before i do, qq:
air can’t land on newly claimed territory, eg if you picked up Syria as italy, your ita air couldn’t land there right? idk why but can’t remember that rule clearly anymore, too many rules to keep in my head lol
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Bryansk to Rostov
1 fighter moved from Russia to Rostov
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2,00 expected hits
Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Battle in Rostov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
retreated to Rostov
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 aaGuns, 1 armour, 6 artilleries, 68 infantry and 1 mech_infantry moved from Bryansk to Russia
1 fighter moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 9 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Combat Hit Differential Summary :
Germans regular : 0,67
Russians regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Buryatia to Amur
2 fighters and 1 tactical_bomber moved from Sakha to Amur
2 infantry moved from Jehol to Manchuria
2 bombers moved from Chahar to Manchuria
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
10 fighters and 10 tactical_bombers moved from 42 Sea Zone to 21 Sea Zone
1 bomber moved from Japan to Amur
EDIT: 2 bombers moved from Greece to Tsinghai
Combat - Japanese
Battle in Manchuria
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Manchuria, round 2 : 2/4 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Amur
Japanese attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Amur, round 2 : 2/5 hits, 2,50 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 10 fighters and 10 tactical_bombers
Americans defend with 1 destroyer and 12 submarines; ANZAC defend with 1 submarine
12 submarines owned by the Americans and 1 submarine owned by the ANZAC Submerged
Japanese roll dice for 10 fighters and 10 tactical_bombers in 21 Sea Zone, round 2 : 13/20 hits, 11,67 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 10 fighters and 10 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 bomber, 2 fighters and 1 tactical_bomber moved from Amur to Japan
2 bombers moved from Manchuria to Japan
1 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Timguska to Kansu
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Sikang to Szechwan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Anhwe to Jehol
3 infantry moved from Kwangsi to Yunnan
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Malaya to Shan State
1 armour and 1 mech_infantry moved from Malaya to Yunnan
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
10 fighters and 10 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
3 fighters moved from 41 Sea Zone to Philippines
2 battleships, 10 carriers, 1 cruiser and 5 destroyers moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 marine moved from Sumatra to 41 Sea Zone
2 carriers, 1 cruiser and 1 marine moved from 41 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from 41 Sea Zone to Philippines
1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 74 Sea Zone to 72 Sea Zone
Place Units - Japanese
1 artillery, 3 fighters and 6 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,2,3
Japanese collect 63 PUs (7 lost to blockades); end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -0,33
Japanese regular : 1,17
Russians regular : 0,67
Land the two german sb that attacked Rostov in Tsinghai instead. Not affected by Russia.
Hmm, wrote this before I did CMs, but forgot to post.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 8 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 18 Sea Zone: 1 battleship
EDIT: Adding units owned by Americans to 21 Sea Zone: 1 battleship
EDIT: Adding units owned by Americans to Guam: 1 marine
EDIT: Turning off Edit Mode
1 marine moved from Guam to 21 Sea Zone
1 battleship and 1 marine moved from 21 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
5 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
5 infantry moved from 6 Sea Zone to Japan
1 artillery moved from 6 Sea Zone to Japan
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
1 infantry moved from 6 Sea Zone to Japan
5 fighters moved from Western United States to 6 Sea Zone
4 fighters moved from 8 Sea Zone to Japan
2 bombers, 9 fighters and 1 tactical_bomber moved from Korea to Japan
9 fighters moved from 18 Sea Zone to Japan
3 fighters moved from Guam to Japan
1 infantry moved from Trans-Jordan to Iraq
Americans take Iraq from Germans
Kami orders for sz6 please.
Again, Axis are in a dominant position and then face an assault on a major capital.
But this time on the other side of the map and the odds are very shaky.
I still assume you did not allow me this attack intentionally? I suppose, you did not count the 3 fighters from EUS in?
Full 6 on the bs.
No, it was not intentional. I looked at it, but missed some things. Also think I counted on killing off the 2 land in Soviet Far East, and then forgot to adjust. Buying the des was unnecessary. 2-3 inf would’ve been better.
Obviously nothing matters, since I just fumble away games. Next time I’ll only play you bidless.
Nothing else than max d.
@trulpen said in L20 #2 trulpen (X) vs JDOW (A+12) BM3:
Next time I’ll only play you bidless.
That doesn’t make sense. You put me in the corner twice and I am still in there. You the bid didn’t make the difference.
The difference was some unfortunate early dice and an overreaction from my end in both ends plus a blunder in this one that put me in the corner.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 8 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 18 Sea Zone: 1 battleship
EDIT: Adding units owned by Americans to 21 Sea Zone: 1 battleship
EDIT: Adding units owned by Americans to Guam: 1 marine
EDIT: Turning off Edit Mode
1 marine moved from Guam to 21 Sea Zone
1 battleship and 1 marine moved from 21 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
5 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
5 infantry moved from 6 Sea Zone to Japan
1 artillery moved from 6 Sea Zone to Japan
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
1 infantry moved from 6 Sea Zone to Japan
5 fighters moved from Western United States to 6 Sea Zone
4 fighters moved from 8 Sea Zone to Japan
2 bombers, 9 fighters and 1 tactical_bomber moved from Korea to Japan
9 fighters moved from 18 Sea Zone to Japan
3 fighters moved from Guam to Japan
1 infantry moved from Trans-Jordan to Iraq
Americans take Iraq from Germans
Combat - Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits. Rolls: 1,2,6,6,3,4
Battle in Japan
Americans attack with 2 artilleries, 2 bombers, 25 fighters, 6 infantry, 1 marine and 1 tactical_bomber
Japanese defend with 3 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 9 fighters, 1 harbour, 17 infantry and 1 tactical_bomber
Japanese roll AA dice in Japan : 1/9 hits, 1,50 expected hits
1 fighter owned by the Americans lost in Japan
Americans roll dice for 2 artilleries, 2 bombers, 24 fighters, 6 infantry, 1 marine and 1 tactical_bomber in Japan, round 2 : 17/36 hits, 16,33 expected hits
Japanese roll dice for 3 aaGuns, 1 artillery, 3 bombers, 9 fighters, 17 infantry and 1 tactical_bomber in Japan, round 2 : 11/31 hits, 13,00 expected hits
11 infantry owned by the Japanese, 3 bombers owned by the Japanese, 3 aaGuns owned by the Japanese, 3 fighters owned by the Americans, 6 infantry owned by the Americans, 1 artillery owned by the Americans and 1 marine owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 2 bombers, 21 fighters and 1 tactical_bomber in Japan, round 3 : 15/25 hits, 12,83 expected hits
Japanese roll dice for 1 artillery, 9 fighters, 6 infantry and 1 tactical_bomber in Japan, round 3 : 7/17 hits, 8,83 expected hits
1 tactical_bomber owned by the Japanese, 7 fighters owned by the Japanese, 6 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the Americans and 6 fighters owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 2 bombers and 15 fighters in Japan, round 4 : 7/18 hits, 9,17 expected hits
Japanese roll dice for 2 fighters in Japan, round 4 : 2/2 hits, 1,33 expected hits
2 fighters owned by the Japanese and 2 bombers owned by the Americans lost in Japan
Americans captures 68PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 artillery and 15 fighters remaining. Battle score for attacker is 45
Casualties for Americans: 1 artillery, 2 bombers, 10 fighters, 6 infantry, 1 marine and 1 tactical_bomber
Casualties for Japanese: 3 aaGuns, 1 artillery, 3 bombers, 9 fighters, 17 infantry and 1 tactical_bomber
triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese
Non Combat Move - Americans
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : -3,17
Japanese AA : -0,50
Wow, that was HUGE. I need to go afk and finish the turn later.
I btw did not realize that the BB was taken down. How is that possible? I thought triple A chooses BB last. I may switch this for a fighter.
@JDOW said in L20 #2 trulpen (X) vs JDOW (A+12) BM3:
I btw did not realize that the BB was taken down. How is that possible? I thought triple A chooses BB last. I may switch this for a fighter.
Sorry, the battle is faulty. The bs was sunk by kami and the marine should’ve went down with it, but participated.
Well, I keep the BB down, my initial intention was to keep as many fighters alive possible.
Also, last turn, I could not edit a sub back at the time and forgot later. There is an extra sub in 98. I always had 4 UK subs in the med.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 8 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 18 Sea Zone: 1 battleship
EDIT: Adding units owned by Americans to 21 Sea Zone: 1 battleship
EDIT: Adding units owned by Americans to Guam: 1 marine
EDIT: Turning off Edit Mode
1 marine moved from Guam to 21 Sea Zone
1 battleship and 1 marine moved from 21 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
5 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
5 infantry moved from 6 Sea Zone to Japan
1 artillery moved from 6 Sea Zone to Japan
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
1 infantry moved from 6 Sea Zone to Japan
5 fighters moved from Western United States to 6 Sea Zone
4 fighters moved from 8 Sea Zone to Japan
2 bombers, 9 fighters and 1 tactical_bomber moved from Korea to Japan
9 fighters moved from 18 Sea Zone to Japan
3 fighters moved from Guam to Japan
1 infantry moved from Trans-Jordan to Iraq
Americans take Iraq from Germans
Combat - Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits. Rolls: 1,2,6,6,3,4
Battle in Japan
Americans attack with 2 artilleries, 2 bombers, 25 fighters, 6 infantry, 1 marine and 1 tactical_bomber
Japanese defend with 3 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 9 fighters, 1 harbour, 17 infantry and 1 tactical_bomber
Japanese roll AA dice in Japan : 1/9 hits, 1,50 expected hits
1 fighter owned by the Americans lost in Japan
Americans roll dice for 2 artilleries, 2 bombers, 24 fighters, 6 infantry, 1 marine and 1 tactical_bomber in Japan, round 2 : 17/36 hits, 16,33 expected hits
Japanese roll dice for 3 aaGuns, 1 artillery, 3 bombers, 9 fighters, 17 infantry and 1 tactical_bomber in Japan, round 2 : 11/31 hits, 13,00 expected hits
11 infantry owned by the Japanese, 3 bombers owned by the Japanese, 3 aaGuns owned by the Japanese, 3 fighters owned by the Americans, 6 infantry owned by the Americans, 1 artillery owned by the Americans and 1 marine owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 2 bombers, 21 fighters and 1 tactical_bomber in Japan, round 3 : 15/25 hits, 12,83 expected hits
Japanese roll dice for 1 artillery, 9 fighters, 6 infantry and 1 tactical_bomber in Japan, round 3 : 7/17 hits, 8,83 expected hits
1 tactical_bomber owned by the Japanese, 7 fighters owned by the Japanese, 6 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the Americans and 6 fighters owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 2 bombers and 15 fighters in Japan, round 4 : 7/18 hits, 9,17 expected hits
Japanese roll dice for 2 fighters in Japan, round 4 : 2/2 hits, 1,33 expected hits
2 fighters owned by the Japanese and 2 bombers owned by the Americans lost in Japan
Americans captures 68PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 artillery and 15 fighters remaining. Battle score for attacker is 45
Casualties for Americans: 1 artillery, 2 bombers, 10 fighters, 6 infantry, 1 marine and 1 tactical_bomber
Casualties for Japanese: 3 aaGuns, 1 artillery, 3 bombers, 9 fighters, 17 infantry and 1 tactical_bomber
triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
10 carriers and 2 destroyers moved from 18 Sea Zone to 6 Sea Zone
12 submarines moved from 21 Sea Zone to 6 Sea Zone
4 submarines moved from 33 Sea Zone to 6 Sea Zone
2 carriers and 1 destroyer moved from 8 Sea Zone to 6 Sea Zone
15 fighters moved from Japan to 6 Sea Zone
3 fighters moved from Western United States to 6 Sea Zone
6 fighters moved from Gibraltar to Cyprus
1 submarine moved from 99 Sea Zone to 93 Sea Zone
11 fighters moved from Trans-Jordan to Cyprus
1 bomber moved from Trans-Jordan to India
1 fighter moved from India to Eastern Persia
Place Units - Americans
1 artillery and 1 infantry placed in Korea
1 fighter placed in 6 Sea Zone
1 destroyer placed in 101 Sea Zone
2 fighters placed in Western United States
5 fighters placed in Eastern United States
Americans undo move 4.
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 67 PUs; end with 135 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 145 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 150 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 155 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 160 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 165 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : -3,17
Japanese AA : -0,50
It appears Tokyo will remain green for the rest of the game.
I am sorry for dicing that big, that was a bit over the top. With average odds I would have been forced to block your fleet off (against the German bombers) and you had at least a shot to move to an adjacent seazone and try to reclaim Tokyo.
On the run again. I will play UK carefully though. Post the rest later.
@trulpen said in L20 #2 trulpen (X) vs JDOW (A+12) BM3:
@JDOW said in L20 #2 trulpen (X) vs JDOW (A+12) BM3:
I btw did not realize that the BB was taken down. How is that possible? I thought triple A chooses BB last. I may switch this for a fighter.
Sorry, the battle is faulty. The bs was sunk by kami and the marine should’ve went down with it, but participated.
My apologies, I did not realize that. But then I suggest, I remove one hit each turn (just assuming the extra unit always hit) and give you an extra roll @4 for every removed hit, ok?
And one extra plane dies of course as casualty instead of the marine.
Well. I can do better. I guess I can precisely implement the implication of the extra marine.
On my cell atm but this is how it would work:
Round 1: I am willing to assume the Marine scored a hit.
Japan loses one inf less
Us takes an extra plane down instead of the marine
Round 2: Japan has an extra inf that will roll at 2.
Japan had an extra plane that I am willing to assume it did hit.
Thus, after round 2 Japan has 2 extra units for round 3 = 2 shots at 4 for round 3.
The implication of the extra inf hit Or not on round 3 is neglectable as round 3 is a kill anyway.
Thus the summary would be:
Us one extra plane down plus Japan has 1 extra shot at 2 und two extra shots at 4.
This reflects the worst possible outcome to me expecting my extra units did always hit.
Agree?