@gamerman01 if you click on the link to my initial response, you can see Krieg weigh in. Kinda interesting re: page 8
TT Wizcats Allies +16 vs The Rum and the Fury BM3
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 1 fighter, 2 submarines and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Kiangsu Combat - Americans Battle in Kiangsu Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Americans 1 destroyer moved from 17 Sea Zone to 25 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 17 Sea Zone to 31 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone 1 armour and 1 infantry moved from 89 Sea Zone to Southeast Mexico 2 infantry moved from Brazil to British Guiana 1 fighter moved from Gibraltar to United Kingdom 1 bomber moved from Wake Island to Queensland 1 bomber moved from Eastern United States to United Kingdom Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 destroyer, 1 fighter, 1 submarine and 2 transports placed in 101 Sea Zone 1 bomber placed in Eastern United States Americans undo move 2. 1 fighter placed in Eastern United States 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 6 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Chahar, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 6 infantry in Chahar, round 3 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 6 infantry in Chahar, round 4 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 6 infantry in Chahar, round 5 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 airfield, 1 destroyer and 1 submarine; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery, 1 fighter and 19 infantry moved from India to Burma 2 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 artillery moved from Union of South Africa to 71 Sea Zone 1 artillery and 1 transport moved from 71 Sea Zone to 82 Sea Zone 1 artillery moved from 82 Sea Zone to French Equatorial Africa 1 armour and 1 mech_infantry moved from Egypt to French Equatorial Africa 1 armour and 1 infantry moved from French Guiana to 88 Sea Zone 1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 83 Sea Zone 1 armour and 1 infantry moved from 83 Sea Zone to French West Africa 1 fighter moved from Egypt to 99 Sea Zone 1 fighter moved from Egypt to Alexandria 2 infantry moved from Egypt to Alexandria 1 bomber moved from Gibraltar to Alexandria 1 marine moved from French Madagascar to 72 Sea Zone 1 battleship and 1 marine moved from 72 Sea Zone to 80 Sea Zone 1 marine moved from 80 Sea Zone to Iraq 3 infantry moved from Persia to Iraq 1 fighter and 1 tactical_bomber moved from Tanganyika Territory to French Equatorial Africa 1 fighter moved from Egypt to French Equatorial Africa 1 fighter and 1 tactical_bomber moved from Egypt to Iraq Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in French West Africa Battle in Burma British attack with 1 artillery, 1 fighter and 19 infantry Japanese defend with 1 artillery British roll dice for 1 artillery, 1 fighter and 19 infantry in Burma, round 2 : 4/21 hits, 4.17 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking French West Africa from Neutral_Axis, taking Burma from Japanese with 1 artillery, 1 fighter and 18 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Battle in French Equatorial Africa British attack with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in French Equatorial Africa, round 2 : 3/6 hits, 2.83 expected hits Italians roll dice for 1 artillery and 2 infantry in French Equatorial Africa, round 2 : 2/3 hits, 1.00 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Italians, 1 artillery owned by the British and 2 infantry owned by the Italians lost in French Equatorial Africa British win, taking French Equatorial Africa from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 artillery and 1 mech_infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Alexandria British attack with 1 bomber, 1 fighter and 2 infantry Italians defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in Alexandria, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Iraq British attack with 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber in Iraq, round 2 : 0/6 hits, 2.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Iraq, round 3 : 2/4 hits, 1.67 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 cruiser moved from 72 Sea Zone to 80 Sea Zone 2 fighters and 1 tactical_bomber moved from French Equatorial Africa to Egypt 1 fighter and 1 tactical_bomber moved from Iraq to Egypt 1 bomber and 1 fighter moved from Alexandria to Egypt 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from Gibraltar to Egypt 1 fighter moved from 99 Sea Zone to Egypt 1 carrier, 2 cruisers and 2 destroyers moved from 88 Sea Zone to 101 Sea Zone 1 transport moved from 89 Sea Zone to 106 Sea Zone 3 aaGuns moved from India to Burma 1 fighter moved from Burma to India Place Units - British 1 airfield placed in Egypt 1 destroyer placed in 110 Sea Zone 1 submarine placed in 106 Sea Zone Turn Complete - British British collect 35 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
British : -0.83 Italians : 0.67 Chinese : -3.00 Neutral_Axis : 0.33 Japanese : -0.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 bomber and 2 mech_infantrys; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 artillery and 2 infantry moved from Tobruk to Alexandria 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British Combat - Italians Battle in Alexandria Italians attack with 1 artillery and 2 infantry British defend with 2 infantry Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 2 infantry in Alexandria, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Alexandria 1 artillery owned by the Italians retreated to Tobruk British win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 2 infantry Non Combat Move - Italians 2 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 2 infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 1 artillery and 2 infantry moved from Morocco to Algeria 2 aaGuns, 1 artillery and 2 infantry moved from Romania to Bessarabia 1 armour moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Yugoslavia to Romania 1 armour and 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 2 mech_infantrys placed in Northern Italy 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -0.83 British : 1.33
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun, 1 artillery and 3 infantry moved from South Australia to Queensland 1 fighter and 1 mech_infantry moved from New South Wales to Queensland 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun, 1 artillery and 3 infantry moved from South Australia to Queensland 1 fighter and 1 mech_infantry moved from New South Wales to Queensland 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to United Kingdom 1 destroyer moved from 77 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 carrier, 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to Belarus 2 infantry moved from Eastern Poland to Belarus 12 armour, 5 artilleries, 18 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Bessarabia to Western Ukraine 1 armour moved from Romania to Western Ukraine 4 mech_infantrys moved from Poland to Western Ukraine 8 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 fighter moved from Southern Italy to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Greece to Western Germany 3 submarines moved from 110 Sea Zone to 92 Sea Zone Combat - Germans Battle in Western Ukraine Germans attack with 13 armour, 5 artilleries, 19 infantry and 14 mech_infantrys Russians defend with 2 infantry Germans roll dice for 13 armour, 5 artilleries, 19 infantry and 14 mech_infantrys in Western Ukraine, round 2 : 14/51 hits, 14.50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 13 armour, 5 artilleries, 19 infantry and 14 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 110 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Belarus Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 8 mech_infantrys in Baltic States, round 2 : 0/8 hits, 1.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Baltic States Germans roll dice for 7 mech_infantrys in Baltic States, round 3 : 2/7 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 7 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Belarus to Finland 1 infantry moved from Karelia to Finland 1 infantry moved from Karelia to Finland 4 infantry moved from Karelia to Novgorod 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Southern France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from Western Germany to Germany 1 artillery moved from Germany to Poland 3 aaGuns moved from Eastern Poland to Western Ukraine 2 infantry moved from Bulgaria to Romania 1 tactical_bomber moved from Western Germany to Algeria 4 fighters and 3 tactical_bombers moved from Morocco to Algeria Place Units - Germans 1 carrier placed in 110 Sea Zone 3 submarines placed in 93 Sea Zone 1 infantry and 2 mech_infantrys placed in Germany 1 bomber placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : -0.67 British : -0.33 Russians : -0.67
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I assumed no scram in 110 FYI
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Tambov 8 infantry and 2 mech_infantrys moved from Russia to Bryansk 1 cruiser moved from 114 Sea Zone to 115 Sea Zone Place Units - Russians 1 mech_infantry placed in Volgograd Russians undo move 1. 1 mech_infantry placed in Volgograd 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : 1,00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 factory_minors, 2 fighters and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery moved from Anhwe to Chahar 1 infantry moved from Hopei to Chahar 1 bomber moved from Korea to Chahar 1 bomber moved from Japan to Chahar 3 fighters and 2 tactical_bombers moved from 6 Sea Zone to Chahar 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 21 Sea Zone to 6 Sea Zone 1 fighter moved from 37 Sea Zone to 19 Sea Zone 1 battleship moved from 41 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Japan to Chahar 1 fighter moved from Japan to Iwo Jima 1 fighter moved from 6 Sea Zone to Chahar 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 tactical_bomber moved from Philippines to Kiangsu 1 fighter moved from Philippines to 6 Sea Zone 1 battleship, 2 carriers and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kiangsu Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 artillery in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Iwo Jima Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Iwo Jima, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Japanese roll dice for 1 artillery and 1 fighter in Iwo Jima, round 3 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Chahar Japanese attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 8 infantry Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers in Chahar, round 2 : 7/11 hits, 6.00 expected hits Chinese roll dice for 8 infantry in Chahar, round 2 : 4/8 hits, 2.67 expected hits 2 fighters owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 7 infantry owned by the Chinese lost in Chahar Japanese roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in Chahar, round 3 : 6/7 hits, 4.17 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Japanese: 1 artillery, 2 fighters and 1 infantry Casualties for Chinese: 8 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Chahar: 1 tactical_bomber EDIT: Adding units owned by Japanese to Chahar: 1 fighter EDIT: Turning off Edit Mode 2 bombers moved from Chahar to Manchuria 1 aaGun, 1 artillery and 11 infantry moved from Korea to Manchuria EDIT: Japanese undo move 1. 3 fighters and 2 tactical_bombers moved from Chahar to Anhwe 2 bombers moved from Chahar to Manchuria 1 tactical_bomber moved from Kiangsu to Anhwe 1 fighter moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from Iwo Jima to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Shan State to Yunnan 1 infantry moved from Yunnan to Szechwan 1 armour moved from Sikang to Hopei 1 mech_infantry moved from Szechwan to Sikang 1 artillery moved from Kweichow to Shensi 1 infantry moved from Shensi to Kweichow 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 2 infantry and 2 transports moved from 43 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 marine moved from Japan to 6 Sea Zone 1 marine moved from 6 Sea Zone to Korea 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 1 transport moved from 36 Sea Zone to 20 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 1 factory_minor placed in Kwangtung 1 factory_minor placed in Shantung 2 submarines placed in 6 Sea Zone 2 fighters placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : 0.33 Chinese : 1.67 Japanese : 1.67
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TripleA Move Summary: Americans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Wake Island to 31 Sea Zone 1 marine moved from Wake Island to 31 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 1 mech_infantry moved from Wake Island to 31 Sea Zone 1 battleship, 2 cruisers, 1 infantry, 2 marines, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 infantry, 2 marines and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 31 Sea Zone to 17 Sea Zone
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Wake Island to 31 Sea Zone 1 marine moved from Wake Island to 31 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 1 mech_infantry moved from Wake Island to 31 Sea Zone 1 battleship, 2 cruisers, 1 infantry, 2 marines, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 infantry, 2 marines and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 31 Sea Zone to 17 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands Americans attack with 1 infantry, 2 marines and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 infantry, 2 marines and 1 mech_infantry in Caroline Islands, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 marines remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 3 carriers moved from 31 Sea Zone to 33 Sea Zone 1 fighter moved from 17 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Wake Island to 33 Sea Zone 1 fighter moved from 31 Sea Zone to 33 Sea Zone 1 destroyer moved from 31 Sea Zone to 22 Sea Zone 1 submarine moved from 31 Sea Zone to 33 Sea Zone 1 destroyer moved from 25 Sea Zone to 23 Sea Zone 2 fighters moved from 31 Sea Zone to Hawaiian Islands 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Queensland to India 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 transport moved from 89 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to Southeast Mexico 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Central United States to Alberta Saskatchewan Manitoba 1 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island Place Units - Americans 3 submarines and 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : 0.33 Japanese : 1.33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Combat - Chinese Chinese creates battle in territory Anhwe Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 3 fighters and 3 tactical_bombers Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in Anhwe, round 2 : 2/6 hits, 3.50 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -0.17 Japanese : -1.50
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TripleA Move Summary: British round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Combat Move - British 1 armour moved from French West Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 2 infantry moved from Alexandria to Tobruk 1 bomber moved from Egypt to Tobruk 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Wake Island to 31 Sea Zone 1 marine moved from Wake Island to 31 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 1 mech_infantry moved from Wake Island to 31 Sea Zone 1 battleship, 2 cruisers, 1 infantry, 2 marines, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 infantry, 2 marines and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 31 Sea Zone to 17 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands Americans attack with 1 infantry, 2 marines and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 infantry, 2 marines and 1 mech_infantry in Caroline Islands, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 marines remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 3 carriers moved from 31 Sea Zone to 33 Sea Zone 1 fighter moved from 17 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Wake Island to 33 Sea Zone 1 fighter moved from 31 Sea Zone to 33 Sea Zone 1 destroyer moved from 31 Sea Zone to 22 Sea Zone 1 submarine moved from 31 Sea Zone to 33 Sea Zone 1 destroyer moved from 25 Sea Zone to 23 Sea Zone 2 fighters moved from 31 Sea Zone to Hawaiian Islands 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Queensland to India 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 transport moved from 89 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to Southeast Mexico 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Central United States to Alberta Saskatchewan Manitoba 1 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island Place Units - Americans 3 submarines and 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Combat - Chinese Chinese creates battle in territory Anhwe Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 3 fighters and 3 tactical_bombers Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in Anhwe, round 2 : 2/6 hits, 3.50 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from French West Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 2 infantry moved from Alexandria to Tobruk 1 bomber moved from Egypt to Tobruk 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan Combat - British Battle in Tobruk British attack with 1 bomber and 2 infantry Italians defend with 1 artillery British roll dice for 1 bomber and 2 infantry in Tobruk, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns, 1 artillery and 16 infantry moved from Burma to Shan State 1 fighter moved from Yunnan to India 2 mech_infantrys moved from India to Shan State 6 fighters and 2 tactical_bombers moved from Egypt to Gibraltar 2 fighters moved from United Kingdom to Gibraltar 1 infantry moved from French West Africa to 82 Sea Zone 1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone 1 infantry moved from 71 Sea Zone to Union of South Africa 1 armour moved from French Equatorial Africa to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 2 artilleries and 1 infantry moved from Egypt to Alexandria 1 bomber moved from Tobruk to Egypt 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 marine moved from Iraq to 80 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 80 Sea Zone to 79 Sea Zone 1 marine moved from 79 Sea Zone to West India 1 carrier, 2 cruisers and 2 destroyers moved from 101 Sea Zone to 106 Sea Zone Place Units - British 1 factory_minor placed in Egypt 1 fighter placed in United Kingdom 1 destroyer and 1 submarine placed in 106 Sea Zone 1 artillery placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 0.33 Italians : -0.33 Americans : 0.33 Chinese : -0.17 Japanese : -0.50
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Ukraine 1 artillery and 2 infantry moved from Bessarabia to Ukraine 1 armour moved from Romania to Ukraine 1 mech_infantry moved from Romania to Ukraine Combat - Italians Battle in Ukraine Italians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry Russians defend with 1 factory_minor and 2 infantry Italians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 3/6 hits, 2.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 2 aaGuns moved from Bessarabia to Ukraine 1 infantry moved from Romania to Bessarabia 2 mech_infantrys moved from Northern Italy to Romania 1 bomber moved from Western Germany to Novgorod 2 armour and 1 mech_infantry moved from Tunisia to Algeria 1 infantry moved from Algeria to Tunisia 1 destroyer moved from 95 Sea Zone to 97 Sea Zone Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 1.00 Russians : -0.67
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Shan State Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Shan State Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 4 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians 1 submarine moved from 92 Sea Zone to 91 Sea Zone 1 bomber moved from Western Germany to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Algeria to 91 Sea Zone 1 mech_infantry moved from Baltic States to Archangel 1 fighter and 1 tactical_bomber moved from Algeria to 91 Sea Zone Combat - Germans Battle in 91 Sea Zone Germans attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans, 1 submarine owned by the Germans and 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Non Combat Move - Germans 2 submarines moved from 92 Sea Zone to 95 Sea Zone 3 submarines moved from 93 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany 3 aaGuns, 13 armour, 5 artilleries, 18 infantry and 13 mech_infantrys moved from Western Ukraine to Ukraine 2 fighters moved from Southern Italy to Ukraine 2 infantry moved from Romania to Bessarabia 6 mech_infantrys moved from Baltic States to Eastern Poland 1 artillery moved from Poland to Eastern Poland 2 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 2 infantry moved from Germany to Poland 1 bomber moved from 91 Sea Zone to Algeria 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Algeria 1 bomber moved from Finland to Ukraine 2 fighters moved from Algeria to Southern Italy 2 tactical_bombers moved from Algeria to Southern Italy 2 infantry moved from Finland to Karelia 1 submarine moved from 125 Sea Zone to 111 Sea Zone Place Units - Germans 3 infantry placed in Novgorod 1 infantry and 8 mech_infantrys placed in Germany 1 bomber placed in Western Germany 1 submarine placed in 112 Sea Zone 1 submarine placed in 93 Sea Zone Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 1.67 Americans : 0.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Rostov 1 infantry moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Bryansk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Bryansk 1 fighter moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Rostov to Bryansk 1 fighter moved from Rostov to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 1 infantry moved from Russia to Vologda 8 infantry moved from Russia to Bryansk 1 submarine moved from 106 Sea Zone to 91 Sea Zone Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : 1,00
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 3 infantry EDIT: Adding units owned by Russians to Samara: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@Gargantua Please use second file posted.
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