No problem. I will ask you next month for W@W game.
Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies)
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TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 battleship and 1 destroyer moved from 98 Sea Zone to 100 Sea Zone 1 cruiser moved from 98 Sea Zone to 100 Sea Zone 1 cruiser moved from 94 Sea Zone to 100 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 100 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 100 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland Italians take Eastern Poland from Russians Combat - Italians Battle in 100 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber British defend with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 100 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits
Combat Hit Differential Summary :
Italians regular : -1.17
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@DrakeMortis assumed no scramble to Alexandria. Order of losses in sz 100 please?
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@regularkid maximum defense. 2 wounded AC and a destroyer as hits.
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 battleship and 1 destroyer moved from 98 Sea Zone to 100 Sea Zone 1 cruiser moved from 98 Sea Zone to 100 Sea Zone 1 cruiser moved from 94 Sea Zone to 100 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 100 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 100 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland Italians take Eastern Poland from Russians Combat - Italians Battle in 100 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber British defend with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 100 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits British roll dice for 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 100 Sea Zone, round 2 : 6/9 hits, 3.83 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 tactical_bomber owned by the Italians, 2 cruisers owned by the Italians, 1 fighter owned by the Italians and 1 carrier owned by the British lost in 100 Sea Zone Italians roll dice for 1 battleship, 1 bomber and 1 fighter in 100 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 100 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits 1 destroyer owned by the British, 1 bomber owned by the Italians, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 100 Sea Zone British win with 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -58 Casualties for Italians: 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber Casualties for British: 1 carrier and 2 destroyers Battle in Alexandria Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry ANZAC defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/7 hits, 2.33 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry 2 tactical_bombers owned by the British forced to land in Egypt Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa 1 artillery moved from Malta to 98 Sea Zone 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery moved from 96 Sea Zone to Algeria Italians take Algeria from Neutral_Axis 1 infantry moved from Gibraltar to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Morocco Italians take Morocco from Neutral_Axis 1 armour and 1 mech_infantry moved from Romania to Eastern Poland 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis 1 infantry moved from Bulgaria to Romania 1 artillery moved from Yugoslavia to Romania 1 aaGun moved from Yugoslavia to Romania 1 aaGun moved from Northern Italy to Southern France Place Units - Italians 1 fighter placed in Southern Italy Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 18 PUs; end with 20 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : -3.17 British regular : 2.50
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TripleA Move Summary: ANZAC round 2
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 3 infantry moved from New South Wales to Queensland
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 3 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 35 Sea Zone Place Units - ANZAC 1 destroyer and 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 destroyer moved from 83 Sea Zone to 100 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Testing Forum poster
Test summary from TripleA, engine version: 2.0.20123, time: 4:44:08 PM
Savegame -
Something going on with the engine potetially?
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 bomber and 2 tactical_bombers moved from Southern Italy to 100 Sea Zone 1 bomber and 3 fighters moved from Malta to 100 Sea Zone 1 bomber moved from Western Germany to 100 Sea Zone Combat - Germans Battle in 100 Sea Zone Germans attack with 3 bombers, 3 fighters and 2 tactical_bombers British defend with 1 carrier, 1 cruiser and 2 fighters; French defend with 1 destroyer Germans roll dice for 3 bombers, 3 fighters and 2 tactical_bombers in 100 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 100 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits 1 destroyer owned by the French, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 bomber owned by the Germans, 1 tactical_bomber owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 100 Sea Zone Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for Germans: 1 bomber, 1 fighter and 1 tactical_bomber Casualties for British: 1 carrier, 1 cruiser and 2 fighters Casualties for French: 1 destroyer Non Combat Move - Germans 1 fighter moved from 100 Sea Zone to Southern Italy 1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Malta 1 bomber moved from 100 Sea Zone to Southern Italy 1 bomber moved from 100 Sea Zone to Alexandria 1 submarine moved from 116 Sea Zone to 115 Sea Zone 1 aaGun and 8 infantry moved from Finland to Norway 2 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 2 artilleries and 11 infantry moved from Romania to Bessarabia 1 armour moved from Greece to Romania 1 infantry moved from Greece to Bulgaria 1 infantry moved from Greece to Albania 2 armour moved from Poland to Eastern Poland 5 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 armour and 1 mech_infantry moved from Western Germany to Poland 1 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 1 aaGun moved from Poland to Baltic States 3 infantry moved from Poland to Baltic States 3 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 aaGun moved from Poland to Eastern Poland 1 aaGun moved from Poland to Baltic States 5 artilleries and 5 infantry moved from Germany to Poland 1 artillery moved from Poland to Baltic States 2 artilleries and 4 infantry moved from Poland to Eastern Poland 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 tactical_bomber moved from France to Western Germany 1 infantry moved from Holland Belgium to Western Germany Place Units - Germans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 115 Sea Zone 1 fighter placed in Western Germany 1 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3 Germans collect 39 PUs (3 lost to blockades); end with 39 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : 1.67 British regular : 0.67
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TripleA Move Summary: Russians round 3
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Vyborg to Finland Russians take Finland from Germans
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Vyborg to Finland Russians take Finland from Germans Combat - Russians Non Combat Move - Russians 2 aaGuns moved from Vyborg to Finland 1 artillery moved from Vyborg to Finland 12 infantry moved from Vyborg to Finland 2 infantry moved from Leningrad to Vyborg 1 armour and 1 mech_infantry moved from Leningrad to Vyborg 2 fighters and 1 tactical_bomber moved from Leningrad to Vyborg 1 cruiser moved from 118 Sea Zone to 117 Sea Zone 2 infantry moved from Rostov to Kursk 3 infantry moved from Bryansk to Kursk 2 artilleries moved from Russia to Bryansk 8 infantry moved from Russia to Bryansk 1 aaGun moved from Southern Belarus to Bryansk 1 aaGun moved from Northern Belarus to Smolensk 1 artillery moved from Northern Belarus to Smolensk 3 infantry moved from Northern Belarus to Smolensk 1 armour and 1 mech_infantry moved from Southern Belarus to Bryansk 4 infantry moved from Southern Belarus to Smolensk 2 aaGuns and 10 infantry moved from Amur to Northern Manchuria 1 armour and 1 mech_infantry moved from Siberia to Northern Manchuria 4 infantry moved from Siberia to Amur Place Units - Russians 2 armour and 1 tactical_bomber placed in Siberia 8 infantry placed in Russia Turn Complete - Russians Russians collect 49 PUs; end with 49 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 58 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Japanese round 3
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Shansi to Honan Japanese take Honan from Chinese 1 armour moved from Shan State to Eastern India Japanese take Burma from UK_Pacific 6 fighters and 4 tactical_bombers moved from Yunnan to Eastern India 2 bombers moved from Yunnan to 34 Sea Zone 1 fighter and 2 tactical_bombers moved from 43 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from Caroline Islands to 34 Sea Zone 2 artilleries and 3 infantry moved from Borneo to 37 Sea Zone 1 infantry moved from French Indo China to 37 Sea Zone 1 fighter moved from 38 Sea Zone to Eastern India 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 battleship moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 marine moved from Malaya to 38 Sea Zone 2 infantry moved from Sumatra to 38 Sea Zone 1 battleship, 2 infantry, 1 marine and 1 transport moved from 38 Sea Zone to 40 Sea Zone 2 infantry and 1 marine moved from 40 Sea Zone to Eastern India 2 infantry moved from Kwangsi to 37 Sea Zone 1 infantry moved from French Indo China to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from Shan State to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 37 Sea Zone to 40 Sea Zone 1 destroyer moved from 38 Sea Zone to 35 Sea Zone 1 cruiser moved from 37 Sea Zone to 40 Sea Zone 1 carrier moved from 43 Sea Zone to 35 Sea Zone 1 cruiser moved from 37 Sea Zone to 40 Sea Zone 2 artilleries and 8 infantry moved from 40 Sea Zone to Eastern India 1 infantry and 1 transport moved from 43 Sea Zone to 40 Sea Zone 1 infantry moved from 40 Sea Zone to Eastern India 1 cruiser moved from 43 Sea Zone to 40 Sea Zone
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Couple decisions for you boys -
Scramble fighter from India?
Scramble fighter from 34 to 35?
Thanks -
@gamerman01 scramble fighter to sea zone 40 from E India, no scramble sea zone 35. We take max defense for casualties in sea zone 34.
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OK, that’s very helpful, thanks.
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@gamerman01 I guess we may need order of loss for battle in sea zone 34, depending on hits opening round.
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Absolutely! If I would have rolled poorly, I would have waited, but I feel better now that you’ve said that. I think I have a few minutes here maybe that I could roll now…
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OK, India has to be first because amphibious assaults have to be rolled before all other combat, so here we go
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OK, I forgot since I had to wait, that I was going to lose a fighter over India. Unbelievably I didn’t, so I’m going to lose a fighter and bring back an infantry I took off, before rolling 34/35
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TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Shansi to Honan Japanese take Honan from Chinese 1 armour moved from Shan State to Eastern India Japanese take Burma from UK_Pacific 6 fighters and 4 tactical_bombers moved from Yunnan to Eastern India 2 bombers moved from Yunnan to 34 Sea Zone 1 fighter and 2 tactical_bombers moved from 43 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from Caroline Islands to 34 Sea Zone 2 artilleries and 3 infantry moved from Borneo to 37 Sea Zone 1 infantry moved from French Indo China to 37 Sea Zone 1 fighter moved from 38 Sea Zone to Eastern India 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 battleship moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 marine moved from Malaya to 38 Sea Zone 2 infantry moved from Sumatra to 38 Sea Zone 1 battleship, 2 infantry, 1 marine and 1 transport moved from 38 Sea Zone to 40 Sea Zone 2 infantry and 1 marine moved from 40 Sea Zone to Eastern India 2 infantry moved from Kwangsi to 37 Sea Zone 1 infantry moved from French Indo China to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from Shan State to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 37 Sea Zone to 40 Sea Zone 1 destroyer moved from 38 Sea Zone to 35 Sea Zone 1 cruiser moved from 37 Sea Zone to 40 Sea Zone 1 carrier moved from 43 Sea Zone to 35 Sea Zone 1 cruiser moved from 37 Sea Zone to 40 Sea Zone 2 artilleries and 8 infantry moved from 40 Sea Zone to Eastern India 1 infantry and 1 transport moved from 43 Sea Zone to 40 Sea Zone 1 infantry moved from 40 Sea Zone to Eastern India 1 cruiser moved from 43 Sea Zone to 40 Sea Zone Combat - Japanese UK_Pacific scrambles 1 units out of Eastern India to defend against the attack in 40 Sea Zone UK_Pacific scrambles to create a battle in territory 40 Sea Zone Battle in 40 Sea Zone Japanese attack with 1 battleship, 3 cruisers and 7 transports British defend with 1 fighter Japanese roll dice for 1 battleship, 3 cruisers and 7 transports in 40 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits British roll dice for 1 fighter in 40 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Japanese 1 fighter owned by the British lost in 40 Sea Zone Japanese win, taking 40 Sea Zone from Neutral with 1 battleship, 3 cruisers and 7 transports remaining. Battle score for attacker is 10 Casualties for British: 1 fighter Battle in Eastern India Japanese attack with 1 armour, 2 artilleries, 7 fighters, 11 infantry, 1 marine and 4 tactical_bombers British defend with 3 aaGuns, 1 artillery and 17 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in Eastern India : 0/9 hits, 1.50 expected hits Japanese roll dice for 1 armour, 2 artilleries, 7 fighters, 11 infantry, 1 marine and 4 tactical_bombers in Eastern India, round 2 : 11/26 hits, 9.83 expected hits UK_Pacific roll dice for 3 aaGuns, 1 artillery and 17 infantry in Eastern India, round 2 : 6/18 hits, 6.00 expected hits 6 infantry owned by the Japanese, 3 aaGuns owned by the British and 8 infantry owned by the British lost in Eastern India Japanese roll dice for 1 armour, 2 artilleries, 7 fighters, 5 infantry, 1 marine and 4 tactical_bombers in Eastern India, round 3 : 10/20 hits, 8.83 expected hits UK_Pacific roll dice for 1 artillery and 9 infantry in Eastern India, round 3 : 2/10 hits, 3.33 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the British and 9 infantry owned by the British lost in Eastern India Japanese captures 10PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Eastern India from UK_Pacific with 1 armour, 2 artilleries, 7 fighters, 3 infantry, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 46 Casualties for Japanese: 8 infantry Casualties for British: 3 aaGuns, 1 artillery and 17 infantry Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Eastern India: 1 fighter EDIT: Adding units owned by Japanese to Eastern India: 1 infantry EDIT: Turning off Edit Mode Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier and 2 destroyers ANZAC defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier and 2 destroyers in 35 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 battleship, 1 carrier and 2 destroyers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 34 Sea Zone Japanese attack with 2 bombers, 3 fighters and 4 tactical_bombers Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 2 marines, 2 submarines and 1 transport 2 submarines owned by the Americans Submerged Japanese roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 34 Sea Zone, round 2 : 7/9 hits, 5.00 expected hits
Combat Hit Differential Summary :
Japanese regular : 3.83 British AA : -1.50 ANZAC regular : 0.67 UK_Pacific regular : -1.33 British regular : 0.33