Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Guam to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Eastern United States
1 submarine moved from 54 Sea Zone to 50 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 26 Sea Zone
Non Combat Move - Americans
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 3 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
5 infantry moved from Szechwan to Shensi
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Guam to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Eastern United States
1 submarine moved from 54 Sea Zone to 50 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 26 Sea Zone
Non Combat Move - Americans
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 3 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
5 infantry moved from Szechwan to Shensi
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from Egypt to Iraq
2 fighters moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to Kenya
1 mech_infantry moved from Ethiopia to Egypt
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Kenya
2 infantry moved from Rhodesia to Tanganyika Territory
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 artillery and 2 infantry moved from Persia to Iraq
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from India to Iraq
3 infantry moved from Shan State to Burma
4 mech_infantrys moved from India to Eastern Persia
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 bomber moved from Gibraltar to 96 Sea Zone
1 armour and 1 infantry moved from Morocco to Algeria
1 battleship moved from 61 Sea Zone to 62 Sea Zone
Combat - British
Battle in Iraq
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 3/6 hits, 2.17 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in Kenya
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 1/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 96 Sea Zone
British attack with 1 bomber and 2 fighters
Italians defend with 1 destroyer
British roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 bomber moved from 96 Sea Zone to Egypt
2 fighters moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from Iraq to Persia
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 aaGun moved from India to Burma
Place Units - British
2 fighters and 4 infantry placed in United Kingdom
3 infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 2 infantry and 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 1.00
Italians regular : -0.67
Japanese regular : 1.67
Neutral_Axis regular : -0.33
British regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Non Combat Move - Italians
1 artillery and 1 infantry moved from Greece to Bulgaria
1 armour moved from Greece to Romania
1 armour moved from Southern France to Yugoslavia
1 artillery moved from Southern France to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 marine placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shan State to Burma
1 aaGun and 1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 aaGun moved from 41 Sea Zone to Sumatra
3 fighters moved from Java to India
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 aaGun moved from 45 Sea Zone to Dutch New Guinea
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 infantry moved from South Australia to New South Wales
1 artillery moved from South Australia to New South Wales
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shan State to Burma
1 aaGun and 1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 aaGun moved from 41 Sea Zone to Sumatra
3 fighters moved from Java to India
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 aaGun moved from 45 Sea Zone to Dutch New Guinea
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 infantry moved from South Australia to New South Wales
1 artillery moved from South Australia to New South Wales
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Combat Move - French
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Iraq
Combat - French
Battle in 98 Sea Zone
French attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer
French roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
French win, taking 98 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - French
1 fighter moved from 98 Sea Zone to Egypt
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.33
French regular : 0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
2 bombers moved from Western Germany to 91 Sea Zone
1 fighter moved from Southern Italy to Gibraltar
1 tactical_bomber moved from Southern Italy to Gibraltar
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
1 marine moved from Western Germany to 112 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 2 transports moved from 112 Sea Zone to 91 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Germans take Eastern Poland from Russians
2 armour, 2 artilleries and 11 infantry moved from Romania to Eastern Poland
7 artilleries and 16 infantry moved from Poland to Eastern Poland
6 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
Combat - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
2 bombers moved from Western Germany to 91 Sea Zone
1 fighter moved from Southern Italy to Gibraltar
1 tactical_bomber moved from Southern Italy to Gibraltar
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
1 marine moved from Western Germany to 112 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 2 transports moved from 112 Sea Zone to 91 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Germans take Eastern Poland from Russians
2 armour, 2 artilleries and 11 infantry moved from Romania to Eastern Poland
7 artilleries and 16 infantry moved from Poland to Eastern Poland
6 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
Combat - Germans
British scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
British scrambles to create a battle in territory 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
British defend with 3 fighters
1 submarine owned by the Germans Submerged
Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
British roll dice for 3 fighters in 91 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits
1 destroyer owned by the Germans and 3 fighters owned by the British lost in 91 Sea Zone
Germans win with 2 bombers, 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 22
Casualties for Germans: 1 destroyer
Casualties for British: 3 fighters
Battle in Gibraltar
Germans attack with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
British defend with 1 airfield and 1 harbour
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Alexandria to Southern Italy
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
3 aaGuns moved from Poland to Eastern Poland
2 bombers moved from 91 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
2 infantry moved from France to Normandy Bordeaux
Place Units - Germans
1 artillery placed in Normandy Bordeaux
1 infantry placed in Western Germany
2 armour and 8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.83
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Dutch to Uruguay: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Mongolians to Samoa: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Mongolians from Samoa: 1 fighter
EDIT: Turning off Edit Mode
2 infantry moved from Volgograd to Rostov
1 artillery and 9 infantry moved from Russia to Bryansk
2 armour and 2 mech_infantrys moved from Bryansk to Archangel
2 fighters and 1 tactical_bomber moved from Belarus to Russia
1 artillery moved from Belarus to Archangel
4 aaGuns, 2 artilleries and 23 infantry moved from Belarus to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
7 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier; Remaining resources: 28 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 submarine moved from 36 Sea Zone to 41 Sea Zone
3 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
3 artilleries, 3 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Yunnan
2 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kiangsi to Kwangtung
2 fighters moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to 45 Sea Zone
Combat - Japanese
Battle in Borneo
Battle in Celebes
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win, taking Malaya from UK_Pacific with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2.50 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/8 hits, 3.33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 mech_infantry in Yunnan, round 2 : 5/10 hits, 3.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangsi to Japan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Japan
1 tactical_bomber moved from 33 Sea Zone to Japan
1 fighter moved from 33 Sea Zone to Japan
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
2 fighters moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Kwangtung to Hopei
1 armour and 2 mech_infantrys moved from Shantung to Hopei
1 artillery moved from Chahar to Hopei
3 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Manchuria to Jehol
1 fighter moved from Kiangsi to Kwangsi
1 bomber moved from 45 Sea Zone to Kwangsi
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsi to Kwangsi
1 aaGun and 2 infantry moved from Anhwe to Hopei
Place Units - Japanese
1 carrier placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 50 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to Japan: 2 marines
EDIT: Adding units owned by Japanese to Shantung: 1 armour and 2 infantry
EDIT: Changing PUs for Japanese from 81 to 53
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.00
Japanese regular : -1.17
UK_Pacific regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Turning on Edit Mode
EDIT: Adding units owned by Mongolians to Switzerland: 1 fighter
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 bombers and 1 fighter moved from Eastern United States to 91 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from 26 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 transports
Germans defend with 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Americans roll dice for 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 transports in 91 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
1 submarine owned by the Germans and 2 carriers owned by the Americans lost in 91 Sea Zone
Americans roll dice for 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 3 transports in 91 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 91 Sea Zone
Americans roll dice for 2 bombers, 1 fighter and 3 transports in 91 Sea Zone, round 4 : 0/3 hits, 1.83 expected hits
Germans roll dice for 1 fighter, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
1 fighter owned by the Americans lost in 91 Sea Zone
Americans roll dice for 2 bombers and 3 transports in 91 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 fighter, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 bomber owned by the Americans lost in 91 Sea Zone
2 transports owned by the Germans lost in 91 Sea Zone
Americans win with 1 bomber and 3 transports remaining. Battle score for attacker is -5
Casualties for Americans: 1 bomber, 2 carriers, 1 cruiser, 1 destroyer and 1 fighter
Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 airfield, 2 artilleries, 1 harbour, 2 infantry and 1 marine
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 2 artilleries, 2 infantry and 1 marine in Gibraltar, round 2 : 3/5 hits, 1.67 expected hits
1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 armour and 1 artillery in Gibraltar, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 2 artilleries, 1 infantry and 1 marine in Gibraltar, round 3 : 3/4 hits, 1.33 expected hits
1 infantry owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar
Germans win with 2 artilleries and 1 marine remaining. Battle score for attacker is -14
Casualties for Americans: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Germans: 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter could not land in Switzerland and was removed
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber moved from 91 Sea Zone to Algeria
Place Units - Americans
1 carrier placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -3.33
Japanese regular : 0.00
Germans regular : 4.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
7 infantry moved from Shensi to Tsinghai
1 fighter moved from Suiyuyan to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Turning on Edit Mode
EDIT: Adding units owned by Mongolians to Switzerland: 1 fighter
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 bombers and 1 fighter moved from Eastern United States to 91 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from 26 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 transports
Germans defend with 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Americans roll dice for 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 transports in 91 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
1 submarine owned by the Germans and 2 carriers owned by the Americans lost in 91 Sea Zone
Americans roll dice for 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 3 transports in 91 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 91 Sea Zone
Americans roll dice for 2 bombers, 1 fighter and 3 transports in 91 Sea Zone, round 4 : 0/3 hits, 1.83 expected hits
Germans roll dice for 1 fighter, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
1 fighter owned by the Americans lost in 91 Sea Zone
Americans roll dice for 2 bombers and 3 transports in 91 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 fighter, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 bomber owned by the Americans lost in 91 Sea Zone
2 transports owned by the Germans lost in 91 Sea Zone
Americans win with 1 bomber and 3 transports remaining. Battle score for attacker is -5
Casualties for Americans: 1 bomber, 2 carriers, 1 cruiser, 1 destroyer and 1 fighter
Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 airfield, 2 artilleries, 1 harbour, 2 infantry and 1 marine
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 2 artilleries, 2 infantry and 1 marine in Gibraltar, round 2 : 3/5 hits, 1.67 expected hits
1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 armour and 1 artillery in Gibraltar, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 2 artilleries, 1 infantry and 1 marine in Gibraltar, round 3 : 3/4 hits, 1.33 expected hits
1 infantry owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar
Germans win with 2 artilleries and 1 marine remaining. Battle score for attacker is -14
Casualties for Americans: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Germans: 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter could not land in Switzerland and was removed
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber moved from 91 Sea Zone to Algeria
Place Units - Americans
1 carrier placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
7 infantry moved from Shensi to Tsinghai
1 fighter moved from Suiyuyan to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 infantry moved from Algeria to 92 Sea Zone
1 cruiser and 2 destroyers moved from 81 Sea Zone to 96 Sea Zone
1 armour, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
3 mech_infantrys moved from India to Eastern Persia
3 infantry moved from Burma to India
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 battleship moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery and 1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 2 infantry moved from Iraq to Persia
1 fighter moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Egypt to 99 Sea Zone
1 tactical_bomber moved from Egypt to Iraq
2 infantry moved from 76 Sea Zone to Italian Somaliland
Combat - British
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Alexandria
British attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Alexandria, round 2 : 3/8 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Mongolians to Saudi Arabia: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Mongolians from Saudi Arabia: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Mongolians to Switzerland: 1 fighter
EDIT: Turning off Edit Mode
1 fighter could not land in Switzerland and was removed
1 bomber moved from 99 Sea Zone to Malta
1 aaGun moved from Burma to India
1 armour and 1 infantry moved from 96 Sea Zone to Malta
Place Units - British
3 infantry placed in Egypt
1 factory_minor placed in Iraq
1 fighter and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : -3.33
Italians regular : -0.33
Japanese regular : -0.33
Germans regular : 4.50
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
Combat - Italians
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
1 armour moved from Yugoslavia to Eastern Poland
1 mech_infantry moved from Northern Italy to Romania
1 bomber moved from Southern Italy to Gibraltar
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 battleship, 2 cruisers and 1 marine moved from 97 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
1 artillery moved from Northern Italy to France
2 aaGuns moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 marine and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 artillery and 3 infantry moved from New South Wales to 62 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Burma to India
2 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New Zealand: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from 37 Sea Zone to Sumatra
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 infantry and 1 marine placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5,5,6
ANZAC collect 17 PUs (1 lost to blockades); end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 marine and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 artillery and 3 infantry moved from New South Wales to 62 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Burma to India
2 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New Zealand: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from 37 Sea Zone to Sumatra
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 infantry and 1 marine placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5,5,6
ANZAC collect 17 PUs (1 lost to blockades); end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 fighter moved from Egypt to 94 Sea Zone
3 infantry moved from Algeria to Tunisia
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Combat - French
Battle in 94 Sea Zone
French attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer
French roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
French win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - French
1 fighter moved from 94 Sea Zone to Algeria
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Iraq: 1 infantry
EDIT: Changing ownership of Northwest Persia from Neutral_Allies to French
EDIT: Adding units owned by French to Northwest Persia: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33
French regular : 1.17
edits were optimizing anzac move and french ncm
@WindowWasher shouldnt the edited ANZAC man be in queensland not south wales? or there should be a 2nd trans in 62 as opposed to 54. Right?
let me look
pretend one man in NSW stayed behid, the rest went to queensland, one transport went to ZN, grabbed that man and brought him to queensland