Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Burma to West India
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Burma to West India
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
Combat - ANZAC
Strategic bombing raid in West India
AA fire in West India : 0/1 hits, 0.17 expected hits
Bombing raid in West India rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in West India causes 5 damage total.
Battle in Okinawa
Non Combat Move - ANZAC
1 bomber moved from West India to Hunan
1 bomber moved from Queensland to Hunan
1 mech_infantry moved from Western Australia to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
2 submarines moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 37 Sea Zone to 21 Sea Zone
2 fighters moved from Iwo Jima to Guam
2 artilleries, 1 fighter and 5 infantry moved from Burma to Shan State
Place Units - ANZAC
1 factory_minor placed in Malaya
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 23 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
AA fire in West India : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Burma to West India
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
Combat - ANZAC
Strategic bombing raid in West India
AA fire in West India : 0/1 hits, 0.17 expected hits
Bombing raid in West India rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in West India causes 5 damage total.
Battle in Okinawa
Non Combat Move - ANZAC
1 bomber moved from West India to Hunan
1 bomber moved from Queensland to Hunan
1 mech_infantry moved from Western Australia to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
2 submarines moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 37 Sea Zone to 21 Sea Zone
2 fighters moved from Iwo Jima to Guam
2 artilleries, 1 fighter and 5 infantry moved from Burma to Shan State
Place Units - ANZAC
1 factory_minor placed in Malaya
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 23 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
AA fire in West India : : -0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 104 PUs;
Germans buy 3 armour, 2 carriers, 2 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
9 bombers moved from Novgorod to 110 Sea Zone
2 bombers moved from France to 110 Sea Zone
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from 113 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
2 bombers moved from Southern Italy to 110 Sea Zone
6 infantry moved from Finland to Norway
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports moved from 113 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 fighter moved from Rostov to 99 Sea Zone
1 mech_infantry moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Bulgaria to Greece
1 mech_infantry moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Bulgaria to Greece
1 tactical_bomber moved from Rostov to Greece
1 fighter moved from Rostov to Greece
1 fighter and 1 tactical_bomber moved from Rostov to Greece
3 fighters and 1 tactical_bomber moved from India to Caucasus
1 bomber moved from Kwangtung to India
2 fighters moved from India to Caucasus
3 artilleries moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Russia to Samara
Germans take Samara from Russians
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 tactical_bomber moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Rostov to Greece
Combat - Germans
Combat Hit Differential Summary :
scram?
@Karl7 yes full scramble please…max def ool…uk figs die last
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 104 PUs;
Germans buy 3 armour, 2 carriers, 2 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
9 bombers moved from Novgorod to 110 Sea Zone
2 bombers moved from France to 110 Sea Zone
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from 113 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
2 bombers moved from Southern Italy to 110 Sea Zone
6 infantry moved from Finland to Norway
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports moved from 113 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 fighter moved from Rostov to 99 Sea Zone
1 mech_infantry moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Bulgaria to Greece
1 mech_infantry moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Bulgaria to Greece
1 tactical_bomber moved from Rostov to Greece
1 fighter moved from Rostov to Greece
1 fighter and 1 tactical_bomber moved from Rostov to Greece
3 fighters and 1 tactical_bomber moved from India to Caucasus
1 bomber moved from Kwangtung to India
2 fighters moved from India to Caucasus
3 artilleries moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Russia to Samara
Germans take Samara from Russians
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 tactical_bomber moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Rostov to Greece
Combat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 99 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Greece
Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Greece, round 2 : 3/8 hits, 3.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Greece
Germans win, taking Greece from Americans with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Norway
Germans attack with 6 infantry
British defend with 1 infantry
Germans roll dice for 6 infantry in Norway, round 2 : 2/6 hits, 1.00 expected hits
British roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 3 artilleries and 1 infantry
Russians defend with 1 armour
Germans roll dice for 3 artilleries and 1 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in 110 Sea Zone
Germans attack with 13 bombers, 2 fighters and 4 tactical_bombers
British defend with 1 carrier and 5 fighters; Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 6 transports
Germans roll dice for 13 bombers, 2 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 14/19 hits, 12.00 expected hits
Americans roll dice for 3 carriers, 1 cruiser, 1 destroyer, 9 fighters and 6 transports in 110 Sea Zone, round 2 : 6/14 hits, 7.83 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 fighters owned by the Germans, 2 carriers owned by the Americans, 4 fighters owned by the Americans, 4 tactical_bombers owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 110 Sea Zone
Germans roll dice for 13 bombers in 110 Sea Zone, round 3 : 10/13 hits, 8.67 expected hits
Americans roll dice for 3 fighters and 6 transports in 110 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
3 bombers owned by the Germans, 6 transports owned by the Americans and 3 fighters owned by the British lost in 110 Sea Zone
Germans win with 10 bombers remaining. Battle score for attacker is 100
Casualties for Germans: 3 bombers, 2 fighters and 4 tactical_bombers
Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 6 transports
Casualties for British: 1 carrier and 5 fighters
Battle in 112 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
British defend with 1 transport; Americans defend with 1 carrier, 1 destroyer and 2 fighters
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 112 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 112 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 112 Sea Zone
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 112 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 carrier, 2 fighters and 1 transport in 112 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
1 carrier owned by the Germans lost in 112 Sea Zone
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 transports in 112 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 carrier, 2 fighters and 1 transport in 112 Sea Zone, round 4 : 3/3 hits, 1.67 expected hits
1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 112 Sea Zone
3 transports owned by the Germans retreated to 113 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is -28
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
Battle in Caucasus
Germans attack with 5 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 armour, 1 factory_minor and 3 mech_infantrys
Germans roll dice for 5 fighters, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 3/10 hits, 4.33 expected hits
British roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 : 3/4 hits, 1.50 expected hits
3 mech_infantrys owned by the British, 1 fighter owned by the Germans and 2 mech_infantrys owned by the Germans lost in Caucasus
Germans roll dice for 4 fighters, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 3 : 3/7 hits, 3.50 expected hits
British roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter and 2 mech_infantrys
Casualties for British: 1 armour and 3 mech_infantrys
1 fighter owned by the Americans could not land and were killed
Non Combat Move - Germans
2 aaGuns moved from Rostov to Volgograd
4 fighters and 2 tactical_bombers moved from Caucasus to Volgograd
4 mech_infantrys moved from Bryansk to Volgograd
1 aaGun and 3 infantry moved from Russia to Tambov
6 infantry moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
3 infantry moved from West India to India
1 fighter moved from 99 Sea Zone to Southern Italy
3 fighters moved from Greece to Southern Italy
3 tactical_bombers moved from Greece to Southern Italy
9 bombers moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to France
2 infantry moved from Southern France to France
6 mech_infantrys moved from Western Germany to Yugoslavia
Place Units - Germans
3 infantry placed in Volgograd
2 carriers, 1 submarine and 1 transport placed in 113 Sea Zone
2 fighters placed in Western Germany
3 armour placed in Russia
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,5,1,1,4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4,5,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,2,1,1,5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4,6,3
Germans collect 59 PUs (12 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : 0.50
British : 0.67
Americans : 0.17
Russians : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Combat Move - Russians
1 armour moved from Kiangsu to Jehol
5 fighters and 1 tactical_bomber moved from Kansu to Jehol
5 fighters and 1 tactical_bomber moved from Jehol to Manchuria
Combat - Russians
Non Combat Move - Russians
4 aaGuns and 1 infantry moved from Novosibirsk to Kansu
2 infantry moved from Hopei to Anhwe
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 aaGun and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
Japanese take 36 Sea Zone from ANZAC
Japanese take 37 Sea Zone from ANZAC
1 submarine moved from 20 Sea Zone to 42 Sea Zone
Japanese take 35 Sea Zone from Americans
Japanese take 42 Sea Zone from Americans
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Kwangsi to Kiangsi
Japanese take Kiangsi from Chinese
1 bomber moved from India to Kazakhstan
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 3 submarines; ANZAC defend with 1 transport
3 submarines owned by the Americans Submerged
Japanese roll dice for 1 fighter in 19 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kazakhstan
Japanese attack with 1 bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber in Kazakhstan, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Japanese lost in Kazakhstan
British win with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber
Non Combat Move - Japanese
1 aaGun, 1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 fighter moved from 19 Sea Zone to Japan
Place Units - Japanese
1 aaGun and 7 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3,5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,2,3,5,6,3,2
Japanese collect 3 PUs (15 lost to blockades); end with 3 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 8 PUs
Combat Hit Differential Summary :
British : 0.67
Japanese : -0.17
@Gargantua said in TT Wizcats Allies +16 vs The Rum and the Fury BM3:
Battle in Kazakhstan
Japanese attack with 1 bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber in Kazakhstan, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Japanese lost in Kazakhstan
British win with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber
My whole game experienced in one battle lol
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 106 Sea Zone to 122 Sea Zone
1 bomber moved from Eastern United States to 122 Sea Zone
3 bombers moved from United Kingdom to Holland Belgium
3 bombers moved from Morocco to Normandy Bordeaux
1 bomber moved from Algeria to Normandy Bordeaux
2 fighters moved from Iraq to Caucasus
1 artillery and 1 mech_infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
3 artilleries moved from Guam to 21 Sea Zone
3 infantry moved from Guam to 21 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 21 Sea Zone to 20 Sea Zone
3 artilleries and 3 infantry moved from 20 Sea Zone to Kwangtung
3 bombers moved from Marianas to Kwangtung
3 bombers moved from Guam to Kwangtung
6 fighters moved from 21 Sea Zone to Kwangtung
1 tactical_bomber moved from 21 Sea Zone to Kwangtung
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 106 Sea Zone to 122 Sea Zone
1 bomber moved from Eastern United States to 122 Sea Zone
3 bombers moved from United Kingdom to Holland Belgium
3 bombers moved from Morocco to Normandy Bordeaux
1 bomber moved from Algeria to Normandy Bordeaux
2 fighters moved from Iraq to Caucasus
1 artillery and 1 mech_infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
3 artilleries moved from Guam to 21 Sea Zone
3 infantry moved from Guam to 21 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 21 Sea Zone to 20 Sea Zone
3 artilleries and 3 infantry moved from 20 Sea Zone to Kwangtung
3 bombers moved from Marianas to Kwangtung
3 bombers moved from Guam to Kwangtung
6 fighters moved from 21 Sea Zone to Kwangtung
1 tactical_bomber moved from 21 Sea Zone to Kwangtung
Combat - Americans
Battle in West India
Battle in Formosa
Battle in 122 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 122 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 122 Sea Zone
Americans win, taking West India from Germans, taking Formosa from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 4 bombers and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 4 bombers and 1 infantry in Normandy Bordeaux, round 2 : 5/6 hits, 3.33 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kwangtung
Americans attack with 3 artilleries, 6 bombers, 6 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 3 mech_infantrys
AA fire in Kwangtung : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Kwangtung
Americans roll dice for 3 artilleries, 6 bombers, 5 fighters, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 9/18 hits, 9.17 expected hits
Japanese roll dice for 1 aaGun, 3 artilleries, 6 infantry and 3 mech_infantrys in Kwangtung, round 2 : 5/12 hits, 4.00 expected hits
6 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 aaGun owned by the Japanese, 3 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Kwangtung
Americans roll dice for 1 artillery, 6 bombers, 5 fighters and 1 tactical_bomber in Kwangtung, round 3 : 10/13 hits, 7.50 expected hits
Japanese roll dice for 3 artilleries and 1 mech_infantry in Kwangtung, round 3 : 2/4 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese, 3 artilleries owned by the Japanese and 2 fighters owned by the Americans lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 1 artillery, 6 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 2 artilleries, 3 fighters and 3 infantry
Casualties for Japanese: 1 aaGun, 3 artilleries, 6 infantry and 3 mech_infantrys
Battle in Holland Belgium
Americans attack with 1 artillery, 3 bombers and 1 infantry
Italians defend with 1 artillery
Americans roll dice for 1 artillery, 3 bombers and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2.67 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Caucasus
Americans attack with 1 artillery, 2 fighters and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Americans roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Caucasus, round 2 : 0/4 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Caucasus, round 3 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from Caucasus to Iraq
1 armour moved from Iraq to Northwest Persia
1 submarine moved from 80 Sea Zone to 81 Sea Zone
6 bombers moved from Kwangtung to Shan State
3 submarines moved from 19 Sea Zone to 6 Sea Zone
5 carriers, 3 destroyers and 5 submarines moved from 21 Sea Zone to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
2 fighters moved from Algeria to Morocco
1 fighter moved from Eastern United States to Morocco
1 destroyer moved from 94 Sea Zone to 91 Sea Zone
1 destroyer and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from 122 Sea Zone to United Kingdom
4 bombers moved from Normandy Bordeaux to United Kingdom
3 bombers moved from Holland Belgium to United Kingdom
Place Units - Americans
2 armour and 1 tactical_bomber placed in Iraq
3 artilleries, 1 bomber, 2 fighters and 3 infantry placed in Eastern United States
1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,2
Americans collect 76 PUs (2 lost to blockades); end with 76 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 116 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 121 PUs
Combat Hit Differential Summary :
Germans : -1.50
AA fire in Kwangtung : : 0.50
Americans : 2.00
Japanese : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Hunan to Kiangsi
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
Combat - Chinese
Battle in Kiangsi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kiangsi, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kiangsi, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kiangsi, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kiangsi, round 6 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Jehol to Anhwe
1 infantry moved from Kansu to Shensi
Place Units - Chinese
7 infantry placed in Burma
Turn Complete - Chinese
Chinese collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Japanese : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - British
British buy 3 armour, 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Kazakhstan to Urals
1 bomber moved from Iraq to Urals
1 mech_infantry moved from Northwest Persia to Rostov
British take Rostov from Italians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 106 Sea Zone to 122 Sea Zone
1 bomber moved from Eastern United States to 122 Sea Zone
3 bombers moved from United Kingdom to Holland Belgium
3 bombers moved from Morocco to Normandy Bordeaux
1 bomber moved from Algeria to Normandy Bordeaux
2 fighters moved from Iraq to Caucasus
1 artillery and 1 mech_infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
3 artilleries moved from Guam to 21 Sea Zone
3 infantry moved from Guam to 21 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 21 Sea Zone to 20 Sea Zone
3 artilleries and 3 infantry moved from 20 Sea Zone to Kwangtung
3 bombers moved from Marianas to Kwangtung
3 bombers moved from Guam to Kwangtung
6 fighters moved from 21 Sea Zone to Kwangtung
1 tactical_bomber moved from 21 Sea Zone to Kwangtung
Combat - Americans
Battle in West India
Battle in Formosa
Battle in 122 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 122 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 122 Sea Zone
Americans win, taking West India from Germans, taking Formosa from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 4 bombers and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 4 bombers and 1 infantry in Normandy Bordeaux, round 2 : 5/6 hits, 3.33 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kwangtung
Americans attack with 3 artilleries, 6 bombers, 6 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 3 mech_infantrys
AA fire in Kwangtung : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Kwangtung
Americans roll dice for 3 artilleries, 6 bombers, 5 fighters, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 9/18 hits, 9.17 expected hits
Japanese roll dice for 1 aaGun, 3 artilleries, 6 infantry and 3 mech_infantrys in Kwangtung, round 2 : 5/12 hits, 4.00 expected hits
6 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 aaGun owned by the Japanese, 3 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Kwangtung
Americans roll dice for 1 artillery, 6 bombers, 5 fighters and 1 tactical_bomber in Kwangtung, round 3 : 10/13 hits, 7.50 expected hits
Japanese roll dice for 3 artilleries and 1 mech_infantry in Kwangtung, round 3 : 2/4 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese, 3 artilleries owned by the Japanese and 2 fighters owned by the Americans lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 1 artillery, 6 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 2 artilleries, 3 fighters and 3 infantry
Casualties for Japanese: 1 aaGun, 3 artilleries, 6 infantry and 3 mech_infantrys
Battle in Holland Belgium
Americans attack with 1 artillery, 3 bombers and 1 infantry
Italians defend with 1 artillery
Americans roll dice for 1 artillery, 3 bombers and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2.67 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Caucasus
Americans attack with 1 artillery, 2 fighters and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Americans roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Caucasus, round 2 : 0/4 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Caucasus, round 3 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from Caucasus to Iraq
1 armour moved from Iraq to Northwest Persia
1 submarine moved from 80 Sea Zone to 81 Sea Zone
6 bombers moved from Kwangtung to Shan State
3 submarines moved from 19 Sea Zone to 6 Sea Zone
5 carriers, 3 destroyers and 5 submarines moved from 21 Sea Zone to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
2 fighters moved from Algeria to Morocco
1 fighter moved from Eastern United States to Morocco
1 destroyer moved from 94 Sea Zone to 91 Sea Zone
1 destroyer and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from 122 Sea Zone to United Kingdom
4 bombers moved from Normandy Bordeaux to United Kingdom
3 bombers moved from Holland Belgium to United Kingdom
Place Units - Americans
2 armour and 1 tactical_bomber placed in Iraq
3 artilleries, 1 bomber, 2 fighters and 3 infantry placed in Eastern United States
1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,2
Americans collect 76 PUs (2 lost to blockades); end with 76 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 116 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 121 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Hunan to Kiangsi
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
Combat - Chinese
Battle in Kiangsi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kiangsi, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kiangsi, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kiangsi, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kiangsi, round 6 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Jehol to Anhwe
1 infantry moved from Kansu to Shensi
Place Units - Chinese
7 infantry placed in Burma
Turn Complete - Chinese
Chinese collect 24 PUs; end with 25 PUs
Purchase Units - British
British buy 3 armour, 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Kazakhstan to Urals
1 bomber moved from Iraq to Urals
1 mech_infantry moved from Northwest Persia to Rostov
British take Rostov from Italians
Combat - British
Battle in Urals
British attack with 1 bomber and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 bomber and 1 mech_infantry in Urals, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Urals
British win with 1 bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber moved from Urals to Yenisey
3 armour moved from Persia to Northwest Persia
6 mech_infantrys moved from Iraq to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Hunan to Shan State
1 fighter moved from Hunan to Shan State
3 aaGuns, 2 artilleries and 16 infantry moved from Hunan to Yunnan
1 infantry moved from Shantung to Kiangsu
2 aaGuns and 1 infantry moved from Algeria to Morocco
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 aaGun and 1 infantry moved from 109 Sea Zone to United Kingdom
1 transport moved from 112 Sea Zone to 119 Sea Zone
Place Units - British
3 mech_infantrys placed in Egypt
3 armour placed in Persia
3 artilleries and 1 fighter placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.83
AA fire in Kwangtung : : 0.50
British : 0.17
Americans : 2.00
Chinese : -0.33
Japanese : 1.33
@Gargantua yeah the dice gods havent smiled on you this game…still at least you are back in splendid cultural isolation now!
After consultation with my ally, we concede. One of the worst games of recent memory. The total dicing of Italy set the table for a long downward slide.
LOL!
@Karl7 @Gargantua Good game guys…the dice were brutal on this one. Good luck with your other games!
@Karl7 @Gargantua Thank you for game guys! Don’t forget to post the result :+1: