Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 36 Sea Zone
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - ANZAC
1 fighter moved from Queensland to Marianas
1 fighter moved from 22 Sea Zone to Marianas
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 36 Sea Zone
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - ANZAC
1 fighter moved from Queensland to Marianas
1 fighter moved from 22 Sea Zone to Marianas
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Belarus to Bryansk
2 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
1 infantry moved from Belarus to Smolensk
4 mech_infantrys moved from Iraq to Caucasus
3 mech_infantrys moved from Persia to Caucasus
5 artilleries moved from Northwest Persia to Caucasus
2 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Burma to Shan State
Germans take Shan State from UK_Pacific
1 bomber moved from India to Korea
2 bombers moved from Novgorod to Vologda
1 bomber moved from Novgorod to Vologda
1 bomber moved from Novgorod to Bryansk
1 bomber moved from Iraq to Bryansk
2 bombers moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Bryansk
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 infantry moved from Northern Italy to Southern France
Germans take Southern France from Americans
1 fighter moved from Novgorod to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 3 bombers, 1 fighter and 4 infantry
Russians defend with 4 infantry
Germans roll dice for 3 bombers, 1 fighter and 4 infantry in Bryansk, round 2 : 4/8 hits, 3.17 expected hits
Russians roll dice for 4 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 3 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 5 artilleries, 2 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 artilleries, 2 infantry and 7 mech_infantrys in Caucasus, round 2 : 4/14 hits, 4.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 5 artilleries, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 3 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 3 bombers and 2 infantry in Vologda, round 2 : 2/5 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 bombers moved from Bryansk to Western Germany
2 bombers moved from Smolensk to Western Germany
3 bombers moved from Vologda to Germany
1 bomber moved from Bryansk to Novgorod
3 infantry moved from Novgorod to Belarus
1 fighter moved from Bryansk to Novgorod
2 aaGuns moved from Northwest Persia to Caucasus
6 armour and 6 mech_infantrys moved from Eastern Persia to Northwest Persia
2 armour and 1 mech_infantry moved from West India to Persia
2 fighters moved from Iraq to Southern Italy
3 mech_infantrys moved from Germany to France
1 aaGun, 6 artilleries and 15 infantry moved from Western Germany to France
6 infantry moved from Northern Italy to France
2 fighters moved from Western Germany to France
3 transports moved from 115 Sea Zone to 114 Sea Zone
2 fighters moved from Southern Italy to Western Germany
3 mech_infantrys moved from India to Eastern Persia
2 infantry moved from Germany to Western Germany
3 transports moved from 114 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Southern Italy to France
2 fighters moved from Western Germany to France
4 infantry moved from Germany to Western Germany
4 armour moved from Karelia to Finland
Place Units - Germans
3 infantry placed in France
5 armour and 5 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Persia
1 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys
EDIT: Removing units owned by Germans from France: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Persia: 3 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 3 mech_infantrys
EDIT: Removing units owned by Germans from Germany: 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 infantry
EDIT: Removing units owned by Germans from Belarus: 3 mech_infantrys
EDIT: Adding units owned by Germans to Novgorod: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 114 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,4,4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4,1,4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,5,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,5,5
Germans collect 55 PUs (10 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 0.83
Russians : -1.00
Sorry for edits, you guys have too many double suicide options.
Also, German bomber in Korea subject to replacement by Japan, if ok. Unless Russia thinks is will affect its move
Guys…
since when can US subs non combat into spaces with japanese destroyers? (SZ6 on an edit?)
I don’t think so!
@Gargantua Didnt think that was an illegal move tbh, I know ive had games when people have done it to me…Adam being one of them! Is it ok to ask for a ruling? I havent got the relevant rulebooks to hand…
@Gargantua found it…
.Unlike other sea units, submarines can move through
and even into hostile sea zones in the Noncombat Move
phase. However, a submarine must end its movement
when it enters a sea zone containing one or more enemy
destroyers.
pg 22 of the rulebook
Outrageous! This is a crime against humanity!
But it appears you are correct, and TripleA is coded this way.
Love this game, never ceases to amaze me.
@Gargantua The famous sub hack!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Kazakhstan to Tsinghai
1 armour and 1 mech_infantry moved from Samara to Sikang
1 fighter moved from Russia to Tsinghai
1 fighter moved from Russia to Sikang
2 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits, 1,83 expected hits
Germans roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Battle in Tsinghai
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Smolensk
Russians attack with 1 fighter and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 4 infantry in Smolensk, round 2 : 1/5 hits, 1,17 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 fighter and 4 infantry in Smolensk, round 3 : 2/5 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Sikang
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Sikang, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 4 infantry in Vologda, round 2 : 0/5 hits, 1,17 expected hits
Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 fighter and 3 infantry in Vologda, round 3 : 2/4 hits, 1,00 expected hits
Germans roll dice for 2 infantry in Vologda, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 3 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Tsinghai to Samara
2 infantry moved from Volgograd to Samara
1 fighter moved from Sikang to Samara
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Volgograd to Samara
Place Units - Russians
1 artillery, 7 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 1,67
Russians : 1,67
Japanese : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 carriers and 2 destroyers; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from French Indo China to Shan State
2 artilleries and 6 infantry moved from French Indo China to Kwangsi
3 mech_infantrys moved from Anhwe to Hopei
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Shensi to Hopei
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kwangtung to Kwangsi
8 fighters moved from French Indo China to 6 Sea Zone
1 tactical_bomber moved from French Indo China to Korea
1 bomber moved from French Indo China to 6 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Suiyuyan to Hopei
4 mech_infantrys moved from Hopei to Anhwe
1 infantry moved from Kansu to Suiyuyan
Combat - Japanese
Non Combat Move - Japanese
1 aaGun moved from French Indo China to Kwangsi
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 bomber
EDIT: Adding units owned by Japanese to Japan: 1 bomber
EDIT: Turning off Edit Mode
2 carriers and 2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,2,3,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3
Japanese collect 30 PUs (12 lost to blockades); end with 31 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 carriers and 2 destroyers; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from French Indo China to Shan State
2 artilleries and 6 infantry moved from French Indo China to Kwangsi
3 mech_infantrys moved from Anhwe to Hopei
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Shensi to Hopei
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kwangtung to Kwangsi
8 fighters moved from French Indo China to 6 Sea Zone
1 tactical_bomber moved from French Indo China to Korea
1 bomber moved from French Indo China to 6 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Suiyuyan to Hopei
4 mech_infantrys moved from Hopei to Anhwe
1 infantry moved from Kansu to Suiyuyan
Combat - Japanese
Non Combat Move - Japanese
1 aaGun moved from French Indo China to Kwangsi
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 bomber
EDIT: Adding units owned by Japanese to Japan: 1 bomber
EDIT: Turning off Edit Mode
2 carriers and 2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,2,3,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3
Japanese collect 30 PUs (12 lost to blockades); end with 31 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 mech_infantry
EDIT: Adding units owned by Japanese to Hopei: 1 mech_infantry
EDIT: Removing units owned by Japanese from Hopei: 1 infantry
EDIT: Adding units owned by Japanese to Kansu: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 fighters, 3 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 7 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 18 Sea Zone
1 fighter moved from 22 Sea Zone to 18 Sea Zone
1 fighter moved from 22 Sea Zone to 17 Sea Zone
1 bomber moved from Marianas to Yunnan
2 infantry moved from Normandy Bordeaux to Southern France
3 bombers moved from Normandy Bordeaux to Southern France
2 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Marianas to Yunnan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 fighters, 3 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 7 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 18 Sea Zone
1 fighter moved from 22 Sea Zone to 18 Sea Zone
1 fighter moved from 22 Sea Zone to 17 Sea Zone
1 bomber moved from Marianas to Yunnan
2 infantry moved from Normandy Bordeaux to Southern France
3 bombers moved from Normandy Bordeaux to Southern France
2 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Marianas to Yunnan
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in Kwangtung
Battle in Guam
Battle in 17 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 19 Sea Zone from Japanese, taking Kwangtung from Japanese, taking Guam from Japanese, taking 17 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Yunnan, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
Americans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Southern France
Americans attack with 3 bombers and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 bombers and 2 infantry in Southern France, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
3 bombers moved from Southern France to Morocco
2 infantry moved from Central United States to 101 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
5 artilleries moved from Normandy Bordeaux to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
1 marine moved from Normandy Bordeaux to 110 Sea Zone
6 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 5 artilleries, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 6 infantry, 1 marine, 2 mech_infantrys and 8 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 5 artilleries, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 6 infantry, 1 marine, 2 mech_infantrys and 9 transports moved from 91 Sea Zone to 92 Sea Zone
2 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 armour, 5 artilleries, 6 infantry, 1 marine and 2 mech_infantrys moved from 92 Sea Zone to Algeria
1 submarine moved from 8 Sea Zone to 6 Sea Zone
4 carriers and 1 fighter moved from 22 Sea Zone to 31 Sea Zone
2 fighters and 1 tactical_bomber moved from 18 Sea Zone to 31 Sea Zone
2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 31 Sea Zone
1 fighter moved from Western United States to 31 Sea Zone
1 fighter moved from Marianas to Wake Island
1 bomber moved from Marianas to Wake Island
1 bomber moved from Midway to Wake Island
1 destroyer moved from 22 Sea Zone to 31 Sea Zone
1 destroyer moved from 22 Sea Zone to 31 Sea Zone
1 destroyer moved from 22 Sea Zone to 31 Sea Zone
1 submarine moved from 22 Sea Zone to 31 Sea Zone
1 submarine moved from 34 Sea Zone to 20 Sea Zone
1 submarine moved from 16 Sea Zone to 31 Sea Zone
1 submarine moved from 25 Sea Zone to 31 Sea Zone
1 submarine moved from 15 Sea Zone to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 31 Sea Zone
3 infantry moved from 31 Sea Zone to Wake Island
1 artillery moved from 31 Sea Zone to Wake Island
1 bomber moved from Yunnan to Szechwan
Place Units - Americans
3 submarines placed in 105 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
3 submarines and 1 transport placed in 10 Sea Zone
1 bomber, 2 fighters and 2 infantry placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : -0.67
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Combat - Chinese
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - British
British buy 2 armour, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
British converts factory_major into different units
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
British take Northern Italy from Italians
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
3 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 bomber, 6 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Szechwan to Shensi
1 artillery and 2 infantry moved from Szechwan to Kweichow
1 mech_infantry moved from Szechwan to French Indo China
UK_Pacific take French Indo China from Japanese
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 fighters, 3 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 7 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 18 Sea Zone
1 fighter moved from 22 Sea Zone to 18 Sea Zone
1 fighter moved from 22 Sea Zone to 17 Sea Zone
1 bomber moved from Marianas to Yunnan
2 infantry moved from Normandy Bordeaux to Southern France
3 bombers moved from Normandy Bordeaux to Southern France
2 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Marianas to Yunnan
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in Kwangtung
Battle in Guam
Battle in 17 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 19 Sea Zone from Japanese, taking Kwangtung from Japanese, taking Guam from Japanese, taking 17 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Yunnan, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
Americans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Southern France
Americans attack with 3 bombers and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 bombers and 2 infantry in Southern France, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
3 bombers moved from Southern France to Morocco
2 infantry moved from Central United States to 101 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
5 artilleries moved from Normandy Bordeaux to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
1 marine moved from Normandy Bordeaux to 110 Sea Zone
6 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 5 artilleries, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 6 infantry, 1 marine, 2 mech_infantrys and 8 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 5 artilleries, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 6 infantry, 1 marine, 2 mech_infantrys and 9 transports moved from 91 Sea Zone to 92 Sea Zone
2 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 armour, 5 artilleries, 6 infantry, 1 marine and 2 mech_infantrys moved from 92 Sea Zone to Algeria
1 submarine moved from 8 Sea Zone to 6 Sea Zone
4 carriers and 1 fighter moved from 22 Sea Zone to 31 Sea Zone
2 fighters and 1 tactical_bomber moved from 18 Sea Zone to 31 Sea Zone
2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 31 Sea Zone
1 fighter moved from Western United States to 31 Sea Zone
1 fighter moved from Marianas to Wake Island
1 bomber moved from Marianas to Wake Island
1 bomber moved from Midway to Wake Island
1 destroyer moved from 22 Sea Zone to 31 Sea Zone
1 destroyer moved from 22 Sea Zone to 31 Sea Zone
1 destroyer moved from 22 Sea Zone to 31 Sea Zone
1 submarine moved from 22 Sea Zone to 31 Sea Zone
1 submarine moved from 34 Sea Zone to 20 Sea Zone
1 submarine moved from 16 Sea Zone to 31 Sea Zone
1 submarine moved from 25 Sea Zone to 31 Sea Zone
1 submarine moved from 15 Sea Zone to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 31 Sea Zone
3 infantry moved from 31 Sea Zone to Wake Island
1 artillery moved from 31 Sea Zone to Wake Island
1 bomber moved from Yunnan to Szechwan
Place Units - Americans
3 submarines placed in 105 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
3 submarines and 1 transport placed in 10 Sea Zone
1 bomber, 2 fighters and 2 infantry placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Combat - Chinese
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 2 armour, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
British converts factory_major into different units
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
British take Northern Italy from Italians
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
3 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 bomber, 6 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Szechwan to Shensi
1 artillery and 2 infantry moved from Szechwan to Kweichow
1 mech_infantry moved from Szechwan to French Indo China
UK_Pacific take French Indo China from Japanese
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
Combat - British
Battle in Kweichow
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Kweichow, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kweichow
British roll dice for 1 artillery and 1 infantry in Kweichow, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Kweichow, round 6 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
British win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
British attack with 6 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 6 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 5/10 hits, 4.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Trans-Jordan
British attack with 2 artilleries, 1 bomber, 6 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 artilleries, 1 bomber, 6 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 7/12 hits, 5.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 artilleries, 1 bomber, 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Shensi
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shensi
British roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Shensi, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
British win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns, 21 infantry and 2 mech_infantrys moved from Szechwan to Yunnan
3 aaGuns and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 marine moved from Normandy Bordeaux to 110 Sea Zone
3 aaGuns, 1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 2 fighters, 3 infantry, 1 marine and 3 transports moved from 110 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Morocco
1 aaGun moved from 92 Sea Zone to Algeria
2 aaGuns moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Algeria
2 infantry moved from 92 Sea Zone to Morocco
3 fighters moved from Morocco to Algeria
3 fighters moved from Holland Belgium to United Kingdom
3 fighters and 1 tactical_bomber moved from Holland Belgium to Morocco
1 bomber, 6 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from 31 Sea Zone to Paulau Island
Place Units - British
2 armour and 1 fighter placed in Egypt
3 mech_infantrys placed in Union of South Africa
4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,2,5,2,5,1,6,6,2
British collect 37 PUs (4 lost to blockades); end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.67
British : -2.67
Italians : -0.67
Americans : -0.67
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 fighters, 3 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 7 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 18 Sea Zone
1 fighter moved from 22 Sea Zone to 18 Sea Zone
1 fighter moved from 22 Sea Zone to 17 Sea Zone
1 bomber moved from Marianas to Yunnan
2 infantry moved from Normandy Bordeaux to Southern France
3 bombers moved from Normandy Bordeaux to Southern France
2 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Marianas to Yunnan
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in Kwangtung
Battle in Guam
Battle in 17 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 19 Sea Zone from Japanese, taking Kwangtung from Japanese, taking Guam from Japanese, taking 17 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Yunnan, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
Americans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Southern France
Americans attack with 3 bombers and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 bombers and 2 infantry in Southern France, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
3 bombers moved from Southern France to Morocco
2 infantry moved from Central United States to 101 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
5 artilleries moved from Normandy Bordeaux to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
1 marine moved from Normandy Bordeaux to 110 Sea Zone
6 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 5 artilleries, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 6 infantry, 1 marine, 2 mech_infantrys and 8 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 5 artilleries, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 6 infantry, 1 marine, 2 mech_infantrys and 9 transports moved from 91 Sea Zone to 92 Sea Zone
2 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 armour, 5 artilleries, 6 infantry, 1 marine and 2 mech_infantrys moved from 92 Sea Zone to Algeria
1 submarine moved from 8 Sea Zone to 6 Sea Zone
4 carriers and 1 fighter moved from 22 Sea Zone to 31 Sea Zone
2 fighters and 1 tactical_bomber moved from 18 Sea Zone to 31 Sea Zone
2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 31 Sea Zone
1 fighter moved from Western United States to 31 Sea Zone
1 fighter moved from Marianas to Wake Island
1 bomber moved from Marianas to Wake Island
1 bomber moved from Midway to Wake Island
1 destroyer moved from 22 Sea Zone to 31 Sea Zone
1 destroyer moved from 22 Sea Zone to 31 Sea Zone
1 destroyer moved from 22 Sea Zone to 31 Sea Zone
1 submarine moved from 22 Sea Zone to 31 Sea Zone
1 submarine moved from 34 Sea Zone to 20 Sea Zone
1 submarine moved from 16 Sea Zone to 31 Sea Zone
1 submarine moved from 25 Sea Zone to 31 Sea Zone
1 submarine moved from 15 Sea Zone to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 31 Sea Zone
3 infantry moved from 31 Sea Zone to Wake Island
1 artillery moved from 31 Sea Zone to Wake Island
1 bomber moved from Yunnan to Szechwan
Place Units - Americans
3 submarines placed in 105 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
3 submarines and 1 transport placed in 10 Sea Zone
1 bomber, 2 fighters and 2 infantry placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Combat - Chinese
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 2 armour, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
British converts factory_major into different units
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
British take Northern Italy from Italians
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
3 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 bomber, 6 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Szechwan to Shensi
1 artillery and 2 infantry moved from Szechwan to Kweichow
1 mech_infantry moved from Szechwan to French Indo China
UK_Pacific take French Indo China from Japanese
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
Combat - British
Battle in Kweichow
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Kweichow, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kweichow
British roll dice for 1 artillery and 1 infantry in Kweichow, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Kweichow, round 6 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
British win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
British attack with 6 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 6 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 5/10 hits, 4.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Trans-Jordan
British attack with 2 artilleries, 1 bomber, 6 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 artilleries, 1 bomber, 6 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 7/12 hits, 5.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 artilleries, 1 bomber, 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Shensi
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shensi
British roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Shensi, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
British win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns, 21 infantry and 2 mech_infantrys moved from Szechwan to Yunnan
3 aaGuns and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 marine moved from Normandy Bordeaux to 110 Sea Zone
3 aaGuns, 1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 2 fighters, 3 infantry, 1 marine and 3 transports moved from 110 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Morocco
1 aaGun moved from 92 Sea Zone to Algeria
2 aaGuns moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Algeria
2 infantry moved from 92 Sea Zone to Morocco
3 fighters moved from Morocco to Algeria
3 fighters moved from Holland Belgium to United Kingdom
3 fighters and 1 tactical_bomber moved from Holland Belgium to Morocco
1 bomber, 6 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from 31 Sea Zone to Paulau Island
Place Units - British
2 armour and 1 fighter placed in Egypt
3 mech_infantrys placed in Union of South Africa
4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,2,5,2,5,1,6,6,2
British collect 37 PUs (4 lost to blockades); end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 105 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 110 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67
British : -2.67
Italians : -0.67
Americans : -0.67
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 fighters, 3 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 7 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 18 Sea Zone
1 fighter moved from 22 Sea Zone to 18 Sea Zone
1 fighter moved from 22 Sea Zone to 17 Sea Zone
1 bomber moved from Marianas to Yunnan
2 infantry moved from Normandy Bordeaux to Southern France
3 bombers moved from Normandy Bordeaux to Southern France
2 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Marianas to Yunnan
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in Kwangtung
Battle in Guam
Battle in 17 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 19 Sea Zone from Japanese, taking Kwangtung from Japanese, taking Guam from Japanese, taking 17 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Yunnan, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
Americans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Southern France
Americans attack with 3 bombers and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 bombers and 2 infantry in Southern France, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
3 bombers moved from Southern France to Morocco
2 infantry moved from Central United States to 101 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
5 artilleries moved from Normandy Bordeaux to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
1 marine moved from Normandy Bordeaux to 110 Sea Zone
6 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 5 artilleries, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 6 infantry, 1 marine, 2 mech_infantrys and 8 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 5 artilleries, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 6 infantry, 1 marine, 2 mech_infantrys and 9 transports moved from 91 Sea Zone to 92 Sea Zone
2 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 armour, 5 artilleries, 6 infantry, 1 marine and 2 mech_infantrys moved from 92 Sea Zone to Algeria
1 submarine moved from 8 Sea Zone to 6 Sea Zone
4 carriers and 1 fighter moved from 22 Sea Zone to 31 Sea Zone
2 fighters and 1 tactical_bomber moved from 18 Sea Zone to 31 Sea Zone
2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 31 Sea Zone
1 fighter moved from Western United States to 31 Sea Zone
1 fighter moved from Marianas to Wake Island
1 bomber moved from Marianas to Wake Island
1 bomber moved from Midway to Wake Island
1 destroyer moved from 22 Sea Zone to 31 Sea Zone
1 destroyer moved from 22 Sea Zone to 31 Sea Zone
1 destroyer moved from 22 Sea Zone to 31 Sea Zone
1 submarine moved from 22 Sea Zone to 31 Sea Zone
1 submarine moved from 34 Sea Zone to 20 Sea Zone
1 submarine moved from 16 Sea Zone to 31 Sea Zone
1 submarine moved from 25 Sea Zone to 31 Sea Zone
1 submarine moved from 15 Sea Zone to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 31 Sea Zone
3 infantry moved from 31 Sea Zone to Wake Island
1 artillery moved from 31 Sea Zone to Wake Island
1 bomber moved from Yunnan to Szechwan
Place Units - Americans
3 submarines placed in 105 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
3 submarines and 1 transport placed in 10 Sea Zone
1 bomber, 2 fighters and 2 infantry placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Combat - Chinese
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 2 armour, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
British converts factory_major into different units
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
British take Northern Italy from Italians
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
3 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 bomber, 6 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Szechwan to Shensi
1 artillery and 2 infantry moved from Szechwan to Kweichow
1 mech_infantry moved from Szechwan to French Indo China
UK_Pacific take French Indo China from Japanese
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
Combat - British
Battle in Kweichow
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Kweichow, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kweichow
British roll dice for 1 artillery and 1 infantry in Kweichow, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Kweichow, round 6 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
British win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
British attack with 6 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 6 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 5/10 hits, 4.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Trans-Jordan
British attack with 2 artilleries, 1 bomber, 6 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 artilleries, 1 bomber, 6 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 7/12 hits, 5.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 artilleries, 1 bomber, 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Shensi
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shensi
British roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Shensi, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
British win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns, 21 infantry and 2 mech_infantrys moved from Szechwan to Yunnan
3 aaGuns and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 marine moved from Normandy Bordeaux to 110 Sea Zone
3 aaGuns, 1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 2 fighters, 3 infantry, 1 marine and 3 transports moved from 110 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Morocco
1 aaGun moved from 92 Sea Zone to Algeria
2 aaGuns moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Algeria
2 infantry moved from 92 Sea Zone to Morocco
3 fighters moved from Morocco to Algeria
3 fighters moved from Holland Belgium to United Kingdom
3 fighters and 1 tactical_bomber moved from Holland Belgium to Morocco
1 bomber, 6 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from 31 Sea Zone to Paulau Island
Place Units - British
2 armour and 1 fighter placed in Egypt
3 mech_infantrys placed in Union of South Africa
4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,2,5,2,5,1,6,6,2
British collect 37 PUs (4 lost to blockades); end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 105 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 110 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 105 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67
British : -2.67
Italians : -0.67
Americans : -0.67
Japanese : 1.00