No problem. I will ask you next month for W@W game.
Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies)
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@regularkid Ok I figured it was something along those lines. The total of each convoy was the same, 6 in 99 and 3 in 95, so IPC for Italy is correct as well. Thank you for clarifying, will have Germany over tonight :)
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TripleA Move Summary: ANZAC round 10
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 submarine moved from 55 Sea Zone to 42 Sea Zone 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam 1 submarine moved from 55 Sea Zone to 45 Sea Zone
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TripleA Move Summary: French round 10
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10 Combat Move - French 2 infantry moved from United Kingdom to 113 Sea Zone
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 submarine moved from 55 Sea Zone to 42 Sea Zone 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam 1 submarine moved from 55 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in Guam Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking Guam from Japanese, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 45 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win, taking 45 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 56 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 56 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC Place Units - ANZAC 1 bomber placed in Queensland 1 transport placed in 55 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 2 infantry moved from United Kingdom to 113 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : 0.67
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TripleA Move Summary: Germans round 11
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 cruiser, 1 destroyer, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 bomber moved from Ukraine to 101 Sea Zone 1 fighter moved from Bessarabia to 115 Sea Zone 1 destroyer and 1 transport moved from 116 Sea Zone to 115 Sea Zone 3 submarines moved from 117 Sea Zone to 115 Sea Zone 1 submarine moved from 127 Sea Zone to 115 Sea Zone 2 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux 1 armour and 1 mech_infantry moved from Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 3 fighters moved from Ukraine to Bessarabia 2 fighters moved from Southern Italy to Holland Belgium 2 bombers moved from Ukraine to Russia 1 infantry moved from Bessarabia to Ukraine
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 cruiser, 1 destroyer, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 3 bombers moved from Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 fighters moved from Southern Italy to Holland Belgium 1 armour and 1 mech_infantry moved from Germany to Holland Belgium 2 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from Ukraine to 101 Sea Zone
Combat Hit Differential Summary :
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Please refer to most recent post. Intercept moscow? Also scramble possibility in Holland and Normandy.
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@regularkid No scrambleanywhere
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 cruiser, 1 destroyer, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 3 bombers moved from Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 fighters moved from Southern Italy to Holland Belgium 1 armour and 1 mech_infantry moved from Germany to Holland Belgium 2 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from Ukraine to 101 Sea Zone Combat - Germans Air Battle in Russia Germans attacks with 3 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 6,5,6 and causes: 17 damage to unit: factory_major Bombing raid in Russia causes 17 damage total. Battle in 101 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 101 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Normandy Bordeaux Germans attack with 2 armour, 1 artillery, 7 infantry and 1 mech_infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 armour, 1 artillery, 7 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/11 hits, 3.00 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Holland Belgium Germans attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 3.00 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 destroyer and 1 transport moved from 116 Sea Zone to 115 Sea Zone 3 submarines moved from 117 Sea Zone to 115 Sea Zone 1 submarine moved from 127 Sea Zone to 115 Sea Zone 1 fighter moved from Bessarabia to Western Germany 1 fighter moved from Holland Belgium to 115 Sea Zone 2 fighters moved from Holland Belgium to Western Germany 1 fighter moved from Western Germany to 115 Sea Zone 1 tactical_bomber moved from Holland Belgium to France 1 aaGun moved from Southern France to Normandy Bordeaux 3 fighters moved from Ukraine to Bessarabia 1 infantry moved from Bessarabia to Ukraine 1 fighter moved from 101 Sea Zone to Ukraine 3 bombers moved from Russia to Ukraine 1 mech_infantry moved from Austria to France 1 armour moved from Austria to France 1 armour and 1 mech_infantry moved from Leningrad to Finland 5 infantry moved from Finland to Norway 1 aaGun moved from Finland to Norway 1 transport moved from 115 Sea Zone to 116 Sea Zone 1 infantry moved from Germany to 116 Sea Zone 1 infantry moved from Germany to 116 Sea Zone 2 infantry and 1 transport moved from 116 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 artillery and 1 infantry moved from Germany to Western Germany 1 mech_infantry moved from Austria to Western Germany 1 armour moved from Germany to Eastern Poland 1 armour and 2 mech_infantrys moved from Germany to Western Germany 3 infantry moved from Poland to Eastern Poland 1 infantry moved from Novgorod to Northern Belarus 1 artillery moved from Leningrad to Northern Belarus 1 infantry moved from Novgorod to Northern Belarus 1 infantry moved from Novgorod to Northern Belarus 1 infantry moved from Novgorod to Northern Belarus 2 artilleries moved from Novgorod to Northern Belarus 1 infantry moved from Novgorod to Northern Belarus 1 infantry moved from Novgorod to Northern Belarus 1 artillery moved from Novgorod to Northern Belarus 3 artilleries and 3 infantry moved from Novgorod to Leningrad 1 infantry moved from Novgorod to Leningrad 1 artillery moved from Novgorod to Leningrad 1 tactical_bomber moved from Ukraine to Bessarabia 1 tactical_bomber moved from Ukraine to Bessarabia Place Units - Germans 1 cruiser, 1 destroyer and 1 submarine placed in 115 Sea Zone 2 fighters placed in 115 Sea Zone 3 infantry placed in France Germans undo move 3. 1 artillery and 2 infantry placed in France 3 infantry placed in Leningrad 3 infantry placed in Ukraine Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans regular : -2.00 British regular : 0.00 Russians AA : -0.50
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TripleA Move Summary: Russians round 11
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 9x factory_major; Remaining resources: 28 PUs; Russians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour and 2 mech_infantrys moved from Yakut S.S.R. to Buryatia 5 infantry moved from Sakha to Buryatia 1 infantry moved from Yaroslavl to Vologda Russians take Vologda from Germans 1 infantry moved from Yaroslavl to Novgorod Russians take Novgorod from Germans 1 infantry moved from Smolensk to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Bryansk to Kursk 3 infantry moved from Rostov to Kursk 2 infantry moved from Stalingrad to Rostov 1 fighter and 1 tactical_bomber moved from Kursk to Russia 1 armour and 1 mech_infantry moved from Russia to Kursk 1 tactical_bomber moved from Yakut S.S.R. to Gorky 3 artilleries moved from Russia to Yaroslavl 3 artilleries moved from Russia to Bryansk 1 infantry moved from Gorky to Yaroslavl 6 infantry moved from Russia to Bryansk 1 artillery moved from Smolensk to Bryansk 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Yaroslavl 1 infantry moved from Gorky to Nenetsia 1 infantry moved from Russia to Gorky 1 infantry moved from Russia to Gorky 2 infantry moved from Russia to Bryansk
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 9x factory_major; Remaining resources: 28 PUs; Russians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour and 2 mech_infantrys moved from Yakut S.S.R. to Buryatia 5 infantry moved from Sakha to Buryatia 1 infantry moved from Yaroslavl to Vologda Russians take Vologda from Germans 1 infantry moved from Yaroslavl to Novgorod Russians take Novgorod from Germans 1 infantry moved from Smolensk to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Bryansk to Kursk 3 infantry moved from Rostov to Kursk 2 infantry moved from Stalingrad to Rostov 1 fighter and 1 tactical_bomber moved from Kursk to Russia 1 armour and 1 mech_infantry moved from Russia to Kursk 1 tactical_bomber moved from Yakut S.S.R. to Gorky 3 artilleries moved from Russia to Yaroslavl 3 artilleries moved from Russia to Bryansk 1 infantry moved from Gorky to Yaroslavl 6 infantry moved from Russia to Bryansk 1 artillery moved from Smolensk to Bryansk 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Yaroslavl 1 infantry moved from Gorky to Nenetsia 1 infantry moved from Russia to Gorky 1 infantry moved from Russia to Gorky 2 infantry moved from Russia to Bryansk Combat - Russians Battle in Buryatia Russians attack with 2 armour, 5 infantry and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 2 armour, 5 infantry and 2 mech_infantrys in Buryatia, round 2 : 3/9 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 2 armour, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun moved from Sakha to Buryatia Place Units - Russians 1 artillery and 1 fighter placed in Russia 1 armour, 1 infantry and 1 mech_infantry placed in Urals Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : 0.50
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Thanks for your patience - again!! - looking at the game and we’re talking! Have been busy at work and recuperating in the evenings, but now it’s Saturday!
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TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 7 infantry moved from Amur to Buryatia 1 infantry moved from Northern Manchuria to Buryatia 4 fighters and 1 tactical_bomber moved from Japan to Buryatia 1 fighter moved from Soviet Far East to Buryatia 1 infantry moved from Kwangsi to 37 Sea Zone 1 infantry moved from Kwangsi to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Sumatra 1 bomber moved from Eastern India to Sumatra 1 fighter moved from 36 Sea Zone to 22 Sea Zone 1 submarine moved from 24 Sea Zone to 26 Sea Zone 1 armour moved from Eastern India to Western India Japanese take Western India from UK_Pacific 1 armour moved from Western India to Eastern India Combat - Japanese Battle in 26 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 26 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 22 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Sumatra Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Sumatra, round 2 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Buryatia Japanese attack with 1 artillery, 5 fighters, 8 infantry and 1 tactical_bomber Russians defend with 1 aaGun, 2 armour, 5 infantry and 2 mech_infantrys Russians roll AA dice in Buryatia : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Buryatia Japanese roll dice for 1 artillery, 4 fighters, 8 infantry and 1 tactical_bomber in Buryatia, round 2 : 4/14 hits, 4.50 expected hits Russians roll dice for 1 aaGun, 2 armour, 5 infantry and 2 mech_infantrys in Buryatia, round 2 : 5/9 hits, 3.67 expected hits 5 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Buryatia Japanese roll dice for 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber in Buryatia, round 3 : 3/9 hits, 3.67 expected hits Russians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Buryatia, round 3 : 2/6 hits, 2.67 expected hits 1 mech_infantry owned by the Russians, 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Buryatia, round 4 : 3/7 hits, 3.33 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Buryatia, round 4 : 2/3 hits, 1.50 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 armour owned by the Russians lost in Buryatia Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery, 1 fighter and 8 infantry Casualties for Russians: 1 aaGun, 2 armour, 5 infantry and 2 mech_infantrys Non Combat Move - Japanese 4 fighters and 1 tactical_bomber moved from Buryatia to Northern Manchuria 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from 20 Sea Zone to Kiangsu 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 1 destroyer moved from 38 Sea Zone to 20 Sea Zone 1 fighter moved from 22 Sea Zone to 20 Sea Zone 2 destroyers moved from 7 Sea Zone to 20 Sea Zone 3 carriers moved from 37 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone 1 fighter moved from 37 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone 1 bomber moved from Sumatra to Eastern India 1 armour moved from Burma to Kwangsi 1 infantry moved from Yunnan to Kwangsi 1 artillery moved from Shan State to Burma 2 infantry moved from Malaya to Shan State 1 marine moved from Borneo to 37 Sea Zone 1 battleship, 2 cruisers and 1 marine moved from 37 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Kiangsu 1 submarine moved from 44 Sea Zone to 21 Sea Zone 1 submarine moved from 20 Sea Zone to 7 Sea Zone 1 cruiser moved from 20 Sea Zone to 7 Sea Zone 1 battleship moved from 20 Sea Zone to 7 Sea Zone 1 cruiser moved from 20 Sea Zone to 7 Sea Zone 1 transport moved from 5 Sea Zone to 7 Sea Zone 1 submarine moved from 7 Sea Zone to 36 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Malaya 3 infantry placed in Eastern India 1 artillery and 3 infantry placed in Japan 1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5 Japanese collect 56 PUs (2 lost to blockades); end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33 UK_Pacific regular : -0.33 Russians regular : 1.17 Russians AA : 0.50
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TripleA Move Summary: Americans round 11
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from New Guinea to 47 Sea Zone 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 46 Sea Zone 1 submarine moved from 47 Sea Zone to 46 Sea Zone 8 fighters and 1 tactical_bomber moved from 47 Sea Zone to Caroline Islands 1 artillery, 8 carriers, 1 cruiser, 5 fighters, 4 infantry, 1 mech_infantry, 9 submarines and 3 transports moved from 47 Sea Zone to 35 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 35 Sea Zone to Caroline Islands 2 infantry moved from New Guinea to 47 Sea Zone 2 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Paulau 5 fighters moved from 35 Sea Zone to Caroline Islands 1 bomber moved from Hawaiian Islands to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from Gibraltar to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 destroyer moved from 107 Sea Zone to 113 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 armour moved from Baluchistan to Western India Americans take Western India from Japanese 1 mech_infantry moved from Southern Persia to Western India
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scramble in Holland
America: 2 inf 3 planes 1 tactical
Germany: 2 plane 1 tactical
Italy: 1 plane -
Correction
America has 2 inf 3 planes 2 tacticals 2 cruiser bombardment -
@GeneralDisarray no scramble in holland
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from New Guinea to 47 Sea Zone 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 46 Sea Zone 1 submarine moved from 47 Sea Zone to 46 Sea Zone 8 fighters and 1 tactical_bomber moved from 47 Sea Zone to Caroline Islands 1 artillery, 8 carriers, 1 cruiser, 5 fighters, 4 infantry, 1 mech_infantry, 9 submarines and 3 transports moved from 47 Sea Zone to 35 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 35 Sea Zone to Caroline Islands 2 infantry moved from New Guinea to 47 Sea Zone 2 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Paulau 5 fighters moved from 35 Sea Zone to Caroline Islands 1 bomber moved from Hawaiian Islands to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from Gibraltar to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 destroyer moved from 107 Sea Zone to 113 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 armour moved from Baluchistan to Western India Americans take Western India from Japanese 1 mech_infantry moved from Southern Persia to Western India Combat - Americans Battle in Holland Belgium Americans attack with 3 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 armour Americans roll dice for 2 cruisers in Holland Belgium, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 armour in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in 35 Sea Zone Americans attack with 8 carriers, 1 cruiser, 9 submarines and 4 transports Japanese defend with 1 destroyer Americans roll dice for 9 submarines in 35 Sea Zone, round 2 : 6/9 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 8 carriers, 1 cruiser, 9 submarines and 4 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 1 artillery, 13 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 3 aaGuns, 1 airfield, 1 artillery, 1 harbour and 5 infantry Japanese roll AA dice in Caroline Islands : 1/9 hits, 1.50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 12 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 7/19 hits, 8.00 expected hits Japanese roll dice for 3 aaGuns, 1 artillery and 5 infantry in Caroline Islands, round 2 : 4/6 hits, 2.00 expected hits 4 infantry owned by the Japanese, 3 aaGuns owned by the Japanese and 4 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 12 fighters, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 3 : 4/15 hits, 7.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 12 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 fighter, 4 infantry and 1 mech_infantry Casualties for Japanese: 3 aaGuns, 1 artillery and 5 infantry Battle in 46 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 26 Sea Zone Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Paulau Non Combat Move - Americans 12 fighters and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone 1 destroyer moved from 27 Sea Zone to 23 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 27 Sea Zone to 55 Sea Zone 1 submarine moved from 50 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone 1 carrier and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 27 Sea Zone 1 fighter moved from 26 Sea Zone to Midway 1 bomber moved from 26 Sea Zone to Queensland 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone 1 destroyer moved from 1 Sea Zone to 11 Sea Zone 1 destroyer moved from 109 Sea Zone to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 fighter and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone 1 transport moved from 113 Sea Zone to 93 Sea Zone 1 infantry moved from Algeria to Morocco Place Units - Americans 2 transports placed in 104 Sea Zone 1 bomber and 3 infantry placed in Eastern United States 2 destroyers and 2 submarines placed in 11 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : -2.33 Japanese regular : 1.50 Japanese AA : -0.50 Germans regular : -0.50
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kweichow to Kwangsi 1 fighter moved from Kiangsi to Kwangsi 1 infantry moved from Shansi to Jehol Chinese take Jehol from Japanese Combat - Chinese Chinese creates battle in territory Yunnan Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 armour, 1 harbour and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 armour and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Yunnan from Japanese, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Kiangsi Place Units - Chinese 1 infantry placed in Anhwe 5 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 21 PUs; end with 23 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Japanese regular : 0.17
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TripleA Move Summary: British round 11
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Purchase Units - British British buy 1 armour, 4 artilleries, 1 cruiser, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux 3 fighters moved from United Kingdom to Normandy Bordeaux 1 tactical_bomber moved from 96 Sea Zone to Normandy Bordeaux 8 infantry moved from United Kingdom to 113 Sea Zone 8 infantry moved from 113 Sea Zone to Normandy Bordeaux