Just a year ago! Thanks for pointing out, I did miss that link to an important place.
It’s like a rip in the cloth of space and time!
Well, that was fun.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Tambov
8 infantry and 2 mech_infantrys moved from Russia to Bryansk
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
Place Units - Russians
1 mech_infantry placed in Volgograd
Russians undo move 1.
1 mech_infantry placed in Volgograd
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 factory_minors, 2 fighters and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery moved from Anhwe to Chahar
1 infantry moved from Hopei to Chahar
1 bomber moved from Korea to Chahar
1 bomber moved from Japan to Chahar
3 fighters and 2 tactical_bombers moved from 6 Sea Zone to Chahar
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 37 Sea Zone to 19 Sea Zone
1 battleship moved from 41 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Japan to Chahar
1 fighter moved from Japan to Iwo Jima
1 fighter moved from 6 Sea Zone to Chahar
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 tactical_bomber moved from Philippines to Kiangsu
1 fighter moved from Philippines to 6 Sea Zone
1 battleship, 2 carriers and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kiangsu
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 artillery in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Iwo Jima
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Iwo Jima, round 2 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Japanese roll dice for 1 artillery and 1 fighter in Iwo Jima, round 3 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 8 infantry
Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers in Chahar, round 2 : 7/11 hits, 6.00 expected hits
Chinese roll dice for 8 infantry in Chahar, round 2 : 4/8 hits, 2.67 expected hits
2 fighters owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 7 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in Chahar, round 3 : 6/7 hits, 4.17 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery, 2 fighters and 1 infantry
Casualties for Chinese: 8 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Chahar: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Chahar: 1 fighter
EDIT: Turning off Edit Mode
2 bombers moved from Chahar to Manchuria
1 aaGun, 1 artillery and 11 infantry moved from Korea to Manchuria
EDIT: Japanese undo move 1.
3 fighters and 2 tactical_bombers moved from Chahar to Anhwe
2 bombers moved from Chahar to Manchuria
1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Iwo Jima to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Shan State to Yunnan
1 infantry moved from Yunnan to Szechwan
1 armour moved from Sikang to Hopei
1 mech_infantry moved from Szechwan to Sikang
1 artillery moved from Kweichow to Shensi
1 infantry moved from Shensi to Kweichow
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 2 transports moved from 43 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 marine moved from Japan to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 36 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
1 factory_minor placed in Kwangtung
1 factory_minor placed in Shantung
2 submarines placed in 6 Sea Zone
2 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : 0.33
Chinese : 1.67
Japanese : 1.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Wake Island to 31 Sea Zone
1 marine moved from Wake Island to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 mech_infantry moved from Wake Island to 31 Sea Zone
1 battleship, 2 cruisers, 1 infantry, 2 marines, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 infantry, 2 marines and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 31 Sea Zone to 17 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Wake Island to 31 Sea Zone
1 marine moved from Wake Island to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 mech_infantry moved from Wake Island to 31 Sea Zone
1 battleship, 2 cruisers, 1 infantry, 2 marines, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 infantry, 2 marines and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 31 Sea Zone to 17 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 1 infantry, 2 marines and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 infantry, 2 marines and 1 mech_infantry in Caroline Islands, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 marines remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 carriers moved from 31 Sea Zone to 33 Sea Zone
1 fighter moved from 17 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 33 Sea Zone
1 fighter moved from 31 Sea Zone to 33 Sea Zone
1 destroyer moved from 31 Sea Zone to 22 Sea Zone
1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
2 fighters moved from 31 Sea Zone to Hawaiian Islands
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Queensland to India
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 transport moved from 89 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Southeast Mexico
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Central United States to Alberta Saskatchewan Manitoba
1 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
Place Units - Americans
3 submarines and 1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : 0.33
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 3 fighters and 3 tactical_bombers
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in Anhwe, round 2 : 2/6 hits, 3.50 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -0.17
Japanese : -1.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Combat Move - British
1 armour moved from French West Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French Equatorial Africa
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
2 infantry moved from Alexandria to Tobruk
1 bomber moved from Egypt to Tobruk
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Wake Island to 31 Sea Zone
1 marine moved from Wake Island to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 mech_infantry moved from Wake Island to 31 Sea Zone
1 battleship, 2 cruisers, 1 infantry, 2 marines, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 infantry, 2 marines and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 31 Sea Zone to 17 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 1 infantry, 2 marines and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 infantry, 2 marines and 1 mech_infantry in Caroline Islands, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 marines remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 carriers moved from 31 Sea Zone to 33 Sea Zone
1 fighter moved from 17 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 33 Sea Zone
1 fighter moved from 31 Sea Zone to 33 Sea Zone
1 destroyer moved from 31 Sea Zone to 22 Sea Zone
1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
2 fighters moved from 31 Sea Zone to Hawaiian Islands
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Queensland to India
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 transport moved from 89 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Southeast Mexico
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Central United States to Alberta Saskatchewan Manitoba
1 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
Place Units - Americans
3 submarines and 1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 3 fighters and 3 tactical_bombers
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in Anhwe, round 2 : 2/6 hits, 3.50 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from French West Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French Equatorial Africa
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
2 infantry moved from Alexandria to Tobruk
1 bomber moved from Egypt to Tobruk
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
Combat - British
Battle in Tobruk
British attack with 1 bomber and 2 infantry
Italians defend with 1 artillery
British roll dice for 1 bomber and 2 infantry in Tobruk, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns, 1 artillery and 16 infantry moved from Burma to Shan State
1 fighter moved from Yunnan to India
2 mech_infantrys moved from India to Shan State
6 fighters and 2 tactical_bombers moved from Egypt to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
1 infantry moved from French West Africa to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
1 armour moved from French Equatorial Africa to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
2 artilleries and 1 infantry moved from Egypt to Alexandria
1 bomber moved from Tobruk to Egypt
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 marine moved from Iraq to 80 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 80 Sea Zone to 79 Sea Zone
1 marine moved from 79 Sea Zone to West India
1 carrier, 2 cruisers and 2 destroyers moved from 101 Sea Zone to 106 Sea Zone
Place Units - British
1 factory_minor placed in Egypt
1 fighter placed in United Kingdom
1 destroyer and 1 submarine placed in 106 Sea Zone
1 artillery placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 0.33
Italians : -0.33
Americans : 0.33
Chinese : -0.17
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Ukraine
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
1 mech_infantry moved from Romania to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 3/6 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
2 aaGuns moved from Bessarabia to Ukraine
1 infantry moved from Romania to Bessarabia
2 mech_infantrys moved from Northern Italy to Romania
1 bomber moved from Western Germany to Novgorod
2 armour and 1 mech_infantry moved from Tunisia to Algeria
1 infantry moved from Algeria to Tunisia
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 1.00
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Shan State
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Shan State
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 4 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Algeria to 91 Sea Zone
1 mech_infantry moved from Baltic States to Archangel
1 fighter and 1 tactical_bomber moved from Algeria to 91 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans, 1 submarine owned by the Germans and 1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Non Combat Move - Germans
2 submarines moved from 92 Sea Zone to 95 Sea Zone
3 submarines moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
3 aaGuns, 13 armour, 5 artilleries, 18 infantry and 13 mech_infantrys moved from Western Ukraine to Ukraine
2 fighters moved from Southern Italy to Ukraine
2 infantry moved from Romania to Bessarabia
6 mech_infantrys moved from Baltic States to Eastern Poland
1 artillery moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 2 infantry moved from Germany to Poland
1 bomber moved from 91 Sea Zone to Algeria
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Algeria
1 bomber moved from Finland to Ukraine
2 fighters moved from Algeria to Southern Italy
2 tactical_bombers moved from Algeria to Southern Italy
2 infantry moved from Finland to Karelia
1 submarine moved from 125 Sea Zone to 111 Sea Zone
Place Units - Germans
3 infantry placed in Novgorod
1 infantry and 8 mech_infantrys placed in Germany
1 bomber placed in Western Germany
1 submarine placed in 112 Sea Zone
1 submarine placed in 93 Sea Zone
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 1.67
Americans : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
1 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Rostov to Bryansk
1 fighter moved from Rostov to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Russia to Vologda
8 infantry moved from Russia to Bryansk
1 submarine moved from 106 Sea Zone to 91 Sea Zone
Place Units - Russians
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : 1,00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 3 infantry
EDIT: Adding units owned by Russians to Samara: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@Gargantua Please use second file posted.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 3 infantry
EDIT: Adding units owned by Russians to Samara: 3 infantry
EDIT: Turning off Edit Mode
Japanese buy 1 airfield, 1 artillery, 2 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to French Indo China
3 fighters and 3 tactical_bombers moved from Anhwe to Yunnan
1 carrier moved from 42 Sea Zone to 46 Sea Zone
1 battleship moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 bomber moved from Manchuria to 23 Sea Zone
1 bomber moved from Manchuria to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 22 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 23 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in 23 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 2/7 hits, 3.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 bomber moved from 23 Sea Zone to Iwo Jima
1 artillery moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 marine moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
2 transports moved from 36 Sea Zone to 20 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
2 carriers moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from 22 Sea Zone to Japan
1 aaGun and 10 infantry moved from Manchuria to Korea
3 carriers and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to 20 Sea Zone
3 fighters moved from 6 Sea Zone to French Indo China
Place Units - Japanese
2 fighters and 1 infantry placed in Japan
1 airfield and 3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
Japanese collect 56 PUs (3 lost to blockades); end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans : -0.67
Chinese : -0.33
Japanese : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 3 infantry
EDIT: Adding units owned by Russians to Samara: 3 infantry
EDIT: Turning off Edit Mode
Japanese buy 1 airfield, 1 artillery, 2 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to French Indo China
3 fighters and 3 tactical_bombers moved from Anhwe to Yunnan
1 carrier moved from 42 Sea Zone to 46 Sea Zone
1 battleship moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 bomber moved from Manchuria to 23 Sea Zone
1 bomber moved from Manchuria to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 22 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 23 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in 23 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 2/7 hits, 3.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 bomber moved from 23 Sea Zone to Iwo Jima
1 artillery moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 marine moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
2 transports moved from 36 Sea Zone to 20 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
2 carriers moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from 22 Sea Zone to Japan
1 aaGun and 10 infantry moved from Manchuria to Korea
3 carriers and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to 20 Sea Zone
3 fighters moved from 6 Sea Zone to French Indo China
Place Units - Japanese
2 fighters and 1 infantry placed in Japan
1 airfield and 3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
Japanese collect 56 PUs (3 lost to blockades); end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 infantry
EDIT: Removing units owned by Japanese from Shensi: 1 artillery
EDIT: Adding units owned by Japanese to Shensi: 1 infantry
EDIT: Removing units owned by Japanese from Hopei: 1 armour
EDIT: Removing units owned by Japanese from Szechwan: 1 infantry
EDIT: Adding units owned by Japanese to Szechwan: 1 artillery
EDIT: Adding units owned by Japanese to Kweichow: 1 armour
EDIT: Adding units owned by Japanese to Hopei: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.67
Chinese : -0.33
Japanese : -1.67
Plz use 2nd file.
Good game!
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 3 infantry
EDIT: Adding units owned by Russians to Samara: 3 infantry
EDIT: Turning off Edit Mode
Japanese buy 1 airfield, 1 artillery, 2 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to French Indo China
3 fighters and 3 tactical_bombers moved from Anhwe to Yunnan
1 carrier moved from 42 Sea Zone to 46 Sea Zone
1 battleship moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 bomber moved from Manchuria to 23 Sea Zone
1 bomber moved from Manchuria to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 22 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 23 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in 23 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 2/7 hits, 3.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 bomber moved from 23 Sea Zone to Iwo Jima
1 artillery moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 marine moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
2 transports moved from 36 Sea Zone to 20 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
2 carriers moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from 22 Sea Zone to Japan
1 aaGun and 10 infantry moved from Manchuria to Korea
3 carriers and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to 20 Sea Zone
3 fighters moved from 6 Sea Zone to French Indo China
Place Units - Japanese
2 fighters and 1 infantry placed in Japan
1 airfield and 3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
Japanese collect 56 PUs (3 lost to blockades); end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans : -0.67
Chinese : -0.33
Japanese : -1.67
@wizmark ?? Reposting Japan?
@Gargantua I’m struggling to load your second file…dont know if it is the website or my pc…was testing to see if i was online