OOL: R tran, UK tran, R sub, UK BB
Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies)
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I’m really sorry about the wait, guys, thanks for your patience. I do need a scramble decision off Queensland, please, I’m attacking the ANZAC destroyer with 1 sub, 3 fighters, 2 tacs
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@gamerman01 No scramble sorry for the wait.
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No problem! You just caught me, maybe I can finish this before bed
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 10 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Manilla to Davao Japanese take Davao from Americans 1 infantry moved from Kwangtung to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Eastern India to 40 Sea Zone 1 infantry moved from 40 Sea Zone to Ceylon 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from 46 Sea Zone to 55 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 armour, 1 artillery and 2 infantry moved from Dutch New Guinea to 46 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 46 Sea Zone to 21 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 21 Sea Zone to Fukien 1 artillery moved from Dutch New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 22 Sea Zone 1 artillery moved from 22 Sea Zone to Guam 1 fighter moved from Japan to Shantung 1 tactical_bomber moved from Kwangtung to Fukien 1 artillery moved from Caroline Islands to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Shantung 2 transports moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from Kyushu to 20 Sea Zone 1 artillery and 3 infantry moved from 20 Sea Zone to Kiangsu 1 transport moved from 21 Sea Zone to 7 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsu Combat - Japanese Battle in Ceylon Battle in Guam Battle in Fukien Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Fukien, round 2 : 0/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Fukien, round 3 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Fukien, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Ceylon from UK_Pacific, taking Guam from Americans, taking Fukien from Chinese with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsu Japanese attack with 2 artilleries and 6 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 6 infantry in Kiangsu, round 2 : 2/8 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 55 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 3 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 marine moved from Dutch New Guinea to 46 Sea Zone 1 destroyer moved from 7 Sea Zone to 20 Sea Zone 1 transport moved from 46 Sea Zone to 35 Sea Zone 1 carrier moved from 46 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to Eastern India 1 armour moved from Western India to Burma 2 infantry moved from Malaya to Shan State 1 mech_infantry moved from Malaya to Yunnan 1 fighter moved from Shantung to 6 Sea Zone 1 infantry moved from Hunan to Szechwan 1 infantry moved from Yunnan to Szechwan 2 infantry moved from Japan to Kyushu 1 battleship, 3 cruisers and 1 marine moved from 46 Sea Zone to 35 Sea Zone 1 infantry moved from Kweichow to Szechwan 1 armour moved from Yunnan to Kweichow 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands 1 marine moved from 35 Sea Zone to Caroline Islands 1 artillery moved from Eastern India to Burma 1 fighter moved from Kwangtung to Eastern India 1 infantry moved from Hunan to Szechwan 1 armour moved from Yunnan to Hunan 1 tactical_bomber moved from Fukien to Kwangtung 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 7 Sea Zone to 35 Sea Zone 1 infantry moved from Caroline Islands to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Paulau 1 fighter moved from Kwangtung to 6 Sea Zone Place Units - Japanese 1 submarine placed in 7 Sea Zone 1 carrier placed in 6 Sea Zone 3 submarines placed in 38 Sea Zone 1 armour and 2 infantry placed in Eastern India 8 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -2.00 ANZAC regular : 0.67
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TripleA Move Summary: Americans round 6
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 93 Sea Zone to 97 Sea Zone 2 infantry moved from Morocco to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Sardinia
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Scramble request sz 97
America: 2 dest 1 AC 1 plane 1 Cruiser
Italy: Possible 1 plane 1 tac scramble -
@GeneralDisarray no scramble to sz 97.
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 93 Sea Zone to 97 Sea Zone 2 infantry moved from Morocco to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Sardinia Combat - Americans Battle in Sardinia Non Combat Move - Americans 1 armour moved from Tobruk to Egypt 1 infantry and 1 mech_infantry moved from Morocco to Algeria 1 infantry moved from British Guiana to Suriname 3 fighters and 1 tactical_bomber moved from 27 Sea Zone to Queensland 1 destroyer moved from 27 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 2 infantry moved from Western United States to 11 Sea Zone 2 carriers, 3 destroyers, 2 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Eastern United States to 27 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone 4 fighters and 1 infantry placed in Western United States Americans undo move 2. 4 fighters placed in Western United States 1 infantry placed in Eastern United States Americans undo move 1. 1 transport placed in 104 Sea Zone 1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Inner Mongolia to Chahar 4 infantry moved from Shansi to Chahar 1 infantry moved from Jehol to Chahar 1 infantry moved from Northern Manchuria to Southern Manchuria Chinese take Southern Manchuria from Japanese 2 infantry moved from Anhwe to Shantung 1 fighter moved from Anhwe to Shantung Combat - Chinese Battle in Chahar Chinese attack with 7 infantry Japanese defend with 1 aaGun and 1 mech_infantry Chinese roll dice for 7 infantry in Chahar, round 2 : 2/7 hits, 1.17 expected hits Japanese roll dice for 1 aaGun and 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 aaGun and 1 mech_infantry Battle in Shantung Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win, taking Shantung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 5 infantry moved from Anhwe to Shansi 1 fighter moved from Shantung to Honan Place Units - Chinese 1 infantry placed in Anhwe 1 infantry placed in Hopei 4 infantry placed in Honan Turn Complete - Chinese Chinese collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00 Japanese regular : 1.33
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TripleA Move Summary: British round 6
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - British British buy 1 factory_minor, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 97 Sea Zone 1 carrier moved from 93 Sea Zone to 97 Sea Zone 1 battleship moved from 83 Sea Zone to 97 Sea Zone 2 artilleries and 3 infantry moved from Trans-Jordan to 83 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 83 Sea Zone to 97 Sea Zone 2 artilleries and 3 infantry moved from 97 Sea Zone to Sicily 3 infantry moved from Northwest Persia to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 tactical_bomber moved from 83 Sea Zone to Iraq 1 fighter moved from United Kingdom to 97 Sea Zone
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@DrakeMortis said in Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies):
TripleA Move Summary: British round 6
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - British British buy 1 factory_minor, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 97 Sea Zone 1 carrier moved from 93 Sea Zone to 97 Sea Zone 1 battleship moved from 83 Sea Zone to 97 Sea Zone 2 artilleries and 3 infantry moved from Trans-Jordan to 83 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 83 Sea Zone to 97 Sea Zone 2 artilleries and 3 infantry moved from 97 Sea Zone to Sicily 3 infantry moved from Northwest Persia to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 tactical_bomber moved from 83 Sea Zone to Iraq 1 fighter moved from United Kingdom to 97 Sea Zone
Scramble requests Sea Zone 97 and Sicily.?
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I haven’t been able to raise Kid the last few minutes, but to keep things moving I’m going to say no scramble for our team. I’m 99.9% sure he wouldn’t want to scramble. I’ll take responsibility if he disagrees after you roll.
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Wait a sec, now he’s here
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@gamerman01 no scramble. thanks
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 93 Sea Zone to 97 Sea Zone 2 infantry moved from Morocco to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Sardinia Combat - Americans Battle in Sardinia Non Combat Move - Americans 1 armour moved from Tobruk to Egypt 1 infantry and 1 mech_infantry moved from Morocco to Algeria 1 infantry moved from British Guiana to Suriname 3 fighters and 1 tactical_bomber moved from 27 Sea Zone to Queensland 1 destroyer moved from 27 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 2 infantry moved from Western United States to 11 Sea Zone 2 carriers, 3 destroyers, 2 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Eastern United States to 27 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone 4 fighters and 1 infantry placed in Western United States Americans undo move 2. 4 fighters placed in Western United States 1 infantry placed in Eastern United States Americans undo move 1. 1 transport placed in 104 Sea Zone 1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Inner Mongolia to Chahar 4 infantry moved from Shansi to Chahar 1 infantry moved from Jehol to Chahar 1 infantry moved from Northern Manchuria to Southern Manchuria Chinese take Southern Manchuria from Japanese 2 infantry moved from Anhwe to Shantung 1 fighter moved from Anhwe to Shantung Combat - Chinese Battle in Chahar Chinese attack with 7 infantry Japanese defend with 1 aaGun and 1 mech_infantry Chinese roll dice for 7 infantry in Chahar, round 2 : 2/7 hits, 1.17 expected hits Japanese roll dice for 1 aaGun and 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 aaGun and 1 mech_infantry Battle in Shantung Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win, taking Shantung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 5 infantry moved from Anhwe to Shansi 1 fighter moved from Shantung to Honan Place Units - Chinese 1 infantry placed in Anhwe 1 infantry placed in Hopei 4 infantry placed in Honan Turn Complete - Chinese Chinese collect 17 PUs; end with 19 PUs Purchase Units - British British buy 1 factory_minor, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 97 Sea Zone 1 carrier moved from 93 Sea Zone to 97 Sea Zone 1 battleship moved from 83 Sea Zone to 97 Sea Zone 2 artilleries and 3 infantry moved from Trans-Jordan to 83 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 83 Sea Zone to 97 Sea Zone 2 artilleries and 3 infantry moved from 97 Sea Zone to Sicily 3 infantry moved from Northwest Persia to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 tactical_bomber moved from 83 Sea Zone to Iraq 1 fighter moved from United Kingdom to 97 Sea Zone Combat - British Battle in Sicily British attack with 2 artilleries and 3 infantry Italians defend with 2 infantry British roll dice for 1 battleship in Sicily, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 2 artilleries and 3 infantry in Sicily, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 2 infantry in Sicily, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Sicily British win, taking Sicily from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Iraq British attack with 1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/7 hits, 2.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 carrier and 2 destroyers moved from 83 Sea Zone to 82 Sea Zone 1 tactical_bomber moved from Iraq to 82 Sea Zone 1 fighter moved from Union of South Africa to 82 Sea Zone 1 destroyer moved from 100 Sea Zone to 82 Sea Zone 3 submarines moved from 83 Sea Zone to 99 Sea Zone 1 submarine moved from 99 Sea Zone to 95 Sea Zone 1 armour moved from French Equatorial Africa to Egypt 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 transport moved from 93 Sea Zone to 109 Sea Zone Place Units - British 1 tactical_bomber placed in United Kingdom 1 factory_minor placed in Southern Persia 2 infantry placed in Union of South Africa 1 transport placed in 73 Sea Zone 3 infantry placed in Egypt Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 2.00 Italians regular : -0.67 Japanese regular : 1.33 Neutral_Axis regular : -1.00 British regular : 0.67
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Wow, those Japanese in China have had a high defense hit rate the whole game, haven’t they
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TripleA Move Summary: Italians round 6
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Southern Italy to Sicily 1 fighter moved from France to Sicily
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@regularkid scramble sicily?
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@regularkid no scramble
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Southern Italy to Sicily 1 fighter moved from France to Sicily Combat - Italians Battle in Sicily Italians attack with 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber British defend with 2 artilleries and 3 infantry Italians roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Sicily, round 2 : 3/9 hits, 3.33 expected hits British roll dice for 2 artilleries and 3 infantry in Sicily, round 2 : 2/5 hits, 1.67 expected hits 3 infantry owned by the British and 2 infantry owned by the Italians lost in Sicily Italians roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Sicily, round 3 : 3/7 hits, 3.00 expected hits British roll dice for 2 artilleries in Sicily, round 3 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the British and 1 infantry owned by the Italians lost in Sicily Italians win, taking Sicily from British with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 3 infantry Casualties for British: 2 artilleries and 3 infantry Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Sicily to France 1 fighter moved from Sicily to Southern Italy 1 artillery moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy Italians undo move 1. 2 infantry placed in Southern Italy 1 artillery placed in Northern Italy Italians undo move 2. Italians undo move 1. 1 artillery and 2 infantry placed in Southern Italy Italians undo move 1. Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 infantry EDIT: Adding units owned by Italians to Southern Italy: 1 infantry EDIT: Turning off Edit Mode 1 artillery placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,4,4,5,4,3,1,2,5 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,2,1,4 Italians collect 4 PUs (11 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : 0.67
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