No problem. I will ask you next month for W@W game.
Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies)
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 93 Sea Zone to 97 Sea Zone 2 infantry moved from Morocco to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Sardinia Combat - Americans Battle in Sardinia Non Combat Move - Americans 1 armour moved from Tobruk to Egypt 1 infantry and 1 mech_infantry moved from Morocco to Algeria 1 infantry moved from British Guiana to Suriname 3 fighters and 1 tactical_bomber moved from 27 Sea Zone to Queensland 1 destroyer moved from 27 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 2 infantry moved from Western United States to 11 Sea Zone 2 carriers, 3 destroyers, 2 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Eastern United States to 27 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone 4 fighters and 1 infantry placed in Western United States Americans undo move 2. 4 fighters placed in Western United States 1 infantry placed in Eastern United States Americans undo move 1. 1 transport placed in 104 Sea Zone 1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Inner Mongolia to Chahar 4 infantry moved from Shansi to Chahar 1 infantry moved from Jehol to Chahar 1 infantry moved from Northern Manchuria to Southern Manchuria Chinese take Southern Manchuria from Japanese 2 infantry moved from Anhwe to Shantung 1 fighter moved from Anhwe to Shantung Combat - Chinese Battle in Chahar Chinese attack with 7 infantry Japanese defend with 1 aaGun and 1 mech_infantry Chinese roll dice for 7 infantry in Chahar, round 2 : 2/7 hits, 1.17 expected hits Japanese roll dice for 1 aaGun and 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 aaGun and 1 mech_infantry Battle in Shantung Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win, taking Shantung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 5 infantry moved from Anhwe to Shansi 1 fighter moved from Shantung to Honan Place Units - Chinese 1 infantry placed in Anhwe 1 infantry placed in Hopei 4 infantry placed in Honan Turn Complete - Chinese Chinese collect 17 PUs; end with 19 PUs Purchase Units - British British buy 1 factory_minor, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 97 Sea Zone 1 carrier moved from 93 Sea Zone to 97 Sea Zone 1 battleship moved from 83 Sea Zone to 97 Sea Zone 2 artilleries and 3 infantry moved from Trans-Jordan to 83 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 83 Sea Zone to 97 Sea Zone 2 artilleries and 3 infantry moved from 97 Sea Zone to Sicily 3 infantry moved from Northwest Persia to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 tactical_bomber moved from 83 Sea Zone to Iraq 1 fighter moved from United Kingdom to 97 Sea Zone Combat - British Battle in Sicily British attack with 2 artilleries and 3 infantry Italians defend with 2 infantry British roll dice for 1 battleship in Sicily, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 2 artilleries and 3 infantry in Sicily, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 2 infantry in Sicily, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Sicily British win, taking Sicily from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Iraq British attack with 1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/7 hits, 2.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 carrier and 2 destroyers moved from 83 Sea Zone to 82 Sea Zone 1 tactical_bomber moved from Iraq to 82 Sea Zone 1 fighter moved from Union of South Africa to 82 Sea Zone 1 destroyer moved from 100 Sea Zone to 82 Sea Zone 3 submarines moved from 83 Sea Zone to 99 Sea Zone 1 submarine moved from 99 Sea Zone to 95 Sea Zone 1 armour moved from French Equatorial Africa to Egypt 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 transport moved from 93 Sea Zone to 109 Sea Zone Place Units - British 1 tactical_bomber placed in United Kingdom 1 factory_minor placed in Southern Persia 2 infantry placed in Union of South Africa 1 transport placed in 73 Sea Zone 3 infantry placed in Egypt Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 2.00 Italians regular : -0.67 Japanese regular : 1.33 Neutral_Axis regular : -1.00 British regular : 0.67
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Wow, those Japanese in China have had a high defense hit rate the whole game, haven’t they
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TripleA Move Summary: Italians round 6
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Southern Italy to Sicily 1 fighter moved from France to Sicily
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@regularkid scramble sicily?
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@regularkid no scramble
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Southern Italy to Sicily 1 fighter moved from France to Sicily Combat - Italians Battle in Sicily Italians attack with 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber British defend with 2 artilleries and 3 infantry Italians roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Sicily, round 2 : 3/9 hits, 3.33 expected hits British roll dice for 2 artilleries and 3 infantry in Sicily, round 2 : 2/5 hits, 1.67 expected hits 3 infantry owned by the British and 2 infantry owned by the Italians lost in Sicily Italians roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Sicily, round 3 : 3/7 hits, 3.00 expected hits British roll dice for 2 artilleries in Sicily, round 3 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the British and 1 infantry owned by the Italians lost in Sicily Italians win, taking Sicily from British with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 3 infantry Casualties for British: 2 artilleries and 3 infantry Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Sicily to France 1 fighter moved from Sicily to Southern Italy 1 artillery moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy Italians undo move 1. 2 infantry placed in Southern Italy 1 artillery placed in Northern Italy Italians undo move 2. Italians undo move 1. 1 artillery and 2 infantry placed in Southern Italy Italians undo move 1. Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 infantry EDIT: Adding units owned by Italians to Southern Italy: 1 infantry EDIT: Turning off Edit Mode 1 artillery placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,4,4,5,4,3,1,2,5 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,2,1,4 Italians collect 4 PUs (11 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : 0.67
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TripleA Move Summary: ANZAC round 6
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry and 1 marine moved from New South Wales to Queensland 1 infantry moved from Western Australia to South Australia
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry and 1 marine moved from New South Wales to Queensland 1 infantry moved from Western Australia to South Australia Non Combat Move - ANZAC Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 5 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northern Belarus to Southern Belarus 3 mech_infantrys moved from Germany to Romania 1 mech_infantry moved from Poland to Romania 1 armour moved from Eastern Poland to Romania 1 bomber moved from Leningrad to Southern Belarus 1 fighter moved from 115 Sea Zone to Western Germany 1 destroyer moved from 128 Sea Zone to 113 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from Western Germany to 113 Sea Zone 1 fighter moved from Leningrad to Southern Belarus 1 tactical_bomber moved from Leningrad to Southern Belarus 1 armour and 1 mech_infantry moved from Ukraine to Romania 1 armour moved from Ukraine to Romania 1 fighter moved from Bessarabia to Southern Belarus 1 fighter moved from Leningrad to Southern Belarus 2 fighters moved from Bessarabia to Southern Belarus Combat - Germans Battle in Southern Belarus Germans attack with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 5/8 hits, 3.83 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from Eastern Poland to Bessarabia 3 mech_infantrys moved from Leningrad to Eastern Poland 5 artilleries moved from Archangel to Vologda 1 aaGun moved from Leningrad to Northern Belarus 1 infantry moved from Leningrad to Northern Belarus 3 fighters moved from Southern Belarus to Leningrad 1 infantry moved from Leningrad to Vologda 2 artilleries moved from Archangel to Vologda 1 infantry moved from Leningrad to Vologda 1 infantry moved from Leningrad to Vologda 1 infantry moved from Karelia to Archangel 2 fighters and 1 tactical_bomber moved from Southern Belarus to Bessarabia 1 bomber moved from Southern Belarus to Western Germany 1 fighter moved from Western Germany to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 5 infantry moved from Finland to Vyborg 1 infantry moved from Finland to Vyborg 1 artillery moved from Finland to Vyborg 1 artillery moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Normandy Bordeaux to France 1 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Finland to Vyborg 6 armour and 3 mech_infantrys moved from Ukraine to Eastern Poland 1 armour moved from Ukraine to Eastern Poland EDIT: 1 mech_infantry moved from Romania to Eastern Poland Place Units - Germans 1 bomber placed in Western Germany 3 infantry placed in Ukraine 1 armour and 2 infantry placed in Leningrad 2 armour and 3 mech_infantrys placed in Germany 1 submarine and 1 transport placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,3,4,2,6,2,4,1,4 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.17
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Southern Belarus 3 fighters and 1 tactical_bomber moved from Russia to Southern Belarus Combat - Russians Battle in Southern Belarus Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Southern Belarus to Russia 6 infantry moved from Russia to Bryansk 6 artilleries and 6 infantry moved from Tula to Kursk 1 aaGun, 1 artillery and 15 infantry moved from Tambov to Kursk 1 infantry moved from Rostov to Kursk 1 infantry moved from Northern Caucasus to Rostov 2 artilleries moved from Russia to Bryansk 4 infantry moved from Gorky to Russia 2 infantry moved from Samara to Russia 2 infantry moved from Urals to Samara 1 infantry moved from Stalingrad to Samara 1 tactical_bomber moved from Gorky to Russia 1 infantry moved from Amur to Northern Manchuria 2 infantry moved from Korea to Northern Manchuria 1 aaGun and 3 infantry moved from Siberia to Sakha Place Units - Russians 3 artilleries and 7 infantry placed in Russia 1 armour and 1 mech_infantry placed in Urals Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,4,3 Russians collect 34 PUs (3 lost to blockades); end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.33
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Hi guys, we had a big wind storm Mon AM and half the state is without internet. (Even our land line phone is inoperable) I’m sending from my cellphone. I do have R7 downloaded so can work on J7 but of course can’t roll. Surely they’ll have it fixed soon.
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No worries my friend. Stay safe and take all the time you need.
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Thank you so much for that - was starting to stress. Hope to move tomorrow though. This evening my daughter was over and showed me the wonders of using a smart phone as a wi-fi hotspot, so I guess I’m back in business!! (even though our internet/phone provider is still providing us with NOTHING)
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I have my hi-speed internet back, and I have the J7 combat move done, awaiting partner approval. Thanks again for the patience and understanding.
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Kid gave me a lot to think about late last night - I plan to finish it today/tonight though.
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@gamerman01 feel free to elaborate on what you and kyd discussed while you think about your turn :)
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Sure! He thinks I should leave my post at the Carolines and use destroyer blockers and not sac any transports and go for an NO, and I think I should stay at the Carolines and grab Gilbert without putting any destroyers out there. I have my turn all ready to go, but need to make sure I don’t like his idea better, first. But that will probably require several more calculations and a lot more what-ifs. Obviously I was nuts to take Japan on my first PtV game when I only even played BM3 one time lol but I seem to be holding up ok so far. Just require plenty of time and each turn at least one night to sleep on it
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@gamerman01 ya that is a lot to think over, Japan is not a simple power to play. Get plenty of rest and look forward to the turn when you have time.
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Thank you, I really appreciate that. Sitting down to look at it after a late supper - household is topsy-turvy today because our 33 year-old niece has COVID like symptoms and my wife was with her and her 3 little girls yesterday afternoon…
Wife’s a nurse in a Dr. office so isn’t working tomorrow, waiting for test results and niece won’t be tested until Saturday (would have been until Monday, but her mom works in healthcare and talked to her manager…)
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And now I finally see an option for the USA that I hadn’t even considered before, so gonna take more time… :)
But maybe not much.