Scramble in Philippines?
L20 BM3 WindowWasher (X) vs LennardF (L+19)
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@LennardF said in L20 BM3 WindowWasher (X) vs LennardF (L+19):
know when I’m going to be able to deal with that - it’s almost worth taking a picture
Definitely not :wink: :wink: , but in all seriousness, I’ve got a transport and 4 planes, probably not
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quoted the wront thing, meant to quote the sealion thing
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 5 fighters, 6 infantry and 3 transports; Remaining resources: 3 PUs; Combat Move - Americans 3 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 2 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone 3 infantry moved from 82 Sea Zone to French Equatorial Africa 1 artillery moved from 82 Sea Zone to French Equatorial Africa 1 transport moved from 91 Sea Zone to 101 Sea Zone 6 infantry moved from Eastern United States to 101 Sea Zone 2 destroyers, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 destroyers moved from 91 Sea Zone to 82 Sea Zone 1 submarine moved from 91 Sea Zone to 82 Sea Zone 4 fighters moved from Kansu to Sikang 3 fighters moved from Kansu to Szechwan 2 fighters moved from Kansu to Sikang 2 fighters moved from Kansu to Szechwan 1 bomber moved from India to Szechwan 2 fighters moved from 20 Sea Zone to Hopei 2 tactical_bombers moved from 20 Sea Zone to Hopei 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 mech_infantry moved from Guam to 21 Sea Zone 1 mech_infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 mech_infantry moved from 19 Sea Zone to Kiangsu 1 mech_infantry moved from Marianas to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 carrier, 2 cruisers, 4 destroyers, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 22 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 1 infantry moved from 6 Sea Zone to Korea 1 mech_infantry moved from 6 Sea Zone to Korea 4 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 2 carriers moved from 20 Sea Zone to 6 Sea Zone 1 carrier moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 destroyers moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone Combat - Americans Battle in Kiangsu Battle in Korea Battle in Sikang Americans attack with 6 fighters Japanese defend with 1 infantry Americans roll dice for 6 fighters in Sikang, round 2 : 2/6 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Sikang Americans win, taking Kiangsu from Japanese, taking Korea from Japanese with 5 fighters remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in Szechwan Americans attack with 1 bomber and 5 fighters Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber and 5 fighters in Szechwan, round 2 : 4/6 hits, 3.17 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Szechwan Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Japanese: 1 mech_infantry Battle in Hopei Americans attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 2 fighters and 2 tactical_bombers in Hopei, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French Equatorial Africa Americans attack with 1 artillery and 3 infantry Italians defend with 1 armour Americans roll dice for 1 artillery and 3 infantry in French Equatorial Africa, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 armour in French Equatorial Africa, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in French Equatorial Africa Americans win, taking French Equatorial Africa from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Americans 5 fighters moved from Sikang to Suiyuyan 2 fighters and 2 tactical_bombers moved from Hopei to Suiyuyan 4 fighters moved from Szechwan to Suiyuyan 1 bomber moved from Szechwan to India 2 fighters moved from Wake Island to 6 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters and 2 tactical_bombers moved from Western United States to 6 Sea Zone 1 battleship moved from 20 Sea Zone to 19 Sea Zone 2 carriers and 1 fighter moved from 20 Sea Zone to 19 Sea Zone 2 destroyers moved from 20 Sea Zone to 37 Sea Zone 4 submarines moved from 6 Sea Zone to 20 Sea Zone 2 submarines moved from 19 Sea Zone to 36 Sea Zone 2 carriers moved from 20 Sea Zone to 6 Sea Zone 6 infantry moved from 91 Sea Zone to Morocco 1 battleship, 2 carriers, 1 fighter and 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 4 infantry placed in Eastern United States Americans undo move 2. 1 artillery and 5 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone 1 artillery, 5 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 2 infantry moved from Kansu to Tsinghai 1 fighter moved from Kansu to Tsinghai 15 infantry moved from Kansu to Suiyuyan Combat - Chinese Chinese creates battle in territory Hopei Chinese creates battle in territory Szechwan Chinese creates battle in territory Sikang Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Hopei from Japanese, taking Szechwan from Japanese, taking Sikang from Japanese, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 8 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 7 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 3 carriers, 1 cruiser, 4 fighters, 7 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 7 infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway 1 battleship moved from 91 Sea Zone to 112 Sea Zone 1 battleship moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia British take Rhodesia from Germans 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 28 infantry moved from India to Burma 2 artilleries moved from India to Burma 2 tactical_bombers moved from Eastern Persia to Caucasus 1 fighter moved from Eastern Persia to Caucasus Combat - British Battle in Norway Battle in Caucasus British attack with 1 fighter and 2 tactical_bombers Italians defend with 1 armour British roll dice for 1 fighter and 2 tactical_bombers in Caucasus, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the British and 1 armour owned by the Italians lost in Caucasus British win, taking Norway from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for British: 1 tactical_bomber Casualties for Italians: 1 armour Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber moved from Caucasus to Eastern Persia 1 fighter moved from Caucasus to Volgograd 1 bomber moved from 112 Sea Zone to United Kingdom 2 aaGuns moved from India to Burma Place Units - British 3 infantry placed in Union of South Africa 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,4 British collect 27 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by British from Volgograd: 1 fighter EDIT: Adding units owned by British to Eastern Persia: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 20 Sea Zone: 1 cruiser and 2 destroyers EDIT: Adding units owned by Americans to 6 Sea Zone: 1 cruiser and 2 destroyers EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3 UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -0.50 Italians regular : 0.00 Japanese regular : 1.67 British regular : 1.33
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I’ll stop stacking London then…
Had to do another edit - one of the planes must have taken a 3 step route to Caucasus while the other two took the 2 step route.
Between the Japanese and Italians you shot down 3 out of 4 planes you had a reasonable chance at. I guess I can afford it but… I paid a price on that turn for my plane adventures.
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well, no promises, if the opportunity presents itself, ill do it
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 3 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Persia to Caucasus 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 fighter moved from Southern Italy to Algeria 1 fighter moved from Southern Italy to Caucasus 2 fighters and 2 tactical_bombers moved from Persia to Caucasus 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 1 mech_infantry moved from Tanganyika Territory to French Equatorial Africa 1 mech_infantry moved from Belgian Congo to French Equatorial Africa 1 artillery moved from Belgian Congo to French Equatorial Africa 1 mech_infantry moved from Egypt to French Equatorial Africa 1 mech_infantry moved from Egypt to French Equatorial Africa 1 mech_infantry moved from Italian Somaliland to Belgian Congo 1 mech_infantry moved from Egypt to Belgian Congo 3 infantry moved from Iraq to Persia 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Syria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 mech_infantry moved from Northern Italy to Romania 2 infantry moved from Southern France to Northern Italy 3 infantry moved from Northern Italy to Western Germany Combat - Italians Battle in French Equatorial Africa Italians attack with 1 artillery, 1 infantry and 4 mech_infantrys Americans defend with 1 artillery and 3 infantry Italians roll dice for 1 artillery, 1 infantry and 4 mech_infantrys in French Equatorial Africa, round 2 : 1/6 hits, 1.33 expected hits Americans roll dice for 1 artillery and 3 infantry in French Equatorial Africa, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in French Equatorial Africa Italians roll dice for 1 artillery and 4 mech_infantrys in French Equatorial Africa, round 3 : 0/5 hits, 1.17 expected hits Americans roll dice for 1 artillery and 2 infantry in French Equatorial Africa, round 3 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians lost in French Equatorial Africa Italians roll dice for 1 artillery and 3 mech_infantrys in French Equatorial Africa, round 4 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 artillery and 2 infantry in French Equatorial Africa, round 4 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in French Equatorial Africa Italians roll dice for 1 artillery and 3 mech_infantrys in French Equatorial Africa, round 5 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 5 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in French Equatorial Africa Italians roll dice for 1 artillery and 2 mech_infantrys in French Equatorial Africa, round 6 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 artillery in French Equatorial Africa, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in French Equatorial Africa Italians win, taking French Equatorial Africa from Americans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 infantry and 2 mech_infantrys Casualties for Americans: 1 artillery and 3 infantry Battle in Algeria Italians attack with 1 fighter and 2 infantry Americans defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 fighter and 2 infantry in Algeria, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria Italians roll dice for 1 fighter and 1 infantry in Algeria, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Algeria, round 4 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 1 fighter moved from Algeria to 92 Sea Zone 4 infantry moved from 99 Sea Zone to Syria 1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 aaGun moved from Southern France to Northern Italy 1 aaGun moved from France to Western Germany 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 3 artilleries placed in Persia 3 mech_infantrys placed in Iraq 3 infantry placed in Egypt 6 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,6,5,4 Italians collect 32 PUs; end with 32 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 43 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 46 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans regular : -1.67 Italians regular : -0.67
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 6 PUs; Combat Move - ANZAC 2 fighters moved from India to Burma 1 infantry moved from Formosa to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from Formosa to 20 Sea Zone 1 infantry moved from Formosa to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 destroyers moved from 22 Sea Zone to 6 Sea Zone 3 infantry moved from Queensland to 54 Sea Zone 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 artillery moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from 6 Sea Zone to Korea Combat - ANZAC Battle in Shan State Battle in French Indo China Battle in Malaya Non Combat Move - ANZAC 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland 2 artilleries and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 22 PUs; end with 28 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 37 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 infantry and 14 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 tactical_bomber moved from Eastern Poland to Caucasus 2 fighters and 2 tactical_bombers moved from Western Germany to Norway 4 infantry moved from Finland to Norway 2 mech_infantrys moved from Karelia to Norway 1 armour moved from Karelia to Norway 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 1 armour moved from Belgian Congo to French Central Africa Germans take French Central Africa from French 3 mech_infantrys moved from Novgorod to Karelia 2 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone 1 armour and 1 mech_infantry moved from Archangel to Vologda 1 armour moved from Archangel to Urals Germans take Nenetsia from Russians Germans take Urals from Russians 1 armour, 10 artilleries and 8 infantry moved from Poland to Eastern Poland 1 armour moved from Eastern Poland to Bessarabia 11 mech_infantrys moved from Western Germany to Poland 10 mech_infantrys moved from Germany to Baltic States Combat - Germans Battle in Vologda Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Norway Germans attack with 1 armour, 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers British defend with 1 artillery and 7 infantry Germans roll dice for 1 armour, 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in Norway, round 2 : 3/11 hits, 3.83 expected hits British roll dice for 1 artillery and 7 infantry in Norway, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Germans and 3 infantry owned by the British lost in Norway Germans roll dice for 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Norway, round 3 : 2/9 hits, 3.50 expected hits British roll dice for 1 artillery and 4 infantry in Norway, round 3 : 4/5 hits, 1.67 expected hits 2 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Norway Germans roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Norway, round 4 : 3/5 hits, 2.83 expected hits British roll dice for 1 artillery and 2 infantry in Norway, round 4 : 1/3 hits, 1.00 expected hits 1 tactical_bomber owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Norway Germans win, taking Norway from British with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Germans: 4 infantry, 2 mech_infantrys and 1 tactical_bomber Casualties for British: 1 artillery and 7 infantry Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Norway to Western Germany 2 armour and 2 mech_infantrys moved from Archangel to Urals 4 armour and 6 mech_infantrys moved from Baltic States to Archangel 3 mech_infantrys moved from Baltic States to Karelia 1 fighter moved from 92 Sea Zone to Western Germany Place Units - Germans 3 infantry placed in Novgorod 10 mech_infantrys placed in Germany 4 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -1.83 British regular : 1.67
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Bryansk to Belarus Russians take Belarus from Germans 1 armour moved from Belarus to Bryansk 6 infantry moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Ukraine 1 infantry moved from Olgiy to Yenisey 1 infantry moved from Kansu to Olgiy 1 infantry moved from Kansu to Novosibirsk 2 infantry moved from Russia to Vologda 1 tactical_bomber moved from Bryansk to Vologda 1 fighter moved from Bryansk to Vologda Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 6 infantry Germans defend with 1 artillery and 1 factory_minor Russians roll dice for 1 artillery and 6 infantry in Ukraine, round 2 : 2/7 hits, 1.50 expected hits Germans roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Vologda Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 armour in Vologda, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 5 artilleries moved from Bryansk to Rostov 15 infantry moved from Bryansk to Rostov 3 infantry moved from Volgograd to Rostov 8 artilleries moved from Bryansk to Russia 16 infantry moved from Bryansk to Russia 6 infantry moved from Bryansk to Russia 2 tactical_bombers moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Volgograd: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 0.50
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 aaGuns and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Yunnan to French Indo China 1 mech_infantry moved from Kwangtung to Kiangsu 2 infantry moved from Anhwe to Kiangsu 1 infantry moved from Anhwe to Hopei 2 infantry moved from Central Mongolia to Buyant-Uhaa 1 artillery and 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kazakhstan to Samara Japanese take Samara from Russians 1 artillery and 1 infantry moved from Shensi to Sikang 1 artillery and 1 infantry moved from Shensi to Tsinghai 8 artilleries and 5 infantry moved from Shensi to Hopei 1 armour and 1 mech_infantry moved from Yunnan to Hopei 1 infantry moved from Kweichow to Shensi 1 infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Buyant-Uhaa to Hopei 1 infantry moved from Chahar to Hopei 1 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Jehol to Anhwe 1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu 1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan 1 fighter and 1 tactical_bomber moved from Anhwe to Hopei 1 armour moved from Yakut S.S.R. to Dzavhan Japanese take Dzavhan from Russians 1 armour moved from Dzavhan to Ulaanbaatar 1 armour moved from Buryatia to Buyant-Uhaa 1 mech_infantry moved from Sakha to Buyant-Uhaa 1 armour moved from Soviet Far East to Sakha 1 fighter moved from Japan to 19 Sea Zone 1 fighter moved from Anhwe to Kiangsu 1 tactical_bomber moved from Anhwe to Kiangsu 1 fighter moved from Anhwe to Szechwan Combat - Japanese Japanese creates battle in territory 39 Sea Zone Battle in 19 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 submarine; Americans defend with 2 submarines and 1 transport 2 submarines owned by the Americans and 1 submarine owned by the ANZAC Submerged Japanese roll dice for 1 fighter in 19 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Sikang Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 armour, 8 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 8 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 6/20 hits, 7.17 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 armour, 8 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kiangsu Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers Americans defend with 1 mech_infantry Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kiangsu, round 2 : 4/7 hits, 2.83 expected hits Chinese roll dice for 1 mech_infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 mech_infantry Battle in French Indo China Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 factory_minor and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in French Indo China Japanese win, taking French Indo China from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Kiangsu to Kweichow 2 fighters and 1 tactical_bomber moved from Szechwan to Kweichow 1 fighter and 1 tactical_bomber moved from Hopei to Kweichow 1 fighter moved from 19 Sea Zone to Japan 1 submarine moved from 39 Sea Zone to 77 Sea Zone 1 aaGun moved from Yunnan to Szechwan 1 aaGun moved from Yunnan to Hunan 5 artilleries and 8 infantry moved from Yunnan to Kweichow 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan Place Units - Japanese 2 aaGuns and 8 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 17 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,1,6,4,2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1,6,2,4,3,1,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4,6,5,4,6,6,4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,4,5,5,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,3,4,2,3,6,5,4,6,2,2,3,4,5,1,6,5,3,3,6,3,6,6,3,4,3,4,6,6,1 Japanese collect 27 PUs (17 lost to blockades); end with 27 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 1.17 ANZAC regular : -0.33
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Im almost tempted to make this thing im doing my go-to strategy, it’s fun. No navy japan makes you 10x more powerful on land.
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 1 factory_minor, 5 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Korea to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Korea to Amur Russians take Amur from Japanese 1 infantry moved from Korea to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 mech_infantry moved from Korea to 6 Sea Zone 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 mech_infantry moved from 5 Sea Zone to Soviet Far East 1 submarine moved from 39 Sea Zone to 77 Sea Zone 1 submarine moved from 82 Sea Zone to 71 Sea Zone 2 destroyers moved from 82 Sea Zone to 71 Sea Zone 2 transports moved from 82 Sea Zone to 84 Sea Zone 1 bomber moved from India to Sikang 1 tactical_bomber moved from Suiyuyan to Sikang 1 tactical_bomber moved from Suiyuyan to Sikang 4 fighters moved from Suiyuyan to Sikang 1 fighter moved from Suiyuyan to Sikang 6 fighters moved from Suiyuyan to Tsinghai 3 tactical_bombers moved from 6 Sea Zone to Chahar 5 fighters moved from 6 Sea Zone to Chahar 4 submarines moved from 20 Sea Zone to 6 Sea Zone 3 carriers moved from 6 Sea Zone to 5 Sea Zone 1 battleship moved from 6 Sea Zone to 5 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 5 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 6 infantry moved from Morocco to Algeria 2 fighters moved from 91 Sea Zone to Algeria 3 destroyers moved from 37 Sea Zone to 54 Sea Zone 1 submarine moved from 37 Sea Zone to 54 Sea Zone 3 submarines moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from Western United States to 5 Sea Zone 4 fighters moved from Western United States to 6 Sea Zone Combat - Americans Battle in Soviet Far East Battle in Siberia Battle in Chahar Americans attack with 5 fighters and 3 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 5 fighters and 3 tactical_bombers in Chahar, round 2 : 3/8 hits, 4.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Americans win, taking Soviet Far East from Japanese, taking Siberia from Japanese with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Americans attack with 6 fighters Japanese defend with 1 artillery Americans roll dice for 6 fighters in Tsinghai, round 2 : 3/6 hits, 3.00 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Tsinghai Americans win with 6 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Sikang Americans attack with 1 bomber, 5 fighters and 2 tactical_bombers Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 bomber, 5 fighters and 2 tactical_bombers in Sikang, round 2 : 4/8 hits, 4.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sikang Americans win with 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 71 Sea Zone Americans attack with 2 destroyers and 1 submarine Italians defend with 1 submarine Americans roll dice for 1 submarine in 71 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 destroyers in 71 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 submarine in 71 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 71 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 destroyers in 71 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 submarine in 71 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 71 Sea Zone Americans win, taking 71 Sea Zone from Neutral with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Algeria Americans attack with 2 fighters and 6 infantry Italians defend with 1 infantry Americans roll dice for 2 fighters and 6 infantry in Algeria, round 2 : 2/8 hits, 2.00 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 2 fighters and 5 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters moved from Algeria to 91 Sea Zone 5 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 6 fighters moved from Tsinghai to Suiyuyan 1 bomber, 5 fighters and 2 tactical_bombers moved from Sikang to Suiyuyan 5 fighters and 3 tactical_bombers moved from Chahar to Suiyuyan 2 infantry moved from 6 Sea Zone to Korea 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 2 artilleries moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - Americans 1 factory_minor placed in Korea 2 artilleries and 4 infantry placed in Eastern United States 5 fighters and 4 infantry placed in Western United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : -3.00 Italians regular : 0.33 Japanese regular : -1.33
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Suiyuyan to Shensi Combat - Chinese Chinese creates battle in territory Tsinghai Chinese creates battle in territory Chahar Chinese creates battle in territory Sikang Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Tsinghai from Japanese, taking Chahar from Japanese, taking Sikang from Japanese, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan Place Units - Chinese 1 infantry placed in Manchuria 2 infantry placed in Chahar Chinese undo move 2. 2 infantry placed in Suiyuyan Chinese undo move 1. 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 1 factory_minor, 5 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Korea to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Korea to Amur Russians take Amur from Japanese 1 infantry moved from Korea to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 mech_infantry moved from Korea to 6 Sea Zone 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 mech_infantry moved from 5 Sea Zone to Soviet Far East 1 submarine moved from 39 Sea Zone to 77 Sea Zone 1 submarine moved from 82 Sea Zone to 71 Sea Zone 2 destroyers moved from 82 Sea Zone to 71 Sea Zone 2 transports moved from 82 Sea Zone to 84 Sea Zone 1 bomber moved from India to Sikang 1 tactical_bomber moved from Suiyuyan to Sikang 1 tactical_bomber moved from Suiyuyan to Sikang 4 fighters moved from Suiyuyan to Sikang 1 fighter moved from Suiyuyan to Sikang 6 fighters moved from Suiyuyan to Tsinghai 3 tactical_bombers moved from 6 Sea Zone to Chahar 5 fighters moved from 6 Sea Zone to Chahar 4 submarines moved from 20 Sea Zone to 6 Sea Zone 3 carriers moved from 6 Sea Zone to 5 Sea Zone 1 battleship moved from 6 Sea Zone to 5 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 5 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 6 infantry moved from Morocco to Algeria 2 fighters moved from 91 Sea Zone to Algeria 3 destroyers moved from 37 Sea Zone to 54 Sea Zone 1 submarine moved from 37 Sea Zone to 54 Sea Zone 3 submarines moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from Western United States to 5 Sea Zone 4 fighters moved from Western United States to 6 Sea Zone Combat - Americans Battle in Soviet Far East Battle in Siberia Battle in Chahar Americans attack with 5 fighters and 3 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 5 fighters and 3 tactical_bombers in Chahar, round 2 : 3/8 hits, 4.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Americans win, taking Soviet Far East from Japanese, taking Siberia from Japanese with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Americans attack with 6 fighters Japanese defend with 1 artillery Americans roll dice for 6 fighters in Tsinghai, round 2 : 3/6 hits, 3.00 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Tsinghai Americans win with 6 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Sikang Americans attack with 1 bomber, 5 fighters and 2 tactical_bombers Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 bomber, 5 fighters and 2 tactical_bombers in Sikang, round 2 : 4/8 hits, 4.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sikang Americans win with 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 71 Sea Zone Americans attack with 2 destroyers and 1 submarine Italians defend with 1 submarine Americans roll dice for 1 submarine in 71 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 destroyers in 71 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 submarine in 71 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 71 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 destroyers in 71 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 submarine in 71 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 71 Sea Zone Americans win, taking 71 Sea Zone from Neutral with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Algeria Americans attack with 2 fighters and 6 infantry Italians defend with 1 infantry Americans roll dice for 2 fighters and 6 infantry in Algeria, round 2 : 2/8 hits, 2.00 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 2 fighters and 5 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters moved from Algeria to 91 Sea Zone 5 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 6 fighters moved from Tsinghai to Suiyuyan 1 bomber, 5 fighters and 2 tactical_bombers moved from Sikang to Suiyuyan 5 fighters and 3 tactical_bombers moved from Chahar to Suiyuyan 2 infantry moved from 6 Sea Zone to Korea 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 2 artilleries moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - Americans 1 factory_minor placed in Korea 2 artilleries and 4 infantry placed in Eastern United States 5 fighters and 4 infantry placed in Western United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Suiyuyan to Shensi Combat - Chinese Chinese creates battle in territory Tsinghai Chinese creates battle in territory Chahar Chinese creates battle in territory Sikang Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Tsinghai from Japanese, taking Chahar from Japanese, taking Sikang from Japanese, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan Place Units - Chinese 1 infantry placed in Manchuria 2 infantry placed in Chahar Chinese undo move 2. 2 infantry placed in Suiyuyan Chinese undo move 1. 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 4 transports moved from 112 Sea Zone to 110 Sea Zone 3 artilleries moved from United Kingdom to 110 Sea Zone 5 infantry moved from United Kingdom to 110 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 5 infantry moved from 112 Sea Zone to Norway 3 artilleries moved from 112 Sea Zone to Norway 1 bomber moved from United Kingdom to Norway 4 fighters moved from 91 Sea Zone to 112 Sea Zone 4 infantry moved from Morocco to Algeria 1 infantry moved from Rhodesia to Tanganyika Territory British take Tanganyika Territory from Italians 1 infantry moved from Union of South Africa to Rhodesia 29 infantry moved from Burma to Yunnan 2 artilleries moved from Burma to Yunnan 2 artilleries and 2 infantry moved from India to Burma Combat - British Battle in Norway British attack with 3 artilleries, 1 bomber and 5 infantry Germans defend with 1 armour British roll dice for 1 battleship and 2 cruisers in Norway, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 armour in Norway, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Norway British win, taking Norway from Germans with 3 artilleries, 1 bomber and 5 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Yunnan British attack with 2 artilleries and 29 infantry Japanese defend with 1 infantry British roll dice for 2 artilleries and 29 infantry in Yunnan, round 2 : 3/31 hits, 5.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 artilleries and 29 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 aaGuns moved from Burma to Yunnan 1 bomber moved from Norway to United Kingdom 4 fighters moved from 112 Sea Zone to 91 Sea Zone Place Units - British 1 artillery and 7 infantry placed in United Kingdom 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British British collect 25 PUs; end with 25 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -3.00 Italians regular : 0.33 Japanese regular : -2.00 Germans regular : -0.50 British regular : -2.50
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I assumed no scramble again in Germany - I had 8 birds against the 3 you could have scrambled. I can redo that part of the turn if you’d like.
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Italians Italians buy 6 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Caucasus to Novosibirsk 1 armour moved from Caucasus to Novosibirsk 4 infantry moved from Syria to Iraq 1 mech_infantry moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 armour and 2 mech_infantrys moved from Belgian Congo to Tanganyika Territory 1 artillery moved from French Equatorial Africa to Belgian Congo 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 3 infantry moved from Egypt to Anglo Egyptian Sudan 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 transport moved from 99 Sea Zone to 97 Sea Zone 4 infantry moved from Northern Italy to 97 Sea Zone 4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 transport moved from 92 Sea Zone to 96 Sea Zone 4 infantry moved from Northern Italy to Western Germany 1 transport moved from 81 Sea Zone to 97 Sea Zone 1 fighter moved from 92 Sea Zone to Trans-Jordan 3 mech_infantrys moved from Iraq to Persia 2 fighters moved from Caucasus to Persia 1 fighter and 2 tactical_bombers moved from Caucasus to Trans-Jordan Combat - Italians Battle in Novosibirsk Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Novosibirsk, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Italians win, taking Novosibirsk from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tanganyika Territory Italians attack with 1 armour and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 1 armour and 2 mech_infantrys in Tanganyika Territory, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory Italians win, taking Tanganyika Territory from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 4 infantry moved from 99 Sea Zone to Syria 2 aaGuns moved from Northern Italy to Western Germany 1 mech_infantry moved from Romania to Eastern Poland Place Units - Italians 3 artilleries placed in Persia 3 artilleries placed in Iraq 3 infantry placed in Egypt 6 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 3 infantry EDIT: Adding units owned by Italians to Western Germany: 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 33 PUs; end with 33 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 44 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 47 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Iraq: 3 artilleries EDIT: Adding units owned by Italians to Iraq: 3 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.17 Russians regular : -0.33 British regular : 0.67
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Edits:
- Sent you a dm
- NCM
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 3 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Shan State to French Indo China 2 fighters moved from Burma to French Indo China 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Hainan 1 infantry moved from 36 Sea Zone to Hainan 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Siam 1 artillery moved from 37 Sea Zone to Siam 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 fighter moved from Korea to Suiyuyan 2 artilleries moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in Kwangsi Battle in Siam Battle in Hainan Battle in French Indo China ANZAC attack with 1 artillery, 2 fighters and 3 infantry Japanese defend with 1 artillery, 1 factory_minor and 1 infantry ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in French Indo China, round 2 : 1/6 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in French Indo China ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in French Indo China, round 3 : 0/6 hits, 2.00 expected hits Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in French Indo China, round 4 : 1/6 hits, 2.00 expected hits Japanese roll dice for 1 artillery in French Indo China, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in French Indo China ANZAC win, taking Kwangsi from Japanese, taking Siam from Japanese, taking Hainan from Japanese, taking French Indo China from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 2 fighters moved from French Indo China to Yunnan 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 3 fighters placed in Queensland 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 23 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33 ANZAC regular : -4.00
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 3 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Shan State to French Indo China 2 fighters moved from Burma to French Indo China 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Hainan 1 infantry moved from 36 Sea Zone to Hainan 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Siam 1 artillery moved from 37 Sea Zone to Siam 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 fighter moved from Korea to Suiyuyan 2 artilleries moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in Kwangsi Battle in Siam Battle in Hainan Battle in French Indo China ANZAC attack with 1 artillery, 2 fighters and 3 infantry Japanese defend with 1 artillery, 1 factory_minor and 1 infantry ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in French Indo China, round 2 : 1/6 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in French Indo China ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in French Indo China, round 3 : 0/6 hits, 2.00 expected hits Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in French Indo China, round 4 : 1/6 hits, 2.00 expected hits Japanese roll dice for 1 artillery in French Indo China, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in French Indo China ANZAC win, taking Kwangsi from Japanese, taking Siam from Japanese, taking Hainan from Japanese, taking French Indo China from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 2 fighters moved from French Indo China to Yunnan 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 3 fighters placed in Queensland 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 23 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.33 ANZAC regular : -4.00
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 fighter, 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 34 artilleries and 37 infantry moved from Eastern Poland to Western Ukraine 4 mech_infantrys moved from Western Germany to Poland 10 mech_infantrys moved from Germany to Eastern Poland 11 mech_infantrys moved from Poland to Western Ukraine 1 armour moved from Baltic States to Belarus Germans take Belarus from Russians 1 armour moved from Belarus to Baltic States 2 armour and 2 mech_infantrys moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 2 armour and 2 mech_infantrys moved from Evenkiyskiy to Yenisey 1 armour moved from Urals to Timguska Germans take Timguska from Russians 1 armour moved from Timguska to Yenisey 1 mech_infantry moved from Archangel to Smolensk 1 tactical_bomber moved from Caucasus to Smolensk 6 mech_infantrys moved from Karelia to Norway 3 fighters and 1 tactical_bomber moved from Western Germany to Norway 6 mech_infantrys moved from Baltic States to Karelia 4 armour moved from Karelia to Baltic States 1 armour moved from Bessarabia to Western Ukraine 1 armour moved from French Central Africa to Gold Coast Germans take French West Africa from French Germans take Gold Coast from British 1 fighter and 1 tactical_bomber moved from Persia to Greece 1 armour moved from Baltic States to Karelia 1 armour moved from Baltic States to Karelia 3 infantry moved from Novgorod to Karelia 1 infantry moved from Holland Belgium to Western Germany 1 transport moved from 81 Sea Zone to 98 Sea Zone Combat - Germans Battle in Norway Germans attack with 3 fighters, 6 mech_infantrys and 1 tactical_bomber British defend with 3 artilleries and 5 infantry Germans roll dice for 3 fighters, 6 mech_infantrys and 1 tactical_bomber in Norway, round 2 : 4/10 hits, 3.17 expected hits British roll dice for 3 artilleries and 5 infantry in Norway, round 2 : 0/8 hits, 2.67 expected hits 4 infantry owned by the British lost in Norway Germans roll dice for 3 fighters, 6 mech_infantrys and 1 tactical_bomber in Norway, round 3 : 2/10 hits, 3.17 expected hits British roll dice for 3 artilleries and 1 infantry in Norway, round 3 : 3/4 hits, 1.33 expected hits 1 artillery owned by the British, 3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Norway Germans roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Norway, round 4 : 2/7 hits, 2.67 expected hits British roll dice for 2 artilleries in Norway, round 4 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the British and 1 mech_infantry owned by the Germans lost in Norway Germans win, taking Norway from British with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for British: 3 artilleries and 5 infantry Casualties for Germans: 4 mech_infantrys Battle in Yenisey Germans attack with 3 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour and 2 mech_infantrys in Yenisey, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yenisey Germans win, taking Yenisey from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 armour, 34 artilleries, 37 infantry and 11 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 34 artilleries, 37 infantry and 11 mech_infantrys in Western Ukraine, round 2 : 21/83 hits, 25.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour, 34 artilleries, 36 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Smolensk to Archangel 1 fighter moved from Norway to Novgorod 2 fighters and 1 tactical_bomber moved from Norway to Western Germany 3 aaGuns moved from Eastern Poland to Western Ukraine Place Units - Germans 3 infantry placed in Novgorod 1 fighter and 3 mech_infantrys placed in Western Germany 1 armour and 9 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5 Germans collect 56 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -6.00 British regular : -0.67