Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northern Manchuria to Korea
1 infantry moved from Amur to Korea
1 tactical_bomber moved from Siberia to Korea
1 tactical_bomber moved from Russia to 130 Sea Zone
1 infantry moved from Kazakhstan to Northern Caucasus
Russians take Northern Caucasus from Germans
1 infantry moved from Kursk to Rostov
Russians take Rostov from Germans
1 infantry moved from Samara to Stalingrad
Russians take Stalingrad from Germans
1 infantry moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
Combat - Russians
Battle in 130 Sea Zone
Russians attack with 1 tactical_bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 130 Sea Zone
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 transport
Battle in Korea
Russians attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Russians roll dice for 2 infantry and 1 tactical_bomber in Korea, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Russians
2 armour and 2 mech_infantrys moved from Siberia to Northern Manchuria
1 infantry moved from Buryatia to Northern Manchuria
1 infantry moved from Siberia to Amur
3 fighters and 1 tactical_bomber moved from Kursk to Russia
1 tactical_bomber moved from 130 Sea Zone to Gorky
4 infantry moved from Russia to Gorky
2 infantry moved from Urals to Samara
1 artillery moved from Kursk to Tambov
1 aaGun moved from Kursk to Tambov
15 infantry moved from Kursk to Tambov
1 infantry moved from Bryansk to Kursk
2 artilleries and 4 infantry moved from Bryansk to Tula
4 artilleries moved from Russia to Tula
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Tula
1 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Korea to Northern Manchuria
Place Units - Russians
4 artilleries placed in Russia
1 infantry placed in Siberia
6 infantry placed in Russia
2 infantry placed in Urals
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Russians regular : 1.17
Sorry for delay - just now reviewing the moves of the past round now - can hopefully finish Japan move tonight, thanks guys
Couple notes -
UK turn - what carrier(s) are the 2 UK planes off Gibraltar on?
German turn - You’re supposed to resolve combat in the order of Strategic bombing raids, then all amphibious assaults, then all others. Of course it made no difference here, but there are cases in which it can, and so when I notice someone not follow the order I always point it out, thanks.
@gamerman01 the UK planes are loaded on their own aircraft carrier.
Thanks! And lol I was just sitting down to post that I guess it doesn’t matter now that Italy and Germany have moved! Sorry to bother you!
And then again, it could! I guess if a UK plane was on a US carrier it could get into my theater in a hurry. So thanks again for the quick answer!
Any trouble posting?
No, I just took my first good look at it tonight and need to sleep on it and probably discuss with teammate - thanks.
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 10 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Manilla to Davao
Japanese take Davao from Americans
1 infantry moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Eastern India to 40 Sea Zone
1 infantry moved from 40 Sea Zone to Ceylon
2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 46 Sea Zone to 55 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 armour, 1 artillery and 2 infantry moved from Dutch New Guinea to 46 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 46 Sea Zone to 21 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 21 Sea Zone to Fukien
1 artillery moved from Dutch New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 22 Sea Zone
1 artillery moved from 22 Sea Zone to Guam
1 fighter moved from Japan to Shantung
1 tactical_bomber moved from Kwangtung to Fukien
1 artillery moved from Caroline Islands to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kyushu to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Shantung
2 transports moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from Kyushu to 20 Sea Zone
1 artillery and 3 infantry moved from 20 Sea Zone to Kiangsu
1 transport moved from 21 Sea Zone to 7 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsu
I’m really sorry about the wait, guys, thanks for your patience. I do need a scramble decision off Queensland, please, I’m attacking the ANZAC destroyer with 1 sub, 3 fighters, 2 tacs
@gamerman01 No scramble sorry for the wait.
No problem! You just caught me, maybe I can finish this before bed
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 10 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Manilla to Davao
Japanese take Davao from Americans
1 infantry moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Eastern India to 40 Sea Zone
1 infantry moved from 40 Sea Zone to Ceylon
2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 46 Sea Zone to 55 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 armour, 1 artillery and 2 infantry moved from Dutch New Guinea to 46 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 46 Sea Zone to 21 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 21 Sea Zone to Fukien
1 artillery moved from Dutch New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 22 Sea Zone
1 artillery moved from 22 Sea Zone to Guam
1 fighter moved from Japan to Shantung
1 tactical_bomber moved from Kwangtung to Fukien
1 artillery moved from Caroline Islands to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kyushu to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Shantung
2 transports moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from Kyushu to 20 Sea Zone
1 artillery and 3 infantry moved from 20 Sea Zone to Kiangsu
1 transport moved from 21 Sea Zone to 7 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsu
Combat - Japanese
Battle in Ceylon
Battle in Guam
Battle in Fukien
Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Fukien, round 2 : 0/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Fukien, round 3 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Fukien, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Ceylon from UK_Pacific, taking Guam from Americans, taking Fukien from Chinese with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 2 artilleries and 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 6 infantry in Kiangsu, round 2 : 2/8 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 marine moved from Dutch New Guinea to 46 Sea Zone
1 destroyer moved from 7 Sea Zone to 20 Sea Zone
1 transport moved from 46 Sea Zone to 35 Sea Zone
1 carrier moved from 46 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Eastern India
1 armour moved from Western India to Burma
2 infantry moved from Malaya to Shan State
1 mech_infantry moved from Malaya to Yunnan
1 fighter moved from Shantung to 6 Sea Zone
1 infantry moved from Hunan to Szechwan
1 infantry moved from Yunnan to Szechwan
2 infantry moved from Japan to Kyushu
1 battleship, 3 cruisers and 1 marine moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from Kweichow to Szechwan
1 armour moved from Yunnan to Kweichow
1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
1 marine moved from 35 Sea Zone to Caroline Islands
1 artillery moved from Eastern India to Burma
1 fighter moved from Kwangtung to Eastern India
1 infantry moved from Hunan to Szechwan
1 armour moved from Yunnan to Hunan
1 tactical_bomber moved from Fukien to Kwangtung
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 7 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Paulau
1 fighter moved from Kwangtung to 6 Sea Zone
Place Units - Japanese
1 submarine placed in 7 Sea Zone
1 carrier placed in 6 Sea Zone
3 submarines placed in 38 Sea Zone
1 armour and 2 infantry placed in Eastern India
8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -2.00
ANZAC regular : 0.67
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from Morocco to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Sardinia
Scramble request sz 97
America: 2 dest 1 AC 1 plane 1 Cruiser
Italy: Possible 1 plane 1 tac scramble
@GeneralDisarray no scramble to sz 97.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from Morocco to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Sardinia
Combat - Americans
Battle in Sardinia
Non Combat Move - Americans
1 armour moved from Tobruk to Egypt
1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 infantry moved from British Guiana to Suriname
3 fighters and 1 tactical_bomber moved from 27 Sea Zone to Queensland
1 destroyer moved from 27 Sea Zone to 55 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
2 infantry moved from Western United States to 11 Sea Zone
2 carriers, 3 destroyers, 2 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to 27 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone
4 fighters and 1 infantry placed in Western United States
Americans undo move 2.
4 fighters placed in Western United States
1 infantry placed in Eastern United States
Americans undo move 1.
1 transport placed in 104 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Inner Mongolia to Chahar
4 infantry moved from Shansi to Chahar
1 infantry moved from Jehol to Chahar
1 infantry moved from Northern Manchuria to Southern Manchuria
Chinese take Southern Manchuria from Japanese
2 infantry moved from Anhwe to Shantung
1 fighter moved from Anhwe to Shantung
Combat - Chinese
Battle in Chahar
Chinese attack with 7 infantry
Japanese defend with 1 aaGun and 1 mech_infantry
Chinese roll dice for 7 infantry in Chahar, round 2 : 2/7 hits, 1.17 expected hits
Japanese roll dice for 1 aaGun and 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 aaGun and 1 mech_infantry
Battle in Shantung
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
5 infantry moved from Anhwe to Shansi
1 fighter moved from Shantung to Honan
Place Units - Chinese
1 infantry placed in Anhwe
1 infantry placed in Hopei
4 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Japanese regular : 1.33
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - British
British buy 1 factory_minor, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 97 Sea Zone
1 carrier moved from 93 Sea Zone to 97 Sea Zone
1 battleship moved from 83 Sea Zone to 97 Sea Zone
2 artilleries and 3 infantry moved from Trans-Jordan to 83 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 83 Sea Zone to 97 Sea Zone
2 artilleries and 3 infantry moved from 97 Sea Zone to Sicily
3 infantry moved from Northwest Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 tactical_bomber moved from 83 Sea Zone to Iraq
1 fighter moved from United Kingdom to 97 Sea Zone
@DrakeMortis said in Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies):
TripleA Move Summary: British round 6
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - British British buy 1 factory_minor, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 97 Sea Zone 1 carrier moved from 93 Sea Zone to 97 Sea Zone 1 battleship moved from 83 Sea Zone to 97 Sea Zone 2 artilleries and 3 infantry moved from Trans-Jordan to 83 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 83 Sea Zone to 97 Sea Zone 2 artilleries and 3 infantry moved from 97 Sea Zone to Sicily 3 infantry moved from Northwest Persia to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 tactical_bomber moved from 83 Sea Zone to Iraq 1 fighter moved from United Kingdom to 97 Sea Zone
Scramble requests Sea Zone 97 and Sicily.?