@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
2 infantry moved from Volgograd to Tambov
11 infantry moved from Bryansk to Tambov
6 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
11 artilleries moved from Bryansk to Tambov
2 armour, 22 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
12 infantry moved from Yenisey to Timguska
1 artillery moved from Russia to Vologda
6 infantry moved from Russia to Vologda
Non Combat Move - Russians
4 aaGuns moved from Bryansk to Russia
2 aaGuns moved from Yenisey to Timguska
Place Units - Russians
3 infantry placed in Volgograd
5 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 factory_minors, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 battleship and 1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to Sumatra
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from Kwangsi to 6 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
3 infantry and 2 transports moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Burma to Yunnan
1 armour moved from Malaya to Yunnan
1 artillery and 5 infantry moved from Hopei to Kweichow
5 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
3 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
2 artilleries moved from Kiangsu to Anhwe
1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Kwangsi to Philippines
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Yunnan to Szechwan
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 2 transports
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 transports in 41 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 battleship, 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 4/5 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 aaGun moved from Jehol to Anhwe
1 aaGun moved from Hopei to Kweichow
1 marine moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
4 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
1 factory_minor placed in French Indo China
1 factory_minor placed in Malaya
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Japanese regular : 2.00
UK_Pacific regular : -0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
3 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Eastern United States to 26 Sea Zone
1 tactical_bomber moved from Eastern United States to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 bomber moved from Hawaiian Islands to Queensland
Combat - Americans
Battle in Morocco
Battle in Celebes
Non Combat Move - Americans
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
17 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
3 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Eastern United States to 26 Sea Zone
1 tactical_bomber moved from Eastern United States to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 bomber moved from Hawaiian Islands to Queensland
Combat - Americans
Battle in Morocco
Battle in Celebes
Non Combat Move - Americans
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
17 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 factory_minor, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 110 Sea Zone to 91 Sea Zone
4 fighters moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to France
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 mech_infantry moved from Belgian Congo to Kenya
1 artillery and 1 infantry moved from Ethiopia to Kenya
1 tactical_bomber moved from Egypt to Kenya
1 artillery and 3 infantry moved from Iraq to Trans-Jordan
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
2 fighters moved from India to 39 Sea Zone
1 tactical_bomber moved from India to Trans-Jordan
1 fighter moved from Egypt to Kenya
1 armour, 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
2 artilleries and 24 infantry moved from India to Burma
Combat - British
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in Gibraltar
British attack with 1 armour, 4 fighters and 1 infantry
Italians defend with 1 harbour and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kenya
British attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 0/5 hits, 2.00 expected hits
Italians roll dice for 2 infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Kenya
British roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kenya, round 3 : 2/4 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Kenya, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kenya to Belgian Congo
3 aaGuns moved from India to Burma
1 bomber moved from France to United Kingdom
4 fighters moved from Gibraltar to 91 Sea Zone
Place Units - British
3 infantry placed in Normandy Bordeaux
1 transport placed in 106 Sea Zone
1 factory_minor placed in Iraq
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,1,6,3,6,4,2,2,5,2,1,2,4,4
British collect 38 PUs (3 lost to blockades); end with 38 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Italians regular : 0.33
Germans AA : -0.17
British regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
3 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Eastern United States to 26 Sea Zone
1 tactical_bomber moved from Eastern United States to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 bomber moved from Hawaiian Islands to Queensland
Combat - Americans
Battle in Morocco
Battle in Celebes
Non Combat Move - Americans
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
17 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 factory_minor, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 110 Sea Zone to 91 Sea Zone
4 fighters moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to France
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 mech_infantry moved from Belgian Congo to Kenya
1 artillery and 1 infantry moved from Ethiopia to Kenya
1 tactical_bomber moved from Egypt to Kenya
1 artillery and 3 infantry moved from Iraq to Trans-Jordan
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
2 fighters moved from India to 39 Sea Zone
1 tactical_bomber moved from India to Trans-Jordan
1 fighter moved from Egypt to Kenya
1 armour, 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
2 artilleries and 24 infantry moved from India to Burma
Combat - British
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in Gibraltar
British attack with 1 armour, 4 fighters and 1 infantry
Italians defend with 1 harbour and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kenya
British attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 0/5 hits, 2.00 expected hits
Italians roll dice for 2 infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Kenya
British roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kenya, round 3 : 2/4 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Kenya, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kenya to Belgian Congo
3 aaGuns moved from India to Burma
1 bomber moved from France to United Kingdom
4 fighters moved from Gibraltar to 91 Sea Zone
Place Units - British
3 infantry placed in Normandy Bordeaux
1 transport placed in 106 Sea Zone
1 factory_minor placed in Iraq
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,1,6,3,6,4,2,2,5,2,1,2,4,4
British collect 38 PUs (3 lost to blockades); end with 38 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Italians regular : 0.33
Germans AA : -0.17
British regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern France
1 armour, 2 artilleries and 5 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 artillery moved from Tobruk to Alexandria
1 fighter moved from Tobruk to 95 Sea Zone
2 fighters moved from 98 Sea Zone to 95 Sea Zone
1 carrier moved from 98 Sea Zone to 95 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Egypt
2 armour and 1 artillery moved from 98 Sea Zone to Egypt
1 bomber moved from Greece to Iraq
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 83 Sea Zone to 70 Sea Zone
Combat - Italians
Strategic bombing raid in Iraq
British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Southern France
Italians attack with 1 armour and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour and 2 infantry in Southern France, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 armour and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Iraq to Alexandria
1 artillery moved from Southern Italy to Northern Italy
Place Units - Italians
1 carrier, 1 destroyer and 1 fighter placed in 95 Sea Zone
Italians undo move 1.
1 carrier, 1 destroyer and 1 fighter placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer and 1 fighter
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Italians to Northern Italy: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.50
British AA : -0.17
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 0.17
A post-combat rebuy? Sorry, not into it.
@LennardF not post combat, before, I just didnt want to reload, i sent you a PM
I’m looking at the history right now.
I sent that message well before I rolled anything, just saying
Yep, I see that, I’m OK to continue as is then. Thanks for clarifying.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 factory_minor, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Alexandria to Egypt
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Novgorod to Karelia
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Belarus to Novgorod
1 armour moved from Baltic States to Novgorod
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
4 artilleries and 24 infantry moved from Western Ukraine to Ukraine
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 3 fighters and 2 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/6 hits, 3.33 expected hits
British roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
1 fighter owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Normandy Bordeaux, round 3 : 2/5 hits, 2.83 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 fighter
Casualties for British: 3 infantry
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 4 artilleries and 24 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 4 artilleries and 24 infantry in Ukraine, round 2 : 8/28 hits, 6.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 4 artilleries and 23 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from 98 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
2 mech_infantrys moved from Eastern Poland to Novgorod
3 aaGuns moved from Eastern Poland to Western Ukraine
12 armour and 8 mech_infantrys moved from Western Ukraine to Ukraine
1 armour and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from 98 Sea Zone to Southern Italy
1 fighter moved from Egypt to 98 Sea Zone
2 armour and 6 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 factory_minor placed in Western Ukraine
3 infantry placed in Novgorod
1 artillery and 1 infantry placed in Western Germany
2 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 1.33
Germans regular : 0.33
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 7 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Volgograd to Rostov
11 artilleries and 20 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Russia to Belarus
Russians take Belarus from Germans
2 infantry moved from Vologda to Archangel
1 tactical_bomber moved from Russia to Archangel
2 fighters moved from Russia to Archangel
2 armour moved from Russia to Bryansk
29 infantry moved from Russia to Bryansk
5 artilleries moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 armour, 16 artilleries, 49 infantry and 1 mech_infantry
Germans defend with 1 artillery
Russians roll dice for 2 armour, 16 artilleries, 49 infantry and 1 mech_infantry in Bryansk, round 2 : 19/68 hits, 17.33 expected hits
Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 armour, 16 artilleries, 49 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Archangel
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 artillery and 4 infantry moved from Vologda to Smolensk
6 infantry moved from Novosibirsk to Vologda
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
2 fighters and 1 tactical_bomber moved from Archangel to Russia
Place Units - Russians
3 artilleries placed in Volgograd
4 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 7 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Volgograd to Rostov
11 artilleries and 20 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Russia to Belarus
Russians take Belarus from Germans
2 infantry moved from Vologda to Archangel
1 tactical_bomber moved from Russia to Archangel
2 fighters moved from Russia to Archangel
2 armour moved from Russia to Bryansk
29 infantry moved from Russia to Bryansk
5 artilleries moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 armour, 16 artilleries, 49 infantry and 1 mech_infantry
Germans defend with 1 artillery
Russians roll dice for 2 armour, 16 artilleries, 49 infantry and 1 mech_infantry in Bryansk, round 2 : 19/68 hits, 17.33 expected hits
Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 armour, 16 artilleries, 49 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Archangel
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 artillery and 4 infantry moved from Vologda to Smolensk
6 infantry moved from Novosibirsk to Vologda
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
2 fighters and 1 tactical_bomber moved from Archangel to Russia
Place Units - Russians
3 artilleries placed in Volgograd
4 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 2.67
Same file, just posted twice (curious if it would recognize that it was posting the same file).
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 1 carrier, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 battleship and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 39 Sea Zone
2 bombers moved from Kwangsi to 39 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 44 Sea Zone
5 artilleries, 9 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Hopei to Kweichow
3 infantry moved from Hopei to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers
British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 39 Sea Zone, round 2 : 6/7 hits, 3.67 expected hits
1 fighter owned by the Japanese, 1 destroyer owned by the British, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese and 1 carrier owned by the British lost in 39 Sea Zone
Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 39 Sea Zone, round 3 : 3/5 hits, 3.00 expected hits
British roll dice for 1 battleship, 2 cruisers, 2 fighters and 1 transport in 39 Sea Zone, round 3 : 3/5 hits, 3.00 expected hits
2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the British and 1 battleship owned by the British lost in 39 Sea Zone
Japanese roll dice for 2 bombers in 39 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
British roll dice for 2 fighters and 1 transport in 39 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
2 bombers owned by the Japanese and 1 fighter owned by the British lost in 39 Sea Zone
British win with 1 fighter and 1 transport remaining. Battle score for attacker is -32
Casualties for Japanese: 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter
1 fighter owned by the British forced to land in India
Non Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 35 Sea Zone to Yunnan
1 aaGun moved from Kweichow to Yunnan
1 aaGun moved from Anhwe to Hunan
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 armour placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Malaya
Japanese undo move 4.
2 artilleries and 1 infantry placed in Malaya
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.67
British regular : 3.00
Edit: NCM
For the battle with the British fleet, the odds were way in my favor, so I decided to take Max D for you, feel free to exchange that fighter for a tipped battleship