Srambelst Du in SZ110?
41957 OOB Round 02 Germany - combat.tsvg
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 4 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Persia to Eastern Persia
Italians take Eastern Persia from British
3 mech_infantrys moved from Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Eastern Poland to Belarus
8 infantry moved from Northern Italy to Western Germany
1 armour moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
1 armour moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Tanganyika Territory to Belgian Congo
1 mech_infantry moved from Nigeria to Belgian Congo
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
5 infantry moved from Anglo Egyptian Sudan to Belgian Congo
3 infantry moved from Egypt to Anglo Egyptian Sudan
4 infantry moved from Syria to Iraq
4 infantry moved from Iraq to Northwest Persia
16 artilleries and 13 infantry moved from Persia to Northwest Persia
1 fighter moved from Persia to Romania
1 fighter moved from Persia to Romania
2 fighters and 2 tactical_bombers moved from Trans-Jordan to Southern Italy
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 transports moved from 99 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in Belarus
Italians attack with 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in Caucasus
Italians attack with 6 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 6 mech_infantrys in Caucasus, round 2 : 0/6 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 6 mech_infantrys in Caucasus, round 3 : 0/6 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 6 mech_infantrys in Caucasus, round 4 : 1/6 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Place Units - Italians
4 artilleries and 6 infantry placed in Northern Italy
3 infantry placed in Persia
3 infantry placed in Iraq
Italians undo move 3.
3 infantry placed in Egypt
Turn Complete - Italians
Italians collect 33 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 44 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 47 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Italians regular : -2.17
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery moved from 20 Sea Zone to Kiangsi
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from Hainan to 36 Sea Zone
1 artillery moved from Hainan to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery moved from 19 Sea Zone to Kiangsu
2 transports moved from 36 Sea Zone to 44 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Siam to Shan State
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 submarine moved from 36 Sea Zone to 19 Sea Zone
3 fighters moved from Queensland to Shan State
1 fighter moved from Suiyuyan to Russia
3 artilleries and 1 infantry moved from Queensland to Northern Territory
1 artillery and 1 infantry moved from New South Wales to South Australia
2 fighters moved from Yunnan to Samara
Combat - ANZAC
Battle in Kiangsi
Battle in Shantung
Battle in Kiangsu
Non Combat Move - ANZAC
1 artillery moved from 37 Sea Zone to Shan State
Place Units - ANZAC
3 mech_infantrys placed in French Indo China
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 23 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Forgot to hit send after French, you can use that file and just have the French do nothing.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Novgorod to Belarus
14 armour and 15 mech_infantrys moved from Baltic States to Western Ukraine
10 mech_infantrys moved from Eastern Poland to Western Ukraine
4 mech_infantrys moved from Poland to Western Ukraine
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Novgorod to Tsinghai
1 tactical_bomber moved from Archangel to Tsinghai
1 armour and 1 mech_infantry moved from Yenisey to Urals
1 armour moved from Yenisey to Olgiy
Germans take Olgiy from Russians
1 armour moved from Yenisey to Timguska
1 armour moved from Olgiy to Timguska
1 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Greece to Caucasus
1 fighter moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
2 armour moved from Karelia to Archangel
1 infantry moved from Novgorod to Belarus
3 infantry moved from Karelia to Finland
2 mech_infantrys moved from Norway to Karelia
4 mech_infantrys moved from Karelia to Archangel
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Persia to Northwest Persia
Combat - Germans
Battle in Timguska
Germans attack with 2 armour
Russians defend with 1 infantry
Germans roll dice for 2 armour in Timguska, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Timguska
Germans win, taking Timguska from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 4 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Urals
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tsinghai
Germans attack with 1 fighter and 1 tactical_bomber
Chinese defend with 2 infantry
Germans roll dice for 1 fighter and 1 tactical_bomber in Tsinghai, round 2 : 2/2 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Tsinghai
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Belarus
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 infantry in Belarus, round 3 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 infantry in Belarus, round 4 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 infantry in Belarus, round 5 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry in Belarus, round 6 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 infantry in Belarus, round 7 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 7 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Belarus, round 8 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 8 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 3 infantry
Non Combat Move - Germans
2 mech_infantrys moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
2 mech_infantrys moved from Archangel to Novgorod
1 mech_infantry moved from Archangel to Novgorod
1 fighter moved from Western Germany to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to Germany
1 fighter moved from Holland Belgium to Western Germany
3 mech_infantrys moved from Western Germany to Germany
2 aaGuns moved from Western Germany to Germany
Place Units - Germans
2 artilleries and 1 infantry placed in Western Ukraine
3 infantry placed in Novgorod
5 armour and 5 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -1.00
Russians regular : 0.00
Germans regular : -2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
2 tactical_bombers moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
35 infantry moved from Bryansk to Tambov
20 artilleries moved from Bryansk to Tambov
1 armour, 19 artilleries, 53 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Kazakhstan to Novosibirsk
Russians take Novosibirsk from Italians
1 artillery and 2 infantry moved from Samara to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Belarus to Smolensk
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 1 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Ukraine, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 2 tactical_bombers moved from Ukraine to Russia
1 aaGun moved from Bryansk to Tambov
3 aaGuns moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour and 1 mech_infantry moved from Tsinghai to Kazakhstan
1 tactical_bomber moved from Persia to Kazakhstan
1 armour and 1 mech_infantry moved from Dzavhan to Kansu
1 armour moved from Yenisey to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Yakut S.S.R. to Timguska
1 fighter moved from Yakut S.S.R. to Kansu
1 tactical_bomber moved from Yenisey to Kansu
2 artilleries and 2 infantry moved from Shensi to Sikang
1 fighter moved from Persia to Sikang
3 fighters and 1 tactical_bomber moved from Persia to Kazakhstan
12 artilleries and 13 infantry moved from Shensi to Tsinghai
1 fighter moved from Yenisey to Kansu
4 fighters and 3 tactical_bombers moved from Yenisey to Archangel
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
Combat - Japanese
Battle in Kansu
Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 2/5 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Kazakhstan
Japanese attack with 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 2/7 hits, 3.50 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Sikang
Japanese attack with 2 artilleries, 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Sikang, round 2 : 3/5 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Sikang to Shensi
3 fighters and 2 tactical_bombers moved from Kazakhstan to Shensi
2 fighters and 1 tactical_bomber moved from Kansu to Shensi
Place Units - Japanese
5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,5,4,4,4,3,2,2,6,2,6,1,2,5,2,4,6,4,2,2,1,4,6,3,6,5,6,6,6,1,4,4
Japanese collect 9 PUs (8 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Japanese regular : -0.67
Russians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 9 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
5 fighters moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Manchuria to Buyant-Uhaa
Americans take Buyant-Uhaa from Japanese
1 mech_infantry moved from Korea to Buryatia
Russians take Buryatia from Japanese
1 mech_infantry moved from Amur to Buryatia
1 infantry moved from Sakha to Buryatia
2 armour moved from Korea to Buryatia
1 artillery moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 battleship, 3 carriers and 3 transports moved from 8 Sea Zone to 10 Sea Zone
2 infantry moved from British Columbia to Western United States
5 fighters moved from 6 Sea Zone to Suiyuyan
1 infantry moved from Kwangtung to Kwangsi
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 artilleries moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 destroyer moved from 39 Sea Zone to 72 Sea Zone
1 submarine moved from 77 Sea Zone to 80 Sea Zone
1 submarine moved from 71 Sea Zone to 72 Sea Zone
2 destroyers moved from 71 Sea Zone to 83 Sea Zone
1 artillery moved from Gold Coast to French West Africa
Americans take French West Africa from Germans
1 infantry moved from Gold Coast to 82 Sea Zone
1 infantry moved from Gold Coast to 82 Sea Zone
1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 infantry moved from 82 Sea Zone to Nigeria
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
4 infantry moved from Tunisia to Algeria
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Morocco to Algeria
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
3 destroyers and 1 submarine moved from 26 Sea Zone to 64 Sea Zone
16 fighters moved from Russia to Vologda
16 fighters moved from Vologda to Urals
5 tactical_bombers moved from Russia to Urals
1 bomber moved from Russia to Urals
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 91 Sea Zone to Holland Belgium
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
7 fighters and 1 tactical_bomber moved from Western United States to 6 Sea Zone
Combat - Americans
Battle in French Equatorial Africa
Battle in Nigeria
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 3 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 4 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking French Equatorial Africa from Italians, taking Nigeria from Italians, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Urals
Americans attack with 1 bomber, 16 fighters and 5 tactical_bombers
Germans defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 bomber, 16 fighters and 5 tactical_bombers in Urals, round 2 : 9/22 hits, 12.00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 2/2 hits, 0.83 expected hits
2 tactical_bombers owned by the Americans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Urals
Americans win with 1 bomber, 16 fighters and 3 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Americans: 2 tactical_bombers
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Americans
1 bomber, 16 fighters and 3 tactical_bombers moved from Urals to Russia
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from Holland Belgium to 110 Sea Zone
2 aaGuns moved from Western United States to Central United States
Place Units - Americans
3 mech_infantrys placed in Korea
9 fighters placed in Western United States
3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Combat Hit Differential Summary :
Americans regular : -5.33
Germans regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Suiyuyan
1 fighter and 16 infantry moved from Chahar to Suiyuyan
1 infantry moved from Szechwan to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 infantry
Japanese defend with 2 artilleries
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 2 artilleries in Sikang, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Sikang
Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Japanese regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 9 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
5 fighters moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Manchuria to Buyant-Uhaa
Americans take Buyant-Uhaa from Japanese
1 mech_infantry moved from Korea to Buryatia
Russians take Buryatia from Japanese
1 mech_infantry moved from Amur to Buryatia
1 infantry moved from Sakha to Buryatia
2 armour moved from Korea to Buryatia
1 artillery moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 battleship, 3 carriers and 3 transports moved from 8 Sea Zone to 10 Sea Zone
2 infantry moved from British Columbia to Western United States
5 fighters moved from 6 Sea Zone to Suiyuyan
1 infantry moved from Kwangtung to Kwangsi
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 artilleries moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 destroyer moved from 39 Sea Zone to 72 Sea Zone
1 submarine moved from 77 Sea Zone to 80 Sea Zone
1 submarine moved from 71 Sea Zone to 72 Sea Zone
2 destroyers moved from 71 Sea Zone to 83 Sea Zone
1 artillery moved from Gold Coast to French West Africa
Americans take French West Africa from Germans
1 infantry moved from Gold Coast to 82 Sea Zone
1 infantry moved from Gold Coast to 82 Sea Zone
1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 infantry moved from 82 Sea Zone to Nigeria
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
4 infantry moved from Tunisia to Algeria
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Morocco to Algeria
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
3 destroyers and 1 submarine moved from 26 Sea Zone to 64 Sea Zone
16 fighters moved from Russia to Vologda
16 fighters moved from Vologda to Urals
5 tactical_bombers moved from Russia to Urals
1 bomber moved from Russia to Urals
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 91 Sea Zone to Holland Belgium
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
7 fighters and 1 tactical_bomber moved from Western United States to 6 Sea Zone
Combat - Americans
Battle in French Equatorial Africa
Battle in Nigeria
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 3 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 4 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking French Equatorial Africa from Italians, taking Nigeria from Italians, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Urals
Americans attack with 1 bomber, 16 fighters and 5 tactical_bombers
Germans defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 bomber, 16 fighters and 5 tactical_bombers in Urals, round 2 : 9/22 hits, 12.00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 2/2 hits, 0.83 expected hits
2 tactical_bombers owned by the Americans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Urals
Americans win with 1 bomber, 16 fighters and 3 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Americans: 2 tactical_bombers
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Americans
1 bomber, 16 fighters and 3 tactical_bombers moved from Urals to Russia
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from Holland Belgium to 110 Sea Zone
2 aaGuns moved from Western United States to Central United States
Place Units - Americans
3 mech_infantrys placed in Korea
9 fighters placed in Western United States
3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Suiyuyan
1 fighter and 16 infantry moved from Chahar to Suiyuyan
1 infantry moved from Szechwan to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 infantry
Japanese defend with 2 artilleries
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 2 artilleries in Sikang, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Sikang
Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
Purchase Units - British
British buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Turkmenistan to Kazakhstan
1 fighter moved from Bryansk to Kazakhstan
1 tactical_bomber moved from Bryansk to Kazakhstan
1 infantry moved from Turkmenistan to Kazakhstan
4 artilleries moved from Turkmenistan to Eastern Persia
4 infantry moved from Turkmenistan to Eastern Persia
5 artilleries and 5 infantry moved from India to West India
25 infantry moved from Burma to India
1 artillery and 2 infantry moved from Kweichow to Szechwan
1 artillery and 2 infantry moved from Hunan to Yunnan
1 infantry moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
4 artilleries and 10 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
4 fighters moved from Normandy Bordeaux to Gibraltar
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to Gibraltar
1 artillery moved from United Kingdom to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to Northern Italy
1 battleship moved from 8 Sea Zone to 10 Sea Zone
Combat - British
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.
Battle in Eastern Persia
British attack with 4 artilleries and 4 infantry
Italians defend with 1 infantry
British roll dice for 4 artilleries and 4 infantry in Eastern Persia, round 2 : 0/8 hits, 2.67 expected hits
Italians roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 4 artilleries and 4 infantry in Eastern Persia, round 3 : 1/8 hits, 2.67 expected hits
Italians roll dice for 1 infantry in Eastern Persia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Eastern Persia
British win, taking Eastern Persia from Italians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kazakhstan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kazakhstan to Turkmenistan
2 aaGuns moved from Burma to India
1 bomber moved from Northern Italy to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 artilleries moved from Turkmenistan to Eastern Persia
10 infantry moved from Turkmenistan to Eastern Persia
1 infantry moved from Turkmenistan to Eastern Persia
1 aaGun moved from Turkmenistan to Eastern Persia
4 infantry moved from Tunisia to Algeria
2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
3 infantry placed in Union of South Africa
2 artilleries and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 24 PUs; end with 24 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs
Place Units - UK_Pacific
2 fighters placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 2 fighters
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : -5.33
Italians regular : -0.67
Japanese regular : -1.50
Germans regular : 0.83
British regular : -3.83
Italians AA : -0.17
Just rolled southern france, I havent rolled anything else, I want to change the last casualty to a fighter instead of an artillery.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Italians
Italians repair damage of 5x factory_major; Remaining resources: 47 PUs;
Italians buy 1 armour, 1 artillery, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
5 artilleries and 5 infantry moved from Northwest Persia to Caucasus
4 infantry moved from Iraq to Persia
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 artillery moved from Belgian Congo to French Equatorial Africa
1 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Egypt to Anglo Egyptian Sudan
4 transports moved from 97 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
2 fighters moved from Romania to Kazakhstan
11 artilleries and 12 infantry moved from Northwest Persia to Persia
5 infantry moved from Northern Italy to Western Germany
2 mech_infantrys moved from Caucasus to Kazakhstan
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Battle in French Equatorial Africa
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in French Equatorial Africa
Italians win, taking French Equatorial Africa from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 0/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Southern France, round 3 : 2/3 hits, 1.50 expected hits
British roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Southern France
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Kazakhstan
Italians attack with 2 fighters and 2 mech_infantrys
British defend with 2 infantry
Italians roll dice for 2 fighters and 2 mech_infantrys in Kazakhstan, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians lost in Kazakhstan
Italians roll dice for 2 fighters and 1 mech_infantry in Kazakhstan, round 3 : 0/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians lost in Kazakhstan
retreated to Kazakhstan
Russians win with 2 infantry remaining. Battle score for attacker is -8
Casualties for Italians: 2 mech_infantrys
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Southern France from British to Italians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern France: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Kazakhstan to Caucasus
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Southern France to Southern Italy
Place Units - Italians
1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Northern Italy
3 infantry placed in Persia
1 infantry placed in Iraq
Italians undo move 3.
1 infantry placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,4,2
Italians collect 23 PUs (6 lost to blockades); end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : -2.83
Russians regular : 0.67
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Kiangsi to Anhwe
1 artillery and 2 infantry moved from Yunnan to Szechwan
1 infantry moved from Kwangsi to Yunnan
3 mech_infantrys moved from French Indo China to Szechwan
3 fighters moved from Shan State to Szechwan
2 artilleries and 1 infantry moved from Shan State to Yunnan
2 fighters moved from Samara to Szechwan
2 transports moved from 44 Sea Zone to 56 Sea Zone
1 transport moved from 37 Sea Zone to 56 Sea Zone
3 artilleries and 1 infantry moved from Northern Territory to Western Australia
1 artillery and 1 infantry moved from South Australia to Western Australia
2 fighters moved from Queensland to Shan State
1 transport moved from 21 Sea Zone to 33 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 submarine and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Korea to Manchuria
1 artillery moved from Korea to Manchuria
Combat - ANZAC
Battle in Anhwe
ANZAC attack with 2 artilleries and 3 infantry
Japanese defend with 1 aaGun and 1 infantry
ANZAC roll dice for 2 artilleries and 3 infantry in Anhwe, round 2 : 0/5 hits, 1.50 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 artilleries and 3 infantry in Anhwe, round 3 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Japanese lost in Anhwe
ANZAC roll dice for 2 artilleries and 3 infantry in Anhwe, round 4 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Anhwe
ANZAC win, taking Anhwe from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
2 aaGuns moved from Queensland to Northern Territory
Place Units - ANZAC
2 fighters placed in Queensland
3 mech_infantrys placed in French Indo China
Turn Complete - ANZAC
ANZAC collect 23 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00
ANZAC regular : -2.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 9 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
9 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
36 infantry and 39 mech_infantrys moved from Western Ukraine to Bryansk
1 armour moved from Archangel to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Archangel to Belarus
1 armour and 1 mech_infantry moved from Belarus to Bryansk
30 artilleries moved from Western Ukraine to Bryansk
1 mech_infantry moved from Archangel to Smolensk
1 fighter moved from Novgorod to Smolensk
2 armour moved from Timguska to Novosibirsk
1 mech_infantry moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Shensi to Vologda
1 fighter and 1 tactical_bomber moved from Caucasus to Smolensk
3 artilleries moved from Western Ukraine to Ukraine
14 armour moved from Western Ukraine to Bryansk
1 mech_infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Anglo Egyptian Sudan to Egypt
Combat - Germans
Battle in Bryansk
Germans attack with 15 armour, 30 artilleries, 36 infantry and 49 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 15 armour, 30 artilleries, 36 infantry and 49 mech_infantrys in Bryansk, round 2 : 41/130 hits, 36.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 15 armour, 30 artilleries, 36 infantry and 49 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Germans attack with 2 armour
Russians defend with 1 infantry
Germans roll dice for 2 armour in Novosibirsk, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Vologda to Archangel
2 fighters and 1 tactical_bomber moved from Smolensk to Archangel
3 aaGuns moved from Western Ukraine to Bryansk
1 mech_infantry moved from Archangel to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
2 mech_infantrys moved from Novgorod to Archangel
3 infantry moved from Novgorod to Archangel
5 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Eastern Poland to Novgorod
1 fighter and 1 tactical_bomber moved from Germany to Western Germany
Place Units - Germans
3 artilleries placed in Western Ukraine
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
3 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 6.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Russians
Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Rostov
2 tactical_bombers moved from Russia to Rostov
20 artilleries and 34 infantry moved from Tambov to Russia
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 2 tactical_bombers
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Rostov, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 2 tactical_bombers moved from Rostov to Russia
1 aaGun moved from Tambov to Russia
Place Units - Russians
5 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Russians
Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Rostov
2 tactical_bombers moved from Russia to Rostov
20 artilleries and 34 infantry moved from Tambov to Russia
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 2 tactical_bombers
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Rostov, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 2 tactical_bombers moved from Rostov to Russia
1 aaGun moved from Tambov to Russia
Place Units - Russians
5 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Tsinghai to Kazakhstan
3 fighters and 3 tactical_bombers moved from Shensi to Kazakhstan
11 artilleries and 12 infantry moved from Tsinghai to Kazakhstan
3 fighters moved from Shensi to Kazakhstan
1 mech_infantry moved from Shensi to Kazakhstan
1 armour moved from Kansu to Kazakhstan
1 armour moved from Timguska to Kazakhstan
1 armour moved from Tsagaan Olom to Timguska
Combat - Japanese
Battle in Kazakhstan
Japanese attack with 2 armour, 12 artilleries, 6 fighters, 13 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 armour, 12 artilleries, 6 fighters, 13 infantry, 1 mech_infantry and 3 tactical_bombers in Kazakhstan, round 2 : 17/37 hits, 14.33 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 armour, 12 artilleries, 6 fighters, 13 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 aaGun moved from Shensi to Tsinghai
6 fighters and 3 tactical_bombers moved from Kazakhstan to Caucasus
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,6,2,2,1,1,3,5,3,4,4,6,2,5,4,3,1,5,1,6,6,1,5,4,4,1,6,6,2,6,4,6,5,4,1,4,1,3
Japanese collect 6 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Japanese regular : 2.67
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 9 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 5 PUs;
Combat Move - Americans
1 infantry moved from Nigeria to French Central Africa
Americans take French Central Africa from Germans
2 destroyers moved from 83 Sea Zone to 91 Sea Zone
2 transports moved from 82 Sea Zone to 84 Sea Zone
3 destroyers and 1 submarine moved from 64 Sea Zone to 89 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 battleship, 3 carriers, 2 infantry and 3 transports moved from 10 Sea Zone to 89 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Buyant-Uhaa to Central Mongolia
Americans take Central Mongolia from Japanese
1 artillery and 1 infantry moved from Manchuria to Buyant-Uhaa
2 armour and 2 mech_infantrys moved from Buryatia to Yenisey
Russians take Yakut S.S.R. from Japanese
Russians take Yenisey from Germans
1 infantry moved from Buryatia to Yakut S.S.R.
3 mech_infantrys moved from Korea to Buryatia
2 infantry moved from Korea to Manchuria
1 infantry moved from Chahar to Suiyuyan
10 fighters moved from Suiyuyan to Novosibirsk
1 bomber moved from Russia to Ukraine
16 fighters and 3 tactical_bombers moved from Russia to Novosibirsk
1 infantry moved from Shan State to Yunnan
1 transport moved from 37 Sea Zone to 55 Sea Zone
3 submarines moved from 37 Sea Zone to 39 Sea Zone
9 fighters moved from Western United States to 6 Sea Zone
7 fighters and 1 tactical_bomber moved from 6 Sea Zone to Suiyuyan
2 submarines moved from 19 Sea Zone to 35 Sea Zone
5 submarines moved from 6 Sea Zone to 24 Sea Zone
4 destroyers moved from 6 Sea Zone to 24 Sea Zone
3 cruisers moved from 6 Sea Zone to 24 Sea Zone
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
Combat - Americans
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Novosibirsk
Americans attack with 26 fighters and 3 tactical_bombers
Germans defend with 2 armour
Americans roll dice for 26 fighters and 3 tactical_bombers in Novosibirsk, round 2 : 12/29 hits, 15.00 expected hits
Germans roll dice for 2 armour in Novosibirsk, round 2 : 1/2 hits, 1.00 expected hits
2 armour owned by the Germans and 1 fighter owned by the Americans lost in Novosibirsk
Americans win with 25 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 fighter
Casualties for Germans: 2 armour
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from Holland Belgium to 110 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
25 fighters and 3 tactical_bombers moved from Novosibirsk to Russia
1 bomber moved from Ukraine to Russia
Place Units - Americans
3 mech_infantrys placed in Korea
1 artillery and 1 infantry placed in Eastern United States
9 fighters placed in Western United States
Turn Complete - Americans
Americans collect 69 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 119 PUs
Combat Hit Differential Summary :
Americans regular : -4.67
Germans AA : -0.17
Germans regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 9 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 5 PUs;
Combat Move - Americans
1 infantry moved from Nigeria to French Central Africa
Americans take French Central Africa from Germans
2 destroyers moved from 83 Sea Zone to 91 Sea Zone
2 transports moved from 82 Sea Zone to 84 Sea Zone
3 destroyers and 1 submarine moved from 64 Sea Zone to 89 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 battleship, 3 carriers, 2 infantry and 3 transports moved from 10 Sea Zone to 89 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Buyant-Uhaa to Central Mongolia
Americans take Central Mongolia from Japanese
1 artillery and 1 infantry moved from Manchuria to Buyant-Uhaa
2 armour and 2 mech_infantrys moved from Buryatia to Yenisey
Russians take Yakut S.S.R. from Japanese
Russians take Yenisey from Germans
1 infantry moved from Buryatia to Yakut S.S.R.
3 mech_infantrys moved from Korea to Buryatia
2 infantry moved from Korea to Manchuria
1 infantry moved from Chahar to Suiyuyan
10 fighters moved from Suiyuyan to Novosibirsk
1 bomber moved from Russia to Ukraine
16 fighters and 3 tactical_bombers moved from Russia to Novosibirsk
1 infantry moved from Shan State to Yunnan
1 transport moved from 37 Sea Zone to 55 Sea Zone
3 submarines moved from 37 Sea Zone to 39 Sea Zone
9 fighters moved from Western United States to 6 Sea Zone
7 fighters and 1 tactical_bomber moved from 6 Sea Zone to Suiyuyan
2 submarines moved from 19 Sea Zone to 35 Sea Zone
5 submarines moved from 6 Sea Zone to 24 Sea Zone
4 destroyers moved from 6 Sea Zone to 24 Sea Zone
3 cruisers moved from 6 Sea Zone to 24 Sea Zone
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
Combat - Americans
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Novosibirsk
Americans attack with 26 fighters and 3 tactical_bombers
Germans defend with 2 armour
Americans roll dice for 26 fighters and 3 tactical_bombers in Novosibirsk, round 2 : 12/29 hits, 15.00 expected hits
Germans roll dice for 2 armour in Novosibirsk, round 2 : 1/2 hits, 1.00 expected hits
2 armour owned by the Germans and 1 fighter owned by the Americans lost in Novosibirsk
Americans win with 25 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 fighter
Casualties for Germans: 2 armour
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from Holland Belgium to 110 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
25 fighters and 3 tactical_bombers moved from Novosibirsk to Russia
1 bomber moved from Ukraine to Russia
Place Units - Americans
3 mech_infantrys placed in Korea
1 artillery and 1 infantry placed in Eastern United States
9 fighters placed in Western United States
Turn Complete - Americans
Americans collect 69 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 119 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
12 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Tsinghai
Battle in Tsinghai
Chinese attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Tsinghai
Chinese win, taking Shensi from Japanese, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 6 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from Normandy Bordeaux to Southern France
2 fighters moved from Gibraltar to Southern France
2 artilleries moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 battleship moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 2 infantry moved from Szechwan to Shensi
1 artillery and 2 infantry moved from Yunnan to Szechwan
1 fighter, 8 infantry and 1 tactical_bomber moved from Turkmenistan to Eastern Persia
5 artilleries and 5 infantry moved from West India to Eastern Persia
2 fighters moved from India to Eastern Persia
25 infantry moved from India to West India
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
3 infantry moved from Union of South Africa to Rhodesia
Combat - British
Battle in Southern France
British attack with 1 bomber, 2 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 1 bomber, 2 fighters and 2 infantry in Southern France, round 2 : 3/5 hits, 2.00 expected hits
Italians roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Southern France
British win, taking Southern France from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Morocco
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns moved from India to West India
Place Units - British
3 infantry placed in Union of South Africa
6 infantry placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 26 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
Place Units - UK_Pacific
5 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 5 artilleries and 1 infantry
Combat Hit Differential Summary :
Americans regular : -4.67
Italians regular : 0.67
Germans AA : -0.17
Germans regular : -0.67
British regular : 1.00
Yep, that’s game. I wish I had realized how feasible a sea lion would’ve been much earlier instead of being so fixated on moscow. Good game!
Thanks for the game! That one was crazy. I did the math after this last turn and was starting to feel OK but it was close for quite awhile - if you had managed to get Moscow then the Axis would get Volgograd for sure and that would have been the game.