TT Wizcats Allies +16 vs The Rum and the Fury BM3

  • '20 '19

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            2 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            2 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 4 bombers and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 mech_infantrys moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Iraq to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Southern Italy to Trans-Jordan
            2 infantry moved from France to Southern France
            1 infantry moved from France to Southern France
            3 fighters and 3 tactical_bombers moved from Southern Italy to Southern France
            1 mech_infantry moved from Archangel to Vologda
            3 infantry moved from Caucasus to Volgograd
            2 infantry moved from Ukraine to Bryansk
            1 bomber moved from Western Germany to Vologda
            1 infantry moved from Belarus to Smolensk
            1 fighter moved from Novgorod to Smolensk
            1 bomber moved from Western Germany to Bryansk
            2 bombers moved from Western Germany to Volgograd
            1 armour moved from Iraq to Eastern Persia
                  Germans take Persia from British
                  Germans take Eastern Persia from British
            1 bomber moved from Southern Italy to 80 Sea Zone
            5 bombers moved from Southern Italy to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Southern Italy to Trans-Jordan
            2 fighters moved from Southern Italy to Southern France
            1 infantry moved from Ukraine to Bryansk
    
        Combat - Germans
            Battle in 80 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 80 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Trans-Jordan
                Germans attack with 5 bombers, 2 fighters, 5 mech_infantrys and 2 tactical_bombers
                British defend with 1 fighter, 5 infantry and 1 mech_infantry; French defend with 1 infantry
                    Germans roll dice for 5 bombers, 2 fighters, 5 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 2 : 6/14 hits, 6.50 expected hits
                    British roll dice for 1 fighter, 6 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/8 hits, 3.00 expected hits
                    1 infantry owned by the French, 3 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Trans-Jordan
                    Germans roll dice for 5 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 3 : 6/11 hits, 6.00 expected hits
                    British roll dice for 1 fighter and 1 mech_infantry in Trans-Jordan, round 3 : 2/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the British, 2 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Trans-Jordan
                Germans win with 5 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Germans: 5 mech_infantrys
                Casualties for British: 1 fighter, 5 infantry and 1 mech_infantry
                Casualties for French: 1 infantry
            Battle in Bryansk
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 1 bomber and 3 infantry in Bryansk, round 3 : 0/4 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 3 infantry in Bryansk, round 4 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Volgograd
                Germans attack with 2 bombers and 3 infantry
                Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                    Germans roll dice for 2 bombers and 3 infantry in Volgograd, round 2 : 0/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 2 bombers and 2 infantry in Volgograd, round 3 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry and 1 mech_infantry
            Battle in Smolensk
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Southern France
                Germans attack with 5 fighters, 3 infantry and 3 tactical_bombers
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 5 fighters, 3 infantry and 3 tactical_bombers in Southern France, round 2 : 3/11 hits, 5.00 expected hits
                    Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 5 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 93 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 fighter moved from Smolensk to Caucasus
            1 infantry moved from Ukraine to Rostov
            1 bomber moved from Bryansk to Caucasus
            1 bomber moved from Vologda to Nenetsia
            1 armour moved from Evenkiyskiy to Nenetsia
            1 armour moved from Nenetsia to Belarus
            1 armour and 2 mech_infantrys moved from Archangel to Belarus
            1 artillery and 6 infantry moved from Novgorod to Belarus
            1 armour moved from Yenisey to Kansu
            2 bombers moved from Volgograd to Caucasus
            2 tactical_bombers moved from Trans-Jordan to Iraq
            2 fighters moved from Trans-Jordan to Iraq
            1 bomber moved from 80 Sea Zone to Iraq
            5 bombers moved from Trans-Jordan to Iraq
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 submarine moved from 97 Sea Zone to 96 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 97 Sea Zone to 94 Sea Zone
            3 mech_infantrys moved from Western Germany to Yugoslavia
            1 aaGun and 6 infantry moved from Western Germany to Northern Italy
            5 fighters and 3 tactical_bombers moved from Southern France to Southern Italy
            1 submarine moved from 113 Sea Zone to 124 Sea Zone
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            4 infantry moved from Germany to 114 Sea Zone
            4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            4 infantry moved from 115 Sea Zone to Novgorod
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 cruiser moved from 115 Sea Zone to 113 Sea Zone
            1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            1 mech_infantry moved from Iraq to Eastern Persia
            6 armour and 8 mech_infantrys moved from Iraq to Persia
            7 mech_infantrys moved from Northwest Persia to Persia
            1 mech_infantry moved from Northwest Persia to Persia
    
        Place Units - Germans
            4 bombers placed in Western Germany
            3 artilleries placed in Novgorod
            6 infantry placed in Germany
            2 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 fighters
            EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
            Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : -5.00
    British : 1.00
    Americans : -0.67
    Russians : -1.33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Timguska
                  Russians take Timguska from Germans
            2 infantry moved from Russia to Vologda
            3 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            1 artillery and 2 infantry moved from Tambov to Volgograd
            2 fighters moved from Russia to Volgograd
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Tambov to Volgograd
    
        Combat - Russians
            Russians creates battle in territory 93 Sea Zone
            Battle in Bryansk
                Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/7 hits, 2,33 expected hits
                    Germans roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 3 infantry
                Casualties for Germans: 3 infantry
            Battle in Volgograd
                Russians attack with 1 artillery, 2 fighters and 3 infantry
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Volgograd, round 2 : 4/6 hits, 2,00 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Russians win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            2 fighters moved from Volgograd to Russia
            2 fighters and 1 tactical_bomber moved from Bryansk to Russia
            1 infantry moved from Russia to Smolensk
            2 aaGuns and 16 infantry moved from Buryatia to Amur
            2 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Russia to Bryansk
            2 armour and 1 mech_infantry moved from Tambov to Russia
            1 mech_infantry moved from Russia to Novosibirsk
    
        Place Units - Russians
            1 artillery, 5 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : 3,33
    Russians : 1,17
    

    Savegame


  • @wizmark

    Japan is tired of these games!!! Coming at you hard in SZ 42 / Java.

    I request your OOL - do you just want best defence?

  • '19

    @Gargantua so you chose sz 42, interesting… I hope you brought back the Japanese pigeon

  • '19

    @Gargantua would you be kind to the allies and post the combat moves?


  • @Sovietishcat will do.

    I need some time to even get the move out so it might be like 8 hours.

  • Liaison TripleA '11 '10

    TripleA Move Summary: Japanese round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 carrier and 1 destroyer moved from 59 Sea Zone to 41 Sea Zone
            1 bomber, 9 fighters and 2 tactical_bombers moved from French Indo China to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer and 1 submarine moved from 20 Sea Zone to 42 Sea Zone
            1 submarine moved from 19 Sea Zone to 34 Sea Zone
            1 artillery moved from Shensi to Kweichow
            1 mech_infantry moved from Kansu to Shensi
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Chahar to Kweichow
            4 infantry moved from Shantung to Anhwe
            1 infantry moved from Hunan to Kweichow
            1 armour moved from Kwangtung to Yunnan
            1 infantry moved from Kiangsi to Hunan
            1 armour, 1 artillery and 2 infantry moved from French Indo China to Shan State
            1 mech_infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from French Indo China to Shan State
            1 fighter moved from French Indo China to 42 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 mech_infantry moved from French Indo China to Yunnan
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            2 marines moved from French Indo China to 36 Sea Zone
            2 battleships, 4 carriers, 3 destroyers, 2 marines and 2 submarines moved from 36 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
    

    Savegame

  • Liaison TripleA '11 '10

    Because I am going full out for the landing, I am giving you best defense. If there is some technical battle point, I’ll ask for OOL, but so far I don’t see it.

    Japan has already been diced badly this round… lets see how this battle rolls, already under par with 11 hits from a probably 12 :S yikes

  • Liaison TripleA '11 '10

    Round 2, 8 hits sub par AGAIN :s Dolling it out on best defense, lets see how the yanks fair.

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 carrier and 1 destroyer moved from 59 Sea Zone to 41 Sea Zone
            1 bomber, 9 fighters and 2 tactical_bombers moved from French Indo China to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer and 1 submarine moved from 20 Sea Zone to 42 Sea Zone
            1 submarine moved from 19 Sea Zone to 34 Sea Zone
            1 artillery moved from Shensi to Kweichow
            1 mech_infantry moved from Kansu to Shensi
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Chahar to Kweichow
            4 infantry moved from Shantung to Anhwe
            1 infantry moved from Hunan to Kweichow
            1 armour moved from Kwangtung to Yunnan
            1 infantry moved from Kiangsi to Hunan
            1 armour, 1 artillery and 2 infantry moved from French Indo China to Shan State
            1 mech_infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from French Indo China to Shan State
            1 fighter moved from French Indo China to 42 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 mech_infantry moved from French Indo China to Yunnan
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            2 marines moved from French Indo China to 36 Sea Zone
            2 battleships, 4 carriers, 3 destroyers, 2 marines and 2 submarines moved from 36 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
    
        Combat - Japanese
            Battle in Guam
            Battle in 34 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking Guam from Americans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kweichow
                Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Kweichow
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                Chinese win with 1 infantry remaining. Battle score for attacker is -11
                Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour and 2 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 41 Sea Zone
                Japanese attack with 1 carrier and 1 destroyer
                British defend with 1 cruiser
                    Japanese roll dice for 1 carrier and 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 cruiser in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the British lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 carrier and 1 destroyer remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in Shan State
                Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                British defend with 3 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Shan State, round 2 : 0/5 hits, 1.50 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 3 : 1/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shan State, round 4 : 1/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Shan State
                    Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shan State, round 5 : 1/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 5 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 artillery remaining. Battle score for attacker is -1
                Casualties for Japanese: 2 infantry and 1 mech_infantry
                Casualties for British: 3 infantry
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 1 bomber, 4 carriers, 4 destroyers, 11 fighters, 3 submarines, 3 tactical_bombers and 1 transport
                Americans defend with 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters and 2 submarines; ANZAC defend with 4 fighters, 3 submarines and 1 transport
                    Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 2 battleships, 1 bomber, 4 carriers, 4 destroyers, 11 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 10/21 hits, 10.83 expected hits
                Units damaged: 4 carriers owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 5 submarines in 42 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits
                    Americans roll dice for 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 10 fighters and 1 transport in 42 Sea Zone, round 2 : 9/18 hits, 9.83 expected hits
                Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                    2 submarines owned by the Americans, 3 carriers owned by the Japanese and 3 submarines owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 3 submarines in 42 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 4 destroyers, 11 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 8/21 hits, 10.83 expected hits
                    Americans roll dice for 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 10 fighters and 1 transport in 42 Sea Zone, round 3 : 11/18 hits, 9.83 expected hits
                    3 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 4 destroyers owned by the Japanese, 5 carriers owned by the Americans, 3 submarines owned by the Japanese and 2 fighters owned by the Americans lost in 42 Sea Zone
                    Japanese roll dice for 2 battleships, 1 bomber, 8 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 4 : 9/14 hits, 8.00 expected hits
                    Americans roll dice for 1 battleship, 8 fighters and 1 transport in 42 Sea Zone, round 4 : 6/9 hits, 6.00 expected hits
                    1 tactical_bomber owned by the Japanese, 4 fighters owned by the Japanese, 4 fighters owned by the ANZAC, 1 bomber owned by the Japanese, 4 fighters owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 4 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 50
                Casualties for Japanese: 1 bomber, 4 carriers, 4 destroyers, 7 fighters, 3 submarines and 1 tactical_bomber
                Casualties for ANZAC: 4 fighters, 3 submarines and 1 transport
                Casualties for Americans: 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters and 2 submarines
            Battle in Java
                Japanese attack with 1 artillery, 1 infantry and 2 marines
                Americans defend with 1 marine; ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 2 marines in Java, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry and 1 marine in Java, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery and 2 marines in Java, round 3 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 marine in Java, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 marines in Java, round 4 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 marine in Java, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 marines in Java, round 5 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 marine in Java, round 5 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 1 artillery and 2 marines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
                Casualties for Americans: 1 marine
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Kwangsi: 1 bomber
            EDIT: Turning off Edit Mode
            2 infantry moved from Manchuria to Jehol
            3 aaGuns, 1 artillery and 9 infantry moved from Manchuria to Korea
            1 aaGun moved from Anhwe to Hunan
            1 tactical_bomber moved from 42 Sea Zone to Borneo
            EDIT: Japanese undo move 7.
            2 fighters moved from 42 Sea Zone to 41 Sea Zone
            2 fighters moved from 42 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to Borneo
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
            1 transport placed in 20 Sea Zone
            1 artillery and 1 infantry placed in Kwangtung
            2 fighters placed in Japan
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    British : -0.50
    Americans : -1.50
    Chinese : 1.67
    UK_Pacific : 0.00
    Japanese : -7.50
    

    Savegame

  • Liaison TripleA '11 '10

    @Gargantua said in TT Wizcats Allies +16 vs The Rum and the Fury BM3:

    Japanese : -7.50

    Why am I not surprised LOL

  • Liaison TripleA '11 '10

    Fighting the relentless and endless surge of surplus and superfolous allied units in this game feels like this scene LOL

    https://www.youtube.com/watch?v=0IblzBerSFk

  • Liaison TripleA '11 '10

    His reaction at 3:03 is where I’m at now :)

  • '20 '19

    @Gargantua very good! Due to time difference wont be able to respond until later…(7am here in UK and work is calling!)…but enjoy those bbs for the next few hours…they will soon be at the bottom of the java sea! Lots of metal down there for divers to explore!! :wink:

  • Liaison TripleA '11 '10

    Yeah, lets hope USA goes -4 and japan +2 and I take some fighters with me. I knew it going in ;)

  • '20 '19

    @Gargantua yes we knew we were going to lose the fleet, just wanted what we got which was average enough rolls to take your fleet down with us once the counterattacks hit in. Once we clear out sz 41 and 42 there wont be much left for either side!

  • Liaison TripleA '11 '10

    @wizmark said in TT Wizcats Allies +16 vs The Rum and the Fury BM3:

    @Gargantua yes we knew we were going to lose the fleet, just wanted what we got which was average enough rolls to take your fleet down with us once the counterattacks hit in. Once we clear out sz 41 and 42 there wont be much left for either side!

    Nothing much but my relentless resolve to resist, and conquer all of asia! :)

  • '20 '19

    @Gargantua With german help! Fancy calling in the SS boot boys to help you out in India. Past Emperors would be turning in their graves! (or temples, or whatever japanese emperors are interred in!)

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