@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
L20 BM3 WindowWasher (X) vs LennardF (L+19)
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Italians Italians repair damage of 5x factory_major; Remaining resources: 47 PUs; Italians buy 1 armour, 1 artillery, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 5 artilleries and 5 infantry moved from Northwest Persia to Caucasus 4 infantry moved from Iraq to Persia 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 1 artillery moved from Belgian Congo to French Equatorial Africa 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 3 infantry moved from Egypt to Anglo Egyptian Sudan 4 transports moved from 97 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France 1 artillery and 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium 2 fighters moved from Romania to Kazakhstan 11 artilleries and 12 infantry moved from Northwest Persia to Persia 5 infantry moved from Northern Italy to Western Germany 2 mech_infantrys moved from Caucasus to Kazakhstan Combat - Italians Battle in Holland Belgium Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery Battle in French Equatorial Africa Italians attack with 1 artillery and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in French Equatorial Africa Italians win, taking French Equatorial Africa from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Southern France Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 0/4 hits, 1.83 expected hits British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Southern France, round 3 : 2/3 hits, 1.50 expected hits British roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Southern France Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 infantry Battle in Kazakhstan Italians attack with 2 fighters and 2 mech_infantrys British defend with 2 infantry Italians roll dice for 2 fighters and 2 mech_infantrys in Kazakhstan, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Kazakhstan Italians roll dice for 2 fighters and 1 mech_infantry in Kazakhstan, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Kazakhstan retreated to Kazakhstan Russians win with 2 infantry remaining. Battle score for attacker is -8 Casualties for Italians: 2 mech_infantrys Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Southern France: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Southern France from British to Italians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italians to Southern France: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Kazakhstan to Caucasus 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Southern France to Southern Italy Place Units - Italians 1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Northern Italy 3 infantry placed in Persia 1 infantry placed in Iraq Italians undo move 3. 1 infantry placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,4,2 Italians collect 23 PUs (6 lost to blockades); end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -2.83 Russians regular : 0.67 British regular : 1.33 -
TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Kiangsi to Anhwe 1 artillery and 2 infantry moved from Yunnan to Szechwan 1 infantry moved from Kwangsi to Yunnan 3 mech_infantrys moved from French Indo China to Szechwan 3 fighters moved from Shan State to Szechwan 2 artilleries and 1 infantry moved from Shan State to Yunnan 2 fighters moved from Samara to Szechwan 2 transports moved from 44 Sea Zone to 56 Sea Zone 1 transport moved from 37 Sea Zone to 56 Sea Zone 3 artilleries and 1 infantry moved from Northern Territory to Western Australia 1 artillery and 1 infantry moved from South Australia to Western Australia 2 fighters moved from Queensland to Shan State 1 transport moved from 21 Sea Zone to 33 Sea Zone 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 submarine and 2 transports moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from Korea to Manchuria 1 artillery moved from Korea to Manchuria Combat - ANZAC Battle in Anhwe ANZAC attack with 2 artilleries and 3 infantry Japanese defend with 1 aaGun and 1 infantry ANZAC roll dice for 2 artilleries and 3 infantry in Anhwe, round 2 : 0/5 hits, 1.50 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 artilleries and 3 infantry in Anhwe, round 3 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Japanese lost in Anhwe ANZAC roll dice for 2 artilleries and 3 infantry in Anhwe, round 4 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Anhwe ANZAC win, taking Anhwe from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun and 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 2 aaGuns moved from Queensland to Northern Territory Place Units - ANZAC 2 fighters placed in Queensland 3 mech_infantrys placed in French Indo China Turn Complete - ANZAC ANZAC collect 23 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : -2.50 -
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 9 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 9 mech_infantrys moved from Eastern Poland to Bryansk 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians 36 infantry and 39 mech_infantrys moved from Western Ukraine to Bryansk 1 armour moved from Archangel to Belarus Germans take Belarus from Russians 1 mech_infantry moved from Archangel to Belarus 1 armour and 1 mech_infantry moved from Belarus to Bryansk 30 artilleries moved from Western Ukraine to Bryansk 1 mech_infantry moved from Archangel to Smolensk 1 fighter moved from Novgorod to Smolensk 2 armour moved from Timguska to Novosibirsk 1 mech_infantry moved from Archangel to Vologda 1 fighter and 1 tactical_bomber moved from Shensi to Vologda 1 fighter and 1 tactical_bomber moved from Caucasus to Smolensk 3 artilleries moved from Western Ukraine to Ukraine 14 armour moved from Western Ukraine to Bryansk 1 mech_infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 mech_infantry moved from Western Germany to Poland 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Anglo Egyptian Sudan to Egypt Combat - Germans Battle in Bryansk Germans attack with 15 armour, 30 artilleries, 36 infantry and 49 mech_infantrys Russians defend with 1 infantry Germans roll dice for 15 armour, 30 artilleries, 36 infantry and 49 mech_infantrys in Bryansk, round 2 : 41/130 hits, 36.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 15 armour, 30 artilleries, 36 infantry and 49 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novosibirsk Germans attack with 2 armour Russians defend with 1 infantry Germans roll dice for 2 armour in Novosibirsk, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Vologda to Archangel 2 fighters and 1 tactical_bomber moved from Smolensk to Archangel 3 aaGuns moved from Western Ukraine to Bryansk 1 mech_infantry moved from Archangel to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 2 mech_infantrys moved from Novgorod to Archangel 3 infantry moved from Novgorod to Archangel 5 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Eastern Poland to Novgorod 1 fighter and 1 tactical_bomber moved from Germany to Western Germany Place Units - Germans 3 artilleries placed in Western Ukraine 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 3 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4 Germans collect 57 PUs (3 lost to blockades); end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 6.17 -
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Russians Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Rostov 1 fighter moved from Russia to Rostov 2 tactical_bombers moved from Russia to Rostov 20 artilleries and 34 infantry moved from Tambov to Russia Combat - Russians Battle in Rostov Russians attack with 1 fighter, 1 infantry and 2 tactical_bombers Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Rostov, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 2 tactical_bombers moved from Rostov to Russia 1 aaGun moved from Tambov to Russia Place Units - Russians 5 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.17 -
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Russians Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Rostov 1 fighter moved from Russia to Rostov 2 tactical_bombers moved from Russia to Rostov 20 artilleries and 34 infantry moved from Tambov to Russia Combat - Russians Battle in Rostov Russians attack with 1 fighter, 1 infantry and 2 tactical_bombers Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Rostov, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 2 tactical_bombers moved from Rostov to Russia 1 aaGun moved from Tambov to Russia Place Units - Russians 5 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.17 -
TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Tsinghai to Kazakhstan 3 fighters and 3 tactical_bombers moved from Shensi to Kazakhstan 11 artilleries and 12 infantry moved from Tsinghai to Kazakhstan 3 fighters moved from Shensi to Kazakhstan 1 mech_infantry moved from Shensi to Kazakhstan 1 armour moved from Kansu to Kazakhstan 1 armour moved from Timguska to Kazakhstan 1 armour moved from Tsagaan Olom to Timguska Combat - Japanese Battle in Kazakhstan Japanese attack with 2 armour, 12 artilleries, 6 fighters, 13 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 armour, 12 artilleries, 6 fighters, 13 infantry, 1 mech_infantry and 3 tactical_bombers in Kazakhstan, round 2 : 17/37 hits, 14.33 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 2 armour, 12 artilleries, 6 fighters, 13 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 aaGun moved from Shensi to Tsinghai 6 fighters and 3 tactical_bombers moved from Kazakhstan to Caucasus Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,6,2,2,1,1,3,5,3,4,4,6,2,5,4,3,1,5,1,6,6,1,5,4,4,1,6,6,2,6,4,6,5,4,1,4,1,3 Japanese collect 6 PUs (8 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
Japanese regular : 2.67 Russians regular : -0.67 -
TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 artillery, 9 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 5 PUs; Combat Move - Americans 1 infantry moved from Nigeria to French Central Africa Americans take French Central Africa from Germans 2 destroyers moved from 83 Sea Zone to 91 Sea Zone 2 transports moved from 82 Sea Zone to 84 Sea Zone 3 destroyers and 1 submarine moved from 64 Sea Zone to 89 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 battleship, 3 carriers, 2 infantry and 3 transports moved from 10 Sea Zone to 89 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Buyant-Uhaa to Central Mongolia Americans take Central Mongolia from Japanese 1 artillery and 1 infantry moved from Manchuria to Buyant-Uhaa 2 armour and 2 mech_infantrys moved from Buryatia to Yenisey Russians take Yakut S.S.R. from Japanese Russians take Yenisey from Germans 1 infantry moved from Buryatia to Yakut S.S.R. 3 mech_infantrys moved from Korea to Buryatia 2 infantry moved from Korea to Manchuria 1 infantry moved from Chahar to Suiyuyan 10 fighters moved from Suiyuyan to Novosibirsk 1 bomber moved from Russia to Ukraine 16 fighters and 3 tactical_bombers moved from Russia to Novosibirsk 1 infantry moved from Shan State to Yunnan 1 transport moved from 37 Sea Zone to 55 Sea Zone 3 submarines moved from 37 Sea Zone to 39 Sea Zone 9 fighters moved from Western United States to 6 Sea Zone 7 fighters and 1 tactical_bomber moved from 6 Sea Zone to Suiyuyan 2 submarines moved from 19 Sea Zone to 35 Sea Zone 5 submarines moved from 6 Sea Zone to 24 Sea Zone 4 destroyers moved from 6 Sea Zone to 24 Sea Zone 3 cruisers moved from 6 Sea Zone to 24 Sea Zone 1 destroyer moved from 72 Sea Zone to 71 Sea Zone Combat - Americans Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Novosibirsk Americans attack with 26 fighters and 3 tactical_bombers Germans defend with 2 armour Americans roll dice for 26 fighters and 3 tactical_bombers in Novosibirsk, round 2 : 12/29 hits, 15.00 expected hits Germans roll dice for 2 armour in Novosibirsk, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Germans and 1 fighter owned by the Americans lost in Novosibirsk Americans win with 25 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 fighter Casualties for Germans: 2 armour Battle in Holland Belgium Americans attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 2 fighters moved from Holland Belgium to 110 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from 91 Sea Zone to Morocco 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 25 fighters and 3 tactical_bombers moved from Novosibirsk to Russia 1 bomber moved from Ukraine to Russia Place Units - Americans 3 mech_infantrys placed in Korea 1 artillery and 1 infantry placed in Eastern United States 9 fighters placed in Western United States Turn Complete - Americans Americans collect 69 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 119 PUsCombat Hit Differential Summary :
Americans regular : -4.67 Germans AA : -0.17 Germans regular : -0.67 -
TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 artillery, 9 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 5 PUs; Combat Move - Americans 1 infantry moved from Nigeria to French Central Africa Americans take French Central Africa from Germans 2 destroyers moved from 83 Sea Zone to 91 Sea Zone 2 transports moved from 82 Sea Zone to 84 Sea Zone 3 destroyers and 1 submarine moved from 64 Sea Zone to 89 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 battleship, 3 carriers, 2 infantry and 3 transports moved from 10 Sea Zone to 89 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Buyant-Uhaa to Central Mongolia Americans take Central Mongolia from Japanese 1 artillery and 1 infantry moved from Manchuria to Buyant-Uhaa 2 armour and 2 mech_infantrys moved from Buryatia to Yenisey Russians take Yakut S.S.R. from Japanese Russians take Yenisey from Germans 1 infantry moved from Buryatia to Yakut S.S.R. 3 mech_infantrys moved from Korea to Buryatia 2 infantry moved from Korea to Manchuria 1 infantry moved from Chahar to Suiyuyan 10 fighters moved from Suiyuyan to Novosibirsk 1 bomber moved from Russia to Ukraine 16 fighters and 3 tactical_bombers moved from Russia to Novosibirsk 1 infantry moved from Shan State to Yunnan 1 transport moved from 37 Sea Zone to 55 Sea Zone 3 submarines moved from 37 Sea Zone to 39 Sea Zone 9 fighters moved from Western United States to 6 Sea Zone 7 fighters and 1 tactical_bomber moved from 6 Sea Zone to Suiyuyan 2 submarines moved from 19 Sea Zone to 35 Sea Zone 5 submarines moved from 6 Sea Zone to 24 Sea Zone 4 destroyers moved from 6 Sea Zone to 24 Sea Zone 3 cruisers moved from 6 Sea Zone to 24 Sea Zone 1 destroyer moved from 72 Sea Zone to 71 Sea Zone Combat - Americans Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Novosibirsk Americans attack with 26 fighters and 3 tactical_bombers Germans defend with 2 armour Americans roll dice for 26 fighters and 3 tactical_bombers in Novosibirsk, round 2 : 12/29 hits, 15.00 expected hits Germans roll dice for 2 armour in Novosibirsk, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Germans and 1 fighter owned by the Americans lost in Novosibirsk Americans win with 25 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 fighter Casualties for Germans: 2 armour Battle in Holland Belgium Americans attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 2 fighters moved from Holland Belgium to 110 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from 91 Sea Zone to Morocco 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 25 fighters and 3 tactical_bombers moved from Novosibirsk to Russia 1 bomber moved from Ukraine to Russia Place Units - Americans 3 mech_infantrys placed in Korea 1 artillery and 1 infantry placed in Eastern United States 9 fighters placed in Western United States Turn Complete - Americans Americans collect 69 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 119 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu 12 infantry moved from Suiyuyan to Kansu Chinese take Kansu from Japanese Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Tsinghai Battle in Tsinghai Chinese attack with 1 infantry Japanese defend with 1 aaGun 1 aaGun owned by the Japanese lost in Tsinghai Chinese win, taking Shensi from Japanese, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Non Combat Move - Chinese Place Units - Chinese 1 artillery and 6 infantry placed in Kansu Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from Normandy Bordeaux to Southern France 2 fighters moved from Gibraltar to Southern France 2 artilleries moved from United Kingdom to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 1 battleship moved from 10 Sea Zone to 89 Sea Zone 1 artillery and 2 infantry moved from Szechwan to Shensi 1 artillery and 2 infantry moved from Yunnan to Szechwan 1 fighter, 8 infantry and 1 tactical_bomber moved from Turkmenistan to Eastern Persia 5 artilleries and 5 infantry moved from West India to Eastern Persia 2 fighters moved from India to Eastern Persia 25 infantry moved from India to West India 1 infantry moved from Rhodesia to Tanganyika Territory British take Tanganyika Territory from Italians 1 infantry moved from Rhodesia to Belgian Congo British take Belgian Congo from Italians 3 infantry moved from Union of South Africa to Rhodesia Combat - British Battle in Southern France British attack with 1 bomber, 2 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 1 bomber, 2 fighters and 2 infantry in Southern France, round 2 : 3/5 hits, 2.00 expected hits Italians roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Southern France British win, taking Southern France from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - British 2 fighters moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern France to Morocco 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux 2 aaGuns moved from India to West India Place Units - British 3 infantry placed in Union of South Africa 6 infantry placed in United Kingdom Turn Complete - British British collect 26 PUs; end with 26 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs Place Units - UK_Pacific 5 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 5 artilleries and 1 infantryCombat Hit Differential Summary :
Americans regular : -4.67 Italians regular : 0.67 Germans AA : -0.17 Germans regular : -0.67 British regular : 1.00 -
Yep, that’s game. I wish I had realized how feasible a sea lion would’ve been much earlier instead of being so fixated on moscow. Good game!
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Thanks for the game! That one was crazy. I did the math after this last turn and was starting to feel OK but it was close for quite awhile - if you had managed to get Moscow then the Axis would get Volgograd for sure and that would have been the game.





