I’m not able to post directly from Triple A this afternoon, maybe I need to reboot or something.
J1 is done,
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Tambov to Bryansk
Italians take Bryansk from Russians
Combat - Italians
Non Combat Move - Italians
1 armour, 2 artilleries and 2 infantry moved from Volgograd to Tambov
2 fighters moved from Yugoslavia to Southern Italy
1 aaGun moved from Yugoslavia to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,3,4,6,6,5
Italians collect 6 PUs (5 lost to blockades); end with 8 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Trans-Jordan to Cyprus
1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 infantry and 1 transport moved from 18 Sea Zone to 17 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 carrier and 2 fighters moved from 18 Sea Zone to 6 Sea Zone
2 fighters moved from Korea to Japan
Place Units - ANZAC
1 fighter placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Queensland: 1 artillery
EDIT: Removing units owned by Americans from New South Wales: 1 artillery
EDIT: Turning off Edit Mode
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from Scotland to United Kingdom
1 fighter moved from 106 Sea Zone to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
4 fighters and 1 tactical_bomber moved from Greece to Ukraine
1 fighter moved from Volgograd to Ukraine
2 fighters and 1 tactical_bomber moved from Yugoslavia to Ukraine
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 fighter and 2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
3 artilleries moved from Northwest Persia to Iraq
2 bombers moved from Archangel to Ukraine
3 bombers moved from Germany to Ukraine
1 bomber moved from Tsinghai to Iraq
1 artillery moved from Northwest Persia to Iraq
1 bomber moved from Tsinghai to Eastern Persia
3 bombers moved from Caucasus to Eastern Persia
Combat - Germans
Battle in Eastern Persia
Germans attack with 4 bombers
Americans defend with 1 fighter
Germans roll dice for 4 bombers in Eastern Persia, round 2 : 2/4 hits, 2,67 expected hits
British roll dice for 1 fighter in Eastern Persia, round 2 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Americans lost in Eastern Persia
Germans win with 4 bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Battle in Ukraine
Germans attack with 1 artillery, 5 bombers, 7 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 5 bombers, 7 fighters, 2 infantry and 2 tactical_bombers in Ukraine, round 2 : 9/17 hits, 9,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 5 bombers, 7 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Iraq
Germans attack with 4 artilleries and 1 bomber
British defend with 1 aaGun and 2 infantry; Americans defend with 1 factory_minor and 1 infantry
British roll AA dice in Iraq : 0/1 hits, 0,17 expected hits
Germans roll dice for 4 artilleries and 1 bomber in Iraq, round 2 : 1/5 hits, 2,00 expected hits
Americans roll dice for 1 aaGun and 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
1 aaGun owned by the British and 2 artilleries owned by the Germans lost in Iraq
Germans roll dice for 2 artilleries and 1 bomber in Iraq, round 3 : 1/3 hits, 1,33 expected hits
Americans roll dice for 3 infantry in Iraq, round 3 : 1/3 hits, 1,00 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Iraq
Germans roll dice for 1 artillery and 1 bomber in Iraq, round 4 : 2/2 hits, 1,00 expected hits
Americans roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 2 infantry owned by the British lost in Iraq
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 4 artilleries
Casualties for British: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
British defend with 1 cruiser
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 2 tactical_bombers in 104 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
British roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Germans and 1 cruiser owned by the British lost in 104 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for British: 1 cruiser
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship, 3 carriers, 2 destroyers and 2 submarines moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from 104 Sea Zone to 109 Sea Zone
1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 110 Sea Zone to 109 Sea Zone
1 aaGun and 1 artillery moved from Northwest Persia to Caucasus
1 aaGun, 27 artilleries and 29 infantry moved from Samara to Tambov
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Rostov to Tambov
1 infantry moved from Belarus to Bryansk
2 infantry moved from Vologda to Samara
3 infantry moved from Archangel to Vologda
3 mech_infantrys moved from Novgorod to Belarus
2 armour and 13 mech_infantrys moved from Romania to Belarus
1 aaGun moved from Bessarabia to Ukraine
5 bombers moved from Ukraine to Tambov
3 bombers moved from Eastern Persia to Tambov
1 bomber moved from Eastern Persia to Caucasus
1 bomber moved from Iraq to Caucasus
3 fighters moved from Southern Italy to Greece
2 fighters moved from Ukraine to Greece
5 fighters and 2 tactical_bombers moved from Ukraine to Tambov
2 armour and 12 mech_infantrys moved from Volgograd to Tambov
10 armour and 10 mech_infantrys moved from Caucasus to Tambov
1 armour and 23 mech_infantrys moved from Northwest Persia to Volgograd
3 artilleries moved from Volgograd to Tambov
1 aaGun moved from Volgograd to Tambov
1 bomber moved from Caucasus to Volgograd
EDIT: 1 bomber moved from Caucasus to Volgograd
1 mech_infantry moved from Bessarabia to Belarus
EDIT: 2 fighters moved from Southern Italy to Yugoslavia
EDIT: 1 aaGun moved from Northern Italy to Yugoslavia
EDIT: 3 artilleries and 5 infantry moved from Northern Italy to Southern Italy
EDIT: 1 artillery and 2 infantry moved from Southern Italy to Yugoslavia
Place Units - Germans
3 armour placed in Volgograd
3 tactical_bombers placed in Novgorod
2 bombers and 1 infantry placed in Greece
1 bomber placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,5,2,3,2,1
Germans collect 59 PUs (7 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 1,33
British AA : -0,17
Russians regular : -0,67
Germans regular : -1,00
British regular : -0,17
Playing too fast and reckless. Made some change with Italy at a late stage. Nothing that was affected by anything after Italy, just a different setup. If it’s not ok I’ll change back.
Think I’ll change Germany a little.
Ill wait.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
4 fighters and 1 tactical_bomber moved from Greece to Ukraine
1 fighter moved from Volgograd to Ukraine
2 fighters and 1 tactical_bomber moved from Yugoslavia to Ukraine
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 fighter and 2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
3 artilleries moved from Northwest Persia to Iraq
2 bombers moved from Archangel to Ukraine
3 bombers moved from Germany to Ukraine
1 bomber moved from Tsinghai to Iraq
1 artillery moved from Northwest Persia to Iraq
1 bomber moved from Tsinghai to Eastern Persia
3 bombers moved from Caucasus to Eastern Persia
Combat - Germans
Battle in Eastern Persia
Germans attack with 4 bombers
Americans defend with 1 fighter
Germans roll dice for 4 bombers in Eastern Persia, round 2 : 2/4 hits, 2,67 expected hits
British roll dice for 1 fighter in Eastern Persia, round 2 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Americans lost in Eastern Persia
Germans win with 4 bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Battle in Ukraine
Germans attack with 1 artillery, 5 bombers, 7 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 5 bombers, 7 fighters, 2 infantry and 2 tactical_bombers in Ukraine, round 2 : 9/17 hits, 9,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 5 bombers, 7 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Iraq
Germans attack with 4 artilleries and 1 bomber
British defend with 1 aaGun and 2 infantry; Americans defend with 1 factory_minor and 1 infantry
British roll AA dice in Iraq : 0/1 hits, 0,17 expected hits
Germans roll dice for 4 artilleries and 1 bomber in Iraq, round 2 : 1/5 hits, 2,00 expected hits
Americans roll dice for 1 aaGun and 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
1 aaGun owned by the British and 2 artilleries owned by the Germans lost in Iraq
Germans roll dice for 2 artilleries and 1 bomber in Iraq, round 3 : 1/3 hits, 1,33 expected hits
Americans roll dice for 3 infantry in Iraq, round 3 : 1/3 hits, 1,00 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Iraq
Germans roll dice for 1 artillery and 1 bomber in Iraq, round 4 : 2/2 hits, 1,00 expected hits
Americans roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 2 infantry owned by the British lost in Iraq
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 4 artilleries
Casualties for British: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
British defend with 1 cruiser
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 2 tactical_bombers in 104 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
British roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Germans and 1 cruiser owned by the British lost in 104 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for British: 1 cruiser
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship, 3 carriers, 2 destroyers and 2 submarines moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from 104 Sea Zone to 109 Sea Zone
1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 110 Sea Zone to 109 Sea Zone
1 aaGun and 1 artillery moved from Northwest Persia to Caucasus
1 aaGun, 27 artilleries and 29 infantry moved from Samara to Tambov
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Rostov to Tambov
1 infantry moved from Belarus to Bryansk
2 infantry moved from Vologda to Samara
3 infantry moved from Archangel to Vologda
3 mech_infantrys moved from Novgorod to Belarus
2 armour and 13 mech_infantrys moved from Romania to Belarus
1 aaGun moved from Bessarabia to Ukraine
5 bombers moved from Ukraine to Tambov
3 bombers moved from Eastern Persia to Tambov
1 bomber moved from Eastern Persia to Caucasus
1 bomber moved from Iraq to Caucasus
3 fighters moved from Southern Italy to Greece
2 fighters moved from Ukraine to Greece
5 fighters and 2 tactical_bombers moved from Ukraine to Tambov
2 armour and 12 mech_infantrys moved from Volgograd to Tambov
10 armour and 10 mech_infantrys moved from Caucasus to Tambov
1 armour and 23 mech_infantrys moved from Northwest Persia to Volgograd
3 artilleries moved from Volgograd to Tambov
1 aaGun moved from Volgograd to Tambov
1 bomber moved from Caucasus to Volgograd
EDIT: 1 bomber moved from Caucasus to Volgograd
1 mech_infantry moved from Bessarabia to Belarus
EDIT: 2 fighters moved from Southern Italy to Yugoslavia
EDIT: 1 aaGun moved from Northern Italy to Yugoslavia
EDIT: 3 artilleries and 5 infantry moved from Northern Italy to Southern Italy
EDIT: 1 artillery and 2 infantry moved from Southern Italy to Yugoslavia
Place Units - Germans
3 armour placed in Volgograd
3 tactical_bombers placed in Novgorod
2 bombers and 1 infantry placed in Greece
1 bomber placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,5,2,3,2,1
Germans collect 59 PUs (7 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Smolensk: 2 infantry
EDIT: Adding units owned by Germans to Bryansk: 2 infantry
EDIT: Removing units owned by Germans from Vologda: 2 infantry
EDIT: Adding units owned by Germans to Smolensk: 3 infantry
EDIT: Removing units owned by Germans from Samara: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 fighter and 2 tactical_bombers
EDIT: Adding units owned by Germans to Western Germany: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 bomber
EDIT: Adding units owned by Germans to Western Germany: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
EDIT: Adding units owned by Italians to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1,33
British AA : -0,17
Russians regular : -0,67
Germans regular : -1,00
British regular : -0,17
Ok, thanks. Go for it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Russians
Russians repair damage of 1x airfield; Remaining resources: 10 PUs;
Russians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
2 fighters moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
2 armour, 7 artilleries, 89 infantry and 4 mech_infantrys moved from Russia to Vologda
Combat - Russians
Battle in Samara
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 armour, 7 artilleries, 89 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 7 artilleries, 89 infantry and 4 mech_infantrys in Vologda, round 2 : 21/102 hits, 20,00 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 armour, 7 artilleries, 89 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 aaGuns moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Samara to Iraq
Place Units - Russians
2 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Russians
Russians repair damage of 1x airfield; Remaining resources: 10 PUs;
Russians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
2 fighters moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
2 armour, 7 artilleries, 89 infantry and 4 mech_infantrys moved from Russia to Vologda
Combat - Russians
Battle in Samara
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 armour, 7 artilleries, 89 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 7 artilleries, 89 infantry and 4 mech_infantrys in Vologda, round 2 : 21/102 hits, 20,00 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 armour, 7 artilleries, 89 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 aaGuns moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Samara to Iraq
Place Units - Russians
2 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : 1,17
I concede.
Thanks for the game. Please see my statement in the game results thread.
One tiny piece of technical advice. In the last turn, you did not make the optimal buy with Japan.
With your buy, by my odds were 75% (not counting the marine in)
The optimal buy with Japan would have been 6 armor, 2 AA, 2 inf
With this by my odds would have been considerably lower, namely 70% (instead of 75%).
I’ll just throw in a last infinitesimal attack and see if I’m super-lucky.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
2 battleships, 10 carriers, 1 cruiser, 5 destroyers, 10 fighters, 1 submarine and 10 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
Japanese take 20 Sea Zone from Americans
Japanese take 19 Sea Zone from Americans
3 fighters and 1 tactical_bomber moved from Philippines to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 infantry moved from Buryatia to Amur
Japanese take Amur from Russians
Combat - Japanese
Combat Hit Differential Summary :
Scramble z6?
Although the optimum would be to not scramble, I cannot force the Aussies to miss the fun to kick some Japanese ass. So send them up please.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
2 battleships, 10 carriers, 1 cruiser, 5 destroyers, 10 fighters, 1 submarine and 10 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
Japanese take 20 Sea Zone from Americans
Japanese take 19 Sea Zone from Americans
3 fighters and 1 tactical_bomber moved from Philippines to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 infantry moved from Buryatia to Amur
Japanese take Amur from Russians
Combat - Japanese
Americans scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 10 carriers, 1 cruiser, 5 destroyers, 13 fighters, 1 submarine, 11 tactical_bombers and 1 transport
Americans defend with 12 carriers, 3 destroyers, 22 fighters, 18 submarines and 4 transports; ANZAC defend with 1 carrier, 4 fighters, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the ANZAC
Japanese roll dice for 2 battleships, 10 carriers, 1 cruiser, 5 destroyers, 13 fighters, 11 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 15/32 hits, 17,33 expected hits
Units damaged: 12 carriers owned by the Americans
Americans roll dice for 19 submarines in 6 Sea Zone, round 2 : 5/19 hits, 3,17 expected hits
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Americans roll dice for 13 carriers, 3 destroyers, 26 fighters and 5 transports in 6 Sea Zone, round 2 : 23/42 hits, 22,67 expected hits
2 submarines owned by the Americans, 10 carriers owned by the Japanese, 5 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 6 Sea Zone
Americans roll dice for 16 submarines in 6 Sea Zone, round 3 : 0/16 hits, 2,67 expected hits
Japanese roll dice for 2 battleships, 1 cruiser and 1 transport in 6 Sea Zone, round 3 : 2/3 hits, 1,83 expected hits
Japanese roll dice for 13 fighters and 11 tactical_bombers in 6 Sea Zone, round 3 : 12/24 hits, 13,83 expected hits
Americans roll dice for 13 carriers, 3 destroyers, 26 fighters and 5 transports in 6 Sea Zone, round 3 : 22/42 hits, 22,67 expected hits
8 tactical_bombers owned by the Japanese, 13 fighters owned by the Japanese, 2 submarines owned by the Americans, 3 destroyers owned by the Americans, 9 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 14 submarines in 6 Sea Zone, round 4 : 1/14 hits, 2,33 expected hits
1 battleship owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 1 battleship and 1 transport in 6 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 3 tactical_bombers in 6 Sea Zone, round 4 : 1/3 hits, 1,50 expected hits
Americans roll dice for 4 carriers, 26 fighters and 5 transports in 6 Sea Zone, round 4 : 17/30 hits, 18,67 expected hits
3 tactical_bombers owned by the Japanese, 1 transport owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Americans and 1 battleship owned by the Japanese lost in 6 Sea Zone
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Japan
Americans win with 3 carriers, 26 fighters, 13 submarines and 5 transports remaining. Battle score for attacker is -296
Casualties for Japanese: 2 battleships, 10 carriers, 1 cruiser, 5 destroyers, 13 fighters, 1 submarine, 11 tactical_bombers and 1 transport
Casualties for ANZAC: 1 submarine
Casualties for Americans: 10 carriers, 3 destroyers and 5 submarines
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
2 fighters owned by the ANZAC and 22 fighters owned by the Americans forced to land in Japan
Non Combat Move - Japanese
Combat Hit Differential Summary :
Americans regular : -4,17
Japanese regular : -3,50
It is done.
That was a 1 in a million shot I guess.
Yes, to be expected, but a shot is a shot.