Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
SZ 47:
America: 1 subs 4 planes 1 tac Vs Japan 1 dest possible 3 plane scramble
SZ56:
America: 5 planes 1 sub Vs Japan 1 Dest Possible 3 plane scramble
No scramble either place, and that walk-in is totally fine, thanks
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 4 infantry, 4 submarines, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Hawaiian Islands to 25 Sea Zone
2 infantry moved from Gibraltar to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from Western United States to 32 Sea Zone
1 destroyer moved from 28 Sea Zone to 32 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 50 Sea Zone
1 submarine moved from 55 Sea Zone to 50 Sea Zone
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 submarine moved from 55 Sea Zone to 47 Sea Zone
1 fighter moved from 55 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 47 Sea Zone
3 fighters moved from 55 Sea Zone to 56 Sea Zone
3 fighters moved from 55 Sea Zone to 47 Sea Zone
1 fighter moved from 55 Sea Zone to 47 Sea Zone
1 fighter moved from 55 Sea Zone to 56 Sea Zone
1 submarine moved from 28 Sea Zone to 9 Sea Zone
1 mech_infantry moved from Libya to Alexandria
Combat - Americans
Battle in Greece
Battle in 33 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans win, taking Greece from Germans with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 9 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 9 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 56 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 50 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 50 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 32 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 32 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 32 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 47 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 47 Sea Zone
Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from New Guinea: 1 infantry
EDIT: Adding units owned by Americans to Dutch New Guinea: 1 infantry
EDIT: Changing ownership of Dutch New Guinea from Japanese to Americans
EDIT: Turning off Edit Mode
1 carrier and 1 submarine moved from 28 Sea Zone to 27 Sea Zone
1 fighter moved from 25 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 27 Sea Zone
1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from 33 Sea Zone to 27 Sea Zone
4 fighters and 1 tactical_bomber moved from 47 Sea Zone to 55 Sea Zone
2 fighters moved from 50 Sea Zone to 27 Sea Zone
1 carrier moved from 55 Sea Zone to 27 Sea Zone
5 fighters moved from 56 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 infantry moved from New Guinea to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Queensland
1 armour moved from Iraq to Baluchistan
1 infantry moved from Algeria to Morocco
2 aaGuns and 3 infantry moved from Central United States to 104 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 94 Sea Zone to 113 Sea Zone
2 aaGuns, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 104 Sea Zone to 90 Sea Zone
1 infantry moved from French Guiana to 90 Sea Zone
2 aaGuns, 1 cruiser, 1 destroyer, 4 infantry and 3 transports moved from 90 Sea Zone to 93 Sea Zone
2 aaGuns and 4 infantry moved from 93 Sea Zone to Morocco
1 destroyer moved from 55 Sea Zone to 36 Sea Zone
1 destroyer moved from 55 Sea Zone to 46 Sea Zone
Place Units - Americans
1 bomber and 2 tactical_bombers placed in Western United States
4 infantry placed in Western United States
1 submarine and 1 transport placed in 11 Sea Zone
Americans undo move 2.
2 infantry placed in Western United States
1 transport placed in 104 Sea Zone
2 infantry placed in Central United States
3 submarines placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : -0.17
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Tsinghai to Szechwan
1 fighter moved from Anhwe to Szechwan
4 infantry moved from Anhwe to Hopei
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Tsinghai to Szechwan
1 fighter moved from Anhwe to Szechwan
4 infantry moved from Anhwe to Hopei
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Hopei, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Hopei, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Anhwe
6 infantry moved from Shansi to Anhwe
Place Units - Chinese
6 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -1.00
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 destroyer, 7 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
2 transports moved from 94 Sea Zone to 113 Sea Zone
4 infantry moved from United Kingdom to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 battleship moved from 94 Sea Zone to 113 Sea Zone
1 armour moved from Baluchistan to Central India
UK_Pacific take Central India from Japanese
1 armour moved from Central India to Baluchistan
1 infantry moved from Western India to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Sumatra
Scramble request Holland.
its 98%, should I assume no scramble?
@DrakeMortis no scramble. thanks
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 4 infantry, 4 submarines, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Hawaiian Islands to 25 Sea Zone
2 infantry moved from Gibraltar to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from Western United States to 32 Sea Zone
1 destroyer moved from 28 Sea Zone to 32 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 50 Sea Zone
1 submarine moved from 55 Sea Zone to 50 Sea Zone
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 submarine moved from 55 Sea Zone to 47 Sea Zone
1 fighter moved from 55 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 47 Sea Zone
3 fighters moved from 55 Sea Zone to 56 Sea Zone
3 fighters moved from 55 Sea Zone to 47 Sea Zone
1 fighter moved from 55 Sea Zone to 47 Sea Zone
1 fighter moved from 55 Sea Zone to 56 Sea Zone
1 submarine moved from 28 Sea Zone to 9 Sea Zone
1 mech_infantry moved from Libya to Alexandria
Combat - Americans
Battle in Greece
Battle in 33 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans win, taking Greece from Germans with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 9 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 9 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 56 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 50 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 50 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 32 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 32 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 32 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 47 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 47 Sea Zone
Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from New Guinea: 1 infantry
EDIT: Adding units owned by Americans to Dutch New Guinea: 1 infantry
EDIT: Changing ownership of Dutch New Guinea from Japanese to Americans
EDIT: Turning off Edit Mode
1 carrier and 1 submarine moved from 28 Sea Zone to 27 Sea Zone
1 fighter moved from 25 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 27 Sea Zone
1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from 33 Sea Zone to 27 Sea Zone
4 fighters and 1 tactical_bomber moved from 47 Sea Zone to 55 Sea Zone
2 fighters moved from 50 Sea Zone to 27 Sea Zone
1 carrier moved from 55 Sea Zone to 27 Sea Zone
5 fighters moved from 56 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 infantry moved from New Guinea to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Queensland
1 armour moved from Iraq to Baluchistan
1 infantry moved from Algeria to Morocco
2 aaGuns and 3 infantry moved from Central United States to 104 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 94 Sea Zone to 113 Sea Zone
2 aaGuns, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 104 Sea Zone to 90 Sea Zone
1 infantry moved from French Guiana to 90 Sea Zone
2 aaGuns, 1 cruiser, 1 destroyer, 4 infantry and 3 transports moved from 90 Sea Zone to 93 Sea Zone
2 aaGuns and 4 infantry moved from 93 Sea Zone to Morocco
1 destroyer moved from 55 Sea Zone to 36 Sea Zone
1 destroyer moved from 55 Sea Zone to 46 Sea Zone
Place Units - Americans
1 bomber and 2 tactical_bombers placed in Western United States
4 infantry placed in Western United States
1 submarine and 1 transport placed in 11 Sea Zone
Americans undo move 2.
2 infantry placed in Western United States
1 transport placed in 104 Sea Zone
2 infantry placed in Central United States
3 submarines placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Tsinghai to Szechwan
1 fighter moved from Anhwe to Szechwan
4 infantry moved from Anhwe to Hopei
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Hopei, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Hopei, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Anhwe
6 infantry moved from Shansi to Anhwe
Place Units - Chinese
6 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 7 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
2 transports moved from 94 Sea Zone to 113 Sea Zone
4 infantry moved from United Kingdom to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 battleship moved from 94 Sea Zone to 113 Sea Zone
1 armour moved from Baluchistan to Central India
UK_Pacific take Central India from Japanese
1 armour moved from Central India to Baluchistan
1 infantry moved from Western India to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Sumatra
Combat - British
Battle in Sumatra
Battle in Holland Belgium
British attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Sumatra from Japanese, taking Holland Belgium from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom
1 carrier, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 113 Sea Zone
1 fighter moved from Gibraltar to 113 Sea Zone
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
3 submarines and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone
1 aaGun moved from United Kingdom to 113 Sea Zone
1 aaGun moved from 113 Sea Zone to Holland Belgium
7 infantry moved from Southern Persia to Baluchistan
1 armour moved from Iraq to Baluchistan
3 infantry moved from Trans-Jordan to Iraq
4 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Baluchistan
1 carrier and 3 destroyers moved from 81 Sea Zone to 82 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 82 Sea Zone
Place Units - British
1 destroyer and 2 submarines placed in 113 Sea Zone
1 artillery and 2 infantry placed in Southern Persia
3 infantry placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.50
Japanese regular : -1.17
Germans regular : -0.33
British regular : 0.33
What is the 2nd plane on the USA carrier in 113, a UK fighter or a UK tac? Thanks
@gamerman01 a fighter.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 6 PUs;
Combat Move - Italians
1 fighter moved from Ukraine to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 5 submarines; Americans defend with 1 transport
5 submarines owned by the British Submerged
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery and 2 infantry moved from Romania to Bulgaria
1 tactical_bomber moved from Bessarabia to France
1 aaGun moved from France to Normandy Bordeaux
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,4,5,5,6,1,2,2,4
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,1,2,2
Italians collect 6 PUs (9 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 marine moved from Queensland to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 59 Sea Zone
1 marine moved from 59 Sea Zone to Java
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Gilbert Islands
1 submarine moved from 24 Sea Zone to 27 Sea Zone
Combat - ANZAC
Battle in Java
Battle in Celebes
Battle in Gilbert Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Gilbert Islands, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Gilbert Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Gilbert Islands
ANZAC win, taking Java from Japanese, taking Celebes from Japanese, taking Gilbert Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 infantry moved from 113 Sea Zone to Holland Belgium
Place Units - ANZAC
1 submarine and 1 transport placed in 55 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
3 armour and 3 mech_infantrys moved from Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
2 fighters moved from Leningrad to 115 Sea Zone
1 fighter moved from Leningrad to Western Germany
1 fighter moved from Bessarabia to Western Germany
1 fighter moved from Bessarabia to France
1 infantry moved from Northern Belarus to Southern Belarus
1 tactical_bomber moved from Leningrad to Southern Belarus
1 bomber moved from Bessarabia to Kursk
1 bomber moved from Bessarabia to Southern Belarus
1 infantry moved from Ukraine to Kursk
4 artilleries and 6 infantry moved from Ukraine to Rostov
1 fighter moved from Bessarabia to Southern Belarus
1 submarine moved from 127 Sea Zone to 115 Sea Zone
1 fighter moved from Bessarabia to Western Germany
2 tactical_bombers moved from Bessarabia to 115 Sea Zone
1 bomber moved from Leningrad to Kursk
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys
British defend with 1 aaGun and 4 infantry; ANZAC defend with 1 infantry
British roll AA dice in Holland Belgium : 0/1 hits, 0.17 expected hits
Germans roll dice for 3 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys in Holland Belgium, round 2 : 6/13 hits, 4.33 expected hits
British roll dice for 1 aaGun and 5 infantry in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits
1 infantry owned by the ANZAC, 1 aaGun owned by the British, 2 infantry owned by the Germans and 4 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 armour, 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for British: 1 aaGun and 4 infantry
Casualties for ANZAC: 1 infantry
Combat Hit Differential Summary :
British AA : -0.17
Germans regular : 1.67
British regular : 0.33
@regularkid hey boys, I was actually doing a trial run on a move and didn’t realize i had clicked “play by forum” so the battle rolled. I’ll commit to it.
The battle at issue is Holland. Please let me know if you’d like to scramble, in which case I will reroll it. Thanks!
@regularkid No scramble.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
3 armour and 3 mech_infantrys moved from Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
2 fighters moved from Leningrad to 115 Sea Zone
1 fighter moved from Leningrad to Western Germany
1 fighter moved from Bessarabia to Western Germany
1 fighter moved from Bessarabia to France
1 infantry moved from Northern Belarus to Southern Belarus
1 tactical_bomber moved from Leningrad to Southern Belarus
1 bomber moved from Bessarabia to Kursk
1 bomber moved from Bessarabia to Southern Belarus
1 infantry moved from Ukraine to Kursk
4 artilleries and 6 infantry moved from Ukraine to Rostov
1 fighter moved from Bessarabia to Southern Belarus
1 submarine moved from 127 Sea Zone to 115 Sea Zone
1 fighter moved from Bessarabia to Western Germany
2 tactical_bombers moved from Bessarabia to 115 Sea Zone
1 bomber moved from Leningrad to Kursk
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys
British defend with 1 aaGun and 4 infantry; ANZAC defend with 1 infantry
British roll AA dice in Holland Belgium : 0/1 hits, 0.17 expected hits
Germans roll dice for 3 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys in Holland Belgium, round 2 : 6/13 hits, 4.33 expected hits
British roll dice for 1 aaGun and 5 infantry in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits
1 infantry owned by the ANZAC, 1 aaGun owned by the British, 2 infantry owned by the Germans and 4 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 armour, 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for British: 1 aaGun and 4 infantry
Casualties for ANZAC: 1 infantry
Battle in Kursk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Kursk, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 4/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 4 artilleries and 6 infantry
Russians defend with 3 infantry
Germans roll dice for 4 artilleries and 6 infantry in Rostov, round 2 : 5/10 hits, 3.00 expected hits
Russians roll dice for 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 4 artilleries and 6 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 infantry
EDIT: Turning off Edit Mode
EDIT: 1 tactical_bomber moved from 115 Sea Zone to Western Germany
1 fighter moved from Holland Belgium to 115 Sea Zone
1 bomber moved from Southern Belarus to Leningrad
1 bomber moved from Kursk to Leningrad
1 fighter and 1 tactical_bomber moved from Southern Belarus to Leningrad
1 artillery and 5 infantry moved from Finland to Norway
1 bomber moved from Kursk to Eastern Poland
2 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Novgorod to Vologda
1 infantry moved from Novgorod to Vologda
1 infantry moved from Novgorod to Vologda
1 infantry moved from Novgorod to Vologda
1 aaGun moved from Northern Belarus to Novgorod
3 artilleries moved from Novgorod to Northern Belarus
1 infantry moved from Leningrad to Novgorod
4 artilleries moved from Novgorod to Northern Belarus
1 infantry moved from Romania to Bulgaria
1 aaGun, 10 armour and 11 mech_infantrys moved from Ukraine to Rostov
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 aaGun moved from Normandy Bordeaux to Holland Belgium
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone
1 infantry placed in France
3 infantry placed in Leningrad
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Normandy Bordeaux
Germans undo move 5.
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 2 infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 infantry
EDIT: Turning off Edit Mode
1 infantry placed in Normandy Bordeaux
3 infantry placed in Leningrad
3 infantry placed in Ukraine
1 infantry placed in Germany
1 artillery and 2 infantry placed in Germany
Germans undo move 6.
Germans undo move 5.
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Leningrad
5 infantry placed in Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vologda: 1 aaGun and 4 infantry
EDIT: Adding units owned by Germans to Novgorod: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Northern Belarus: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Belarus: 2 infantry
EDIT: Removing units owned by Germans from Novgorod: 2 infantry
EDIT: Adding units owned by Germans to Vologda: 1 aaGun and 4 infantry
EDIT: Turning off Edit Mode
Germans undo move 4.
2 infantry placed in Western Germany
3 infantry placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
British AA : -0.17
Russians regular : -1.67
Germans regular : 5.67
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
3 armour and 3 mech_infantrys moved from Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
2 fighters moved from Leningrad to 115 Sea Zone
1 fighter moved from Leningrad to Western Germany
1 fighter moved from Bessarabia to Western Germany
1 fighter moved from Bessarabia to France
1 infantry moved from Northern Belarus to Southern Belarus
1 tactical_bomber moved from Leningrad to Southern Belarus
1 bomber moved from Bessarabia to Kursk
1 bomber moved from Bessarabia to Southern Belarus
1 infantry moved from Ukraine to Kursk
4 artilleries and 6 infantry moved from Ukraine to Rostov
1 fighter moved from Bessarabia to Southern Belarus
1 submarine moved from 127 Sea Zone to 115 Sea Zone
1 fighter moved from Bessarabia to Western Germany
2 tactical_bombers moved from Bessarabia to 115 Sea Zone
1 bomber moved from Leningrad to Kursk
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys
British defend with 1 aaGun and 4 infantry; ANZAC defend with 1 infantry
British roll AA dice in Holland Belgium : 0/1 hits, 0.17 expected hits
Germans roll dice for 3 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys in Holland Belgium, round 2 : 6/13 hits, 4.33 expected hits
British roll dice for 1 aaGun and 5 infantry in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits
1 infantry owned by the ANZAC, 1 aaGun owned by the British, 2 infantry owned by the Germans and 4 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 armour, 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for British: 1 aaGun and 4 infantry
Casualties for ANZAC: 1 infantry
Battle in Kursk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Kursk, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 4/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 4 artilleries and 6 infantry
Russians defend with 3 infantry
Germans roll dice for 4 artilleries and 6 infantry in Rostov, round 2 : 5/10 hits, 3.00 expected hits
Russians roll dice for 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 4 artilleries and 6 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 infantry
EDIT: Turning off Edit Mode
EDIT: 1 tactical_bomber moved from 115 Sea Zone to Western Germany
1 fighter moved from Holland Belgium to 115 Sea Zone
1 bomber moved from Southern Belarus to Leningrad
1 bomber moved from Kursk to Leningrad
1 fighter and 1 tactical_bomber moved from Southern Belarus to Leningrad
1 artillery and 5 infantry moved from Finland to Norway
1 bomber moved from Kursk to Eastern Poland
2 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Novgorod to Vologda
1 infantry moved from Novgorod to Vologda
1 infantry moved from Novgorod to Vologda
1 infantry moved from Novgorod to Vologda
1 aaGun moved from Northern Belarus to Novgorod
3 artilleries moved from Novgorod to Northern Belarus
1 infantry moved from Leningrad to Novgorod
4 artilleries moved from Novgorod to Northern Belarus
1 infantry moved from Romania to Bulgaria
1 aaGun, 10 armour and 11 mech_infantrys moved from Ukraine to Rostov
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 aaGun moved from Normandy Bordeaux to Holland Belgium
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone
1 infantry placed in France
3 infantry placed in Leningrad
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Normandy Bordeaux
Germans undo move 5.
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 2 infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 infantry
EDIT: Turning off Edit Mode
1 infantry placed in Normandy Bordeaux
3 infantry placed in Leningrad
3 infantry placed in Ukraine
1 infantry placed in Germany
1 artillery and 2 infantry placed in Germany
Germans undo move 6.
Germans undo move 5.
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Leningrad
5 infantry placed in Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vologda: 1 aaGun and 4 infantry
EDIT: Adding units owned by Germans to Novgorod: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Northern Belarus: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Belarus: 2 infantry
EDIT: Removing units owned by Germans from Novgorod: 2 infantry
EDIT: Adding units owned by Germans to Vologda: 1 aaGun and 4 infantry
EDIT: Turning off Edit Mode
Germans undo move 4.
2 infantry placed in Western Germany
3 infantry placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
British AA : -0.17
Russians regular : -1.67
Germans regular : 5.67
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Northern Manchuria
1 tactical_bomber moved from Anhwe to Northern Manchuria
14 artilleries and 32 infantry moved from Bryansk to Kursk
1 infantry moved from Smolensk to Southern Belarus
2 fighters and 1 tactical_bomber moved from Russia to Southern Belarus
Combat - Russians
Battle in Kursk
Russians attack with 14 artilleries and 32 infantry
Germans defend with 1 infantry
Russians roll dice for 14 artilleries and 32 infantry in Kursk, round 2 : 13/46 hits, 12.33 expected hits
Germans roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kursk
Russians win, taking Kursk from Germans with 14 artilleries and 31 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Southern Belarus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northern Manchuria
Russians attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Northern Manchuria, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Manchuria
Russians win, taking Northern Manchuria from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Northern Manchuria to Buryatia
2 armour and 2 mech_infantrys moved from Yakut S.S.R. to Timguska
1 infantry moved from Kazakhstan to Northern Caucasus
1 infantry moved from Kazakhstan to Stalingrad
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
1 aaGun moved from Bryansk to Kursk
2 fighters and 1 tactical_bomber moved from Southern Belarus to Russia
1 armour and 1 mech_infantry moved from Russia to Kursk
1 infantry moved from Samara to Kazakhstan
1 armour and 1 mech_infantry moved from Urals to Russia
1 infantry moved from Gorky to Samara
1 infantry moved from Yaroslavl to Russia
7 infantry moved from Russia to Samara
2 infantry moved from Russia to Bryansk
Place Units - Russians
6 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 0.33
Russians regular : 1.17