Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsL20 #2 trulpen (X) vs JDOW (A+12) BM3
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Almost forgot the Fighters at Bry.
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Was just about to tell you about it.
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Thanks, much appreciated.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries and 1 infantry; Remaining resources: 7 PUs; Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 4 fighters moved from Bryansk to Russia 1 bomber moved from Southern Italy to Malta Combat - Italians Battle in Malta Italians attack with 1 bomber British defend with 1 aaGun British roll AA dice in Malta : 0/1 hits, 0,17 expected hits 1 aaGun owned by the British lost in Malta Italians win with 1 bomber remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Non Combat Move - Italians 1 bomber moved from Malta to Southern Italy 1 armour and 3 mech_infantrys moved from Bessarabia to Rostov 2 artilleries and 4 infantry moved from Bessarabia to Ukraine Place Units - Italians 2 artilleries and 1 infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,5,6,3,2,2 Italians collect 7 PUs (7 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
British AA : -0,17
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The Soft Spaghetti is not of much use, but can atleast be of some small service. Like picking off an aa. :)
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The Yellow Plague is struggling a bit, but the Grey Danger is pretty happy about life.
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Caroline Islands to Queensland 1 cruiser moved from 33 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to South Australia 1 aaGun moved from New South Wales to Queensland 1 artillery, 1 infantry and 1 marine moved from New South Wales to Queensland 2 submarines moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from India to Eastern Persia Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry EDIT: Adding units owned by ANZAC to Iraq: 2 infantry EDIT: Turning off Edit Mode 1 fighter moved from Gibraltar to Syria 2 infantry moved from United Kingdom to Scotland Turn Complete - French
Combat Hit Differential Summary :
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Hmm, I’m thinking of taking Bryansk with an italian mech.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries and 1 infantry; Remaining resources: 7 PUs; Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 4 fighters moved from Bryansk to Russia 1 bomber moved from Southern Italy to Malta Combat - Italians Battle in Malta Italians attack with 1 bomber British defend with 1 aaGun British roll AA dice in Malta : 0/1 hits, 0,17 expected hits 1 aaGun owned by the British lost in Malta Italians win with 1 bomber remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Non Combat Move - Italians 1 bomber moved from Malta to Southern Italy 1 armour and 3 mech_infantrys moved from Bessarabia to Rostov 2 artilleries and 4 infantry moved from Bessarabia to Ukraine Place Units - Italians 2 artilleries and 1 infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,5,6,3,2,2 Italians collect 7 PUs (7 lost to blockades); end with 14 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Rostov: 1 mech_infantry EDIT: Adding units owned by Italians to Bryansk: 1 mech_infantry EDIT: Changing ownership of Bryansk from Russians to Italians EDIT: Changing PUs for Italians from 14 to 15 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0,17
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Ok, see that you speedily managed to post the midgets.
That italian change shouldn’t affect anything and I atleast thought of it before and did it in parallell. All ok?
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Maybe I rather should’ve put it “cripple change”?
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You can take Bry if you like with a mech, no problem, just edit.
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So take my map after French and edit the Mech to Bry and the Italian income.
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Thanks! I’ll do that. Coming an decision of intercept soon. Moscow. 4 fig, 1 tac, 3 sb.
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Changing ownership of Bryansk from Russians to Italians EDIT: Removing units owned by Italians from Rostov: 1 mech_infantry EDIT: Adding units owned by Italians to Bryansk: 1 mech_infantry EDIT: Changing PUs for Italians from 14 to 15 EDIT: Turning off Edit Mode Germans buy 6 artilleries, 1 bomber, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Smolensk 2 infantry moved from Rostov to Caucasus 1 infantry moved from Rostov to Tambov Germans take Tambov from Russians 1 fighter moved from Bessarabia to Russia 3 fighters moved from Novgorod to Russia 3 bombers moved from Novgorod to Russia 1 tactical_bomber moved from Bessarabia to Russia 1 armour moved from Rostov to Caucasus 1 artillery and 1 infantry moved from Rostov to Caucasus EDIT: 1 armour and 2 mech_infantrys moved from Rostov to Bryansk 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 2 tactical_bombers moved from Novgorod to Smolensk 1 infantry moved from Rostov to Volgograd 4 mech_infantrys moved from Rostov to Volgograd 2 armour moved from Rostov to Volgograd 2 mech_infantrys moved from Rostov to Volgograd 1 infantry moved from Rostov to Volgograd 1 armour moved from Rostov to Volgograd 1 mech_infantry moved from Rostov to Caucasus 1 infantry moved from Rostov to Caucasus 1 artillery moved from Rostov to Caucasus 1 tactical_bomber moved from Bessarabia to Smolensk 1 armour moved from Rostov to Caucasus 1 mech_infantry moved from Rostov to Caucasus Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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Yes, send them all up please.
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Oh, spicy meataballe!
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2 hits on attack. I take UK-figs.
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Lol, that’s SO fucked up!
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Well 2 bombers down but ZERO casualties in the air battle foe you. Not too far off I would say.