippines to French Indo China 1 fighter moved from Siam to 35 Sea Zone 1 fighter moved from Manchuria to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to Japan 1 fighter moved from Manchuria to 19 Sea Zone 1 tactical_bomber moved from Manchuria to Japan 1 tactical_bomber moved from Manchuria to 6 Sea Zone Place Units - Japanese 2 carriers, 2 destroyers and 2 submarines placed in 6 Sea Zone 3 infantry placed in Kiangsu 1 factory_minor placed in Kwangtung Turn Complete - Japanese Japanese collect 58 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 46 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter and 2 tactical_bombers EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 2 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,67 Americans regular : -0,67 Japanese regular : 2,67 ANZAC AA : -0,17 ANZAC regular : 0,00
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Checking a bit more about landing air.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 carriers, 2 destroyers, 1 factory_minor, 3 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 2 infantry moved from Hunan to Yunnan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Shensi 1 artillery moved from French Indo China to Siam 1 marine moved from Kwangtung to 20 Sea Zone 1 cruiser and 1 marine moved from 20 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 2 battleships moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Jehol to Manchuria 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Manchuria 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 bomber moved from Kiangsi to Philippines 2 infantry moved from Hunan to Kweichow 1 infantry moved from Anhwe to Kweichow 5 artilleries moved from Hunan to Kweichow 1 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from Jehol to Manchuria 1 fighter and 1 tactical_bomber moved from Jehol to Manchuria 1 fighter and 1 tactical_bomber moved from Hunan to Shensi 1 fighter and 1 tactical_bomber moved from Hunan to Shensi 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to Siam 1 bomber moved from Anhwe to Yunnan 1 fighter moved from 37 Sea Zone to Siam 1 tactical_bomber moved from 61 Sea Zone to Java Combat - Japanese Battle in Guam Battle in Kweichow Japanese attack with 5 artilleries and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 5 artilleries and 4 infantry in Kweichow, round 2 : 4/9 hits, 3,00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Guam from Americans, taking Kweichow from Chinese with 5 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Java Japanese attack with 4 infantry and 1 tactical_bomber ANZAC defend with 1 aaGun and 1 infantry ANZAC roll AA dice in Java : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 0/3 hits, 1,83 expected hits Japanese roll dice for 4 infantry and 1 tactical_bomber in Java, round 2 : 1/5 hits, 1,17 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the ANZAC lost in Java Japanese roll dice for 3 infantry and 1 tactical_bomber in Java, round 3 : 2/4 hits, 1,00 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Manchuria Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Russians defend with 3 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Manchuria, round 2 : 3/8 hits, 3,83 expected hits Chinese roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Siam Japanese attack with 1 artillery and 2 fighters ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 2 fighters in Siam, round 2 : 2/3 hits, 1,33 expected hits ANZAC roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Siam Japanese win, taking Siam from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Philippines Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 4/5 hits, 2,50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shensi, round 2 : 3/6 hits, 2,67 expected hits Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 armour moved from Hunan to Hopei 1 aaGun moved from Hunan to Kweichow 1 mech_infantry moved from Kwangtung to Hunan 3 infantry moved from Kiangsu to Anhwe 1 carrier moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 2 carriers, 2 fighters and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 75 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Siam to French Indo China 2 fighters and 2 tactical_bombers moved from Shensi to Anhwe 1 bomber moved from Yunnan to French Indo China 1 bomber moved from Philippines to French Indo China 1 fighter moved from Siam to 35 Sea Zone 1 fighter moved from Manchuria to 19 Sea Zone 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 tactical_bomber moved from Manchuria to 35 Sea Zone 1 destroyer moved from 45 Sea Zone to 46 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Manchuria to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe Place Units - Japanese 2 carriers, 2 destroyers and 2 submarines placed in 6 Sea Zone 3 infantry placed in Kiangsu 1 factory_minor placed in Kwangtung Turn Complete - Japanese Japanese collect 58 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -1,67 Americans regular : -0,67 Japanese regular : 2,67 ANZAC AA : -0,17 ANZAC regular : 0,00
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This is better. You may proceed.
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 factory_minor EDIT: Removing units owned by Americans from Central United States: 1 factory_minor EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor EDIT: Adding units owned by Americans to Western United States: 1 factory_major EDIT: Adding units owned by Americans to Central United States: 1 factory_major EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major EDIT: Turning off Edit Mode Americans buy 1 carrier, 2 fighters, 1 infantry, 6 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 mech_infantry moved from 22 Sea Zone to Marianas 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 3 fighters moved from 54 Sea Zone to 46 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 2 cruisers moved from 54 Sea Zone to 48 Sea Zone 2 cruisers moved from 48 Sea Zone to 33 Sea Zone 1 battleship moved from 54 Sea Zone to 48 Sea Zone 1 battleship moved from 48 Sea Zone to 33 Sea Zone Combat - Americans Battle in Marshall Islands Battle in Marianas Battle in Caroline Islands Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 46 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 carriers and 3 destroyers moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from 46 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 infantry, 1 marine and 1 transport moved from 28 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 marine moved from 30 Sea Zone to Johnston Island 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 artillery moved from 30 Sea Zone to Johnston Island 1 bomber moved from Wake Island to New Zealand 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour moved from Central United States to 101 Sea Zone 1 marine moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 marine moved from 91 Sea Zone to Morocco 3 fighters moved from Eastern United States to Gibraltar Place Units - Americans 1 submarine placed in 101 Sea Zone 1 carrier, 5 submarines and 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 1,67 Japanese regular : 0,00
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 4 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 4 infantry Japanese defend with 2 infantry Chinese roll dice for 4 infantry in Shensi, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Shensi Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Shensi, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Chinese retreated to Szechwan Japanese win with 2 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 1 infantry placed in Tsinghai 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : 0,67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 factory_minor EDIT: Removing units owned by Americans from Central United States: 1 factory_minor EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor EDIT: Adding units owned by Americans to Western United States: 1 factory_major EDIT: Adding units owned by Americans to Central United States: 1 factory_major EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major EDIT: Turning off Edit Mode Americans buy 1 carrier, 2 fighters, 1 infantry, 6 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 mech_infantry moved from 22 Sea Zone to Marianas 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 3 fighters moved from 54 Sea Zone to 46 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 2 cruisers moved from 54 Sea Zone to 48 Sea Zone 2 cruisers moved from 48 Sea Zone to 33 Sea Zone 1 battleship moved from 54 Sea Zone to 48 Sea Zone 1 battleship moved from 48 Sea Zone to 33 Sea Zone Combat - Americans Battle in Marshall Islands Battle in Marianas Battle in Caroline Islands Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 46 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 carriers and 3 destroyers moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from 46 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 infantry, 1 marine and 1 transport moved from 28 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 marine moved from 30 Sea Zone to Johnston Island 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 artillery moved from 30 Sea Zone to Johnston Island 1 bomber moved from Wake Island to New Zealand 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour moved from Central United States to 101 Sea Zone 1 marine moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 marine moved from 91 Sea Zone to Morocco 3 fighters moved from Eastern United States to Gibraltar Place Units - Americans 1 submarine placed in 101 Sea Zone 1 carrier, 5 submarines and 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 4 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 4 infantry Japanese defend with 2 infantry Chinese roll dice for 4 infantry in Shensi, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Shensi Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Shensi, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Chinese retreated to Szechwan Japanese win with 2 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 1 infantry placed in Tsinghai 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British British buy 3 mech_infantrys and 3 submarines; Remaining resources: 7 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to Shan State 1 fighter moved from Burma to Shan State 1 mech_infantry moved from Algeria to Tunisia British take Tunisia from Italians 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 3 cruisers moved from 96 Sea Zone to 99 Sea Zone 1 destroyer moved from 96 Sea Zone to 99 Sea Zone 1 battleship moved from 96 Sea Zone to 99 Sea Zone 1 battleship moved from 98 Sea Zone to 99 Sea Zone 2 fighters moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 artillery moved from 99 Sea Zone to Crete 1 tactical_bomber moved from Malta to Crete 3 fighters moved from Gibraltar to 99 Sea Zone 2 fighters moved from 98 Sea Zone to 99 Sea Zone 1 bomber moved from Gibraltar to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 2 battleships, 1 bomber, 3 cruisers, 1 destroyer, 7 fighters and 2 transports Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport British roll dice for 2 battleships, 1 bomber, 3 cruisers, 1 destroyer, 7 fighters and 2 transports in 99 Sea Zone, round 2 : 4/14 hits, 7,33 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 99 Sea Zone British roll dice for 2 battleships, 1 bomber, 3 cruisers, 1 destroyer, 7 fighters and 2 transports in 99 Sea Zone, round 3 : 9/14 hits, 7,33 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 99 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Units damaged: 1 battleship owned by the British 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Neutral with 2 battleships, 1 bomber, 3 cruisers, 1 destroyer, 7 fighters and 2 transports remaining. Battle score for attacker is 65 Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport Battle in Crete British attack with 1 artillery, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Crete, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Crete, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Crete British win, taking Crete from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Cyprus Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Cyprus from Italians, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Alexandria: 1 infantry EDIT: Adding units owned by British to Trans-Jordan: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of French West Africa from Neutral_Axis to British EDIT: Turning off Edit Mode 1 fighter moved from Shan State to India 2 artilleries moved from India to Burma 4 fighters moved from 99 Sea Zone to Bryansk 1 tactical_bomber moved from Crete to 99 Sea Zone 1 carrier moved from 98 Sea Zone to 99 Sea Zone 1 carrier moved from 96 Sea Zone to 99 Sea Zone 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 1 submarine moved from 98 Sea Zone to 93 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from French Central Africa to French West Africa 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 bomber moved from 99 Sea Zone to Trans-Jordan 1 bomber moved from United Kingdom to Gibraltar 1 infantry moved from Quebec to Ontario Place Units - British 1 submarine placed in 98 Sea Zone 2 submarines placed in 81 Sea Zone 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6,5,4 British collect 37 PUs (2 lost to blockades); end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Burma: 2 mech_infantrys EDIT: Removing units owned by British from India: 2 infantry EDIT: Adding units owned by British to Burma: 2 infantry EDIT: Adding units owned by British to India: 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from India: 1 armour EDIT: Adding units owned by British to Burma: 1 armour EDIT: Removing units owned by British from Burma: 1 aaGun EDIT: Adding units owned by British to India: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : 1,67 Italians regular : -1,33 Japanese regular : 1,33 Germans regular : -0,67 British regular : -1,83