@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 4 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Persia to Eastern Persia
Italians take Eastern Persia from British
3 mech_infantrys moved from Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Eastern Poland to Belarus
8 infantry moved from Northern Italy to Western Germany
1 armour moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
1 armour moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Tanganyika Territory to Belgian Congo
1 mech_infantry moved from Nigeria to Belgian Congo
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
5 infantry moved from Anglo Egyptian Sudan to Belgian Congo
3 infantry moved from Egypt to Anglo Egyptian Sudan
4 infantry moved from Syria to Iraq
4 infantry moved from Iraq to Northwest Persia
16 artilleries and 13 infantry moved from Persia to Northwest Persia
1 fighter moved from Persia to Romania
1 fighter moved from Persia to Romania
2 fighters and 2 tactical_bombers moved from Trans-Jordan to Southern Italy
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 transports moved from 99 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in Belarus
Italians attack with 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in Caucasus
Italians attack with 6 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 6 mech_infantrys in Caucasus, round 2 : 0/6 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 6 mech_infantrys in Caucasus, round 3 : 0/6 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 6 mech_infantrys in Caucasus, round 4 : 1/6 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Place Units - Italians
4 artilleries and 6 infantry placed in Northern Italy
3 infantry placed in Persia
3 infantry placed in Iraq
Italians undo move 3.
3 infantry placed in Egypt
Turn Complete - Italians
Italians collect 33 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 44 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 47 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Italians regular : -2.17
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery moved from 20 Sea Zone to Kiangsi
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from Hainan to 36 Sea Zone
1 artillery moved from Hainan to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery moved from 19 Sea Zone to Kiangsu
2 transports moved from 36 Sea Zone to 44 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Siam to Shan State
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 submarine moved from 36 Sea Zone to 19 Sea Zone
3 fighters moved from Queensland to Shan State
1 fighter moved from Suiyuyan to Russia
3 artilleries and 1 infantry moved from Queensland to Northern Territory
1 artillery and 1 infantry moved from New South Wales to South Australia
2 fighters moved from Yunnan to Samara
Combat - ANZAC
Battle in Kiangsi
Battle in Shantung
Battle in Kiangsu
Non Combat Move - ANZAC
1 artillery moved from 37 Sea Zone to Shan State
Place Units - ANZAC
3 mech_infantrys placed in French Indo China
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 23 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Forgot to hit send after French, you can use that file and just have the French do nothing.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Novgorod to Belarus
14 armour and 15 mech_infantrys moved from Baltic States to Western Ukraine
10 mech_infantrys moved from Eastern Poland to Western Ukraine
4 mech_infantrys moved from Poland to Western Ukraine
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Novgorod to Tsinghai
1 tactical_bomber moved from Archangel to Tsinghai
1 armour and 1 mech_infantry moved from Yenisey to Urals
1 armour moved from Yenisey to Olgiy
Germans take Olgiy from Russians
1 armour moved from Yenisey to Timguska
1 armour moved from Olgiy to Timguska
1 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Greece to Caucasus
1 fighter moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
2 armour moved from Karelia to Archangel
1 infantry moved from Novgorod to Belarus
3 infantry moved from Karelia to Finland
2 mech_infantrys moved from Norway to Karelia
4 mech_infantrys moved from Karelia to Archangel
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Persia to Northwest Persia
Combat - Germans
Battle in Timguska
Germans attack with 2 armour
Russians defend with 1 infantry
Germans roll dice for 2 armour in Timguska, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Timguska
Germans win, taking Timguska from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 4 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Urals
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tsinghai
Germans attack with 1 fighter and 1 tactical_bomber
Chinese defend with 2 infantry
Germans roll dice for 1 fighter and 1 tactical_bomber in Tsinghai, round 2 : 2/2 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Tsinghai
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Belarus
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 infantry in Belarus, round 3 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 infantry in Belarus, round 4 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 infantry in Belarus, round 5 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry in Belarus, round 6 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 infantry in Belarus, round 7 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 7 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Belarus, round 8 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 8 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 3 infantry
Non Combat Move - Germans
2 mech_infantrys moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
2 mech_infantrys moved from Archangel to Novgorod
1 mech_infantry moved from Archangel to Novgorod
1 fighter moved from Western Germany to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to Germany
1 fighter moved from Holland Belgium to Western Germany
3 mech_infantrys moved from Western Germany to Germany
2 aaGuns moved from Western Germany to Germany
Place Units - Germans
2 artilleries and 1 infantry placed in Western Ukraine
3 infantry placed in Novgorod
5 armour and 5 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -1.00
Russians regular : 0.00
Germans regular : -2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
2 tactical_bombers moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
35 infantry moved from Bryansk to Tambov
20 artilleries moved from Bryansk to Tambov
1 armour, 19 artilleries, 53 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Kazakhstan to Novosibirsk
Russians take Novosibirsk from Italians
1 artillery and 2 infantry moved from Samara to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Belarus to Smolensk
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 1 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Ukraine, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 2 tactical_bombers moved from Ukraine to Russia
1 aaGun moved from Bryansk to Tambov
3 aaGuns moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour and 1 mech_infantry moved from Tsinghai to Kazakhstan
1 tactical_bomber moved from Persia to Kazakhstan
1 armour and 1 mech_infantry moved from Dzavhan to Kansu
1 armour moved from Yenisey to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Yakut S.S.R. to Timguska
1 fighter moved from Yakut S.S.R. to Kansu
1 tactical_bomber moved from Yenisey to Kansu
2 artilleries and 2 infantry moved from Shensi to Sikang
1 fighter moved from Persia to Sikang
3 fighters and 1 tactical_bomber moved from Persia to Kazakhstan
12 artilleries and 13 infantry moved from Shensi to Tsinghai
1 fighter moved from Yenisey to Kansu
4 fighters and 3 tactical_bombers moved from Yenisey to Archangel
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
Combat - Japanese
Battle in Kansu
Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 2/5 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Kazakhstan
Japanese attack with 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 2/7 hits, 3.50 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Sikang
Japanese attack with 2 artilleries, 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Sikang, round 2 : 3/5 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Sikang to Shensi
3 fighters and 2 tactical_bombers moved from Kazakhstan to Shensi
2 fighters and 1 tactical_bomber moved from Kansu to Shensi
Place Units - Japanese
5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,5,4,4,4,3,2,2,6,2,6,1,2,5,2,4,6,4,2,2,1,4,6,3,6,5,6,6,6,1,4,4
Japanese collect 9 PUs (8 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Japanese regular : -0.67
Russians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 9 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
5 fighters moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Manchuria to Buyant-Uhaa
Americans take Buyant-Uhaa from Japanese
1 mech_infantry moved from Korea to Buryatia
Russians take Buryatia from Japanese
1 mech_infantry moved from Amur to Buryatia
1 infantry moved from Sakha to Buryatia
2 armour moved from Korea to Buryatia
1 artillery moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 battleship, 3 carriers and 3 transports moved from 8 Sea Zone to 10 Sea Zone
2 infantry moved from British Columbia to Western United States
5 fighters moved from 6 Sea Zone to Suiyuyan
1 infantry moved from Kwangtung to Kwangsi
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 artilleries moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 destroyer moved from 39 Sea Zone to 72 Sea Zone
1 submarine moved from 77 Sea Zone to 80 Sea Zone
1 submarine moved from 71 Sea Zone to 72 Sea Zone
2 destroyers moved from 71 Sea Zone to 83 Sea Zone
1 artillery moved from Gold Coast to French West Africa
Americans take French West Africa from Germans
1 infantry moved from Gold Coast to 82 Sea Zone
1 infantry moved from Gold Coast to 82 Sea Zone
1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 infantry moved from 82 Sea Zone to Nigeria
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
4 infantry moved from Tunisia to Algeria
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Morocco to Algeria
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
3 destroyers and 1 submarine moved from 26 Sea Zone to 64 Sea Zone
16 fighters moved from Russia to Vologda
16 fighters moved from Vologda to Urals
5 tactical_bombers moved from Russia to Urals
1 bomber moved from Russia to Urals
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 91 Sea Zone to Holland Belgium
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
7 fighters and 1 tactical_bomber moved from Western United States to 6 Sea Zone
Combat - Americans
Battle in French Equatorial Africa
Battle in Nigeria
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 3 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 4 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking French Equatorial Africa from Italians, taking Nigeria from Italians, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Urals
Americans attack with 1 bomber, 16 fighters and 5 tactical_bombers
Germans defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 bomber, 16 fighters and 5 tactical_bombers in Urals, round 2 : 9/22 hits, 12.00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 2/2 hits, 0.83 expected hits
2 tactical_bombers owned by the Americans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Urals
Americans win with 1 bomber, 16 fighters and 3 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Americans: 2 tactical_bombers
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Americans
1 bomber, 16 fighters and 3 tactical_bombers moved from Urals to Russia
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from Holland Belgium to 110 Sea Zone
2 aaGuns moved from Western United States to Central United States
Place Units - Americans
3 mech_infantrys placed in Korea
9 fighters placed in Western United States
3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Combat Hit Differential Summary :
Americans regular : -5.33
Germans regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Suiyuyan
1 fighter and 16 infantry moved from Chahar to Suiyuyan
1 infantry moved from Szechwan to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 infantry
Japanese defend with 2 artilleries
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 2 artilleries in Sikang, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Sikang
Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Japanese regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 9 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
5 fighters moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Manchuria to Buyant-Uhaa
Americans take Buyant-Uhaa from Japanese
1 mech_infantry moved from Korea to Buryatia
Russians take Buryatia from Japanese
1 mech_infantry moved from Amur to Buryatia
1 infantry moved from Sakha to Buryatia
2 armour moved from Korea to Buryatia
1 artillery moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 battleship, 3 carriers and 3 transports moved from 8 Sea Zone to 10 Sea Zone
2 infantry moved from British Columbia to Western United States
5 fighters moved from 6 Sea Zone to Suiyuyan
1 infantry moved from Kwangtung to Kwangsi
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 artilleries moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 destroyer moved from 39 Sea Zone to 72 Sea Zone
1 submarine moved from 77 Sea Zone to 80 Sea Zone
1 submarine moved from 71 Sea Zone to 72 Sea Zone
2 destroyers moved from 71 Sea Zone to 83 Sea Zone
1 artillery moved from Gold Coast to French West Africa
Americans take French West Africa from Germans
1 infantry moved from Gold Coast to 82 Sea Zone
1 infantry moved from Gold Coast to 82 Sea Zone
1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 infantry moved from 82 Sea Zone to Nigeria
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
4 infantry moved from Tunisia to Algeria
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Morocco to Algeria
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
3 destroyers and 1 submarine moved from 26 Sea Zone to 64 Sea Zone
16 fighters moved from Russia to Vologda
16 fighters moved from Vologda to Urals
5 tactical_bombers moved from Russia to Urals
1 bomber moved from Russia to Urals
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 91 Sea Zone to Holland Belgium
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
7 fighters and 1 tactical_bomber moved from Western United States to 6 Sea Zone
Combat - Americans
Battle in French Equatorial Africa
Battle in Nigeria
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 3 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 4 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking French Equatorial Africa from Italians, taking Nigeria from Italians, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Urals
Americans attack with 1 bomber, 16 fighters and 5 tactical_bombers
Germans defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 bomber, 16 fighters and 5 tactical_bombers in Urals, round 2 : 9/22 hits, 12.00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 2/2 hits, 0.83 expected hits
2 tactical_bombers owned by the Americans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Urals
Americans win with 1 bomber, 16 fighters and 3 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Americans: 2 tactical_bombers
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Americans
1 bomber, 16 fighters and 3 tactical_bombers moved from Urals to Russia
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from Holland Belgium to 110 Sea Zone
2 aaGuns moved from Western United States to Central United States
Place Units - Americans
3 mech_infantrys placed in Korea
9 fighters placed in Western United States
3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Suiyuyan
1 fighter and 16 infantry moved from Chahar to Suiyuyan
1 infantry moved from Szechwan to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 infantry
Japanese defend with 2 artilleries
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 2 artilleries in Sikang, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Sikang
Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
Purchase Units - British
British buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Turkmenistan to Kazakhstan
1 fighter moved from Bryansk to Kazakhstan
1 tactical_bomber moved from Bryansk to Kazakhstan
1 infantry moved from Turkmenistan to Kazakhstan
4 artilleries moved from Turkmenistan to Eastern Persia
4 infantry moved from Turkmenistan to Eastern Persia
5 artilleries and 5 infantry moved from India to West India
25 infantry moved from Burma to India
1 artillery and 2 infantry moved from Kweichow to Szechwan
1 artillery and 2 infantry moved from Hunan to Yunnan
1 infantry moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
4 artilleries and 10 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
4 fighters moved from Normandy Bordeaux to Gibraltar
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to Gibraltar
1 artillery moved from United Kingdom to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to Northern Italy
1 battleship moved from 8 Sea Zone to 10 Sea Zone
Combat - British
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.
Battle in Eastern Persia
British attack with 4 artilleries and 4 infantry
Italians defend with 1 infantry
British roll dice for 4 artilleries and 4 infantry in Eastern Persia, round 2 : 0/8 hits, 2.67 expected hits
Italians roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 4 artilleries and 4 infantry in Eastern Persia, round 3 : 1/8 hits, 2.67 expected hits
Italians roll dice for 1 infantry in Eastern Persia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Eastern Persia
British win, taking Eastern Persia from Italians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kazakhstan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kazakhstan to Turkmenistan
2 aaGuns moved from Burma to India
1 bomber moved from Northern Italy to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 artilleries moved from Turkmenistan to Eastern Persia
10 infantry moved from Turkmenistan to Eastern Persia
1 infantry moved from Turkmenistan to Eastern Persia
1 aaGun moved from Turkmenistan to Eastern Persia
4 infantry moved from Tunisia to Algeria
2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
3 infantry placed in Union of South Africa
2 artilleries and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 24 PUs; end with 24 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs
Place Units - UK_Pacific
2 fighters placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 2 fighters
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : -5.33
Italians regular : -0.67
Japanese regular : -1.50
Germans regular : 0.83
British regular : -3.83
Italians AA : -0.17
Just rolled southern france, I havent rolled anything else, I want to change the last casualty to a fighter instead of an artillery.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Italians
Italians repair damage of 5x factory_major; Remaining resources: 47 PUs;
Italians buy 1 armour, 1 artillery, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
5 artilleries and 5 infantry moved from Northwest Persia to Caucasus
4 infantry moved from Iraq to Persia
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 artillery moved from Belgian Congo to French Equatorial Africa
1 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Egypt to Anglo Egyptian Sudan
4 transports moved from 97 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
2 fighters moved from Romania to Kazakhstan
11 artilleries and 12 infantry moved from Northwest Persia to Persia
5 infantry moved from Northern Italy to Western Germany
2 mech_infantrys moved from Caucasus to Kazakhstan
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Battle in French Equatorial Africa
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in French Equatorial Africa
Italians win, taking French Equatorial Africa from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 0/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Southern France, round 3 : 2/3 hits, 1.50 expected hits
British roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Southern France
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Kazakhstan
Italians attack with 2 fighters and 2 mech_infantrys
British defend with 2 infantry
Italians roll dice for 2 fighters and 2 mech_infantrys in Kazakhstan, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians lost in Kazakhstan
Italians roll dice for 2 fighters and 1 mech_infantry in Kazakhstan, round 3 : 0/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians lost in Kazakhstan
retreated to Kazakhstan
Russians win with 2 infantry remaining. Battle score for attacker is -8
Casualties for Italians: 2 mech_infantrys
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Southern France from British to Italians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern France: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Kazakhstan to Caucasus
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Southern France to Southern Italy
Place Units - Italians
1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Northern Italy
3 infantry placed in Persia
1 infantry placed in Iraq
Italians undo move 3.
1 infantry placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,4,2
Italians collect 23 PUs (6 lost to blockades); end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : -2.83
Russians regular : 0.67
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Kiangsi to Anhwe
1 artillery and 2 infantry moved from Yunnan to Szechwan
1 infantry moved from Kwangsi to Yunnan
3 mech_infantrys moved from French Indo China to Szechwan
3 fighters moved from Shan State to Szechwan
2 artilleries and 1 infantry moved from Shan State to Yunnan
2 fighters moved from Samara to Szechwan
2 transports moved from 44 Sea Zone to 56 Sea Zone
1 transport moved from 37 Sea Zone to 56 Sea Zone
3 artilleries and 1 infantry moved from Northern Territory to Western Australia
1 artillery and 1 infantry moved from South Australia to Western Australia
2 fighters moved from Queensland to Shan State
1 transport moved from 21 Sea Zone to 33 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 submarine and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Korea to Manchuria
1 artillery moved from Korea to Manchuria
Combat - ANZAC
Battle in Anhwe
ANZAC attack with 2 artilleries and 3 infantry
Japanese defend with 1 aaGun and 1 infantry
ANZAC roll dice for 2 artilleries and 3 infantry in Anhwe, round 2 : 0/5 hits, 1.50 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 artilleries and 3 infantry in Anhwe, round 3 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Japanese lost in Anhwe
ANZAC roll dice for 2 artilleries and 3 infantry in Anhwe, round 4 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Anhwe
ANZAC win, taking Anhwe from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
2 aaGuns moved from Queensland to Northern Territory
Place Units - ANZAC
2 fighters placed in Queensland
3 mech_infantrys placed in French Indo China
Turn Complete - ANZAC
ANZAC collect 23 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00
ANZAC regular : -2.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 9 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
9 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
36 infantry and 39 mech_infantrys moved from Western Ukraine to Bryansk
1 armour moved from Archangel to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Archangel to Belarus
1 armour and 1 mech_infantry moved from Belarus to Bryansk
30 artilleries moved from Western Ukraine to Bryansk
1 mech_infantry moved from Archangel to Smolensk
1 fighter moved from Novgorod to Smolensk
2 armour moved from Timguska to Novosibirsk
1 mech_infantry moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Shensi to Vologda
1 fighter and 1 tactical_bomber moved from Caucasus to Smolensk
3 artilleries moved from Western Ukraine to Ukraine
14 armour moved from Western Ukraine to Bryansk
1 mech_infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Anglo Egyptian Sudan to Egypt
Combat - Germans
Battle in Bryansk
Germans attack with 15 armour, 30 artilleries, 36 infantry and 49 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 15 armour, 30 artilleries, 36 infantry and 49 mech_infantrys in Bryansk, round 2 : 41/130 hits, 36.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 15 armour, 30 artilleries, 36 infantry and 49 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Germans attack with 2 armour
Russians defend with 1 infantry
Germans roll dice for 2 armour in Novosibirsk, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Vologda to Archangel
2 fighters and 1 tactical_bomber moved from Smolensk to Archangel
3 aaGuns moved from Western Ukraine to Bryansk
1 mech_infantry moved from Archangel to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
2 mech_infantrys moved from Novgorod to Archangel
3 infantry moved from Novgorod to Archangel
5 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Eastern Poland to Novgorod
1 fighter and 1 tactical_bomber moved from Germany to Western Germany
Place Units - Germans
3 artilleries placed in Western Ukraine
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
3 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 6.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Russians
Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Rostov
2 tactical_bombers moved from Russia to Rostov
20 artilleries and 34 infantry moved from Tambov to Russia
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 2 tactical_bombers
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Rostov, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 2 tactical_bombers moved from Rostov to Russia
1 aaGun moved from Tambov to Russia
Place Units - Russians
5 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Russians
Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Rostov
2 tactical_bombers moved from Russia to Rostov
20 artilleries and 34 infantry moved from Tambov to Russia
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 2 tactical_bombers
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Rostov, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 2 tactical_bombers moved from Rostov to Russia
1 aaGun moved from Tambov to Russia
Place Units - Russians
5 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Tsinghai to Kazakhstan
3 fighters and 3 tactical_bombers moved from Shensi to Kazakhstan
11 artilleries and 12 infantry moved from Tsinghai to Kazakhstan
3 fighters moved from Shensi to Kazakhstan
1 mech_infantry moved from Shensi to Kazakhstan
1 armour moved from Kansu to Kazakhstan
1 armour moved from Timguska to Kazakhstan
1 armour moved from Tsagaan Olom to Timguska
Combat - Japanese
Battle in Kazakhstan
Japanese attack with 2 armour, 12 artilleries, 6 fighters, 13 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 armour, 12 artilleries, 6 fighters, 13 infantry, 1 mech_infantry and 3 tactical_bombers in Kazakhstan, round 2 : 17/37 hits, 14.33 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 armour, 12 artilleries, 6 fighters, 13 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 aaGun moved from Shensi to Tsinghai
6 fighters and 3 tactical_bombers moved from Kazakhstan to Caucasus
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,6,2,2,1,1,3,5,3,4,4,6,2,5,4,3,1,5,1,6,6,1,5,4,4,1,6,6,2,6,4,6,5,4,1,4,1,3
Japanese collect 6 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Japanese regular : 2.67
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 9 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 5 PUs;
Combat Move - Americans
1 infantry moved from Nigeria to French Central Africa
Americans take French Central Africa from Germans
2 destroyers moved from 83 Sea Zone to 91 Sea Zone
2 transports moved from 82 Sea Zone to 84 Sea Zone
3 destroyers and 1 submarine moved from 64 Sea Zone to 89 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 battleship, 3 carriers, 2 infantry and 3 transports moved from 10 Sea Zone to 89 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Buyant-Uhaa to Central Mongolia
Americans take Central Mongolia from Japanese
1 artillery and 1 infantry moved from Manchuria to Buyant-Uhaa
2 armour and 2 mech_infantrys moved from Buryatia to Yenisey
Russians take Yakut S.S.R. from Japanese
Russians take Yenisey from Germans
1 infantry moved from Buryatia to Yakut S.S.R.
3 mech_infantrys moved from Korea to Buryatia
2 infantry moved from Korea to Manchuria
1 infantry moved from Chahar to Suiyuyan
10 fighters moved from Suiyuyan to Novosibirsk
1 bomber moved from Russia to Ukraine
16 fighters and 3 tactical_bombers moved from Russia to Novosibirsk
1 infantry moved from Shan State to Yunnan
1 transport moved from 37 Sea Zone to 55 Sea Zone
3 submarines moved from 37 Sea Zone to 39 Sea Zone
9 fighters moved from Western United States to 6 Sea Zone
7 fighters and 1 tactical_bomber moved from 6 Sea Zone to Suiyuyan
2 submarines moved from 19 Sea Zone to 35 Sea Zone
5 submarines moved from 6 Sea Zone to 24 Sea Zone
4 destroyers moved from 6 Sea Zone to 24 Sea Zone
3 cruisers moved from 6 Sea Zone to 24 Sea Zone
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
Combat - Americans
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Novosibirsk
Americans attack with 26 fighters and 3 tactical_bombers
Germans defend with 2 armour
Americans roll dice for 26 fighters and 3 tactical_bombers in Novosibirsk, round 2 : 12/29 hits, 15.00 expected hits
Germans roll dice for 2 armour in Novosibirsk, round 2 : 1/2 hits, 1.00 expected hits
2 armour owned by the Germans and 1 fighter owned by the Americans lost in Novosibirsk
Americans win with 25 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 fighter
Casualties for Germans: 2 armour
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from Holland Belgium to 110 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
25 fighters and 3 tactical_bombers moved from Novosibirsk to Russia
1 bomber moved from Ukraine to Russia
Place Units - Americans
3 mech_infantrys placed in Korea
1 artillery and 1 infantry placed in Eastern United States
9 fighters placed in Western United States
Turn Complete - Americans
Americans collect 69 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 119 PUs
Combat Hit Differential Summary :
Americans regular : -4.67
Germans AA : -0.17
Germans regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 9 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 5 PUs;
Combat Move - Americans
1 infantry moved from Nigeria to French Central Africa
Americans take French Central Africa from Germans
2 destroyers moved from 83 Sea Zone to 91 Sea Zone
2 transports moved from 82 Sea Zone to 84 Sea Zone
3 destroyers and 1 submarine moved from 64 Sea Zone to 89 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 battleship, 3 carriers, 2 infantry and 3 transports moved from 10 Sea Zone to 89 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Buyant-Uhaa to Central Mongolia
Americans take Central Mongolia from Japanese
1 artillery and 1 infantry moved from Manchuria to Buyant-Uhaa
2 armour and 2 mech_infantrys moved from Buryatia to Yenisey
Russians take Yakut S.S.R. from Japanese
Russians take Yenisey from Germans
1 infantry moved from Buryatia to Yakut S.S.R.
3 mech_infantrys moved from Korea to Buryatia
2 infantry moved from Korea to Manchuria
1 infantry moved from Chahar to Suiyuyan
10 fighters moved from Suiyuyan to Novosibirsk
1 bomber moved from Russia to Ukraine
16 fighters and 3 tactical_bombers moved from Russia to Novosibirsk
1 infantry moved from Shan State to Yunnan
1 transport moved from 37 Sea Zone to 55 Sea Zone
3 submarines moved from 37 Sea Zone to 39 Sea Zone
9 fighters moved from Western United States to 6 Sea Zone
7 fighters and 1 tactical_bomber moved from 6 Sea Zone to Suiyuyan
2 submarines moved from 19 Sea Zone to 35 Sea Zone
5 submarines moved from 6 Sea Zone to 24 Sea Zone
4 destroyers moved from 6 Sea Zone to 24 Sea Zone
3 cruisers moved from 6 Sea Zone to 24 Sea Zone
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
Combat - Americans
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Novosibirsk
Americans attack with 26 fighters and 3 tactical_bombers
Germans defend with 2 armour
Americans roll dice for 26 fighters and 3 tactical_bombers in Novosibirsk, round 2 : 12/29 hits, 15.00 expected hits
Germans roll dice for 2 armour in Novosibirsk, round 2 : 1/2 hits, 1.00 expected hits
2 armour owned by the Germans and 1 fighter owned by the Americans lost in Novosibirsk
Americans win with 25 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 fighter
Casualties for Germans: 2 armour
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from Holland Belgium to 110 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
25 fighters and 3 tactical_bombers moved from Novosibirsk to Russia
1 bomber moved from Ukraine to Russia
Place Units - Americans
3 mech_infantrys placed in Korea
1 artillery and 1 infantry placed in Eastern United States
9 fighters placed in Western United States
Turn Complete - Americans
Americans collect 69 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 119 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
12 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Tsinghai
Battle in Tsinghai
Chinese attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Tsinghai
Chinese win, taking Shensi from Japanese, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 6 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from Normandy Bordeaux to Southern France
2 fighters moved from Gibraltar to Southern France
2 artilleries moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 battleship moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 2 infantry moved from Szechwan to Shensi
1 artillery and 2 infantry moved from Yunnan to Szechwan
1 fighter, 8 infantry and 1 tactical_bomber moved from Turkmenistan to Eastern Persia
5 artilleries and 5 infantry moved from West India to Eastern Persia
2 fighters moved from India to Eastern Persia
25 infantry moved from India to West India
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
3 infantry moved from Union of South Africa to Rhodesia
Combat - British
Battle in Southern France
British attack with 1 bomber, 2 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 1 bomber, 2 fighters and 2 infantry in Southern France, round 2 : 3/5 hits, 2.00 expected hits
Italians roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Southern France
British win, taking Southern France from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Morocco
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns moved from India to West India
Place Units - British
3 infantry placed in Union of South Africa
6 infantry placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 26 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
Place Units - UK_Pacific
5 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 5 artilleries and 1 infantry
Combat Hit Differential Summary :
Americans regular : -4.67
Italians regular : 0.67
Germans AA : -0.17
Germans regular : -0.67
British regular : 1.00
Yep, that’s game. I wish I had realized how feasible a sea lion would’ve been much earlier instead of being so fixated on moscow. Good game!
Thanks for the game! That one was crazy. I did the math after this last turn and was starting to feel OK but it was close for quite awhile - if you had managed to get Moscow then the Axis would get Volgograd for sure and that would have been the game.